PIXELS: Digital Creatures - Dark Jon
After a year and a half of development during some of the most challenging times, we are proud to annouce that PIXELS is now avaliable in Early Access!

Even though the game is now released, this is really just the beginning for us. Thank you for joining us in our Early Access journey and we can't wait to provide updates soon! For now, I will just say we have new creatures in development and you wont want to miss them!

We Were Here Forever - Major Raquel ~ヾ(・ω・)
Hello Explorers!

Watch a few of our devs play We Were Here Forever!
Get some inside perspective and info about the game, its production and office secrets.

Enjoy!

Yours Forever,

Total Mayhem Games
Jul 11, 2022
Night Cascades - Hanako Games
Night Cascades is currently on discount as part of the 2022 Season of Pride event - a celebration of queer games!

See all the participating titles here:

https://store.steampowered.com/sale/seasonofpride2022
Elsword - GM Raiden KOG

Heya adventurers! How are you loving the newest GOGO! El Rider! Update? Have you been tearing out the tracks racing against friends and strangers? If you haven't yet, you better start soon because you might not get all the Epic rewards (which includes choosing a FREE mount) we have for you! So, while we let you enjoy the newest update, this week will be very chill so you can concentrate on hauling rewards! And as always, don't forget to check the new and fun stuff we have at the Item Mall this week!



Item Mall Goodies
Nothing like a relaxing day in Elrios being lifted by cute, plump balloon birbs! Hang loose and keep calm with the new Floaty Joy Duck Custom Motion!





The mighty fox spirit has given Noah the gift of power! Don the Ice Burner of the Millennium Fox and harness its might!




That's all for now, folks~

See y'all in-game!
Jul 11, 2022
Wobbledogs - Tom
Hey everyone! I took a little time off last week and came back to several new bug reports. Here's a few more fixes I wanted to get in before starting in on anything new!

Bug Fixes:
  • Gut flora effects should no longer be processing while the game is paused (other than if you have a dog's gut flora view up). This means that scaph will no longer multiply uncontrollably if you pause the game then walk away from your computer.
  • The gut flora field guide was incorrectly reporting 100% completion progress if you had all but 1 piece of information unlocked because of how the game was rounding those numbers for display.
  • There were instances where exiting photo mode could leave the in-game view blurry. The ones I'm aware of have been fixed.
  • This isn't a new issue, but it was brought to my attention that ghost dogs could autonomously attempt to eat floor toys like Doggy Boppers, which would result in physical mayhem.

https://store.steampowered.com/app/1424330/wobbledogs





Jul 11, 2022
Ancient Dungeon - ErThu
- fixed an issue with the world generator sometimes not generating transitions
- dungeons now generate with a slight seed dependent offset to combat position based hashes for certain objects being pretty similar for different seeds
- fixed obects generating inside walls of doors
- fixed dagger getting equipped when reloading the crossbow (rift/quest issue)
- adjusted the hand alignments on rift a bit
- fixed knife not keeping the rotation of the hand when thrown
- fixed crossbow rotating during movement and making aiming more difficult
- fixed a non vr mode issue of the main menu not showing

- seeded runs will be more consistent now:
1. dungeon difficulty is constant, no matter the save file progress of the player
2. secret rooms will appear no matter the save file progress of the player
3. fixed bosses not being seed consistent (random boss in overgrown gatehouse)
Path of Exile - CommunityTeam_GGG
As the ongoing Sentinel League progresses, we wanted to shed some light on our next expansion's release date.

The 3.19 expansion will probably launch on August 12th PDT, which means that the Sentinel League will end on approximately the 9th of August PDT. We'll confirm Sentinel's end date later in the news as we get closer to it. As usual, we'll unveil the details of the expansion a week before the launch during a livestream. Please note that the above dates are just our current plan, and we may have to change them if development runs into any issues (if so, it'd likely just be back one week).

As we have said earlier, the 3.19 expansion, as well as all future expansions in the leadup to Path of Exile 2, will contain further improvements to Path of Exile's endgame. And of course, you can expect a new challenge league and lots of other content and balance changes which will be revealed in the livestream. The scope of this expansion is bigger than Sentinel and we're very excited to share what we've been working on.

Stay tuned!
Jul 11, 2022
Superfly - Allergic to Site
Hi there! We're back with another update for Superfly. This minor update adds a few quality of life features that should make the game more enjoyable for new players and expert players alike. New players will appreciate the objective notifications we've added to Story Mode that guide you through all the objectives and boss fights - this doesn't add any new content, but the extra structure should make the mode feel like a much more natural progression. For expert players, we've added two secret Steam achievements. (And no, I'm not going to just say what they are - they wouldn't be much of a secret then, would they?) On top of that, we have the usual assortment of minor improvements: new graphics for rooftop objects, some bug fixes for physics and leaderboards, and so on.

Now that Superfly's in full release, we aren't planning to add any major new content to the game. We're currently working on bringing Superfly to users worldwide, adding translations into other languages. We're also continuing to work on Superfly for mobile VR, with quality of life improvements to the Quest port, as well as possibly porting to other mobile VR headsets.

After this, we aren't done making games. It's too early to share any details for sure, but our team is looking into making another VR game over the next couple years. As usual, join our Discord to hear all the latest announcements!

Changelog:
  • Added messages to Story Mode that lead you to the next unlock or boss fight
  • Added race missions to the Quest port
  • Added some secret Steam achievements...
  • Added a setting to swap the Grip and Trigger buttons
  • Updated the rooftop objects to spawn in more sensible groups
  • Updated the rooftop graphics to fix some level of detail issues
  • Updated the worm and spider bosses to spawn away from the city center
  • Fixed a bug that caused some projectiles to shake in the player's hand
  • Fixed a bug that caused the leaderboard to miss some peoples' information
  • Fixed a bug that caused enemies and blimps to sometimes phase through objects
Hallowlands - Revolutionary Interactive


Change Log

Added: Randomly placed ruins in the overworld for newly created worlds
Added: Randomly placed houses in the overworld for newly created worlds
Added: Randomly placed farms in the overworld for newly created worlds
Added: New house layouts to the game
Changed: Fixed bug where ranged humanoid enemies would not be able to target the player correctly
Changed: Fixed Bug where Humans would not spawn in Houses
The Mean Greens - Plastic Warfare - Jamie - Virtual Basement
We are excited to announce the newest addition to the Mean Greens Toybox, wrestling superstar Vampiro!



Lucha Libre icon, Guardian Angel, a man of many talents, sinks his teeth into a new role as he becomes part of the plastic-melting team of "The Mean Greens - Plastic Warfare".

Vampiro is best known for time spent in World Championship Wrestling (WCW) in the late 90's, till close (2001), with his greatest success coming in Consejo Mundial de Lucha Libre (CMLL) from '91-'98, then on commentary, and occasional competitor with Lucha Underground 2014-2018. He still occasionally competes to this day, capturing gold around many promotions.

https://store.steampowered.com/app/2081950/Wrestling_Superstar_Vampiro__Playable_Character/
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