-Added a gauge in battle showing the learn progress of skills. -Fixed skill learned popup for Rennie -Fixed a bug with Sahagin skills not being affected by Blind -Adjusted treasure chest contents -Mapping fixes
βChoose Your Fighter In Score Attack mode, face your choice of stage in your choice of fighter. Each Prisoner pilots a different Yurukill Fighter with its own quirks, allowing for a variety of playstyles.
- Buffed the Returning Contraptions Damage a bit - Changed the MP cost of Spicy Nut and the damage of the fire projectiles - Added MP costs to spell descriptions - Fixed some other descriptions (Thanks to the community, specifically user :YellowLink) - Rebalanced the Hex Mushroom
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β Daily Quests β Weekly Challenges (unlocked after completing all the challenge packs) β New Achievements β More Star upgrade β Star Upgrades have been reset
β Added an unlockable Buy all button for buildings β Update animations for the Highlander (a) β Update animations for the Pirate β Idle income boosted
β Boosted the Bags of Gold value from the Amber store β Nerfed all three Amber Store temporary gold boosts β Cloud saving frequency reduced β Close button add to achievements popouts β Gemstone value added in the Info menu β Ascending now won't hide buildings that were already purchased once β Slightly change how star upgrade cost is calculated β "Not All is Lost" Ascension upgrade cost reduced β Ascension warning simplified β Adjusted some gold and coin achievement objectives β Added a statistic for Away income per hour
β Increased the games stability for long sessions β Performance improvements β Bug fixes
β More in-game achievements added as Steam achievements β FPS limiter added for 30, 60 & 120 fps (locked by default to 60 fps)