Wrath of Anias - The Trelstad One
We've been hard at work taking into consideration the feedback we've received at launch, and have quite a list of updates forthcoming.

Some of the items that will be available:
  • Save & Reload/Resume
  • Resolution & Graphic Selections
  • Ability to Skip All Cutscenes
  • Significant Performance Improvements
  • Improved Compression
  • Subtitles
  • Full Controller Support
  • Much, much more...

Thanks for everyone who's downloaded and played the Wrath of Anias, and for everyone who has provided valuable feedback!

Community Announcements - GM Chii


안녕하세요, 워커님들!
소울워커입니다.

​뜨거운 여름의 시작!
7월의 부스팅 이벤트를 안내드립니다.



※ 부스팅 접속 보상 아이템은 해당 일자의 00:00 ~ 23:59까지 수령 가능합니다.
※ 경험치 부스팅 혜택에는 퀘스트 클리어 / 몬스터 처치 / 메이즈 클리어 경험치가 모두 포함됩니다.
※ 모든 접속 보상은 H.E.M.S 계정 우편함으로 지급됩니다.
※ 우편을 받지 못하신 경우 채널 이동 또는 우편함을 갱신하여 주시기 바랍니다.
※ 우편 메시지는 최대 100개까지만 표시되며, 노출되는 최대 수량인 100개의 메시지를 초과할 경우
기존에 보유한 메시지를 삭제하여 주시면 새로운 메시지 확인이 가능합니다.

​그럼, 소울워커에서 시원한 7월 보내시길 바랄게요!

​감사합니다.
Save Room - Organization Puzzle - fractalprojects2019


Our Save Room has received a new upgrade!

We are pleased to announce that Steam trading cards are available to all players!

Also, the game no longer has limited profile features. This means that achievements will contribute to your global achievement stats on your Steam profile.

Thanks for all your support, the game would be nothing without you!

To keep up-to-date with our new releases, follow our Steam developer's page:
https://store.steampowered.com/curator/39634651
MIR4 - moon


From my battle to our war, MMORPG MIR4

Greetings, This is MIR4.

'Sarmati' & 'Master : The Gathering' Mission Scroll of June is going to end soon.

If there are missions and rewards that you haven't received yet, please accomplish the missions and claim the rewards before it ends.

[Schedules for 'Sarmati' & 'Master : The Gathering' Mission Scroll]

■ June's 'Sarmati' & 'Master : The Gathering' Mission Scroll end time :
- ASIA : Thursday, June 30th, 2022, (UTC+8) 11:55 pm
- INDIA : Thursday, June 30th, 2022, (UTC+6) 9:55 pm
- MENA : Thursday, June 30th, 2022, (UTC+3) 6:55 pm
- EU : Thursday, June 30th, 2022, (UTC+2) 5:55 pm
- SA : Thursday, June 30th, 2022, (UTC-3) 12:55 pm
- NA : Thursday, June 30th, 2022, (UTC-4) 11:55 am

※ Additional buff will end at the same time.

■ July's 'Sarmati' & 'Master : The Gathering' Mission Scroll start time :
- ASIA : Friday, July. 01, 2022, (UTC+8) 12:30 am
- INDIA : Thursday, Jun. 30, 2022, (UTC+6) 10:30 pm
- MENA : Thursday, Jun. 30, 2022, (UTC+3) 7:30 pm
- EU : Thursday, Jun. 30, 2022, (UTC+2) 6:30 pm
- SA : Thursday, Jun. 30, 2022, (UTC-3) 1:30 pm
- NA : Thursday, Jun. 30, 2022, (UTC-4) 12:30 pm

Thank You.
Microcosm - paulstraw
(Pic related: One of my stress testing worlds running on iOS. Each voxel is one cubic inch; this world doesn't really fit in my house!)

The Steam version of Microcosm hasn't been updated in a few years. In retrospect, releasing a VR game right before moving into a van for two years probably wasn't my most brilliant idea.

However, during that time, I've been at work on a rewritten voxel engine and application with support for tons of new features, like:

  • "Infinite" worlds!
  • Copy/paste
  • Undo/redo
  • Export to OBJ+MTL or PLY
  • Rotate the world
  • Scale the world
  • Full control over voxel opacity
  • Flood fill (paint bucket)
  • LUA scripting support

…and more! So, here's the plan:

The Steam version will be made free on July 11th, 2022 (without a feature update). The new version of Microcosm will be coming to iOS first, and will be free with in-app purchases for some of the new functionality (such as Lua scripting and PLY/OBJ export). I don't have a set release date, but once the iOS version is out, I'll start work on the VR update. When the VR update is released, anyone who purchased Microcosm before July 11th, 2022 will be entitled to a free code granting them access to all new features.

Thanks for your patience, and if you're interested in following along with development, I post updates on Instagram!
-paul
Jun 29, 2022
Battle Teams 2 - 生死狙击2
写在前面
嗨,狙友们!自抢先体验开启以来,我们收到了许多关于游戏问题的反馈。首先对大家诚挚地说一声抱歉,由于游戏版本仍存在一些问题,给大家带来了不好的体验,我们深表歉意

我们将会逐条确认,高度重视大家提出的各项意见,针对性地进行修复和优化,在后续版本努力为大家带来更流畅、更稳定、更好玩的游戏内容!

针对上线后出现的若干影响狙友们体验游戏的问题,我们紧急组织了开发专班进行排查和修复工作,其中实名认证输入问题已于昨日先行修复。

关于大家反馈的退出游戏卡正在停止状态的问题,由于引起该问题的原因较为复杂,经过定位我们目前确认了与输入法的云服务及ACE反作弊引擎的子进程在被游戏调起后,未在退出游戏时被成功终止相关。此问题导致了Steam平台认为游戏进程在退出后仍在运行,因此始终显示为正在停止状态。此更新已修复了上述情况导致的问题,若您仍然遇到无法退出游戏的情况,烦请您加入反馈群727766189与我们取得联系!

