Chrono Ark - Hyung_12
Hello Fellow Arkers, Chrono Ark EA 1.9 has been updated!
Below are the main contents of the new update.

Main Storyline Update
Azar enters the Crimson Wilderness in search of the Archive.
What fate awaits him there?


Challenges
There is now a Challenge Mode that modifies the rules of the original game!
There are only 4 Challenges at the moment, but there will be more to come in future updates.
Unlock new items and skills by clearing Challenges!


Lucy’s Adventure
Lucy’s Adventure is a special Challenge in which you can use Lucy as a playable character.
She comes with a unique passive and skills like the other Investigators, so make sure to try her out!


9 New Records
We have added a lot of new Records that can help you understand the past lives of Investigators!
For people who progressed the story, most of them will already be unlocked.
There are 20-30 more Records planned until Official Release.


Other Changes
- Skip feature for Main Story
- Replay feature for Main Story
- Ironheart ‘Duel’, ‘Protective Party Barrier’, ‘High Energy Emission’, ‘Weapon Breaker’ buffed.
- Sizz ‘Patch Up’, ‘Eve, Help!’ buffed, increased ratios on ‘Incise’ and ‘Hindering Attack’.
- Silverstein ‘Freezing Bomb’ removed Pain Resist increase.
- Selena ‘Shooting Star’ buffed.


Remaining updates until Official Release
- Final Area
- Main Story Ending
- Stories for individual Investigators, Bond Item gift system
- Support for Keyboard and Gamepad.
- A large amount of new Records.
Core Keeper - Meg
Hey there Explorers, we’re pleased to affirm that, following our Sunken Sea Update, Core Keeper is now playable in English, Simplified Chinese, Thai, Korean, Japanese, and German.

With the game now being available in so many languages, we’ve seen lots of new Explorers from lots of different territories join the official Core Keeper Discord server and say hello in the Core Keeper Steam Discussions. We’re delighted that our social channels are places where multilingual discussions can take place, and we’re very committed to moderating discussions in all languages (where possible), so that we can keep these spaces safe and enjoyable for everyone.

To that end, we are looking out for new moderators to join our existing mod team! If you read and write in both English and one (or more!) of the following languages and are interested in becoming a moderator, we’d love to hear from you. The languages we’re currently looking for are Chinese, Thai, Korean, Japanese, and German.

What do Moderators do?

Moderators work with us on the Core Keeper Discord server and the Core Keeper Steam Discussion Forums to keep things safe, friendly, and enjoyable for all server members. We provide all our moderators with a written guidelines document to help them deal with all kinds of situations. Safety is our number-one priority, and we have a list of rules on our Discord server that all members must abide by. Our current moderation team is a group of friendly individuals from across Europe, Australia, and Canada, and they’re very welcoming of new members.

How to Apply:

If you are over the age of 18 and think you’d make a good addition to our moderation team, feel free to apply using our official application form here.
Travellers Rest - The Bullet
  • We have added Italian language to the game.
  • We have added a different icon for aged wines.
  • We have fixed a bug that blocked a tile in the path with a collider.
  • We have fixed a bug that caused the game to crash when exiting to Windows.
  • We have fixed a bug that caused that when loading game some wall elements fell to the floor if there was an object in front of them.
  • We have fixed a bug that caused that it was not possible to complete missions that requested grain ferment.
Deep Space Outpost - NirisGames
Trading mechanism has been added. The station computer now has a trading beacon switch, that once enabled will signal that trade ships can dock (Note: an airlock with sufficient docking space must be available).

Once a trader docks, air/fuel/metal can be traded at the buy/sell price. You have to have a positive amount (green) for the transaction to be accepted.

Lots more to add/alter with this, i'll drop a post in discussions to talk further about this.

Taken a bit of time for this update, as also discovered several bugs that needed fixing. Mainly with load/save files, which not noticeable generally, but needed fixing.

Full change notes:-

  • Trading added (trader ship / barter board / station computer beacon / airlock update).
  • Multiple turret power off now only gives one message.
  • Fix: solar panels/connect build not testing for turrets.
  • Fix: Clear all selections on info close.
  • Fix: Duplicate turrets loading/saving. Fix prev save files on load.
  • Fix: Turret damage not removed on loading in-game.
  • Fix: Message board clearing fully on loading.
  • Fix: Message board updating on loading.
  • Fix: Update sprite load/save method for sprite changes.

