Community Announcements - shangwu.yingtie
「反转「意义」,颠覆「常理」,用「真实」创造虚妄,以「未知」铸就奇迹。」——全新S级角色「螺旋·愚戏之匣」登场!
夏日主题活动「夏日生存狂想曲·A面」即将开启,参与活动可获取粉色妖精小姐♪全新服装「夏日妖精小姐♪」、能量模具、水晶等奖励!活动期间完成指定任务还可获得周边抽奖机会,赢取手办、立牌、抱枕、挂画等周边奖励!
炎炎夏日,今年份的暑期实物补给也如期而至~40万册《崩坏3原画集Vol.1 流星的旅途》等待舰长参与活动获取。还有主线31章更新、无限·噬界之蛇全新服装「湛碧之女」等精彩内容。

更新内容
★全新量子属性S级角色——「螺旋·愚戏之匣」
◆量子属性火焰元素伤害远程输出角色,可召唤重炮与机炮持续对敌人造成伤害。

※舰长可以通过以下方式获取和解锁新角色:
◆5.9版本更新后-8月5日12:00,将开启「螺旋·愚戏之匣」角色扩充补给。同时将开启「螺旋·愚戏之匣」推荐装备补给,通过精准补给:精准A,舰长可抽取本期UP武器「往世的绝塔」和生命雕刻者圣痕套装「卡洛·科洛迪」!

◆5.9版本更新后,舰长可参与维尔薇S级角色「螺旋·愚戏之匣」的扩充补给,在本次补给中,抽取指定次数扩充补给后,共计可获得「无常愚戏」圣痕自选箱×3、「倒错螺旋」装备自选箱×1、「战备养成自选箱」×4和「材料自选礼盒TYPE-A」×8的额外奖励。

★主线第三十一章——「致爱莉希雅」
「于过去而言,我们的确是失败者。」
「可对于未来……侵蚀之律者啊,那让我们得以成为开拓者的对决……」
「……现在才要开始。」
◆5.9版本期间,主线31章剧情更新。同时还将开启主线限时玩法「启动!协同御敌」,参与主线活动,可获取4★活动圣痕「维尔薇·愚戏之匣(中)」、三分结晶、水晶等奖励!

★主题活动——「夏日生存狂想曲·A面」
「阳光,沙滩,海风,还有年轻男女们健康又微红的肌肤——本该是如此轻松愉快的旅程,却演变成了事关生存的危机!?别墅“黄金庭院”的租客们接到神秘邀请,就此拉开了这个疯狂夏日的序幕……」
◆5.9版本更新后,开启「夏日生存狂想曲·A面」主题活动。参与活动,可兑换获取粉色妖精小姐♪全新服装「夏日妖精小姐♪」、能量模具、水晶等奖励!活动期间完成指定任务还可获得周边抽奖机会,赢取手办、立牌、抱枕、挂画等周边奖励!

★全新活动——「炎炎福利!夏日纪念册」
「炎炎夏日,今年份的暑期实物补给也如期而至~」
◆40万册实物补给礼品:《崩坏3原画集Vol.1 流星的旅途》等待舰长参与活动获取。5.9版本更新后~8月25日04:00,使用活动获取的代币可以用于在活动商店内兑换《崩坏3原画集Vol.1 流星的旅途》、「无常愚戏」圣痕自选箱、三分结晶、爱因斯坦环磁机、超导金属氢、晶元稳定器等奖励!

★登录活动——「悠悠夏日」
「夏天,就应该在海边来一杯满满的西瓜冰沙。」
◆5.9版本更新后~8月1日04:00,「悠悠夏日」登录活动开启,活动期间累计登录7日,即可领取御神装·勿忘适用服装「樱流拂夏」、水晶、星石等奖励!

★服装补给——「海之湛歌」
◆5.9版本期间,将开启「海之湛歌」服装补给,舰长参与活动,至多10回补给(即9600水晶),必定获取补给目标服装——无限·噬界之蛇适用服装「湛碧之女」。
◆「海之湛歌」服装补给具体开启时间及相关详情,请舰长关注后续官方公告噢~

★服装商城更新
◆全新空梦·掠集之兽适用服装「盛夏收集者」5.9版本限时登场!首周限时优惠价格为礼包币×1680,之后将恢复原价,即礼包币×1980。

★休伯利安军械库装备更新
◆新武器:重炮武器「往世的绝塔」、超限重炮武器「往世的绝塔·丝之梯」
◆新圣痕:生命雕刻者圣痕套装「卡洛·科洛迪」

★女武神的试衣间更新
◆御神装·勿忘适用服装「樱流拂夏」
◆粉色妖精小姐♪适用服装「夏日妖精小姐♪」
◆空梦·掠集之兽适用服装「盛夏收集者」
◆无限·噬界之蛇适用服装「湛碧之女」

