Rhythm Sprout: Sick Beats & Bad Sweets - tinyMaria
Greetings Vegetable Kingdom and beat lovers!
The Sound of Rhythm Sprout dev video premiered last Saturday at the Save & Sound event by the sweet voices of Jan and Rune. We are eggsited to announce it is now available for you on the tinyBuild YouTube channel! ːsteamthumbsupː
Watch The Sound of Rhythm Sprout and listen to some upcoming songs sneak peeks:
Which one of the upcoming songs is your favorite? Let us know in the comments!
Play the DEMO, Wishlist and subscribe to the Rhythm Sprout Newsletter to not miss any of the fresh updates!
It’s been a while since our last playtest. So what's new for this one?
Generators area
Electricity - Electric (slot machines, lamps, etc) items now consume electricity to function - If you consume more than what you produce, the electricity will shut down
Generators & circuit breakers - To produce electricity you can buy generators in the basement - The circuit breaker will allow your janitor to bring electricity back up in the event of a shut down
Marketing area
A new area in the basement that allows to mine for a new currency, the DeNiros, and spends them to buy marketing effort
Engineer: A new employee that has the skills to use the terminal to mine DeNiros. However, they tired quickly and will need the best breakroom to recover as fast as possible.
Mainframes & terminal: Mainframes augment the computing power. The terminal allows the engineer to use the powers of the mainframes to mine DeNiros
DeNiros: A new special currency that can only be spend to unlock marketing effort
Research: In the marketing area panel, you can open the research panel to unlock new bonuses through marketing efforts
Tutorial & and level update
Tutorial: A new level that’ll help grasp the basics of the game. You should start here!
Level update: The undercover level has been updated to make it a little more challenging & add a lot of fun narrative beats.
Bugfix:
New animations for Nat Kiddin
VIPs cannot arrive at the same time anymore
Fixed a bug where clients would immediately cash out after cashing in
Fixed issues on the bar restock
Clients cannot throw litter under items anymore
Fixed custodians behaviors
Fixed the beauty sorting in the catalog
Fixed the restock truck behavior
Fixed some magical money issues
Fixed broken AI problem
Fixed some random crash
Fixed bugged animations on stairs
Realigned some icons on buttons
Fixed some issues where the camera would be stick on the wrong fmloor
And that’s all for this update. As always, do not hesitate to share your thoughts and questions as we make progress to the development of Blooming Business: Casino. We want to share with you how we progress and are always keen for feedback!
Don’t forget you can join our Discord to chat with the dev team!
Command the elite Sons of Horus Legion in the new campaign! Experience the many battles of the Warmaster's Legion, from the Dropsite Massacre at Isstvan, all the way to Horus' confrontation with Leman Russ in the Trisolian system. Take control of Tybalt Marr during his hunt for the Shattered Legions following Isstvan V, marshal the strength of the Justaerin as Abaddon conquers Molech, and command the Warmaster as he lays siege to the Trisolian system and faces the Space Wolves.
Take command of the XVIth Legion and earn great rewards to fill the ranks of your Sons of Horus collection! Overcome the final challenge and you will receive an exclusive legendary card back.
Server maintenance will take place on Thursday July 21st. Please make sure to disconnect from the servers in advance in order to avoid any issues.
Maintenance Schedule:
[KST] 14:00 ~ 15:00 July 21st [CEST] 07:00 ~ 08:00 July 21st [PDT] 22:00 ~ 23:00 July 20th
Team Sniper Match (Ranked)
Do you have what it takes to be crowned Ironsight’s best sniper? Now is your chance to prove it! This week’s update introduces a new mode, “Team Sniper Match”, which is available as part of a limited time event to see who is the best sniper in Ironsight. Participate in the event to not only test your skills, but also earn items through new achievements and ranked rewards.
As you play Team Sniper Match, you will be able to earn ranked points for winning matches, as well as for your individual performance. At the end of the event, unique rewards will be handed out to those who prove themselves to be in the upper echelon of snipers. You've only got one shot, don't miss it.