修复内容清单
  • 修复个别情况下,退出游戏客户端时,平台游戏状态没有同步更新的问题
  • 修复进入对战加载界面进度条卡住的问题
  • 修复少数用户遇到的设置界面分辨率选项缺失的问题

补偿礼包
  • 感谢大家给我们提出的反馈和建议,为表达歉意和谢意,我们已在游戏内为大家发放了补偿礼包,请大家前往游戏内邮件系统领取!

后续修复计划
我们会梳理大家提出的问题,不断修复和优化游戏内容,接下来预计带来的优化内容包括:
  • 服务器性能优化
  • 天梯组排机制优化
  • 增强反外挂机制
  • 优化游戏资源加载速度
  • 更多游戏体验相关的优化内容
再次感谢大家一直以来对《生死狙击2》的支持!
挂机神话 - 狮子
# 实装上古版本【真武】升阶至洪荒版本【真武】功能

# 至此旧种类古宝的洪荒版本已经全部完成,接下来狮子会再出一个新种类的洪荒古宝,然后就去着手混沌(红色)级别的秘境啦

PS:G胖已经不给曝光量了,如果觉得小破游还可以,请投个好评,让小破游好好活下去。无论如何,狮子都会继续努力将小破游打磨得越来越好玩的!

Q群:
622868992(此群新开,来了就是大佬,老群满人啦)
没有进群的小伙伴大可进群来撩,有不明白或不满意的地方随时请教/调教
另外,我也会通过更新来将开发进度告于不喜欢/不方便进群的高冷小伙伴
Jun 29, 2022
Kingdom of Atham: Crown of the Champions - Osi
-Added a check for overlapping items for pickups.
-Added a delay when joining a server to give server time to get character information.
-Added ability for players to disassemble first tier of shrine staffs.
-Added a fix for spawners not despawning ai if a building is built over it which could cause server to bloat.
-Added billboards (WIP).

-Fixed cooldown abilities having a timer delay error.
-Fixed divide by zero errors on buildings and ai part 2.
-Fixed a unique net id error for steam joining a session.
-Fixed when trying to swim up and it stuttering the character.
-Fixed when swimming character not able to swim forward. (Test)
-Fixed defensive fences not doing damage or making players stop climbing.

-Re-added lights to campfire & furnace.

-Tweaked summon power based on summon level now before it was stuck at level 20, now higher summon levels will make summons more powerful. Level 20 is 1.8 power level is 2.2 without staffs.
Jun 29, 2022
Blood of Titans - Флавий Окулюс


Discounts for watering crystalline trees have been launched in the game!

Come into the game, fields the tree and get an advantage over your rivals!

The promotion will last until July 4, inclusive.
Jun 29, 2022
DUBIUM - ClaireO
Hello, Frontiers. We want to share the development progress via our Dev log for June.

As we shared in the previous news, we are in the process of supplementing and polishing DUBIUM based on the feedback we received from CBT last year. What's certain is that there will be more tests and opportunities coming for you to play DUBIUM this year. So, this year, we will have the opportunity to let you enjoy the gameplay and bring DUBIUM to more people.

For that purpose, DUBIUM will participate in Gamescom and Tokyo Game Show this year to introduce DUBIUM to more people. Come and say hello if you see the news of DUBIUM regardless, online or offline. We would appreciate your support :)

What's New and Improved

1. Improved Mini-game of Core Loader

The Core Loader, the last device to carry out the primary mission, provides a very important mini-game for Frontiers.
However, in the previous CBT, we found out that two areas in the core loader need some improvement. One is that some Frontiers did not play the mini-game even when it was failing on the screen, where the mini-game required to be played. The second was that mini-games were not noticeable, even though they needed quick situational judgment and control. To solve these two improvements, the dev team has changed the core loader mini-game to a more intuitive form and strengthened the instruction for control.


2. Improved AR navigation information


AR navigation information guides Frontiers and Traitors to the place to carry out their missions. It is handy because you can get lost in a complex Uterlab-11 without navigation.
During the CBT, the texts of destinations overlapped with one another when players had multiple key cards for missions in their hands. We fixed the issue by having the texts stacked on top of each other for better readability. In addition, we differentiated the navigation color of the key card for the mission and the key card for acquiring Keystones to help players for better gameplay. (Traitors, no more mistakes when you go to pick up Keystones)


3. Changes to the movement speed debuff at low health


Frontiers may get damaged from environmental factors or other Frontiers/Traitors while carrying out their mission. Eventually, their HP(health points) can reach a critically low level at times.
Suppose the player's HP drops below a certain level. In that case, the movement speed will be slowed and will stay that way until the player recovers his/her health. In CBT, we saw that slow movement speed was excessive, making gameplay unnecessarily inconvenient for players.

To improve this, we tuned the status effect mechanic regarding that part.
Players will still enter the same injured state when their health points drop below a certain value, depriving them of the ability to run. However, now it’s temporary, so the players will be able to move normally again if a certain amount of time has passed. Though it does not stack, the effect can still be applied repeatedly if your health is low upon any damage. Keep in mind that the health itself won't be restored unless players use Health Kits that can recover their health. It's always a good idea to keep a Health Kit to complete the mission.

If you have any questions or feedback, feel free to leave them in the comments below or on Discord.
See you next month!

MUMO STUDIO




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