游戏调整及优化
======角色======
以下数据均为技能满级数据:
◆繁星·绘世之卷
1)修复了部分情况下可能会出现语音异常的问题。
2)修复了部分情况下进入「小队联机」可能会出现异常阻塞的问题。

◆戒律·深罪之槛
1)修复了在小队联机玩法内「升降机」关卡中,可能出现结束【定罪】状态后异常浮空的问题。
2)修改了被动技能「于此尽赎孽业」,满级时效果:回复【清赎】计数时,自身全伤害由“提高20%”调整为“提高30%”,持续时间10秒,重复触发刷新持续时间。
3)修正了SS阶第2环技能描述:「从我,毁境得存」最高技能等级由Lv2提升至Lv3。

◆璀耀·黄金之歌
1)修复了携带武器「往世的华章」时,特殊情况下「戒律·深罪之槛」可能异常受到被动技能「璀璨颂歌」中“提升全队在场角色全伤害”效果的问题。
2)优化了作为支援女武神出战时的战斗逻辑。


◆空梦·掠集之兽
1)优化了QTE技能「猫猫来啦!」的描述:“被换下场的角色换人冷却降低4秒”调整为“被换下场的角色换人冷却降低为4秒”。该项调整仅为文本优化,实际效果不变。
2)修复了部分情况下在结算界面可能会出现角色模型异常的情况。
3)修复了部分情况下,分支攻击动作可能被异常打断的问题。

◆无限·噬界之蛇
1)修复了部分动作被闪避取消时也能造成伤害的问题。
2)修复了在部分情况下释放分支攻击后可能出现异常卡死的问题。

◆天元骑英
修复了部分舰桥互动异常缺失的问题。


◆薪炎之律者
修复了「薪炎之律者」待机时可能出现披风动作异常的问题。

◆雷之律者
1)修复了角色使用武器「涤罪七雷 鸣雷见」主动技能「鸣雷神」后,特殊情况下可能出现「雷之律者」下场后武器主动技能异常刷新的问题。
2)修复了携带武器「涤罪七雷·鸣」或「涤罪七雷·鸣雷见」时,释放特殊分支攻击「心斩」可能被异常打断的问题。

◆辉骑士·月魄
修复了特殊情况下,携带「黑渊白花」或「黑渊白花·创灭螺旋」时,切换角色会使武器主动技能异常进入冷却的问题。

◆云墨丹心
1)修复了部分情况下,分支攻击动作可能被异常打断的问题。
2)修复了「云墨丹心」穿着服装「太虚仙忆」时,可能出现舰桥交互表情异常的问题。

◆甜辣女孩
修复了特殊情况下可能出现表情异常的问题。

◆迷城骇兔
修复了穿着服装「旧时光」进入「编年史」可能会出现模型显示异常的问题。

◆御神装·勿忘
1)修正了必杀技「寒天狂舞」的技能描述:必杀技结束后每0.25秒回复动能由“30点”调整为“60点”。该项调整仅为文本修正,实际技能效果不变。
2)修复了被动技能「花之傲骨」中,普通攻击和分支攻击期间受到的全伤害降低效果与描述不符的问题。