Event Schedule: July 21 ~ August 31
Team Sniper Match Mode
Team Sniper Match can be selected in the Mode Settings, or via the dedicated Team Sniper Match button.
Team Sniper Match will be removed from the Mode Settings tab once the event conclude's but will still be available in Custom Lobbies.
Rules
Sniper Rifles only (If the loadout selected does not have a Sniper Rifle, you will spawn with a DSR-1)
6 vs 6 Team Match
Respawn (O) (Spawn delay: 5 sec)
Drone (X)
Secondary Weapon (X)
Melee (X)
Lethal/Tactical: Claymores only
Event Length : 1 Month
Team Sniper Match will run as a special Ranked Event, where users can earn rank points to compete on the event leaderboards.
The event leaderboard can be viewed by going to the new Team Sniper Match tab on the Ranking Leaderboard page.
Challenges
[1] Play 'Team Sniper Match' 5 times - 1,000 GP[2] Win 'Team Sniper Match' 5 times - 10 Chips[3] Achieve 100 kills with an SR in 'Team Sniper Match' - Kalli's Summer Box
Ranking System
Team Sniper Match will feature a new ranking system that also takes into account each users individual performance in the match. With this new system, each players rank score gained/lost per match will be calculated as [Match Result + KDA].Match Result points are defined below :
Victory +1 point
Victory Streak +1 point
Defeat -1 point
Defeat Streak -1 point
Abandon -2 points
Draw +/-0 points
Rank Rewards
Further details about the rewards will be released at a later date
Many of you have asked us this question on Discord so let's talk about it. Training units has benefits whether they are soldiers or hard-working camp staff, such as cookers, maintenance staff, medics, etc.
Let's take a look at the character sheet, which will appear when we want to recruit someone.
Our camp has the ability to train our dear friend Charles Moore as a specialist soldier in Artillery or Comms Operator, but not as Infantry or Explosives Engineer yet. This is because we must have built at least one building corresponding to the specialty and at the moment of recruiting Charles we only have an Artillery and a Comms Operator building.
If we review the candidate's attributes we see that he has one point in Strength, Intelligence and Speed and two points in Accuracy. Looking more carefully, Strength is marked with a red bar, Intelligence with yellow, Speed with blue and Accuracy with purple. Taking a look at the basic specializations we find a diamond with a color in each of the icons representing that class. Artillery has a red diamond, Infantry a purple one, Comms Operator a yellow one and Explosives Engineer a blue one! Wow, that's a coincidence... or maybe not?
Let's look at an example: Sheryl Scott, one of our Comms Operators.
One of the reasons we recruited Sheryl as a Comms Operator is because her Intelligence value is 5, and she currently has a total value in her specialty of 2.5. If we continue to train Sheryl in her specialty, her value will logically grow, but if we train Intelligence what will happen?
By raising the Intelligence to 5.5 the total value as a Comms Operator has risen to 3.6, how wonderful! But what about the non-military personnel in the camp? Well, let's take a look at our friend Hansel Poposky, the cook.
If you look at it, it has a Speed score of 4 and a Cook rating of 2.0. If we look at the Cook icon, it has a blue diamond, which corresponds to Speed. Let's see what happens if we train Cook Poposky in Speed.
Well, by leveling half a point in Speed we have managed to raise almost 2 points in his Cook rating! And then what about the classes that have more than one diamond? Well, I guess you can imagine what will happen to these...
I guess we will have to wait a while to talk about it. Join our Discord to find out everything and ask your questions.
Due to upcoming patch 57, we will temporarily remove Warden's accessories from the stores to implement the Warden accessories set system. Please stay tuned for the update. We will annouce again once the system is ready. The Warden accessories in the player's inventory will remain the same.
