Jul 25, 2022
Chippy - Ziks
  • Fixed cases where the wrong leaderboard would show for recently updated workshop campaigns.
Falnarion Tactics: Oathbreaker - Team Syukino

(The world of Nerfelo will be briefly explored in Chapter 4 of Exiori).
https://syukino.itch.io/exiori

Falnarion Tactics Oathbreaker on sale now!

Check out more information about other Team Syukino tactics games here:
https://store.steampowered.com/news/app/1367950/view/3388413422022883797
Necrosis - blkzera
MAP ROTATION

SHOOTS IS BACK!



RESOURCES

- OPTIMIZED ALL THE MULTIPLAYER MAPS
- New Attachments! - TM Mini Sight, TM C79 6X Scope, DRE 4X Otoman, TM Green Laser.
- New Weapons Ammunitions.
- Changed The Post Processing in The Map Deadzone.
- New Weapon Sway.


BUG FIXES

- Fixed The Knife and Grenade Sensivity.
- Fixed the Zombie Collision.
- Fixed The Syringe Inventory Slot.
- Fixed The Map Colliders from El Salón.
- Fixed The Accidental Appearence of The Plague in Training.
- Fixed Some of the Ragdoll Forces.
- Fixed The PPSH-41 Sight Renderer.
- Fixed The Scaffold Windows Colliders.
- Fixed the explosive M82 wall purchase on Patchwork.


- BlackHawk Games Team.

Our Social Medias:
https://linktr.ee/blackhawkgames
Jul 25, 2022
Major\Minor - Klace


Enjoy Major\Minor or Winds of Change? Excited for Komorebi! This is the perfect place to join! Lots of fun people and a chill atmosphere. We'd love to have you visit! Thanks so much for the support! Myself and the development team also frequent this server, so it's great to meet everyone!

~Klace
Paradigm Shift - NUU-PR0

After several, several, several and several months, the early access 3.0 update has finally come out on itch.io (and soonSteam)! There have been several hurdles, including the entire team getting sick in the middle of development, but we managed to pull through to deliver what we can to update our demo.



The mac version is still being tested, we will make a post when its out. Sorry for the inconvenience!
Additions Include:
- Making the entire game 3D (seriously)

-A completely new battle system!

- Buffed the whole cast

- New ambush/surprise combat system

- Recreated dungeons and puzzles

- Updated UI

- Updated Options menu to adjust difficulty and 3D settings for optimization and FPS issues

- Antonio and Aura finally doesn't look like a goblin

- Updated balancing between each of the elements in battle

- The mansion and neon station have been completely redone

- Updated some attack animations (Still a big WIP)

-Revamped Sync Spells

Remember if you have any issues and bugs while playing don't hesitate to report them in the dissuasions tab.

We will also be doing bug fixes throughout the month as well so constructive comments are seriously appreciated!

See ya next update!

-Lunar Boon
Instruments of Destruction - Radiangames
Bug fixes for build 0.126:
* Fixed Suspension Arm and Pivot Spring not bending correctly in most orientations
* Fixed angle limits for Suspension Arm
* Removed position for Suspension Socket
* Removed blank description for X8 Rifle
* Fixed collision for Gauss Gun not working
Jul 25, 2022
Second Thoughts - Syphyous
- WASD can now be used as well as arrow keys to navigate.
- Fixed word error in one of the entry's.
- Removed Z and X being used for navigation to prevent accidental inputs.
Jul 25, 2022
Winds of Change - Klace


We've made an official Discord server to connect with other players of Major\Minor, Winds of Change, and the upcoming Komorebi! Experience a chill atmosphere, lots of cool friends, and community nights with the development team and more! We'd love to have you visit!!!! :)

~Klace
Mabinogi - CM Katherz
Dear Milletians,

I am writing to you today to update you on the current status of our team and share a brief outlook of what’s next for us in Mabinogi this year!

Please let me introduce myself; I am GM Mewlynne, your new Mabinogi Producer. It’s nice to meet you! And for those who already know me, hello! We last left off with our Producer, GM Supreme, sharing his farewell as he has moved on from Nexon America. I am honored to have worked alongside Supreme while he was on the team. He is an admirable mentor and friend, and I am proud to be his successor.

To share a bit about myself, I’ve been working with the Mabinogi team since 2016, and have been a Milletian since 2008. I’ve spent countless hours playing, testing, and living my fantasy life in Mabinogi, so I’ve been an advocate for Milletians since the very beginning. I started my journey at Nexon on the Customer Support team before joining the Production team. To be honest, it’s hard to believe that I have made it here; it was always my dream! I will continue to support you and the game moving forward, and I’m very delighted to be in this role. Please give me a bit more time to get settled, and I’d love to see you all in-game for a GM event sometime.

