Jul 4, 2022
Mind - Joash
1.The shop is no longer refreshed after continuing the game
2.Fixed a bug where the camera was not following the character after opening the armory
SMASH LEGENDS - SMASH LEGENDS


Greeting, Smashers!
To blow away this summer heat, we will be bringing you new content for SMASH LEGENDS in the coming days that will make many changes to the game.

Then let’s dive right in to see what news await SMASH LEGENDS!







안녕하세요, 스매셔 여러분!
무더운 여름 더위를 날려버릴 수 있도록 스매시 레전드에도 다양한 신규 콘텐츠들이 추가되고 많은 변화가 찾아올 예정인데요.
그럼 어떤 새로운 소식들이 스매셔 여러분들을 기다리고 있을지 한번 출발해볼까요?
Shades of Rayna - w0hoho



You can join Discord server here.


Anniversary Event will end in 7 days (on July 10th).

So far, only 1 player has won Assassin code by completing all challenges in the event pass. Remaining 2 codes are still available. You can win the codes until the season ending announcement if all 3 codes haven't been taken by then.

You can check what to do to win the code here again:

https://store.steampowered.com/news/app/1569820/view/3177863179086717289


Assassin class will be available on July 15th. It will be $5.99 like other paid classes. You will be able to test Assassin until the end of first dragon fight for free.

https://store.steampowered.com/news/app/1569820/view/3337746115007496617


Reality End - WingsGames
Driving a car with a wheel controller for a VR fix.
Rail Route - SteR


It's been just over a year since Rail Route released into Early Access here on steam... and also nearly a year since this curated list started up! Not since we've started doing these highlights, of course, but it's still pretty mind-blowing to see how far the game's come in just a year's time.

With all this time behind us, why don't we take a peek back in memory lane and see some of the oldest levels in the curated list?

Bridgeport


This is the second oldest map in the list, being released all the way back in December 2020! The other, Central, has a version of it - titled "Iron falls" - in-game. Though that map does have more history to it, being in the first version of the game EVER, its inclusion in-game means it's already got its fair share of recognition.

Bridgeport is the second original map created by, well, the person writing this article. Arguably one of the most influential community members of all time, but I won't compliment myself to the point of narcissism. The reason this point is important here is because of the map's release date - December 2020. This was a period where two maps being published in a month was a miracle, and the game had only eight maps, seven of which have since been scrapped.

In the midst of all of this, one creator found their creative spark and honed it in HARD, not just figuring how to make good maps, but specifically why those maps were "good" in comparison to others. It wasn't a process that happened overnight - Rome wasn't built in a day - but this was one of the first maps that really pushed forwards the quality of levels created for this game, both officially and unofficially.

...Yes, not quite the first. Sue me! Two of the prior maps are already in-game and the third is similar to one of the other two, and this just seems more interesting.

Dunstable


When the game's steam release was approaching, we hosted a couple of external contests - One for playing levels, and one for making them. The first was a giveaway where two lucky winners got the game for free after proving their serious interest (by beating 10/10 official levels at the time), and the second was a mapmaking contest where the winners would get their maps into the game.

Dunstable actually got first place in that mapmaking contest... but it didn't get into the game. There were several metrics which these levels were judged on, and while Dunstable got the popular vote, it had plenty of flaws that limited its inclusion in-game. There was one massive thing that held it back: Its size.

For what it is, there's not much going on, yet you need to zoom in pretty far due to the map's sprawling track layout. Unfortunately, the distances between stations aren't right for autoblocks to fit in in most places, and redesigning the level to fit on one screen would have hindered the creator's original vision. Part of this contest was involving the community directly in the game in an engaging way, and by altering the level too much, we would have ruined the creator's original vision, disconnecting their involvement with the level's creation.

Don't get me wrong - the level won the popular vote, rightfully so, as it is a fun map - it just wasn't quite up to the in-game standards visually, and restoring it to that standard would have ruined the creator's connection to the map.
In the end, though, you're still capable of playing it here on the workshop, uploaded by its original creator!