Cheers

Nick
Jul 6, 2022
Skyforge - ShturmaN
Aconite troops have been spotted near Alyon again! Battle with the Gorgonides in the newest Season by completing new Seasonal Challenges and claiming exclusive new rewards with the Season Pass!

INVASION CHALLENGES

Complete Seasonal Challenges to earn points throughout the Invasion and progress through up to 20 levels of special rewards, including exclusive limited-time items! Seasonal Challenges are divided into Easy, Normal, and Hard categories, and more will be unlocked as the Invasion progresses (in the first, third, and fifth weeks). You’ll earn more points when completing certain challenges within the first few days of each stage, so check back often to finish your Invasion Pass even faster!



AVATAR OF THE INVASION: AKONITA

The first major bosses can be fought in Distortions from the beginning of the Invasion, but from the third week of the Invasion, you can challenge the fearsome leader of the Gorgonides: the Bedazzling Akonita, Avatar of the Gorgonide Invasion and one of Skyforge’s toughest enemies. Akonita will arrive on Aelion in two forms: Training and Champion. The Training Avatar is for beginners and those new to Godhood; it’s adapted for groups of five players and will definitely prepare you for the Champion Avatar. Claim Avatar Trophies to unlock Divine Aspects!

INVASION PASS



The Invasion Pass is now available to purchase in-game. It’s your key to 20 levels of exclusive rewards throughout the Gorgonide Invasion, and comes with an instant reward: new tattoo! Other highlights from the Gorgonide Invasion include Viper Hunter Blades wings, new portrait, Exoskeleton Modules, and companion Sir Knightley.



The new Exoskeleton Modules may be of particular interest to Aelion’s defenders. The Grip of Steel has a 15% chance of boosting your Companion’s attacks under certain conditions, while the Last Resort can increase your chance to get the Trophy Weapon.



The Gorgonide Invasion is now live on PC!
Super Mecha Champions - Kartly
Dear player:
To bring you an improved gaming experience, we will undergo online maintenance on July 7 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!

NEW MECHA JOJO IS HERE!
As the comedian of the battlefield, JOJO entertains the crowd with its joyous antics and spoofy attacks.
The burst rocket launcher installed at its mouth has strong recoil and can deal massive damage with one single attack, but if you want to ensure all the rockets hit, you may need to get closer to enemies. The Jump-Boom! thrown from the shoulder explodes automatically when it senses enemies and can be detonated remotely, sending all units within the explosion range up into the air and giving pilots a taste of what flying feels like for a short time. The modified diesel propulsion on JOJO's back allows it to jump from the ground and dash to the enemy at high speed before exploding near enemy units to give them an explosive threat at close range.
A battlefield with JOJO in it is always filled with laughter.
The JOJO Mecha Pack is now available. Buy it now and get a free A-level skin!

NEW EVENT
1. Friends together for cool summer
Get gold, bonus Affinity, Point Protection Cards, and Chromatic Tickets through Friends Team Up!

2. New log in & share event
Log in to the game and share game content to get surprising gifts. Share on the weekend to claim a Share Gift Box containing Premium Tickets!

3. Blowout Sale returns
S-level "Coconut Melody" appearance for R.E.D is back for a limited time.

STORE UPDATES
The Talent Handbook Gift Box is now available! Open it to get 2-20 Talent Handbooks. Purchase the Monthly Pass to get purchase it up to 10 more times!

PILOT CLIMB FEATURE OPTIMIZATIONS
Added a feature that allows pilots to climb windows with the Skateboard by tapping the Jump button when near windows.

GAME BALANCE MODIFICATIONS
1. Boltus
Significantly increased the auto-aim of the secondary weapon.
Reduced the primary weapon fire rate from 2.1 shots/sec to 1.8 shots/sec.

2. Hotsteel
Increased the default movement speed from 5.5m/s to 5.8m/s.
Increased the running speed from 8m/s to 8.25m/s.