1、Update the requirements of ending “Hot spring trip” and “Stream tracing”. 2、Update the requirements of the ending “Champion Inn” : Achieve more than 15 victories in Culinary Battle and Clerk Battle. 3、Update several CP ending requirements. 4、Update the rules of Inherit points. 5、Fix the bug about repeat voice. 6、Fix the script of the save/load interface. 7、Update the Battle gift of “Ding Xiulan”. 8、Update the script of multi Diary notes. 9、Update the Diary note of “Desert Oasis” in June. 10、Add the price data in Menu setting. 11、Fix the figure in Manager setting. 12、Fix the bug of missing arrow in Low Display Quality. 13、Fix the skill bug of the role “Long You”. 14、Fix the bugs of role moving in the Mooncult Inn.
Just so you all know, this week’s game update will include more downtime than usual as we take care of some scheduled maintenance. The game update timer will begin at 11:00 BST, and the game will shut down at 11:30 BST. We expect our maintenance work to be finished at around 13:45 BST, and the game worlds should come online at 14:00 BST. We'll keep you updated via our status page here.
Now, on with the show!
Activity Adviser
Old School RuneScape has an amazing community made up of players with varying interests, skills and experience in the game. Some of you have experienced almost all of the content that the game has to offer, but there are still loads of players in the process of starting their journey – or returning to it - and figuring out what to try next!
We've all been in the situation where we believe we have grinded several requirements to start playing a piece of content, only to find out there are several more requirements locked behind a quest, which is locked behind another quest, and so on… We're all used to it by now, but account progression for newer or returning players can be a real challenge - it's a long road to get to the more 'exciting' parts of Gielinor!
As a note, we’ve seen your feedback regarding the ‘gaps’ in mid-game and want you to know that this is something we’ve taken on board. In the meantime, though, we think it’s important to have a tool in place to help players of all levels find suitable content to try.
Introducing: The Activity Adviser!
This in-game tool will highlight activities relevant to your account by measuring your progress and seeing what big, exciting content is in store next. It automatically tallies up your skill levels, quest status, recent activity and other essential stats to figure out what adventures you might be interested in! For the moment, the Activity Adviser only suggests quests, but we expect to include skills, minigames, and other categories later.
For now, the Activity Adviser is only available to select accounts as part of our initial testing period. Provided this goes well, we'll use player feedback to make changes before it becomes available to all accounts.
'Available' and 'Target' Content
There are two categories of content you can find in the Activity Adviser: Available Content and Target Content.
Available Content: A range of activities that you can get stuck into right now, because you meet all the necessary skill and quest requirements.
Target Content: Milestone activities and progression moments that you’re close to, but don’t quite have the requirements for.
Quest Section
In the Quests section, you’ll be able to see quests you’ve met the requirements for as well as quests you’re close to being able to start.
This section will prioritise quests that give access to important unlocks like Fairy Ring teleports or progression equipment. We’ve noticed that one of the most common early-game struggles is getting around, for example, so we hope that pointing new or returning players in the direction of useful teleports and other unlocks will reduce the time they spend schlepping from one side of Gielinor to the other!
Future sections could include ‘Skills’, ‘Utility’ and ‘Miscellaneous’, which would cover skills, run energy and teleports, and clues and minigames, respectively. Does this cover all the bases? We want to know! Share your thoughts on these categories through all the usual channels.
First-Time Login
If you are selected to be part of the A/B testing, you'll see this pop-up on your next login:
Please note, the pop-up will go away automatically if you engage in combat.
If you’re one of the lucky ones to access the Activity Adviser early, we’d love to hear your thoughts about it. We’re very keen to improve the new and returning player experience, and every bit of feedback helps!
Final Notes
Suitable activities are based on a number of factors, not just the fastest route to account progression or XP. We want to help people find the activities they’ll enjoy the most and that’s not necessarily the content with the most efficient grind.
We also want to point out that players are encouraged to play the game in whichever way suits them. The Activity Adviser is just a tool to highlight activities people might enjoy, not a definitive path for players to take.
We'll be discussing the Activity Adviser in more detail on our Twitch channel this Thursday (July 21st) at 17:00 BST with Mods Kieren, Squid, Daizong & Light! Please feel free to use this form to submit your questions about the Activity Adviser or new player experience!