DHR Mini


Honestly, I'm surprised we haven't seen more maps that utilize switchbacks. Like, seriously, it's a really clever way to create conflict for a map. Kinda a shame creators haven't tried the idea out more.

This map was made by a creator who used to be prominent in the community when the game first came out. Their creations were often a bit experimental - for example, the switchbacks on this map mixed with the ridiculously slow train speeds - but often entertaining regardless. A small selection of their maps are available here on the workshop, though most of their legacy is kinda lost to the old level sharing methods.

DHR mini is a great representation of their creativity, with an entirely single-track route littered with switchbacks and weird loops, representing the Darjeeling Himalayan Railway as it climbs back and forth up the mountainsides. The limited speeds, single-cab trains, and short station platforms really help sell the region.



We've also added some new levels - yes, new, not things around a year old - to the curated list:
  • Smorac
  • Century Avenue
  • Blairfort & Millings
  • San Corbo
  • NEC New York Penn - AM Rush

And last month's weekly contest seeds + maps were:

JUNE 2022
May 30th-June 6th - Karabo - axonaa
6th-13th - Den Haag - amstdm
13th-20th - Oven Hightide - freght
20th-27th - Gare du Nord - ttolai
June 27th-July 4th - Steel Bridge - lgtral


That's all for this month. Enjoy the antiques!

- SteR

Follow us:

https://store.steampowered.com/app/1124180/Rail_Route/
https://store.steampowered.com/app/1896900/Rail_Route_The_Story_of_Jozic/

Jul 4, 2022
Rising Lords - Argonwood
New:
- story tree editor: Validate player start region in server mod node
- story tree editor: Autocheck for AI if human player dont exist

Fixes:
- Fixed loading and saving not working properly for some language settings
- Fixed broken load/save page navigation
- Fixed general switching / skill card reset bug
- Fixed the AI usage of bridges
- Fixed pasting large amounts of text into input box freezing the game
- Fixed wall costs being different from what is deducted
- Fixed skill tree card hover inconsistent audio
- Fixed fixed tile seams due to sprite changes
- Fixed AI rapid cycling card bug
- Fixed stretched application surface w/ some resolutions
- Fixed bottom GUI text misalignment.
- Fixed obj_army crash mid-game
- Fixed Inn only allowing 2 peasants
- Fixed broken easy quick battle deck stacking
- Fixed general icon pulling incorrect team color
- Fixed a number of small button / menu graphical bugs
- Fixed a few rare crashes

Changes:
- Changed improved colored battle scroll text readability
- Modified debug card number for enemy cards so they have less of a chance to run together
- Changed spectate button text and position
- Modified defaultRegion of editor from 52 to 0
- Modified 110 region maximum in the editor to 100 to prevent future issues
General Practitioner 2 - Bruni Multimedia
GENERAL PRACTITIONER 0.0.7 RELEASE

A new update for General Practitioner 2 is available to download!

Meet Daniel, a patient concerned with his own health as he asks for a sport certificate of well being. Daniel will be intrigued by Dr. Andrew, and you're going to choose if you want to pursue a relationship with him, despite being a patient.



Introducing new storyline with Julie who eventually opens her pediatric clinic and starts receiving little patients to care for, the very first being Jennie, who will return to the clinic more than once for a strange illness.



In the new update for the videogame, you will be able to visit Terrie, an inmate at the local State Prison. Terrie told the judge she's unfit for prison life and asked for a full medical examination. Dr. Andrew will visit her at the local jail, with a female guard always present.



You will choose what to do with Terrie: will you ask for house arrests for her or you'll rather listen to the cop saying she's faking an illness in order to escape from jail? You will be able to continue Terrie's story throughout the game, if you wish to. This is an amazing addition to the game that will allow you to fully immerse yourself in the story.