3. Neutron Star
Increased the primary weapon's damage vs. mecha from 42 to 45.

4. Flamenco
Increased Slash's maximum DMG vs. Mecha from 600 to 700.

5. Michael
Reduced Michael's mecha DUR from 2100 to 2000.

6. Alborada
Reduced the running speed from 11.5m/s to 11m/s.

7. Rifle
Slightly increased the horizontal recoil when shooting.

ADJUSTMENTS & OPTIMIZATIONS
1. Optimized the Bond system camera performance for Selena, Cyrus, and Mila.
2. When a transformable mecha falls onto Origo Island, players who return to the ground will revert to pilot status.
3. Fixed a bug that caused pilots' to face and move in different directions when using a jet propulsion skill.
4. Fixed a bug that caused some weapons with empty clips to not automatically reload after using jet propulsion.
5. Fixed a bug that caused the location of med kits and springboard resources in The King's Game Mode to be inconsistent with resources in the maps of other modes.
6. Fixed a bug that caused effects to not play after the mecha is destroyed in extreme situations.

DECLARATION OF FAIR PLAY
We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect gaming experience. We will regularly release and update list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!
Jul 6, 2022
Romans: Age of Caesar - InElegance
--Changes--
- Battle reports now display the associated costs for the attack
- Adjusted Glory Round values for Towns and Capitals based in the Homeland and Inner Empire:
Homeland
Towns - 1 (down from 2)
Capitals - 2 (down from 3)

Inner Empire
Towns - 3 (up from 2)
Capitals - 5 (up from 3)

- The newsfeed on login now updated without requiring a client restart which will allow us to utilise more robustly as an announcement platform going forward
- Players can no longer capture locations adjacent to a Capital if their city is not connected to the capital via controlled locations. Capitals themselves can still be captured without connected locations
PLAYER SUGGESTED - Forts now have a minimum Fort Point value of 100. Forts with designs that use less than 100 Fort Points will not be valid for use/saving (applies to new Fort Designs only)
PLAYER SUGGESTED - House capture can now only be launched against targets based within the Outer Empire, Frontier and Rome Regions
PLAYER SUGGESTED - House capture can now only be launched against a player that has more than 4 Houses. House Capture will be unavailable against targets with 4 or less Houses available (including those stored within their Vault)
PLAYER SUGGESTED - While a player is under Eviction within their City, barbarians they generate from Huts will ONLY target that players buildings. If no buildings are present in that players suburbs they will be removed rather than target neighbours
- Barbarians generated by a player that gets evicted will now be removed from the City along with the player
PLAYER SUGGESTED - Eviction from a city blocks that player from returning to that suburb for 7D
- The Exile PvP attack has been temporarily disabled while we balance and tweak its behaviour
PLAYER SUGGESTED - natural Barbarian spawns (those not via Hut Activation) are now completely random for all players, rather than at fixed times for each player
PLAYER SUGGESTED - Villages on Tutorial Island now automatically replenish until their full allocation is expired

--Fixes--
PLAYER REPORTED - Retreating from a battle with units on the battlefield should no longer present those units as casualties in the battle report
PLAYER REPORTED - Legions will no longer get 'stuck' on huts in neighbouring lanes of a Sacred Space due to having a large blocking radius
PLAYER REPORTED - The correct amount of urban points are now removed when a players building gets destroyed
PLAYER REPORTED - Using the City Guard to do any amount of damage to a players Fort no longer causes the whole Fort to be destroyed
PLAYER REPORTED - Placing a building over a friendly legion now returns that legion to their Barracks, rather than blocking building placement
- Fixed an issue that could cause a players Forum to not place after a relocation or migration
- Fixed an issue that could cause the camera to focus on the City Forum after a relocation or migration, it should now focus on the players suburb slot/forum
- Resolve an issue that was causing Houses that did not have a Glory Round win to be displayed in the incorrect ranking order in the Rewards panels for Epochs
- Added pages to the Alliance Panel and temporarily removed the search functionality to improve performance. We're aware this doesn't completely resolve the performance issues players are experiencing and are continuing to work on possible fixes
Allods Online RU - CailinDodheanta
Друзья!

Покупки на сайте никогда не были такими приятными как сейчас! 