◆月下初拥
修复了穿着服装「夜明之前」时,可能出现部分动作显示异常的问题。

◆炽翎
修复了穿着服装「火与剑」或「剑与火」可能出现异常丢失部分特效的问题。

◆其他
修复了部分角色在全局时空内释放必杀技时可能会导致关卡计时器异常的问题。

======装备======
◆百手巨人终型
新增了被动技能「多面一体」效果: 量子、虚数属性角色装备时,全元素伤害提高25%。

======武装人偶======
◆贝拉
修复了在部分情况下可能出现必杀技积蓄值未正确生效的问题。

======敌人======
◆亚神机 奥雷尔斯
调整了机制,使其更容易进入瘫痪状态。

◆MHT-3B 天堂使者
◆调整了技能「蓄力射击」的机制,降低了其瞄准速度。

◆科亚特尔-复生之影
修复了「坍缩点」在部分情况下可能会出现坍缩次数异常的问题。

◆伪神奥托
修复了「虚无之种」在部分情况下无法被投技命中的问题。

◆熔锤死士
优化了在时空减速效果下转阶段期间无敌时间被异常延长的问题。

◆蠕行级崩坏兽
调整了积蓄值。

◆其他
优化了部分机械属性敌人在时空减速效果下出场时间被异常延长的问题。

======玩法======
◆往世乐土
1)新增了可解锁角色装甲「螺旋·愚戏之匣」、「御神装·勿忘」。
2)新增了「空梦」、「旭光」和「螺旋」的第二套核心&增幅刻印。
3)新增支援角色「彼岸双生」。
4)新增了「深层序列」第十八层强敌:「逐火十三英桀 科斯魔」。
5)新增了「少年的誓证」勋章,解锁条件:在「深层序列」死荫及以上难度的挑战中,击败「逐火十三英桀·科斯魔」12次。
6)新增了「少年的荣徽」勋章,解锁条件:在「深层序列」戒约及以上难度的挑战中,击败「逐火十三英桀·科斯魔」24次。
7)更新了「深层序列」的关卡效果、增益效果。
8)更新了「深层序列」内出场的敌人。
9)调整了追忆之证「故友的遗赠」充能方式为:“敌人死亡时获得100点充能”。
10)调整了追忆之证「孤月难明的空」充能方式为“属性克制的敌人死亡时获得150点充能,逆克制的敌人死亡时获得50点充能,无克制关系的敌人死亡时获得100点充能”。
11)新增了追忆之证「十色浸染的灰」效果:拥有刻印「像是繁星,黯淡了的」时,被染色的敌人死亡时,延迟1秒后使周围的敌人染上与其相同颜色的油墨。
12)新增了追忆之证「善恶明证」效果:拥有刻印「汝,当为戒律所佑」时,其全伤害提高上限由70%提高至100%。
13)修复了「戒律」的普通刻印「其五,不可伪言」,每次触发降低「规诫」计数时,使敌人受到全伤害提高持续时间异常的问题。
14)修复了「戒律」的普通刻印「其五,不可伪言」在「菲莉丝商店」中的升级介绍描述错误的问题。
15)修复了部分情况下可能出现角色「彼岸双生」专属刻印「「表里」的祝福」不生效的问题。

◆超弦空间
1)新增了「天敌-高危区」关卡,主要敌人为强敌「虚树神骸-虚无主义」。
2)新增了「量子-高危区」关卡,主要敌人为强敌「托纳提乌-噬日之影」。
3)新增了「量子-高危区」关卡,主要敌人为强敌「蔽光之影」
4)新增了「恐雷-边缘区」关卡。
5)新增了「恐雷-密集区」关卡。
6)修复了敌人「虚树神骸-虚无主义」在释放技能「命运之时」后,可能出现无法正常累积流血积蓄值和点燃积蓄值的问题。
7)修复了「雷劫-高危区」内强敌「玉骑士·月痕」可能出现出生动画期间异常受到伤害的问题。
8)修复了「雷劫-高危区」强敌「玉骑士·月痕」转阶段期间可能会出现动作异常的问题。
9)修复了「往世乐土」玩法中,「天元骑英」专属刻印「「渊咏」的祝福」可能出现回复闪避次数异常的问题。
10)调整了超弦空间寂灭段位奖杯计算规则:5.9版本更新后,超弦空间寂灭段位将额外增加部分保级的席位。

◆量子流形
1)降低了「质量凝聚」天气下第10层强敌「婆娑阿湿波」的护盾值,大幅降低了其护盾被击破后的恢复速度,降低了其防御值。
2)降低了「绝对零度」天气下第10层强敌「绯狱丸」的护盾值,大幅降低了其护盾被击破后的恢复速度。
3)降低了「绝对零度」天气下第10层强敌「绯狱丸」的攻击力。
4)降低了中级区、高级区第6层敌人的生命值。
5)降低了中级区、高级区「苦痛」难度第7层强敌的生命值。

◆记忆战场
1)新增了SSS难度强敌「逐火十三英桀 科斯魔」。
2)新增了第二个SSS难度强敌。并增加了对应奖励。(5.9版本更新后,再次更新记忆战场排期时加入)
3)优化了终极区战场减负机制:上周通关UP强敌的SS或SSS难度,本周即可减负全部强敌至S或SS难度。(扫荡次数不变)
4)修复了记忆战场玩法中,敌人「虚树神骸-虚无主义」在释放技能「虚时之影」后,无法正常累积流血积蓄值和点燃积蓄值的问题。