Another story branch you will be able to play is Nyarai's. If you hired her as a Nurse, you will meet her in the relax room and start to know her better. Her story will unfold differently with Andrew and Julie, so be sure to choose the character you wish her to befriend the most.

Thank you for your support on this game!

GENERAL:
  • General Bug Fixing
  • Gym activity is now available. You can go to the gym and find both Nyarai, Julie or Andrew there. You can find out which days they're present by looking at the game's GUIDE
  • The game has been updated to the most recent release of Ren'Py (8) and Python (3). This will allow me to add features in the game and new gameplay options. Keep following the newsfeeds for more info in the future.
  • "Recurrent Aspiration" has been added to the Medical Codex
  • "Allergic rhinitis" has been added to the Medical Codex
  • "Supporative lung disease" has been added to the Medical Codex
  • "Asthma" has been added to the Medical Codex
  • "Appendicitis" has been added to the Medical Codex


EXAMINATIONS:
  • Daniel Olan examination is now available to play (ID 9574242122). Daniel arrives to the clinic for a certificate of good health. Daniel is a patient of
  • Terrie's medical examination is now available to play (ID 5686363900). Terrie is an inmate at the local prison, and her examination will be different from the ones previously released.
  • Jennie's medical examination is now available to play (ID 2299941904). Jennie is the first pediatric patient in the clinic and she follows the choices you made while playing with Julie.

STORY:
  • Added story events for Nurse Nyarai, playable with both Andrew and Julie starting from day 35 (if Nyarai has been hired, of course)
    After day 40, the two will begin seeing each other again when Nyarai visits the gym (or by turning on the "Always available" option in the game's settings).

    Andrew or Julie will have a personal tale that will unfold alongside with Nyarai. You must pick who the nurse will be most closely engaged with, though. You can make that decision as soon as Nyarai's narrative begins, and it will have an immediate impact on the narrative from thereon.

  • Added a relationship option for Andrew with his patient Daniel. The romance option will unlock with Vanilla Mode disabled and provided his examination was completed successfully
  • Added new conversations for both siblings with Nyarai at the gym
  • Added new conversations for both siblings at the gym
  • Added a sexual option for Andrew with his patient Terrie. The romance option will unlock with Vanilla Mode disabled and provided the player makes the correct dialogue choices.
World of Mines Creator's Edition - Common Good
Here is our selection of the week!

It's a map of a Dog created by @Grobi.
The map is available on World of Mines Creator's Edition Workshop.
Thank you @Grobi for creating a cool map!

Our next map of the week will be featured July 4th!


Checkout the workshop below!
Link to Workshop

Our next map of the week will be featured and announced on June 27th!

https://store.steampowered.com/app/1945560/World_of_Mines_Creators_Edition/
RuneScape ® - Jagex Azanna
It's the day you have all been waiting for! Time to grab your swords and staves and take on the Lord of Chaos himself in the Legacy of Zamorak!



Are you ready to fight a God? Zamorak is lurking behind a protective shield in the Wilderness, trying to establish his own corrupted Edicts, and you need to stop him! Fight through the Zamorakian Undercity, use the portal to reach him and finish this - once and for all.

This is an experience built for anybody, from Story Mode with 90% damage reduction and safe deaths all the way up to near-unlimited Enrage Mode! Head in solo or as one of up to five players - the experience will scale with you and your team.

https://www.youtube.com/embed/8hJYBxi8XxU

For the first time, you can also earn some of the new rewards in Story Mode. Naturally, the rewards will be much less likely to drop and there will be significantly less loot overall, but this is a great way to build your experience and gain some cool stuff.

For the experienced boss-bashers, meanwhile, Normal Mode is the base experience of the fight - but if you really want a challenge, scaling Enrage (including in the new Elite Dungeon) is going to push you further than ever before!



