Jun 29, 2022
Heartbound - Pirate Software


As always you can watch us build the game live on Twitch.

This minor patch adds the first secret ending to Heartbound.
All endings are canon and there is no true ending.

Normally I wouldn't release a small patch like this but I find this to be significant.
This is a pretty huge milestone for the story and also heavily updates the ARG.
Our more puzzly folks have been aching for new stuff so this one is for them.

Have fun and happy hunting!

    Known Issues
  • RURU language has not been updated past Fern/Rhode in Animus.
    New Content
  • The ARG has received a major update.
  • The Good Friends route now has a conclusion.
  • FRFR language has been updated to include Avocado's section of Animus.
  • ESMX language has been updated to include Avocado's section of Animus.
  • PTBR language has been updated to include Avocado's section of Animus.
  • JAJP language has been updated to include Avocado's section of Animus.
    Fixed After Launch
  • Saving the game now correctly ends all music from the previous area.
    Internal Changes
  • Wiki-Warriors can now turn off the Animus Pocket Watch with Left Shift.
  • This should improve the quality of maps on the Official Wiki.
    Bug Reporting
  • Please report any issues via DM on Discord to Thor#5264.
  • You can also send these to GoPirateSoftware@Gmail.com
  • Include a screenshot, it makes it much easier to fix!
    Upcoming Content
  • The rest of Animus (Chapter 3) is being actively developed.
  • The Mossbacks are up next and will include some heavy topics.
F1® 22 - Electronic Arts
Ahead of F1® 22’s global launch on Friday, we’re showing off the classic Silverstone Circuit, with a Hot Lap on-board Lando Norris’ MCL36.



F1® 22 launches on July 1st but you can pick up the F1® 22 Champions Edition right now to get instant access to the game and some bonus additional content.

For all the latest updates, be sure to follow us on Twitter and Instagram, as well as the official YouTube channel.

Cassiodora - Sinhei
Do you remember the weird and old wizard Faramix that allowed the chosen knights to get extremely powerful powers?



Well he's got tips for you! Faramix will guide you throughout your adventure to save princess Cassiodora. Need any help getting used to the game controls? He got your back with a tutorial!



Be advised that Faramix is not responsible for any unfortunate death during the duration of the tutorial.



We are closing in on an announcement for Cassiodora and we can't wait for it! Meanwhile, don't forget to follow and wishlist the game the get the latest news!

https://store.steampowered.com/app/1708550/Cassiodora/
Skeleton Crew - George
Hello everyone!

It has been such a joy seeing so many of you enjoying this game we’ve spent the better part of the past few years working on. After taking some health potions, a roast chicken, and a fair whack of sleep, we’ve spent the past couple of weeks diving into the piles of feedback we’ve received so far and kicking it into our backend systems for us to start working through. This patch is the first step in our journey to making Skeleton Crew the best game it can be and we’re glad you’re all now on that journey with us!

Alongside the changes below we’re excited to be activating Remote Play capability so now you can play local co-op with your friends over the internet and stream the game to your TV, let us know how it goes for you (and feel free to share snaps of you playing Skeleton Crew on the biggest TV you can find 📺)!

Whilst we’ve been focused on some of the more specific feedback we’ve received so far, if you have further comments and suggestions for us please join our Discord where you can discuss all things Skeleton Crew! Speaking of Discord, a special thank you to some of our Discord members such as @HeyEllwood, @Aardappel, @DodGie, @Zaek (and others!) for providing bug reports and logs - it’s much appreciated ❤️

See you out there kicking butt!

Cinder Cone & Modern Wolf

General
  • Option to Skip Tutorial added to pause menu
  • Option to disable Cursor Position lock during gameplay to aid MHOOK support
  • UI scaling adjusted to properly support 32:9 aspect ratio
  • Completing any level should trigger any level-specific achievements that a player should have but doesn't
Steam Deck
  • Addition of Steam Cloud Save support (including dynamic sync for Steam Deck)
  • Changed video codecs for playback on Steam Deck
Multiplayer
  • Fixed steam invites not working in some cases
Misc.
  • General balancing improvements and bug fixes such as selecting Gimbal via the hero/time trial 'Change Level' option causing issues and Gilliam's water dash ability affecting NPCs at the YEET HQ

The build number for this patch is 1.0.5.