◆开放世界
1)优化了开放世界的冒险委托奖励:不再会出现奖励为已达到六星的增幅核心的委托任务。
2)优化了后崩坏书引导机制:如果仍存在上一周未完成的冒险委托,同时本周未进行对应地图的权限激活,系统将新增额外的提示。

◆主线剧情
1)修复了部分设备在主线「永世乐土」中携带道具「万能眼镜」后,可能出现音效异常的问题。
2)修复了主线永世乐土内「人格谐振」玩法中,排行榜显示异常的问题。
3)修复了主线永世乐土内「人格谐振」玩法中,可能出现卡牌技能异常消失的问题。
4)修复了主线「永世乐土」完成支线任务「极峰之上」后,可能会出现无法解锁传送点的问题。

======锻造系统======
1)简化了超限武器操作,可直接对已被使用的武器进行超限。
2)优化了锻造超限武器界面。

======补给系统======
◆精准补给
新增了UP装备保护机制:每50次精准补给必定获得一件未获得的UP装备,即至多200次补给必定获得全部UP装备。保护机制跨期不继承,保护仅作用于当前精准补给,不会继承到下一期精准补给和同期其他补给。

◆自选精准补给
新增了UP装备保护机制:每50次自选精准补给必定获得一件未获得的UP装备,即至多200次补给必定获得全部UP装备。当期自选精准中每个UP装备组合的保护次数互相独立,选择其他UP装备组合后不会重置原UP装备组合的保护次数。

◆扩充补给/自选扩充补给
1)调整了碎片能量机制为“无需拥有当期UP的S级角色,常驻开启”。
2)调整了单次补给可获得的碎片能量数量由20/30/40/50提高为固定50,碎片能量兑换S级角色碎片×1所需的数量由270下调为210。
3)删除了“前60次补给内可获得150%碎片能量”的规则。
4)删除了S级角色碎片/灵魂2.25%概率的掉落,替换为A级角色碎片/灵魂、装甲残晶。

======商店======
◆乐土商店
1)新增了「雷之律者晋升印章」兑换项。
2)调整了「A级女武神碎片自选箱」内容,可兑换碎片替换为「午夜苦艾碎片」、「女武神·荣光碎片」、「圣仪装·今样灵魂」。

◆补给商店
更新了商品的类型:
可兑换的A级女武神碎片为「女武神·荣光碎片」、「极地战刃碎片」、「女武神·游侠碎片」、「雪地狙击灵魂」、「黯蔷薇碎片」。

◆魔女回廊
纯粹人偶宝珠可兑换的人偶零件更新为「特斯拉零件」、「圣剑幽兰黛尔零件」。

◆战场宝库
1)新增了可兑换项「真红骑士·月蚀灵魂」、「真红骑士·月蚀角色卡」。
2)新增了可兑换项「理之律者灵魂」、「理之律者角色卡」。
3)新增了可兑换项「重构模具·辅助」。

======作战凭证======
1)「作战工坊」新增以下兑换项:
【武器】锦筝叹
【圣痕】圣贤名师套装:水镜(上、中、下)
【角色卡/晋升印章】「不灭星锚晋升印章」
2)解锁精英凭证可获得「虚妄螺旋」绶带。
3)解锁「进阶凭证」/「精英凭证」可获取限定服装自选箱:「凭证服装自选箱-S27」。可在服装-薄暮薰衣、服装-掣电机动、服装-纯白天穹、服装-午夜马天尼、8000星石中选择兑换1项。

======系统======
◆回归系统
1)新增了回归活动界面中的「玩法推荐」面板。
2)新增了回归增援系统。
3)调整了部分回归任务和奖励。
4)删除了水晶体验和体力历练任务。
5)调整了「福利商店」中的部分奖励。

◆成就系统
新增了「螺旋·愚戏之匣」获取成就。

◆舰桥互动
新增了「螺旋·愚戏之匣」舰桥互动动作和语音。

◆其他
1)调整了「背包」系统内“材料-消耗品”的排序逻辑:置顶了回收道具。
2)新增了主线内「挑战星数奖励」的一键领取功能。
3)新增了定向重构二次确认窗口。
4)新增了家园「神之键」系统的50级开放限制。
5)优化了道具获取界面的描述。
6)删除了礼包币购买页面的等级开放限制。
7)删除了「联机」系统内萌新舰长增益效果。
8)更新了每周答题题库及试炼关卡。
9)修复了图鉴系统内,敌人「辉骑士·月魄」模型展示位置旋转异常的问题。
10)修复了「收藏」系统中,部分敌人模型可能出现显示异常的问题。
11)修复了双枪类超限武器锻造时,无法使用「往世的华章」作为素材的问题。