Lastly, the Activity Adviser is intended to complement the OS Wiki, not replace it. We highly recommend having a read through their fantastic guides as you decide what to tackle next.
PvP Arena Feedback Changes
First up, players can now configure the types of Runes they take into the PvP Arena using the ‘Configure’ option on the Rune Pouch. Please note, however, that the Spellbook interface will also show spells requiring Runes provided by items, such as the Fire Runes provided by the Tome of Fire.
The Bow of Faerdhinen has been removed from the loadout chest. Players have raised concerns about its power being disproportionate to other offerings like the Zaryte Crossbow. This is a change we'll be keeping a close eye on and would be happy to revert if needed, but we hope this is a bit more balanced.
We’ve also added a button which lets you copy your opponent’s loadout in unranked duels.
Next, the ELO system was disproportionately affecting players with larger rank gaps, so we've adjusted the way that Rank Points scale in uneven fights. This means that:
Players winning against weaker opponents will gain fewer Rank Points
Players losing against stronger opponents will lose fewer Rank Points
Players winning against stronger opponents will gain more Rank Points
Players losing against weaker opponents will lose more Rank Points
Lastly, we've reduced the price of Imbue Scrolls from 500 Reward Points to 200, so players can obtain more of them for use on the go. We will refund Reward Points to players who have already bought scrolls upon their next login.
Create With Confidence: Our Fan Content Policy
Our community is a huge part of what makes our games amazing. We appreciate that players may therefore want to use game content to make awesome things like YouTube videos, Twitch content, custom creations, or even covers of RuneScape songs! We're keen to encourage your creativity and we love to see the wonderful works you come up with.
We’re also aware that there’s been some confusion in the past over what is and isn’t acceptable – especially when it comes to physical creations such as plushies and models – and this can make things a little intimidating.
To make things simpler in future, we’d like to introduce you to the brand new Jagex Fan Content Policy!
What is the Fan Content Policy?
Our Fan Content Policy is a clear, publicly accessible guide to what you can and can’t do with our content as a fan of RuneScape or Old School RuneScape.
Why Does This Exist?
To encourage creativity by giving you transparency.
We have an amazing, creative community and we want to empower you to produce great things! To do that, we need to be clear on what is already permitted – and in what circumstances you would need to reach out and apply for additional permission.
What does the Fan Content Policy cover and who does it apply to?
The policy covers a whole host of subjects including YouTube content, music, fan art, fanfiction and 3D objects/printing, as well as making stuff to sell, making games and third party clients.
Provided you follow the rules in the policy, you can create your own content and merch however you wish. For example, under certain conditions you are allowed to make and sell up to 100 units of a piece of merch, create covers and remixes of RuneScape/Old School RuneScape songs, write short stories of up to 15,000 words, use our 3D models in short animated films and accept a paid commission to create a piece of game-inspired fan art!
For more details on all of the above, please take the time to read the Fan Content Policy in full – especially if you’re a creator who uses visuals, music, in-game models or anything else from RuneScape or Old School RuneScape.
We’re really excited to see our community continue to create amazing works, and we hope this information helps both current and future creators!
Other Changes
The most valuable player is now broadcast at the end of each Nex fight.
The colour of the Theatre of Blood master clue sliding puzzle background is now easier to differentiate from the sliding pieces.
The Seed Box now lists its content in chat when checked, even if the interface doesn't remain open. If it is open, the list will appear when closing the interface, thus giving the most up-to-date status of the Box. The message is filtered as spam.
There is now a left-click 'Cook' option on the fancy range in a Player Owned House. This becomes a right-click option if there's a kettle on the stove, as tea always comes first!
Lanthus no longer appears on the Deadman world, as he sometimes got in the way of fights in his lobby.
PvP Rota
The PvP rota has moved to Period A:
539 - (US) - PvP World
548 - (Germany) - High-Risk PvP World
577 - (US) - Free-to-Play PvP World
559 - (UK) - LMS Competitive
World 390 (AUS) for LMS Competitive has been activated with this rota!