Jul 21, 2022
9Dragons - 9Dragons


Dragons!

Due to all the recent trouble relating to create chance and Skinny Branches, we are hosting a special compensation Golden Time Event! Starting at midnight, enjoy a 3x EXP, 3x Skill, and 3x Drop event!

Event Duration:
July 22, 2022 00:00 - July 24, 2022 23:59 Pacific


This compensation Golden Time will only last until Sunday, July 24th before midnight, so don't wait to take advantage of these increased gains!
First Sexy Night - Jocellyn
We are happy to announce that our newest match 3 puzzle game Futa University has been released! It is our most polished game yet with beautiful futa scenes!

Futa University is a game about higher education in the way of futanari. You play as a futa student attending a university full of horny futa girls. Each girl has her own unique personality, sexual preferences, and course of study. As you progress through the game, you'll be able to interact with the girls in many ways.

The gameplay consists of solving a series of match 3 puzzles with a visual novel dialogue in-between. You also get to make choices that affect the gameplay.

Get it now with 15% off!

3D Joys - 3djoys
Version 0.1.2

- Oculus Touch Compatibility

- Valve Index Compatibility

- HTC Vive Compatibility

- Microsoft Motion Controller Compatibility

theoretically...
Lunaela - Doky
Hello adventurers here is what changed:

·A new lvl 150 boss have been added to the wildlands.

·The monster of the swamp card is now available.
Gunsmith - Rich
Hey everyone, Rich here, over the last week we have been taking a tonne of feedback from players and tonight were showing off some new stuff to come for the end of the week.

Thanks for all the feedback and i've made another video showing our progress and what we are working on!

Here it is!




Take care!

Rich
Lumencraft - tupiindyk
Scouts!

This is your 2Ds speaking. For a few weeks now we were teasing a new UI in the game. We know that you already saw the different pop-up windows in-game, but today we can finally say it out loud…

We finished implementing the new UI to our game. 😎

And yes, it’s fresher than the cold 🥒 cucumber-watermelon 🍉 salad with ice, served in the middle of summer. Also, the main menu got new robes. Watcha think ‘bout ‘em? 🤔











This is not the only very important feature that’s a part of this update to the Early Access build.

The performance boost we added truly is a gamechanger for all AMD Radeon and Steam Deck owners! 🔧

Now, we’re sure that Lumen looks and shines as we imagined. Don’t forget to tell us how you dig (pun intended) the changes of this update on the game’s Discord server! 👈

Last, but not least, here’s a whole changelog.

## [EA User Interface Update] -- 2022-07-21 - VERSION = 6790

### Added

- there is now a changelog in the main menu now
- New UI
- added button in Options that reset settings to default values
- improved inventory controls with mouse:
you can now select items by clicking them
you can drag items between slots to rearrange inventory
drag item out of inventory to throw it away
- rearranging inventory using controller is back
- quickslot items (1-4) are now displayed when inventory is hidden
- added map legend to the map screen
- added light indicator to the gate build icon
- added posibility to name save slots
- added new turret-like building: Lumen Beam

### Changed

- overhauled in-game UI to be more consistent and readable on small screens
- tutorial floor texture is sharper now
- building overlap tweaks, building failed should be less often
- overhauled title screen
- reworked inventory item assigning:
secondary item is assigned with a right-click
1-4 shortcuts are the first four slots; change them by rearraging inventory
- removed inventory auto-sorting
- improved item icons
- cursor defaut and max scale increased
- cursor defaut color changed to match the new UI
- number of save slots is no longer limited
- drill is no longer tied to the first inventory slot

### Fixed

- performance improvement on Radeon video cards
- performance improvement on low spec hardware
- fixed a bug with duplicate particle managers, which impacted preformance
- fixed some random issues that could happen on invalid window state (most notably when pressing Win+D)
- fixed throw sound still playing when trying to throw drill
- fixed lower workshop in Forsaken Tunnels not being powered properly
- fixed some buildings having wrong construction effect
- player's crosshair is no longer visible on top of the paused menu


Now, we can finally change an emoji to in our Q3/2022 roadmap.
PLANNED FOR Q3/2022
✔️ New beautiful User Interface and icons 🖼️
👉Robotic helpers and their workshop 🤖
👉Flamethrower Turret 🔥

The new is coming. 🚶
Another meme? Why not.



Stay tuned for more coming soon! 🚀

Play the updated game and “follow” us on Steam⚙️, join our Discord 🎧 server and follow us on Facebook 👍 and Twitter 🐦

https://store.steampowered.com/app/1713810/Lumencraft/

Join our fight! We need your drills!
2Dynamic Games

Blind Fate: Edo no Yami — Dojo - Myatta
We're happy to announce, that our upcoming tilte — Blind Fate: Edo no Yami is a part of the official Indie Arena Booth at Gamescom 2022!!