С 5 июля по 10 июля включительно в магазине проходит распродажа, где вы сможете найти желанные предметы по приятной цене и обзавестись костюмами, маунтами и транспортом по душе! 

Найти предметы со сниженной ценой можно в разделе Акции
Приятных покупок!
Bloons TD Battles 2 - samninjakiwi

New Features
  • New Event: Speed Battles
    - A new limited time event that really turns up the pressure!
    - All bloon sends unlock 1 round earlier
    - All bloons move faster
    - Income from eco is given more often.
  • New Event: Play with Fire
    - A new limited time event that will seriously challenge your strategy.
    - All bloon sends (both yours and your opponents) are sent to BOTH players.
    - Using a bloon boost will affect your sent bloons on both sides.
    - All bloon sends are worth 2x eco (including negative eco)
  • Bling Season 6
    - 12 awesome new cosmetic items to collect!
  • Changes to Ranked Seasons
    - As mentioned in the 1.3.3 patch notes, ranked seasons are changing with the start of Season 6
    - There will now be a break between seasons. During this time ranked play will be disabled but casual, events and private games will still be available.
    - A special preseason event will run during this time with rewards of Battle Points and Monkey Money.
    - When Season 6 starts, your trophies will be reset to zero and you will be given a starting bonus equal to 75% of the trophies you had at the end of Season 5.
    - More context for these changes can be found here - https://www.reddit.com/r/battles2/comments/v97rqu/upcoming_changes_and_going_goward/
General Changes
  • New Hall of Masters Medals
    - 2 New Hall of Masters medals have been added.
    - There are now medals for finishing in the Top 50 and the Top 25.
  • In-game Rules Display
    - You can now view the rules for Event and Casual mode during the game.
  • Graveyard Counter
    - You can now view the number of bloons the Wizard’s Necromancer and Prince of Darkness upgrades have in their graveyards for creating zombie bloons.
  • You can now remap hotkeys in the settings menu (Steam only)
Balance Changes
  • Bloon Sends
    - Grouped zebras eco changed from 2.5 -> 3.5
    - Spaced leads eco changed from 4 -> 3
    - Spaced rainbows eco changed from 3 -> 4
    - Grouped rainbows eco changed from 5 -> 6
    - Tight ceramics unlock round changed from 30 -> 28
  • Dart Monkey
    - x4x Super Monkey Fan Club: Range of monkeys affected by the ability increased from 40 -> 50
  • Boomerang Monkey
    - xx5 MOAB Domination: special kylie MOAB damage increased from 20 -> 30
  • Ice Monkey
    - x3x Arctic Wind: increase the amount bloons are slowed from 50% -> 60%
    - x5x Absolute Zero: Increase the amount bloons are slowed from 70% -> 80%
    - 5xx Super Brittle: $32k -> $34k
  • Glue Gunner
    - 3xx Bloon Dissolver: +1 damage to MOAB class
    - xx3 Moab Glue: $3.4k -> $3.2k
    - x5x Glue Storm: $15k -> $14k
  • Monkey Ace
    - x2x Spy Plane: grants +1 damage bonus damage to camo bloons from all weapons
    - 4xx Operation Dart Storm: +1 pierce to darts
    - xx5 Flying Fortress: dart damage increased from 2 -> 4 and bomb damage increased from 3 -> 5
  • Mortar Monkey
    - Base: $750 -> $700
    - Footprint size decreased from 11 -> 8
    - 1xx Bigger Blast: $500 -> $350
    - 3xx Shell Shock: $900 -> $850
    - 5xx The Biggest One: damage to MOAB class increased from 50 -> 60
  • Dartling Gunner
    - The Dartling Gunner has been a prolific tower in the Battles 2 meta for a long time. We increased its pierce in one of the earliest updates to make it a viable starter but this resulted in it being the most dominant tower in the meta and it has had several nerfs to try and bring it back to the power level we intended. This update reduces the price and base pierce back to its original values with the intention that Dartling can be used as a starter but will not be able to hold off early waves as effectively without upgrades or help. We have increased the pierce of xx2 Powerful Darts to allow it to keep its potency in the mid game.
