Jul 20, 2022
Black Squad - bloodyedge033


1. New weapon skin update
▶ The sale of MOONLIGHT MERMAID series weapons has ended.
▶ Sales of CONSTELLATION series weapons begin.
- Sales period: After maintenance on July 21st ~ Before maintenance on August 18th
- Product List
[Random Box Shop]
* CONSTELLATION Series All Random Box

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* * Random box for each weapon in the CONSTELLATION series

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[Shop]
* Series Permanent Package
* From this series on, the components of the Permanent package changes from Permanent Weapon to Permanent Weapon Selection Box.



▶ CONSTELLATION Series Weapon
[SS2V5 CONSTELLATION]


[SS2V5 GL CONSTELLATION]


[HNK121 CONSTELLATION]


[G17 TIER1 CONSTELLATION]


[SHOVEL CONSTELLATION]


2. Weapon of the month changed
▶ The sale of BLOOD WINTER series weapons ended
▶ Sale of FLAME REAPER YELLOW series weapons begins.
- Sales period: After maintenance on July 21st ~ Before maintenance on August 18th
- Product list
[Random Box Shop]
* FLAME REAPER YELLOW series random box



2. Weapon of the month changed
▶ The sale of BLOOD WINTER series weapons ended
▶ Sale of FLAME REAPER YELLOW series weapons begins.
- Sales period: After maintenance on July 21st ~ Before maintenance on August 18th
- Product list
[Random Box Shop]
* FLAME REAPER YELLOW series random box




4. New Weapons added
▶ New weapons are added as follows.
- HR308 Dot-Site
- AK-47 Dot-Site

▶ The new weapons can be obtained in the following ways:
- Period time basic weapons: Purchased through the Exchange shop > Medals

- Permanent Basic Weapon: Purchased through the Exchange shop > Can be obtained according to probability in BS Box S2


5. Other revisions
▶ The problem that the damage of SNW629 CUSTOM HIGHNOON & SNW629 CUSTOM ROYAL KNIGHT was not applied properly has been fixed.
▶ The problem that some random boxes and packages could not be opened has been fixed.
- Attendance Pass Reward Spray Random Box & Calling Card Random Box
- UNDERTAKER WEAPON RANDOM BOX
- Undertaker Series Weapon Package
- Fortune Box 2021
▶ The problem that some options opened through tuning did not work properly has been fixed.


Jul 20, 2022
Tinkertown - LuRsch
  • Poison and bleed now do damage as intended, unreduced by armor
  • Fixed an issue where the boulder trap would be invisible
  • Fixed an issue where worlds could not be loaded (infinite loading screen) because some tiles would be erroneously regarded as corrupted
Jul 20, 2022
Baldur's Gate 3 - V_Ben


Hello everyone,

We’ve got a new hotfix for you today, taking care of multiple crashes, bugs, and issues. Sometimes, corpses get nostalgic for those halcyon days of being less corpse-y. When this happens, they tend to stand bolt upright in an act of what can only be described as undead defiance. We’ve told them to act their age (dead being their age), hopefully leading to fewer weird ‘Didn’t I kill you already?’ moments.

As ever, thank you for playing Baldur’s Gate 3 and reporting these issues to us through all our channels. We really appreciate it!

CRASHES AND BLOCKERS
  • Party members now appear correctly at camp regardless of how many times you go there.
  • Fixed a major blocker causing a permanent black screen if the game had just loaded after you went to camp.
  • Fixed a major multiplayer issue causing you to get blocked if you gave a fellow player control of an Origin character.
  • Fixed an issue that would block you in the Active Roll UI if you were interrupted by an NPC’s crime interrogation dialogue.
  • Fixed a crash related to the bibberbangs’ explosion VFX.
  • Fixed a crash that would occur after loading a savegame.
  • Fixed a crash that would occur if you had created the Vision of the Absolute spear and saved in camp.
  • Fixed a blocker that would occur if you took a Long Rest after defeating Bernard and the automatons atop the Arcane Tower.