======宿舍======
新增了成员「螺旋·愚戏之匣」,同时新增了对应的互动和事件。

BUG修复与调优
1)修复了部分机型可能存在播放CG异常的问题。
2)修复了部分主线关卡可能会出现配音异常丢失的问题。
3)修复了角色界面排序规则中「等级排序」功能异常失效的问题。
4)修复了部分安卓机型进入「后崩坏书 第二章」可能会出现音效异常的问题。
5)修复了主线「永世乐土」内剧情播放中可能出现字幕显示异常的问题。
6)修复了主线「永世乐土」、「阿波卡利斯如是说」内部分错别字。
7)修复了主线第十七章「当雷鸣划破长空」关卡「行动.1往日」中可能出现芽衣行动异常的问题。
8)修复了主线第十五章「迷途沙尘」关卡「行动.1曙光前夕」部分情况下可能出现敌人行动现异常的问题。
Jul 14, 2022
Treefender - Bobbelicious


The moment is finally here! Garden gnomes have been assembled, and aliens have become extra grumpy. Treefender is in Early access now!

What to expect from the current version (v0.4944)

Players can host a room with an unique code and share this with others to invite them. We’ll replace this with player typed names which will be remembered by the game, so you don’t have to copy/paste codes all the time.

Right now, there’s one level: “Neighbourhood" which gives us a good testing ground for new and improved features and stress testing the game.

There’s some secrets hidden in the neigbourhood. Aside from “shrooms" which you can grab to get a koinz boost, there’s also some red and blue ammo pouches hidden with unique slingshot pebble ammo types:

Exploding pebble
Devastating explosion on impact. Very good for destroying multiple enemies at once, or demolishing your treefort..

Ultra pebble
Shoots very far, and fast. One shots enemies.

Enemies

The rustic neighbourhood is soon disturbed by UFO’s dropping of their grumpy passengers. They come in waves, and each wave has a duration. Didn’t kill all enemies in time? Tough luck! New wave incoming!

Right now we have two enemy types:

Grunt
Basic allround unit. They have a medium move and attack speed, and can be killed with 4 or 5 shots.

Artillery
These green squids might look funny, but beware: they shoot a devastating artillery shell which shatters treefort and treefender.. Not to worry though: aim well with you slingshot and the shell will explode mid air!

Research

We’ve implemented a research system which allows you to research new buildobjects, stations and gameplay features. For now, now there’s not a lot to research still, and the researchtree is messy, but this will soon change when we introduce new buildobjects!

Gameplay

Will you research and invest in gardengnomes for an explosive experience? Be more of a hunter/gatherer and search for all the special ammo? Or are you more of a pacifist and build a ladder to heaven to completely avoid combat? We’re curious to see all the scenarios you think of!

Let’s see if you can make it till the end of the third set of enemies!

Known issues

The ultra pebble trajectory preview when aiming the slingshot doesn’t match up, so aiming is a bit difficult. It shoots pretty straight over quite a distance, so just try to ignore the trajectory preview atm.

We’ve done a lot of coding and testing for the enemies. As you might expect, synchronizing a lot of enemies and their individual health and orders in a multiplayer game, is quite a challenge. Though we think they already work quite well, expect more optimizations for them in the future. Enemies don’t make sound when shooting, so bullets are difficult to spot. Also we’ve seen healthbars not synching correctly.

Falling damage works sometimes. And sometimes you suddenly die when hitting a branch. We’ve reduced the amount of branch deaths, but they are not zero yet. Be careful out there..

Buildobjects might turn red and not yellow anymore. Workaround is selecting a different one from the menu, and then selecting it again.

Buildobjects might say they intersect and won’t place while that’s actually not true. Climbable rung has a bad habit of doing this.

Steam player names don’t update yet. Everybody is now called Playername.
“Hello Playername!”

Where to next?

For now, after a long period of getting things ready for early access, we’re going to sit back and watch for a bit. I’ll do my best to respond to questions and remarks though. There’s also some holidays planned.

Expect new updates starting September, where we’ll focus more on decorations to build and enemy behaviour. We’ll also start sketching out level 2, which will swap the cozy neighbourhood for a rocky pine forest!

See the roadmap for details: https://trello.com/b/FLNjSYdD/treefender-roadmap

Closing words

We hope you enjoy and have as much fun as we did developing and testing out Treefender so far. The adventure is really starting now, and I’m super excited to see what you’ll do with Treefender and how it will grow!

Cheers!