You could earn rewards like the powerful T95 'Bow Of The Last Guardian', a glass cannon melee armour set 'The Vestments of Havoc', Slivers to enhance existing gear and much more!

To get started, enter Senntisten and take the crane lift down to the Zamorakian Undercity Elite Dungeon.

For the details on all possible rewards, head here.



To celebrate the launch of Zamorak: Lord of Chaos, we're making all deaths free for the next week across the game!

Free Deaths means absolutely no penalty when you die - you'll only be losing anything you consumed in the fight itself. If you've never bossed before, this is the perfect way to try it out.

Of course, the mighty Zamorak may still seem a little overwhelming, so why not try the Arch-Glacor in the Elder God Wars Dungeon to learn some bossing basics, mechanic by mechanic?

Free Deaths end on July 11th (remember, Zamorak's Story Mode always has free deaths. Just sayin’).



With the release of any major boss, it's always fun to see the best of the best battle it out for that all important first kill!

Zamorak's near-unlimited enrage system means this battle will be fought for many months - if not years - to come, as all you PvM maestros compete to be top of the leaderboard. But that first clear? That's the prize we all want.

Today, we're shining the spotlight on the biggest day one achievements with a special stream. We'll be watching for the World's First 100% Enrage across all team sizes and beyond!

Join us on Twitch.TV alongside the update launch and throughout the day as we commentate streamed attempts live, with special guest The RS Guy!



The Lord of Chaos Update also includes a brand new miniquest, continuing the story of Twilight of the Gods!

The Zamorak Boss Battle is included within the quest itself, and completion will require a single clear of Zamorak on any difficulty (which includes the easy-peasy Story Mode).

Start your adventure by talking to Adrasteia on the first floor of Falador Castle. It’s recommended you start the quest before facing Zamorak.