Honoring that, we're proud to share a brand new gameplay trailer for our game!

Check it out:

Rain World - [AG] riv otter
Hello, Slugcats!

The modding community has given many players plenty of reasons to put countless additional hours into playing Rain World and it has honestly blown our minds to see the community’s ideas come to life in game. I’ve watched the progress of different mods being developed and have personally worked with different modding projects from the community. To put it in no uncertain terms, we at Akupara Games support the modding community of Rain World.

For this devlog, I’m excited to announce that Steam Workshop support will be coming to Rain World! Modders of Rain World will be able to upload their mods to Steam Workshop to enable more players easy access to their mods. Modders will have an easier time getting updates for their mods to the community.



On the player’s side, Rain World will be updated to include an in-game mod loader! You will not have to purchase Downpour to have access to the mod loader as this will be part of a free patch that will be added to the base game of Rain World! This will allow players to customize the mods they’ve subscribed to from the Steam Workshop in-game without having to manually move or manipulate files. Toggle what mods you want active, click the “Apply Mods” button, and it is as simple as that. You will also use this menu to toggle the More Slugcats Expansion and Jolly Co-Op coming in Rain World: Downpour, when the DLC is installed! If you have mods that might conflict with each other then the mod loader also allows you to adjust load order to configure which mods have priority over the others!

Those who have modded Rain World before, or who have made mods for it, will be familiar with ConfigMachine, a framework created by topicular that allows configuration menus to be made for mods. Rain World’s new in-game mod loader was a joint creation between topicular and Andrew, and all of the same capabilities of ConfigMachine will still be available and built into Rain World for mod creators to make configuration interfaces for their mods, and for players to tweak settings for their installed mods.

Some folks will be worried that this update will break the mods that are currently available, and unfortunately that is the case. However Andrew, the lead developer of Rain World: Downpour, will be working with modders to help them upgrade and transfer their mods to work with Steam Workshop. So once this goes live, many mods will already be ready to be uploaded to Steam Workshop and work with the mod loader. For now, modders can start reading this technical reference to start to learn how to upgrade their mods, and about how the modding landscape will change in the new update.

In the meantime, if you would like to try out some of the mods that work with the current version of Rain World, then I would strongly recommend checking out RainDB created by Andrew and Custom Region Support created by Garrakx! Both of these are websites / databases made to host the different mods made by members of the Rain World community (And now the authors of these sites are working with Akupara to bring Downpour to players!). There are loads of mods available to play right now, including different slugcats, regions, modes, and more made by the community!

Well that is it for the devlogs for Jolly Week of July but tomorrow we will have a live stream! Join us tomorrow at 11 PDT on the Akupara Twitch channel to get an early sneak peek at Co-Op Mode as we try to figure out how to traverse through the world with friends.

Thank you all for an amazing week! Let me know if you have any questions with the Steam Workshop and I’ll be happy to answer anything that I can!
My Singing Monsters - BBB_Jenn
Promotion: RARIN' TO GO! - Rare Hoola available



Promotion: DOUBLED UP - Double-Element Monsters available on Amber Island



Promotion: HOLE IN ONE - Discounted Dipsters



Ready or Not - Kaminsky
Attention Officers,

Welcome to the 35th edition of our biweekly newsletter! This time around, we'll be showing off the first-ever in-depth look at 'Ridgeline', a cabin in the woods that will be a challenge to tackle and is filled with immense detail.

A Broken Day

Ridgeline pits the Los Suenos Police Department SWAT team against a pair of well-armed suspects in a deadly game of cat and mouse. Be wary; you may outnumber them, but you won't have the element of surprise for long. Approach the cabin surrounded by stoic sentinels and a wall of razor wire.


Above: A safe haven from watchful eyes and listening ears. They won't take kindly to intruders.


Above: Rust covering metal, paper covering the windows. Just wait for the welcome party.


The Wretched Nest

The moldering walls of the fortified cabin hide a myriad of dangers and sights, caution will be paramount as you carefully make your way through the building in search of the suspects. Your first breach will be just as dangerous as your last, be sure you keep your wits about you.


Above: Every corner can hide a gun, every doorway a trap.


Above: What else has been going on here?


This concludes our 35th biweekly briefing, showcasing Ridgeline and discussing some of the challenges the player will face there for the first time. Make sure to tune in next time for more development news.

However, we have one more treat in store for all of our community members: we will be collecting questions for an AMA on our Discord! So if there are any burning questions Navaro or Mark, one of our excellent sound designers and our level artist lead respectively, now would be the time to ask!

If you'd like to help us test new content on the Supporter exclusive experimental branch, provide us with your game feedback, and keep up with the Supporter community, you can become a Supporter at www.voidinteractive.net or our Steam store page.

Make sure you follow Ready or Not on Steam.
https://store.steampowered.com/app/1144200/Ready_or_Not/

Keep your feet on the ground.
VOID Interactive

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