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Check the website/Twitter/Discord for more news regarding the current projects. Thank you again for playing! Please take care, and have a nice dayːtwtpteaː
We managed to fully optimize this 4 year old game. The smoothness of the graphics has been improved to the maximum. And reduced the size again. We have also added the vertical sync option. Finally, our new game will be released soon!
- Checkpoints, in the form of flags, have been added to the game so that players don't have to walk to the staring point of a zone over and over. - Other minor corrections have been made.
- fixed crash that some players may face after 1 minute of gameplay (thanks to the player @ラスト・ソローズ for the reports and tests) - fixed missing kick and end-match carrots effect
I have for you all a small bug fix update. It's mostly tidying up a few things that were reported to me since the last update.
-Engine: Added Additional Error Checking to Prevent Rare Vehicle Design Crash. -Bugfix: Fixed Borderless windows in-game setting in Windows. -Maps: Updated UA city names on Base City Map names to IATA standard. -GUI: Fixed some text alignment issues in the Japanese Language File -Web: News page is now separated based on which game distribution platform you are using. -Engine: Fixed issues with the Chat system that prevented it from working on 64-bit builds. -Engine: Fixed browser not redirecting to an internal error page when a report isn't found or when you're offline. -Engine: Created offline pages for news and manual. The latter will have a static manual once we complete the manual. -Translations: Updated Translations, added Ukrainian support. -Gameplay: Minor tweak to Morale increase when paying good wages. -Gameplay: The game will now only sell a fraction of shares when you run out of money instead of all your share of a single entity.
//- Fixed zombie ragdoll bug when playing multiplayer; //- Fixed zombie capsule collision after dying when playing multiplayer; //- Fixed zombie not damaging barricade on multiplayer; //- Fixed sometimes zombie stop hitting; //- Fixed can recharge with 0/0 ammo; //- Fixed when you buy anything, your ZPoints does not update; //- Fixed when you buy anything it does not show on menu until restart the game; //- Fixed playerlist not showing players; //- Fixed only host can enter on game menu; //- Fixed only host being infected at first; //- Fixed everyone using host items; //- Fixed zombie anim bug on dying crouched; //- Fixed sometimes match restarting in the begin; //- Fixed crash when dying as zombie vs bots; //- Fixed zombie arms and player gun going through walls; //- Fixed nemesis first person attack; //- Increased the Engineer price from 400 to 1000; //- Increased SentryGun DPS; //- Improved projectile linear velocity; //- Improved grenade sound; //- Improved tank super jump visual(again); //- Now join session menu has a refresh button; //- Now we have a jump power bar for zombies; //- Now zombie change direction faster; //- Now engineer does not take fall damage; //- Now on trying to recharge without ammo you get a sound notify; //- Now you recieve a red hit notice when hitting head, orange hit notice hitting chest and white hit notice hitting arms/legs; //- Now there is a slight camera shake on shoot; //- Now shoots on head push zombie back; //- Now, when playing with bots, has a 1/3 change of you being zombie; - New class, Medic: *The medic has: //1. Heal Grenade; //2. Save circle that heal a zombie to soldier; //3. Protection Cupule;