General
  • Players can no longer skip to the final boss of an Elite Dungeon
  • Twilight of the Gods: A colourblind mode has been added to the ritual puzzle.
  • Twilight of the Gods: The 'Check rune' option in the ritual puzzle now outputs the position of the rune.
  • The Beach: The game no longer crashes when the player participates in the 'Rock Pools' activity with the XP boosting cocktail active.
  • The Beach: Fixed a script error that occurred during a fight with Clawdia while the player had a Pernix Quiver equipped.
  • Yak Track: It is now possible to increment Skill and Kill progress with all beach activities.
  • Reduced consumption rate of Dinarrow variants to one in three for each hit.
  • Fixed an issue with Incendiary shot that would cause NPC animations to be overwritten.
  • Added tooltips to the following items
    • Hexhunter Bow
    • Inquisitor Staff
    • Terrasaur Maul
    • Laceration Boots
    • Fleeting Boots
    • Blast Diffusion boots
  • Fixed an issue where shield dome would increase instead of decrease damage reduction when used multiple times against some hit types.
  • Reduced the ambient audio volume of: Light Form, Dark Form, Andrenaline Crystals.
  • Rounded the edges of the adrenaline player headbar
  • Requirements Changes
    In the coming months, RuneScape will no longer support Windows 32-bit builds or graphics cards that do not support OpenGL 3.0 or higher. This change allows us to focus our technical development and testing resources on more commonly-used platforms. For more information, and to check if your system meets these requirements, head here.
    Community Showcase
    @Willoway has beautifully captured Zamorak's intense stare in this portrait.Meanwhile @Enkoro has captured the Lord of Chaos in a more playful mood.This intimidating movie style poster was created by @MerdsRS@Sir Spriggan giving us some insight's into the Zamorakian mafia!@Glacyte has designed some devilish Zamorakian themed robes.
    Scapers' Screenshots
    Toees making a big splash at the beach!Elej catching some rays in between tasks.AWeeRedPanda brings their little Inari to the beach to check out the water!@Bjorngomes having a little rest before diving back into the hole!
    Pink Skirts Player Events
    Each week the Pink Skirts put on a selection of fun activities that everyone can join. Here are the main events this week:Corporeal Beast
    • Hosted by: Patrick K & Clackworthy
    • Date/Time: Monday July 4th, 19:00 Gametime
    • World: 123
    • Location: Corporeal Beast Lair
    • FC: Patrick K
    Town Square Q&A
    • Hosted by: Princess Rae
    • Date/Time: Saturday July 9th, 23:00 Gametime
    • World: 3
    • Location: Varrock West Bank
    Mega Duck Hunt
    • Hosted by: Steve20058 & Mega Duck
    • Date/Time: Wednesday July 6th, 19:00 Gametime
    • World: 39
    • Location: Falador Park
    • FC: Mega Duck
    If these don't take your fancy, take a look at the full events schedule here. There’s sure to be something you’ll enjoy!
    Community Spotlight
    Shining a little light onto community events and activities
    Achievement Help
    Achievement Help is your one-stop shop for anything that you can achieve in RuneScape! They assist players of all levels and experience with setting and smashing goals. With specialist advice on the Max Cape, Completionist Cape, Master Quest Cape and Trimmed Completionist Cape, you won't find another Discord server that will elevate your game like Achievement Help! New to this achievements malarky?They've recently introduced a guide for new and inexperienced players to get a better understanding of the game when starting out their adventures. Isn't that nice?If you're interested to learn more, these lovely folks will pair you with a mentor who will be able to answer any questions you may have, point you in the right direction, and tailor your adventure to what you enjoy most! This tremendous community really want to see everyone succeed, and they're ready to lend a hand without any judgement, so that everyone can achieve their goals! Join them over at http://discord.gg/ahelp
    PVMe
    New to PVM? Looking to brush up your skills? The Player-Versus-Monsters Encyclopaedia is the place to be, a collection of game knowledge encompassing the entire journey from beginner to expert. With Runescape's latest Legacy of Zamorak boss encounter, there's no time like the present to join the community!PVME is an open-source, up-to-date collection of all aspects of PVM knowledge. If you're looking for help on your journey, there's no better place than the PVM-help channel, filled with experienced players ready to assist. Looking for boss guides? Look no further than the bosses' named channel, containing guides from basic to advanced. With the latest boss release, you can expect day 1 guides, a large community effort on discovering mechanics, and all the support you could need for you to take on the lord of Chaos.You can join the discord community here (http://discord.gg/pvme), or if you're only looking for the guides, the website can be found here (https://pvme.github.io/)- The RuneScape Team
Conqueror's Blade - Booming_dingyi.shu
The Scoring Phase of the CBL 2022 Summer Tourney's Asia Division has concluded. Thank you for supporting CBL!
Considering that squads may need to reorganize their roster, the top 16 squads who are entering the Knockout Stage will be able to make amendments to their rosters between July 9, 9:00 (UTC+8) and July 12, 23:00 (UTC+8). Rosters are finalized as they stand on July 12, 23:00 (UTC+8).

  1. You may reorganize your roster from the F7 menu in-game or at https://cbl.conquerorsblade.com.
  2. The steps to reorganize your roster are the same as when you registered your squad.
  3. Whether a squad is a house squad is based on their roster during the Scoring Phase, and reorganizing the roster for the Knockout Stage will not affect this.
  4. Scoring Phase rewards will be issued based on the roster after registration; the Top 16 rewards will be issued based on the roster used for this part of the tournament.

Notes:
Members of squads that were eliminated in the Scoring Phase can be added to new rosters.

The matchups for the first round of the Top 16 are as follows:

  • No. 1 of group X will go against No. 4 of group Y.
  • No. 2 of group X will go against No. 3 of group Y.
  • No. 3 of group X will go against No. 2 of group Y.
  • No. 4 of group X will go against No. 1 of group Y.

Groups will be decided by the draw on July 10, 17:30 (UTC+8).

Contact us at cbl@boomingtech.com should you have any questions whatsoever.


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