Finally, I got to fixing the Linux build of the demo. The main issue we had was that the intro cut scene wouldn't play. After some correspondence with Unity and digging in support forums, we found that playing cut scenes on Linux builds were miraculously fixed in the latest update! A bit annoying but also glad it was an easy fix! Which means a Linux version of the demo is LIVE on Steam. If you try it out let us know how it's behaving!
While adding that, we also fixed:
1 teeeeeny tiny bug - that no one luckily has reported on yet. Phew!
Cleaned up some unused game assets
Minor performance improvement on scene loading. Work is ongoing!
LAN's are finally back, and so is the LAN Downunder! Teams and players from around Oceania will meet this weekend to crown another LAN champion at the GIC Arena in Melbourne, Australia!
The event will feature a six round Swiss stage, followed by single elimination playoffs on day 2. There can only be one winner! Who will it be? Tune in at 11pm AEST to CappingTV for some jam packed action!
We've been working on an update aiming to make the game run well on the Steam Deck, and we would like to announce that it is now live and the game is marked as verified. You can chase the kebab anywhere you go, even in a kebab shop.
Here's a small list of what to expect from this update:
improved gamepad support
new settings UI with more settings to tune the game to your liking
in-game access to the settings menu
new level select UI
new fonts and animations for various UI elements
easier to navigate between a custom level and the level editor
Refactored the code so our engine's built in linter functions properly. As a result, there should no longer be any missing images or errors from misspelled variables in the first 3 episodes.
One month ago there were 105 maps in Lumencraft’s Steam Workshop. .
You submitted another 14 of them and now there are 119 fully playable Lumencraft maps in Steam Workshop 🤯. Thank you!
It means that the community still experiments with the gameplay and doesn’t play by the developers' rules. It should be this way, so everything's fine 💗. Meanwhile, our team patch the Early Access build and get rid of the bugs that some of you report to us.
Once again - thank you for posting your maps and info about them in #share-your-map channel on our Discord server. This time we selected three maps for you guys. Two of them are fast-paced, and the third one is 100% story-focused 🏃♂️.
Without further delay…
Let the Maps Shootout #3 begins!
Just a reminder - the order does not matter - we’re just sharing maps that we find especially interesting 🧐.
To quote Xmaster13: “A chill, relaxing, intense, challenging, fun, insane map from the mind of a lumencrafter. 10 waves - ez pz. Stick around & Explore!” Our thoughts: very funny, man. This is a “survive at all costs” type of map. After the third wave (out of ten!) all you get is about a minute for preparation before the fourth wave begins. Did we say that the fifth wave is a boss wave? Yes, it is. Also, it’s really easy to make a mistake very early in the game - even after 5-10 minutes! There are no clones, so death is permanent.
Map name: Bullets Required Author: thelurpy1 Direct link
To quote thelurpy1: “Starting area is "safe"... Get your machine gun factory online asap. Watch out for large bug traps. There is only one entrance to your starting zone, funnel the bugs and defend yourself.”
Our thoughts: that’s the story-driven map mentioned above. We highly appreciate all the notes left for the scout and the scraps left for the Scout. In the first minutes, you’ve got to get as much metal as possible to activate the mine and the machine gun factory that will help you progress. Watch out for the Swarm - it’s easy to be surrounded by a bunch of enemies, so it’s better to drill narrow tunnels.
Map name: THE FORTRESS Author: STUNTMAN JAY Direct link
To quote STUNTMAN JAY: “You have been gifted by the gods, enjoy!” Our thoughts: pretty chill map. You’ve got to fight the wave after 25 minutes - during the wait, you’ll be able to upgrade your drill to level 5 to gather Lumen. You'll get the metal from miners, the 8 huge chunks are located on the left side of the base. Build a defense system suitable for your playstyle and fight more than 130 monsters.
Wait a minute - there’s a new meme for ya:
Maps Shootouts will be published once a month. Every map can be featured. Let’s see how many fantastic maps you'll publish. See you at the end of July 👋.
If you enjoy Lumencraft, please share your opinion with others. How should you do it? It does not matter - the choice is yours. It’s just a friendly request - nonetheless, we will be grateful.
Remember: to help us check out fantastic maps submitted to Steam Workshop, give us a “follow” on Steam⚙️, join our Discord 🎧 server and follow us on Facebook 👍 and Twitter 🐦
Try these maps during the weekend, see you soon, 2Dynamic Games
The first part of our bigger summer update has just been released 🎉. Tryout the updated UI, enjoy Daddy’s Bedroom, Office and Baby’s room and over 10 new items, including the absolutely most anticipated item... 🟪🍆.
Watch the trailer here:
Read the full Patch notes here:
3 new rooms!
Daddy’s Bedroom - Daddy’s Half Bathroom [] Sink [] Toilet [] Something seems to be missing here… - Daddy’s Balcony [] Features 2 Folding deck chairs and a great view! - TV: A powerful device that allows you to watch camera streams and order quality Dadmart products - Large Glass Windows - Dresser: What could be inside? - Bedside Tables: Contains 4 secret items!
Baby’s Room - Tricycle: A fun way to roll around! - The Baby Piano: Makes beautiful piano music - Flute: Get ready to blow - Rocking horse: One of the most unique vehicles in the game - Blocks: There are strange symbols written on these - Colorful Cubbies: nothing but disappoint inside here - Red Chairs and Table: Not every chair can be sat on - Closet: Weird doors and some kind of vent? What is going on here?
The Office - Paper Shredder: Turns anything into confetti - The Office Chair: Slowly kills you - Monitor: A powerful device that allows you to watch camera streams and order quality Dadmart products - Desktop PC: This machine is missing some parts! - Bouncy Couch
We have given our Main Menu UI a complete visual and audio overhaul! Like everything else, this is an active work in progress and we can’t wait to hear what you think about it! The core functionality of the menus are similar to before.
Fixed an issue prevent players from earning certain “consume x of y” achievements
Daddy now crawls 75% faster
New Window breaking sounds!
Tablets and TVs now have an “operating system” that allow you to view camera feeds and order Dadmart products
Vacuums can now vacuum fire
Babies now spawn in Baby’s Room
Ketchup/Mustard and other slippery items now make characters slide more, with improved control
Extended the kitchen bathroom air vent
Fruit Tree Buff: Now grows back fruit in 15 seconds (previously 30-60)
Added icon for plugs to several items
3 Outlets spawn per room (previously 4)
Football & Keys now deal health & sickness damage on eating
First of all, i wanted to thank you all for your patience, it has been hard times lately,
Important, duo to engine update, old saves will not work with this new update
New Features:
UI Rework and improved interactions Mutant Nests you can Burn using Molotov and obtain Nest Sample item New area (POI) - Trader's Camp (you can get the dog from the traders) Dog Companion you can give four orders: - GO TO (The dog will move wherever you want, also if pointing at or near an enemy dog will enter attack mode) - STAY (Dog will stay where he is) - DEFENSIVE (Dog will auto attack any enemy nearby) - FOLLOW (Dog will follow you everywhere, but will not attack anyone) Meat/Fish Drying Rack Double Barrel Shotgun Crossbow Improved AK-47 with sight attachment Saw Blade Axe Mace Molotov (To burn nests) C4 trap Driveable Log cart that can auto-pick logs in the area Stone Crate (stores Ores and Stones) Ingot Crate (Stores Ingot) Improved running animations New animation system (drinking, ignite, eating meat) (more will be added to the system in the upcoming updates) Bug fixes
PS: Expect hotfixes and improvements in the upcoming days/weeks