Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Several fixes to address exploits and stability issues
  • Added a game server setting, "net_chan_limit_msec", which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick. Clients that send packets causing server CPU processing time to exceed configured number of milliseconds will be kicked from the game server.
  • Added a game server setting, "net_chan_stats_dump" which, when enabled, will dump statistics of each network channel when that network channel is closed. Statistics include messages, bandwidth, and CPU processing time breakdown.
  • Added a game server setting, "tf_fall_damage_disablespread", to disable random fall damage (default: 0)
  • Fixed not being able to adjust the offset for a cosmetic item's Unusual effect
  • Fixed some players seeing [unknown] for their player name
  • Fixed broken transparency on cosmetics
  • Fixed lag compensation when melee-ing teammates
  • Fixed not being able to hit a player's hitbox if it extends outside the player's bounding box during an animation
  • Fixed jiggle bones rendering in the loadout and item previews
  • Fixed the Iron Bomber's projectile collision size not matching other projectile collision sizes
  • Fixed ConVar buttons flickering after being clicked to toggle the value
  • Fixed The Shortstop shove showing as self-inflicted damage
  • Fixed Mini-Sentry guns not triggering damage alerts in the HUD
  • Fixed net_disconnect_reason affecting disconnect messages on the client
  • Fixed Medi Gun charges expiring too early if a server forces add_uber_time
  • Fixed network edicts being used for server-side-only entities
  • Updated mat_picmip to allow values below -1
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated Mann vs. Machine
    • Fixed not being able to kick Spectators
    • Fixed bots not displaying the correct names
    • Fixed the loading screen backgrounds on Valve servers
    • Fixed Übercharge charge rate and duration upgrade not working for the Vaccinator
  • Updated Arena mode
    • Fixed players being able to late-join the game
    • Fixed players on team Unassigned being able to kill other players
Team Fortress 2


Get ready! The annual TF2Maps 72-Hour Summer Jam is back for 2022, and the whole community is invited to take part! The 72-Hour Jam starts Friday, July 22nd, at 5pm GMT, and lasts until Monday, July 25th, at 5pm GMT!


For anyone new to the concept, the 72-Hour Jam is a TF2Maps tradition where the community dedicates 3 days of their time to producing cool content themed around Team Fortress 2! This includes maps, models, war paints, animations, videos, paintings, drawings, mods, fan-fiction, woodwork, stonework, legwork, homework, and everything else in-between so long as it's related to Team Fortress 2! Let the waves of creativity rush over you! Post your creation(s) on their web site to show them what you made, and they'll give you a genuine in-game medal to flaunt over random passersby!


This year, the Jam’s charity drive is supporting Doctors Without Borders. Anyone who donates $5 or more to the drive is eligible to receive this year’s in-game charity medal. Donate here!


For more information, check out the thread on TF2Maps or join the TF2Maps Discord. And be sure to follow TF2Maps on Twitter for live coverage during the event!


Jul 1, 2022
Team Fortress 2


LAN's are finally back, and so is the LAN Downunder! Teams and players from around Oceania will meet this weekend to crown another LAN champion at the GIC Arena in Melbourne, Australia!


The event will feature a six round Swiss stage, followed by single elimination playoffs on day 2. There can only be one winner! Who will it be? Tune in at 11pm AEST to CappingTV for some jam packed action!


Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed the client disconnect reason not always displaying
  • Fixed sv_vote_holder_may_vote_no ConVar to work with the recent vote changes
  • Fixed Spy feign deaths not showing the correct class portraits
  • Fixed the backpack materials for the Rewired Rampage Perilous Peridots and Quarrelous Quartz community medals
Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed an exploit related to clearing the in-game text chat
  • Fixed an exploit where players could use sv_cheats on secure servers
  • Fixed an exploit where players could teleport back to their own spawn by changing loadout/class while touching the other team's No Entry gate
  • Fixed an exploit with the Huntsman in which a player could change loadout to negate the speed debuff when charged
  • Fixed an exploit with the Ap-Sap where players could spam noises
  • Fixed an exploit where dispensers could heal through glass on some maps
  • Fixed an exploit where a Spy could disguise and create an invisible bullet blocking shield at their feet
  • Fixed laggy animations on Halloween bosses, skeletons, ghosts and other ghoul-like beings
  • Fixed the Spy using incorrect disguise weapons when disguising as Soldier, Pyro, Heavy or Engineer with no member of the same class on the opposing team
  • Fixed projectiles sometimes colliding with teammates too early/late
  • Fixed being able to change names during a matchmaking game
  • Fixed some HUD images being blurry when using low texture settings
  • Fixed the Spy's feigned deaths with the Dead Ringer not showing up in the matchmaking quick team status bar
  • Fixed %killername% and other placeholder names sometimes showing up on the kill cam and stats screen
  • Re-enabled ability for servers to send disconnect reasons to clients
    • Added ConVar net_disconnect_reason to use the disconnect reason sent from the client
  • Removed Headgear option from the Mann Co. Catalog dropdown list
  • Updated vote system
    • Both teams can have a kick vote running at the same time
    • Can have a global vote running at the same time as a kick vote
    • Fixed sometimes not being able to vote on maps at the end of the round
  • Updated the El Fiestibrero to fix a problem with the model
  • Updated/Added some tournament medals
  • Updated the localization files
Jun 20, 2022
Team Fortress 2
(Image credit: Raos)

One of the biggest tournaments in competitive Team Fortress 2 history is happening this weekend at Localhost TF2 LAN! All the top teams in North America - froyotech, Witness Gaming, Like A G6, (and others!) - are back for more as they fight to be crowned kings of the East Coast!


Catch the action on Saturday and Sunday, June 25-26, starting at 12:00pm EDT, streamed live on b4nny’s Twitch channel.


Find out more about how to attend, support and follow the tournament on the official event page.


Team Fortress 2
(Image credit: washy)

After nearly a decade of fruitlessly throwing endless streams of Merc bodies at hordes of evil robots, it's about time to shake things up a bit! What could possibly be more effective than that, you ask? It's simple: become a horde of evil robots! The folks at Potato.TF aren’t entirely certain whether this is legal, safe, or even humane, but they're going to find out one way or the other. After all, science isn't about WHY, it's about WHY NOT!


Operation Rewired Rampage is a charity event created and hosted by Potato.TF. Players are now robots and must fight their way to RED’s base. Blast your way through more than a dozen community-created maps and missions this summer and experience MvM like never before! Servers are available in North America, South America, Europe, Asia, and Australia. Click here to get started!


In addition to destroying robots (as robots), there is a charity fundraiser supporting Direct Relief! Donate as little as $5 to receive an in-game medal! Have the link to your Steam profile ready and click here for more information.


Destroy those robots while you can! The event will end on August 26th, 2022.


Important Links:


Team Fortress 2


Last month, the TF2 creative community wrapped on another annual creation jam and now you can check out the showcase of all the finished works! All made in the timeframe of 72 hours, this year's jam brought in 345 entries and raised $10,155.82 for St. Jude Children's Research Hospital!


Check out the Showcase thread HERE! Want to be involved next time or get into the thriving content creation community? Join the TF2Maps Discord!


Team Fortress 2
(Image credit: Mayor Rev)

Red alert, mercs! April is drawing near, and an unusual yet familiar virus has fallen upon the robotic hordes once again. The aptly named "Meme Machines" are back to wreak havoc, blunder about, and provide a healthy helping of the best medicine money can't buy—laughter! Now sign up for the cheapest insurance plan you can find and grab your guns, because it's time for a comedy session!


Operation Peculiar Pandemonium is an April Fools Mann vs Machine tour brought to you by Moonlight MvM that once again pits the Mercs against a meme-fueled robotic onslaught. Complete all the waves in this intermediate-difficulty tour to earn a special pink tank medal! Event servers are available in North America, South America, Europe, Asia, and Australia.


In addition to wrecking the meme machines, you can also donate to the charity fundraiser for The National Breast Cancer Foundation of Australia. Up to three pink donor medals are up for grabs for donations of A$6 (US$5), A$20 (US$15), and A$33 (US$25). Both cash and TF2 items are accepted. Click here for more information on how to donate.


Have fun, but don’t delay or else the meme machines will conquer the world by April 11th!


Important Links:


Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Updated Taunt: Shooter's Stakeout to fix LOD bugs
  • Updated class portraits with nomip/nolod flags
...