English ##########Content################# Expanded Queensmouth Pathway to the south a bit. Added zombies in the new part of this area. Converted all trees in this area to be attackable. Some configuration code of Queensmouth Pathway will now execute before the map is fully loaded so that there will no longer be one frame delay before you can see all the zombies and trees. Changed Queensmouth Junkyard's battle background. New location: The Unlucky-13 Motel (It's south of the Queensmouth Pathway. the Butterfly Wings can be used in this area.) The shade will now use shade touch more often. New battlefield environment: Hot. (Reduce strength and endurance. Skills cost more MP.) You will get a warning message about the hot temperature when getting near Unlucky-13 Motel for the first time. ##########System################## Optimized how enemies calculate if they have enough MP to use skills. Unified the skill mp cost calculation. Optimized battle environment effect calculation, the negative effect from the environment on characters shall display immediately instead of at the start of the next turn. ###########DEBUG################# Fixed a bug that sometimes enemies do not use their skills even with enough MP. 简体中文 ##########Content################# 王后镇通路的地图向南扩展了一点。 在新扩展的区域加入了僵尸。 此区域所有的树木现在都可以被攻击。 王后镇通路的部分初始代码现在会在地图加载完成前就执行,于是僵尸和树木的刷新不会再有一帧的延迟。 更换了王后镇垃圾场的战斗背景图片。 新地点:厄运13旅馆(在王后镇通路的南边。蝴蝶之翼可用。) 暗影现在会更倾向于使用暗影之触 新的战场环境影响:高温。(降低力量和耐力。技能消耗更多MP。) 你在首次来到厄运13旅馆附近区域的时候会收到一条关于高温的警告。 ##########System################## 优化了敌人判断自身是否有足够的MP来使用技能的方式。 统一了技能MP消耗的计算函数。 优化了战场环境影响的计算方式,战场环境影响导致的负面状态现在会立刻显示在角色的状态栏上,而非等到下个回合开始再刷新。 ###########DEBUG################# 修复了一个造成敌人有时有足够的MP也不用技能的BUG。
The infinite rooms of RAM are open for you today. All data gets processed here before it's sent around in the other components of the System.
Please refrain from taking pictures—picture-related apps take a crazy amount of time to process. If you find something fancy, you can just draw it with a pencil. You know, like in the old times.
Shroud of the Avatar: Forsaken Virtues - Catnip Games
Welcome! The Catnip Games development team marks this monthly release of Shroud of the Avatar with new content and improvements. For Release 103 (R103), we offer a new underground scene, Grusk Factory, and the return of the Make a Difference store.
For those wishing to participate in any community activities, upcoming one-time and recurring community events have been announced! Be sure to also review the Player Guide and Known Issues for additional information on recent changes and upcoming fixes.
* New Scene: Grusk Factory * The Return of the Make a Difference Store * Release 103 Patch Notes * Latest News and Q&A July Livestreams * Sales and Bonus Events * Release 103 Subscriber Login Rewards * July Login Rewards
Happy release day WARHAMMER fans! Welcome to UPDATE 1.3!
Like its predecessors, today's update focuses on fixes and features identified and prioritized by our players in these early months of Total War: WARHAMMER III. While the list of changes is shorter than 1.1 or 1.2, there are still a hefty number of important adjustments to key systems throughout the game, new features to continue expanding the tools in your arsenal, and critical updates as we lay the groundwork for the massive 2.0 update coming in August.
If you're looking for the short list of the most important notes, here's the tl;dr summary of what's coming in 1.3:
Regiments of Renown II introduces a whole new set of elite troops to all seven factions—this time with a focus on mounted units!
Land Battles have joined the ranked matchmaking queue!
Miao Ying can now (properly) use her Eye of the Storm ability in combat
Additional character trait reworks and skill tree updates for the Legendary Lords
Several adjustments to make the Realm of Chaos less punishing or tedious
Much-needed adjustments to how the AI Tzeentch faction utilizes Changing of the Ways
Improvements to the Cathayan Formation Attack ability
Fixes to the Kurgan Warband spawn rates during the Grand Cathay campaign
Numerous improvements to unit responsiveness to orders and movement commands in battle
AI improvements to their battle strategy, as well as fixes to prevent them from abusing skills and abilities
Various fixes for player-reported issues and feedback notes
...and more!
You can read through the full list of changes below, and then take the time to jump in and try them out in the latest build:
The team is already hard at work on Update 2.0, which will bring a load of new features, DLC, and (of course) the debut of the highly anticipated Immortal Empires game mode. We have a load of new information coming your way in the weeks to come, so stay tuned and keep the hype rolling!
HAVE FUN!
We hope you enjoy Update 1.3! Remember to let us know if you encounter any issues and to follow our social channels (below) for more information and news about Total War: WARHAMMER III.
KUNOS Simulazioni is proud to release the new American Track Pack DLC, now available on Steam.
Get behind the wheel and start racing around the iconic Watkins Glen, the historic Indianapolis Motor Speedway and the dynamic COTA! All of these 3 new circuits will come alongside a new Assetto Corsa Competizione update which features new liveries and improvements for all players.
Take part in the most accurate and passionate USA GT World Challenge races you will ever experience and let us know your favorite circuit!
1.8.15
GENERAL: - Added Circuit of the Americas as DLC content. - Added Indianapolis Motor Speedway as DLC content. - Added Watkins Glen International as DLC content. - Added bonus liveries from the 2022 GTWCHAM season for all players (via Open Series). - Added all full-season liveries from the 2022 GTWCHEU season for all players (via Open Series).
GAMEPLAY: - Added support for new DLC tracks in custom championship (via Open Series). - Fixed mass driver duplication when playing against the Lamborghini Huracán ST EVO2. UI: - Fixed ever-increasing memory usage when refreshing unfiltered server list. - Added new nationality options.
PHYSICS: - Tweaks in GT4 slick tyres rolling resistance, camber simulation, combined grip. - Tweaks in Wet tyres. - Fuel consumption tweaks for Bentley, Porsche 992 Cup, Ferrari 488 GT3 EVO, Porsche 991.2 GT3 and more. - BOP tweaks for Bentley, Aston Martin V8.
Governors, it is almost time to let our dragon fly away!🔥🐲 The Dragon event will close next Wednesday, July 6th at 7AM GMT/UTC 📅. Remember to use all of your 🐉 Entry Keys before the next event starts!🗝️🏃♀️🏃♂️
Today we are excited to reveal the brand-new Story Trailer for The Chant!
Welcome to the Prismic Science Spiritual Retreat on remote Glory Island. Discard your baggage from the past and transform your Gloom to Glory!
When a ritualistic chant goes wrong, the negative energy of the group opens up a dimension of cosmic terror. To survive, you must uncover a cult mystery of both past and present as the others slowly go mad from a host of parasitic creatures.
These horrors prey on your own fears, which will be fatal unless you carefully balance your mind, body and spirit. Choose to flee or fight with an assortment of spiritual weapons and abilities to seal up The Gloom and escape from Glory Island.
Here's a quote from our Creative Director, Mike Skupa: “We aim to surprise players with an off-kilter mix of 1970s cult horror and New Age spirituality. As a boutique studio we have the freedom to try new things, and we’re challenging ourselves each day with our first title, The Chant.”
We’ve got so much more to show you over the coming months, so make sure you follow the official The Chant social media channels to keep up to date with the latest news.