Bob
Jul 14, 2022
The Galactic Junkers - ReadyPlayerMe
Today we wanted to discuss the universe within The Galactic Junkers. Based on our own universe, there’s a vast galaxy to explore with interesting things to discover in each one.

Here is a bit more information about some of the planets in the game's universe. Of course, this isn't them all, we want to give players some surprises to explore and discover too!


Mars Station is the heart of the Union, where High Command controls the system with an iron fist. The Union is the largest faction in the solar system and is constantly fighting the pirates in all their forms all the while wearing cool red and black leather and wearing sweet official looking hats and helmets.


Venus Station is another one of the Union sectors, it is famous for being the home of Eclipse Space Munch. The advertising slogan “When you can’t find a sandwich, Eclipse Space Munch will do” has made Space Munch the food of choice for most of humanity, many of whom have never even seen a sandwich, let alone tasted one.

Moving through Saturn, you'll discover the Saturnians captured their station from the Union a few years ago and now protect their space ferociously, if you ever visit be sure to bring a heavy laz weapon on overload as a present as the Saturnians take no prisoners.


Not many ships ever voyage to Pluto. The Plutonians have grown strange out there and no one really knows what they look like under their helmets anymore, just that they breathe in a weird green gas to survive.

Orbiting the Planet Uranus, The Uranite pirates run a tight ship there. Discipline is their watchword and they love nothing more than writing up a good Captain’s Log to peruse on those nights when being out in the middle of nowhere gets a little boring.


Visiting Mercury can be a risky endeavor, The Mercs are crazy. It is believed the heat and engine fumes get into their heads. High Queen Vanir rules this sweaty part of space and loves her 80s memorabilia.

Neptune Station is the royal court of the Neptunian Queen. Watch your manners there, they love formality even when they are blowing you out of an airlock into the vacuum of space.


That’s not all, there are many more wonderful places to visit; if you’re feeling flush with cash, there’s the Titan, the most expensive cruise liner ever built, it screams luxury and doesn’t smell like an armpit, or if you find yourself on the other side of the law. They say the Star Cube is the most secure prison station in the Union, so that might be worth a visit, though if you do go there you probably don’t have a choice.

TOP TIP
When traveling the solar system, always remember, Derelict spacecraft are brilliant sources of scrap and supplies, Cookie Cutters will eat anything and In these troubling times, whenever your tummy rumbles, reach for an Eclipse Space Munch bar, and go forth, brave adventurer!
Cultivation Tales - 太小荒
1.修复一些食物显示数值不对问题
2.修复改名卡重复名字后造成的问题
3.修复女生披风模型经常穿模问题
4.法宝大招增加CD的数字显示
5.出征时间段将不允许闲逛
6.结算界面显示对战类型
7.修复复仇结算时加宗门荣誉值的显示错误(复仇应该是不加荣誉值)
8.调整为只有水灵根可以打出破冰伤害
梦江湖 - 小师妹阿月


This time it's not Gaga doing the talking. It's me.
(The picture is the unlockable scene in the game oh, a lot of that, hey hey)

"Successful launch! Official release!"
Sure enough, ah, the most can let a person tears, or these beliefs of the original mind.
That year mud forum, although the minority martial arts only exist in the forum but a hundred flowers bloom happily...
It has been six years since the project was launched.
That year you and I first met, the swordsman gathered for a long time to accompany, let the swordsman dream even if hit a wall but still saved to continue the possibility...
Now, the original heart reignited, sunrise flowers, an obsession will eventually fall to the ground.

Fellow swordsmen, let me pack some wang in this first fist salute -- thank you for your support and love, the first step of the single dream of swordsmen is really crossed out! (Oh yeah, now you can call me jiaozi.)



(It is good to have a dream, and you can work hard for it!)

From yesterday's launch to today, watching everyone scolding, praising, discussing and sharing in the official discussion group, it really feels like the MUD forum in those days.

"Ah, I have modified it, the file is broken, please share the original file."
"You can't play this mission like this. Get Old Zulu on the team first!"
"This ***, waste me so look forward to, stand-alone game network **** ah, *"
. .

Everyone asked me why don't talk, I feel have no words to say, because everyone said very right...... These problems are right in front of us! (Some of them were quickly optimized yesterday)

All in all, for nothing else, in order to continue the happiness shared between these players, dumplings I will firmly step out of the next second step, the third step, the road to continue to finish! I will explain some problems and follow-up content here for everyone to explain one by one!