CINEMATICS
  • Fixed cinematic issues related to Barcus and Beldron at Grymforge.
  • Fixed a cinematic issue related to missing water VFX when speaking to Gauntlet Dain at Waukeen's Rest.
  • Fixed the myconids freezing during their cinematic dialogue.
  • Fixed a cinematic issue causing party members to have jittering heads during the cinematic dialogue with the deep rothé.
  • Fixed female halflings and gnomes not looking at the correct speakers in a cinematic dialogue during the introduction to the camp area.
  • Fixed cinematic issues in the conversation with Nettie involving drinking the antidote.
  • Fixed a continuity issue where the bard dialogue options with BOOOAL wouldn’t proceed correctly.
  • Fixed several cinematic issues related to camera angles, animations, depth of field, popping, lighting, and clipping.

UI
  • Fixed an issue related to the new combat cameras causing the gold dice overlay and vignette to go missing after the first critical camera shot.
  • Added missing weapon damage resistance to the resistances' update.
  • Fixed an issue causing the inventory to appear empty if a character was looted as a soul and then revived.
  • Fixed an issue causing spells in the custom Hotbar to be removed after Wildshaping.
  • Fixed a UI issue where searching for filtered names did not display the relevant items.
  • Fixed spell options becoming greyed out if you moved around in-game whilst the Variant Hotbar was open and active.
  • Fixed some global inventory filters not working if your character wasn't Proficient.
  • Fixed the visibility of the Options screen when applying any Interface option while in a dialogue.

CONTINUITY AND OTHER BUGS
  • Fixed corpses standing upright after you leave a region and go to camp. This was also affected by Autosave.
  • Fixed an issue causing druids to lose all their prepared spells if they had used Dismiss Wild Shape or if they dropped to 0 HP.
  • Fixed an infinite loop of entering and exiting combat when only one character and one in-world item remained.
  • Fixed the Short Rest SFX.
[Neolithic]To the End - orochi2k
English
##########Content##############
The procedurally generated quest "Research Material Needed" in Bazaar may now have a more wild range of required items.
The new items that the quest may ask for are: Stone, Cotton, Charcoal, Sunflower, Nitrates, and Sulfur.
The number of quests the mission board generated each time increased from 4~6 to 10~14.
A drunk character is now more vulnerable to sleep. (Reduce 30% sleep resistance.)
##########Steam###############
Achievement texts are now localized to Traditional Chinese.
New Achievement: Ouch! (Get yourself killed when doing traffic insurance fraud.)
简体中文
##########Content##############
在巴扎的需要研究材料的过程生成的任务现在会有对实验材料种类更广泛的选择。
新增的有需求的研究材料包括:石头、棉花、煤炭、向日葵、硝酸盐、和硫磺。
该地区的任务板上每次生成的任务数量从4~6个增加到了10~14个。
一个酒醉状态下的角色现在更容易被施加睡眠状态。(降低30%的睡眠抗性。)
##########Steam###############
所有成就现在有了繁体中文的本地化文本。
新成就: Ouch! (在进行交通保险诈骗时不幸身亡。)
Conqueror's Blade - Kaeden
Please be aware that from 08:00 CEST on July 21 (23:00 PDT on July 20), the Conqueror’s Blade servers will be inaccessible. The downtime is expected to last for 5 hours.

Please refer to the Patch Notes for documented changes. Meanwhile, stay tuned to our Discord channel in case of any immediate server updates.
Resonance of the Ocean - uimss
  • Once you have completed the game to the end, Start From "The Last Day" is now available in title menu. If you got achievements "The Last day" in previous versions, you can also use it.
  • The volumes of some of SFX that was difficult to hear have been increased.

The following is a list of issues that we want to deal with,
but we are still looking for a better way to do this, as it takes more time to implement and debug.

  • Controller support
  • Multi-language support

Due to the free game, we cannot spend much time on development and apologize for inconvenience.
Thank you for your continued support!
Jul 20, 2022
Moontrain - fulldream01
Some bug fixed
World of Warships - WoWarships Admiral

Captains!

We're continuing our mission to keep you posted about the main news of the week via our "In a Nutshell" series. In the new episode, Natali will tell you about the Industry Titans event, separation of exterior customizations from economic bonuses, British battleships in Early Access, and much more!

The Ship's Log gets updated in any weather.
Today, we're bringing you a chain of hot combat missions dedicated to the summer season, telling you about a combat mission for superships, and showing you how to get submarines for rent.