The Mabinogi Team has been working on quite a few things this year. We are so excited to have brought the community together in Erinn and hope to continue the adventures with our upcoming content updates. In the fall, we will first focus on polishing older content with updates such as the Chapter 1 Masterpiece update, Raid improvements, and multiple Quality of Life changes. We are also working hard to bring the progression improvement update that has been recently introduced in Korea along with exciting new talent content to NA by this winter.

I’m looking forward to sharing more details with you in the near future through the Producer’s Letter again.

Sincerely,

GM Mewlynne
Mabinogi Producer



Hi Milletians,

I have important news to announce: Friday, July 29th, 2022 will be my last day as your Community Manager, as I will be leaving Nexon America for a new adventure. I have been on the Mabinogi team since 2017 and have been a Milletian since 2008.

My time spent being your Community Manager has been an amazing experience and I will miss each and every one of you. Thank you to everyone on the Mabinogi Team for believing in me and helping me take the next step from a QA tester to a Community Manager. I know that Mabinogi will continue to do great things in my absence; just take a look at all of the exciting updates that we have coming this year alone!

To everyone in the community, thank you for welcoming me with open arms and for attending each and every one of my streams. I loved being your Community Manager and I look forward to seeing your excitement for the upcoming content as a player in the future. Until next time, Milletians.

Sincerely,

Katherz
Queen of Cheese Management
Milletians Don’t Read Club President



Thank you for your constant support, Milletians. While our team bids farewell to Katherz, she has made an everlasting impact that will not be forgotten. Please join us in Discord and keep an eye on our future posts as we will continue to update you on what’s to come.

- The Mabinogi Team
Path of Exile - CommunityTeam_GGG
To find out more about their card, we asked Askator about their card A Fate Worse Than Death. Check it out in today's post!



Hi Community Team!

I joined Path of Exile 10 years ago just before open beta was released, after some of my friends told me several times that the game was excellent and a perfect alternative to Diablo 3 which we were playing at the time. I’ve always been a fan of RPG’s and also MMORPG’s, having played a lot of Guild Wars and World of Warcraft. Our guild wanted something that could let us play together like the old times. That is where Path of Exile comes into play.

I do remember the good old days when act 3 was just released, trying to defeat Piety for the first time, farming docks and having a character where level 75 was a high level. Those moments have a special place in my memories and that was only the beginning! Then leagues were introduced and between four of us got one account to reach the 8 achievements in Anarchy/Onslaught!

Even though some of us have had some breaks, we've always been interested in the game. Following it, watching events, streams, speaking about it, teaching, playing with friends and even creating some builds for it! Path of Exile has gotten a long way, and it has kept our hype every four months with every new league. We always wanted to be part of the game and leave our footprint in one of the games we have played the most.

Finally, in 2019, ExileCon was announced and we didn’t even doubt a second. We wanted to all go together and see the beautiful New Zealand. We did not waste any time and made a trip from Spain to Australia and New Zealand finishing at ExileCon. We were really excited. I remember entering the convention and trying to see if we could spot any news before the reveals happened. All those days with the PoE 2 reveal, me trying to get my art book signed by all the developers of PoE, buying a lot of merchandise, playing the card game... We couldn’t be more happy to share that moment all together after a lot of years playing it.

Then in January last year, I messaged GGG about the possibility of creating a divination card, when they said that it could be done, I just knew what I wanted to do. I gathered the four of us, the same that we went to ExileCon, Pableras, Tuti3013 and Delsa, and we sat together to decide which card we all should make so we could have our small contribution to the game. That is when the brainstorm occurred. We did a first submission, but a similar card was released in 3.14 so we needed to resubmit our card. We wanted to see it in game, but we had to wait a bit longer for that.

We really liked the Synthesis league, and we have been farming Cortex and the memories since then, so we decided that contributing with a Cortex card would be awesome. For the rest, we came up with one of the first phrases that we ever heard from Venarius. It was amazing, it felt like everything was suited to be a card. Since we were four people designing the card, we thought of leaving that mark in the art and the amount of divination cards. Luckily, there are 4 Venarius memories, and we thought that it would be really cool if each color could represent us, so we asked GGG if the number of cards required for it could be four.

We couldn’t think of a better way of contributing to Path of Exile than designing a Divination card for the game. It is not only mine, but as I said it is also of my friends and all the people we have played PoE with these years. I really hope that we can keep playing Path of Exile as we have been doing the last 10 years!

Now with the Sentinel league, the card has been finally released! We expect that you guys can have much fun as we do playing the game, and also farming Cortex for good rewards! Good luck and have fun, exiles!
...