>> Some of the most serious issues with debuts:
1. Networking prompt, lag problem
First of all, no matter what the reason, everyone ridicule us or scold us, there is no problem! You are absolutely right!
The standalone version doesn't include any online game content, so why do you need an Internet connection? ! Stand firm and take a beating.
Next, we still need to explain the reason and optimization: there is an anti-cracking verification mechanism, but the whole networking itself is a misunderstanding, the networking prompt in the lower left corner, such as "server busy" prompt, is because the DLC content needs to read the information of these roles, and fortunately they are out of order...... We fixed this issue last night, and now DLC characters will no longer report errors. (If you need the whole network, you will not be so easy to modify the operation wow)

It is also true that the anti-crack verification mechanism has affected the game's fluency in some cases, which has been optimized in today's update! Everyone's problem will be basically all solved!

2. Black screen
Individual machine is due to the lack of local pre-installed environment, many skilled stand-alone players should know that the lack of pre-installed environment after a lot of games are not running. We did not recognize the local preinstallation environment of these machines during the game installation, so we could not easily install this file for them. (Players with this problem can now enter the official group or download it online)
Another black screen was a problem with the validation of the deluxe DLC character data, which caused an error when selecting these characters yesterday. The problem has now been fixed.



See a player said, dumplings you can think good, we now play bad comment is because of the Internet and black screen of the problem, not because of your content...... Dumplings I can only smile after struggling to beat their dog head melon seeds.

important decision! Subsequent updates to the expansion will be free!
I see that people are also discussing whether they are selling too much or too cheap.
From the internal capacity, it is generally said that many stories did not continue to transplant expansion;
In terms of playability, many players also expressed that they are more tolerant to play and can enjoy a cool.
Here dumplings I can now clear mind for you to explain:
Since everyone's opinions are centralized and unified, we can also put the human energy towards the most reliable direction!
There will be more videos coming, and the big decision is -- free! (The expansion and the planned update are in two parts)

In order to ensure the smoothness of the expansion and reduce the BUG guarantee experience, Dumpling here has to brazenly recruit testers like you chivalry! (that's right! Our game really have to rely on everyone to test...... Hit me in the head again.

We will launch a test version of each expansion before it is officially released and let people run and verify it to make sure it is ok before it is officially launched.

As for the content of the expansion, WE will discuss with everyone to confirm the priorities and arrange. Manpower is limited, but now we have the same goal after officially launching the expansion, let's make every step more precise and powerful!

>>> About crowdfunding
The crowdfunding has officially ended on July 13, and the current game activation codes have been issued! See before the end of the countdown, we still crazy support for the milestone, dumplings my old tears...... Second milestone unlocked! No problem with the mystery woman! New content is everyone's favorite things, dumplings I also love to do these content! So it doesn't matter, even if the crowdfunding settlement, even if the milestone goal is not reached, DUMPLINGS I will push these content to be done! After all, there are red sleeves in it
All the players who support us along the way, thank you list has been updated in the game (of course, some names have not been confirmed, you can find a month in the group at any time to report, we will update in time), we have also communicated with surrounding manufacturers to promote the production of various crowdfunding gifts.

Finally, on behalf of the five heroes in the studio and all the friends who have come to help the swordsmen, I would like to make a deep bow for you all again. Thank you for your company and support!

B.I.O.T.A. - rvmarcin
You can now get the official B.I.O.T.A. soundtrack (or S.O.U.N.D.T.R.A.C.K.) composed and performed by Maxim Tolstov aka JPEG.

It features 15 chiptune tracks with sound chunks so blocky you can almost see them with your eyes. Encompassing the player with a warm blanket of sounds, get ready for over 25 minutes of music, that, when tastefully looped, can make for hundreds of hours of listening time. Use it for an ear-filler during a gym workout, working from home, or - in extreme cases - not working at all.

Get it now with a 20% discount and be sure to catch our B.I.O.T.A. segment during Save & Sound digital festival this weekend!

https://store.steampowered.com/app/1966210/BIOTA_Soundtrack/



Jul 14, 2022
qingping Bookstore - sart
错别字修正
Warriors of the Nile 2 - Gamera Games
Hi Warriors,

We have kept you waiting for a long time. The dispute over the Nile is finally about to officially begin. Warriors of the Nile 2, produced by Stove Studio, will be released on Steam on August 24th. At present, the game is in the final polishing stage, improving and optimizing the game experience. At the same time, there are more hidden Easter eggs waiting for you to discover, oh, this is not yet announced, next time~



As a fast-paced roguelite strategic game, what we pay attention to is if we let everyone find cheerfulness in the game. If you have played the original Warriors of the Nile, you must not be too strange to us. On this small chessboard, control your three characters, challenge the incoming enemy, form a unique character ability combination with various tablets, weapons, accessories, etc. What are you waiting for? Why not wishlist it immediately :)

In Warriors of the Nile 2, there are nine warriors with unique abilities for everyone to choose. They form a three-person team to break through all levels of difficulties. What kind of challenges are waiting for you? Hum, not here.