The Hottest Time
The ancient civilizations of Europe dubbed the unbearably hot summer days “dog days.” This was attributed to the Greek belief about the brightest star in the sky—Sirius—which is part of the Canis Major constellation. Nowadays, however, this name is much more often associated with pets spreadeagled on the ground, weary of the heat. To help you cope with the high temperatures, we've prepared some special rewards and a special combat mission chain.
Starts: Thu. 14 Jul. 07:00 CEST (UTC+2)
Ends: Thu. 11 Aug. 07:00 CEST (UTC+2)

To successfully complete the combat mission chain, you’ll have to earn ribbons and Free XP, as well as deal damage playing Tier V-X ships and superships. As a reward, you’ll receive the "Winston, a Salty Sea Dog!" and Bulldog patches, as well as expendable economic bonuses.
    You can complete the combat mission chain in Random, Ranked, and Co-op Battles, as well as in Operations and Brawls.


Superships and Submarines
In Update 0.11.6, a new combat mission for superships is going to become available to you every week. This time, earn Base XP in Random Battles to get Coal and Steel.
Starts: Thu. 14 Jul. 07:00 CEST (UTC+2)
Ends: Thu. 21 Jul. 07:00 CEST (UTC+2)

Earn Base XP and get Coal and submarines for rent.
Starts: Thu. 14 Jul. 07:00 CEST (UTC+2)
Ends: Thu. 11 Aug. 07:00 CEST (UTC+2)
Part 1
Earn 12,500 Base XP playing Tier V–X ships, as well as superships.

Reward: VI U-69 and VI Cachalot for rent.
Part 2
Earn 2,500 Base XP.

Reward: VIII U-190 and VIII Salmon for rent.
Part 3
Earn 2,000 Base XP.

Reward: X U-2501 and X Balao for rent.
    Final reward: 3,000 Coal.
    You can complete this combat mission chain in Random, Ranked, and Co-op Battles.
Knowledge Is the Key to Power!
Starts: Thu. 14 Jul. 07:00 CEST (UTC+2)
Ends: Thu. 11 Aug. 07:00 CEST (UTC+2)

Combat reconnaissance reports—new combat missions spotted! There are two ways you can complete them—either by being patient and persistent or by excelling in battle.

Read the news on our website to gain valuable intel that will help you navigate the seas—you can also enjoy some direct benefits by reading!

Unlock special combat mission chains on our website every week during Update 0.11.6. Each subsequent chain will be more difficult than the previous one, but the rewards will also be greater. In Update 0.11.6, you'll be able to earn signals, More Economic Rewards, More Coal, More Camouflages, and More Signals containers, as well as Credits, Community Tokens, and expendable economic bonuses. You can unlock the first chain right now.
    All details about the completion criteria and rewards for the sequential combat missions are available in the corresponding section in the game client.
Jul 20, 2022
Moontrain - fulldream01
Fixed some bugs
Jul 20, 2022
Untitled Survival Game - Forelone
Hello, I am back. Did you miss me?
Today i have came back with a few things. Wait, stop. This is not "Wow these are awesome features" type of update but "Did you seriously made a announcement just for that?" type of update. Lets begin.

4 New creatures added!
These are : Woof,Birb,Treurtle ve Birb Doulder. (Im calling them like this you can call it anything you want.)
I will explain what are they and what do they do, dont worry.

Woof
This friend randomly appears on forest and do not attack unless attacked or hungry.
The most part i love is it is tameable. And no, i will not tell how :d


Image 1: Woof.

Birb
You can see this little cute creatures while flying or trying to climb somewhere. If you attack it will have a adrenaline explosion and fly away. Sometimes it drop white balls. I will explain what is it now.


Image 2: Birb.

Birb Doulder
This thing is a diffrent breed of Doulders that doesn't hurt anything. It just flies the creature it touched.


Image 3: Birb Doulder.

Treurtle
This thing is a turtle with tree seed on his shell. First, it finds a good spot to dig itself. then it grows its seed. Then a tree appears..

There is a few changes other than these. I am putting these changes in order down below.

- Changes on Compass.
- Increased chance of tree spawn.

Thank you for your time. It really is important for me.
I will be waiting for your feedback and wishing you good game.
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