    - Base: $900 -> $750
    - Base: pierce reduced from 3 -> 2
    - xx2 Powerful Darts: pierce increased from +3 -> +4
  • Wizard Monkey
    - 3xx Arcane Mastery: $1.3k -> $1.2k
    - 3xx Arcane Mastery damage type changed from energy -> plasma (now able to pop leads)
    - 4xx Arcane Spike: $10k -> $9k and +4 damage to leads/DDTs
    - 5xx Archmage: +8 damage to leads/DDTs
    - xx3 Shimmer: $1.7k -> $1.5k
  • Super Monkey
    - 3xx Sun Avatar: pierce increased from 6 -> 7
  • Ninja Monkey
    - x4x Bloon Sabotage: slow effect no longer soaks through MOAB class bloons (still soaks through regular bloons however)
    - x4x Bloon Sabotage: if a ninja is sold while its ability is active, bloons already on screen will now continue to be slowed for the remainder of the ability duration. Newly spawned bloons will not be slowed.
    - xx5 Master Bomber: sticky bomb splash damage reduced from 300 -> 200
  • Village
    - xx5 Monkeyopolis no longer requires nearby Banana Farms to purchase.
    - xx5 Monkeyopolis base price is now $15k + $5k per farm absorbed
    - xx5 Monkeyopolis produce increased to $2400 per round (4x $600 crates) + additional crates to the value of the total value of farms absorbed divided by 2000.
  • Quincy
    - Level 10: Storm of Arrows cooldown reduced from 70s -> 60s
    - Level 18: Storm of Arrows cooldown reduced from 55s -> 50s
  • Cyber Quincy
    - Level 3: Increase the amount of pierce Cyber Shot gives arrows from +13 -> +15
    - Level 15: Increase the amount of pierce Cyber Shot gives arrows from +19 -> +30
    - Level 10: Cyber Storm cooldown reduced from 70s -> 60s
    - Level 18: Cyber Storm cooldown reduced from 55s -> 50s
  • Benjamin
    - Level 10: Syphon Funding can now only affect a maximum of 10 ZOMGs per ability (no restriction on BFB and below)
  • DJ Ben Jammin’
    - Level 10: the number of BFBs that Beatdown can downgrade is now capped at 2, however it can still downgrade up to 10 bloons in total (eg if there are 10 BFBs and 10 MOABs on screen, it will downgrade 2 BFBs and 8 MOABs).
Bug Fixes
  • Fixed issues using multitouch for placing towers and sending bloons simultaneously (Mobile only).
  • Fixed trophies rounding incorrectly at the start of a new season.
  • Fixed players sometimes not displaying on Hall of Masters leaderboard after completing placement matches.
  • Fixed crash when moving towers using Heli Pilot’s redeploy ability.
  • Fixed bloon sends not sending if hotkey was being held down when bloonset unlocks (Desktop only).
  • Fixed Dartling Gunner Plasma Accelerator and Ray of Doom visuals remaining when the Dartling is moved using the Heli Pilot’s Redeploy ability.
  • Fixed Engineer’s Bloon Trap not redeploying when its targeting is changed.
  • Fixed bloons showing Benjamin’s Syphon Funding ability visual when they were not affected by the ability.
  • Fixed Banks flashing when they generate cash.
  • Fixed multiple private games sometimes displaying for the same host.
  • Fixed 050 Mortar firing visuals not matching the model.
  • Fixed Engineer being unable to hit bloons if placed too close to the track.
  • Fixed planes flying around on icebergs when a 050 Ice Monkey is placed next to a 400 Monkey Buccaneer.
  • Fixed Alchemist’s Rubber to Gold attack not targeting correct bloon.
  • Fixed various localisation issues.
  • Various networking improvements.
  • Fixed bloon sends continuing after button released if a desync happens while sending bloons.
  • Fixed multiple displays causing Event menu to temporarily disappear (Desktop only).

Update video: https://youtu.be/dyeV3qqg400

As always, your feedback is welcome! :)
Community Announcements - shunya-ito
Thank you for playing "DEAD OR ALIVE Xtreme Venus Vacation!"



For more information, please check this "Update info" .

Thanks for your support, and please continue to enjoy “DEAD OR ALIVE Xtreme Venus Vacation
...