So warriors, August 24th, be there or be square!
DEATH STRANDING DIRECTOR'S CUT - apounder505
It feels like yesterday the team at 505 Games and KOJIMA PRODUCTIONS were preparing to launch DEATH STRANDING on PC. Has it really been 2 years already? It’s hard to believe.

If the past couple of years have taught us anything, it’s that connections matter, a theme heavily expressed within DEATH STRANDING. Forging bonds with one another in such isolating times has been hard, but this community has done a stellar job at staying connected to one another and with us in such a positive way. Thank you so much for that.

Looking back, a lot has happened in 2 years. Let’s take a moment to reflect.

PHOTO MODE CELEBRATIONS

Since our initial launch back in July 2020, our Porters have been incredibly creative, taking full advantage of the photo mode tools and features available. We’ve seen thousands of your shots over the past couple of years and we hope you continue to send them our way. We absolutely love seeing your virtual photography! Take a look at just a small handful of our favourite submissions from over the years here:



Want to get involved? Tweet us using #DSPhotoModePC or head to our fan art submission form and submit your snaps for a chance to be featured on our website:

https://505games.com/uploads/

PORTERS, YOU’VE BEEN BUSY!

Back in March 2022, we brought DEATH STRANDING DIRECTOR’S CUT to PC and it has been wonderful to see so many of you jump back in the game or jump in for the very first time. Since launch, our Porters have been on an incredible adventure. Check out some of these stats from DEATH STRANDING DIRECTOR’S CUT:







A TIMELINE OF EVENTS

We’ve had another year of amazing fun with our community and we want to take a moment to look back on the things we’ve done. From photo mode events, to Q&A sessions, we’ve had a great year of community activity with our players. Check out our updated interactive timeline here and catch up with anything you might have missed:

https://505.games/DSPCInteractiveTimeline

THANK YOU, PORTERS

We’re going to get sentimental now and take a moment to step back and reflect on what’s been an amazing 2 years in the land of community. Ever since we announced that DEATH STRANDING would be making its way to PC, our fans have shown us so much love and support, across both the 505 Games and KOJIMA PRODUCTIONS social channels. It’s hard to put into words the impact you’ve had on our team.

From a personal standpoint, these last 2 years have been incredible. Little did I know that I was going to be given the privilege to manage one of the most wonderful communities I’ve ever had the opportunity to lead. Looking back to October 2019, I’ll never forget the day we were preparing to go live with our social media announcement comms. My hands were literally shaking with nerves, as I was asking my manager to double / triple check our comms before going live. Never had I ever dealt with an announcement like this before and it was super daunting. Those moments don’t come around very often and as your community manager, I treasure every single day that I get to engage with you all. Every single photo mode shot, fan art submission and message of support is appreciated, more than you know.

Of course, none of what we’ve been able to do with our community over the last 2 years could have been achieved without our wonderful teammate, Aki Saito, (Head of Comms at KOJIMA PRODUCTIONS) who I have so much to thank for!

Antonela Pounder (Director of Global Community at 505 Games)

Everyday, I am always excited to check the community posting #DeathStranding related photo mode pictures, fan art, (and even some random things!) on social media (Yes, I’m the guy on the official KJP Twitter channel). I am really thankful to see everyone enjoying and connecting via #DeathStranding. Thank you so, so much. It really means a lot to me and all of us at KOJIMA PRODUCTIONS!

Aki Saito (Head of Comms at KOJIMA PRODUCTIONS)

KEEP ON KEEPING ON

We’re going to wrap things up today by saying thank you once again to our amazing Porters. Every day, you brighten up our social timelines and you are appreciated more than you realise. Thank you, from the bottom of our hearts for your support. While DEATH STRANDING DIRECTOR’S CUT has now launched, we still intend on having some fun with our players. Stay tuned to our social channels for upcoming community activities - we have lots planned!

https://store.steampowered.com/app/1850570/DEATH_STRANDING_DIRECTORS_CUT/
Jul 14, 2022
Chronicle of Forgotten Times: Pawn of the Gods - viktoryurtyngames
Fix Pause Menu
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