☠️ Follow Skeleton Crew on Twitter
☠️ Join the community on Discord
☠️ Subscribe to our Newsletter

XIII - Team Microids
To achieve the quality standards and offer an optimal gaming experience, Microids decided to entrust the development of XIII Remake to the French studio Tower Five (Lornsword: Winter Chronicle). Hard at work for more than a year on a major update. This update will be released on September 13th.

On that date, owners of the game will receive a free update and enjoy the game as intended. The development studio reworked the entire game from the Art Direction to the AI and added numerous technical improvements.

TombStar - TinyPixxels
Calling all gunslingers, the deadly Grimheart Gang have taken over the planet, and we need to set it right on JULY 20TH

If that wasn't enough, you can dive in EARLY and play our FINAL beta VERY SOON! Head to a brand new location and get breaking up that no-good gang for good this time!

Head HERE to sign up for our final beta!



With launch so close, we couldn't WAIT to show you some brand new content and get you involved right before the end - we can't WAIT for you to get your hands on the whole game!

As always, there will also be NO EMBARGO during the beta, so you can share videos, screenshots, and stream the game as much as you like! You can also join the official TombStar Discord to share your thoughts on the beta with our very friendly community!

Join the Discord HERE!

WISHLIST TOMBSTAR HERE!
Ghostwire: Tokyo - MortalEmperor | Bethesda
This Ghostwire: Tokyo update focuses on Tanabata (七夕), or “Star Festival,” a traditional Japanese festival where people write their wishes on colorful strips of paper, called tanzaku, and hang them from bamboo branches in the hopes that they’ll come true. In this update, you can make wishes of your own with the Tanabata Wishes emote, available to all players!

This update also includes some additional game adjustments and bug fixes.


Tanabata
Tanabata is the story of two star-crossed lovers: Princess Orihime, daughter of the God of the Sky; and Hikoboshi, a simple cattle farmer, separated by the Heavenly River, but fated to meet for one night a year: the 7th day of the 7th month.

The origins of this story lie in the real twin stars Vega and Altair, and the “Heavenly River” that separates them is our own Milky Way galaxy.

With the Tanabata Wishes emote, Akito and KK look to the stars with a bamboo tree and sasakazari (lit. “hanging decorations”) next to them.


Changes and Improvements
  • Added new “Film Grain” and “Color-Fringe” options under video settings
Bug Fixes
All Platforms
  • Adjusted the behavior of some emotes
  • Adjusted the effects of certain emotes when using them on uneven terrain
  • Adjusted lighting during emotes
  • Made adjustments to rotating Akito on the Inventory screen
  • Adjusted lighting for the “Inugami Mummy” collectible
PC Fixes
  • Improved overall performance
Syberia: The World Before - Saltmander
Hello Adventurers,

The Patch #4 for Syberia - The World Before is now live! Here is the full patch note:

  • Added support for Czech and Dutch languages.
  • Corrected Japanese and Korean translations.
  • General improvement on the font management, especially on smaller screens.
  • Fixed an issue linked to the objectives that could lead to a blocker during the landscape comparison puzzle.



We hope these changes will bring you a better experience.
Barn Finders VR - Uncle Billy
We released Barn Finders VR almost a month ago and the feedback we received is overwhelmingly positive!

Check it out for yourself



And if you own a headset and still somehow postponed diving into VR world of Ameryka which is full of precious junk and endless fun, make up for your mistake, get the game here:

https://store.steampowered.com/app/1682320/Barn_Finders_VR/
Crossfire: Legion - TheLegionDoctor
Greetings Commanders,

We’ve just gone live with our first community-led update. Once again a massive thank you for all your feedback. We continue to be excited to be working on this game with you foremost in our minds. Firstly:


The “store” section in-game worried players because it led some to wonder if we’d later introduce gameplay affecting microtransactions and pay-to-win mechanics. While this was never the intention, we did think a soft-currency tied player progression system would work well. We acknowleadge that the way this was presented was fairly confusing and so we are happy to remove it while we review better progression systems.

Ultimately, we don’t want anything to stand between you and enjoying the classic RTS gameplay the game has to offer!

In detail, this means:
  • Removing all unit “purchasing”
  • All current, and future, units will be available immediately
  • Operations will be removed
  • We’ll be working on a new progression system
  • DLCs still planned for the future


We’ve seen many enjoying the 1st Act of our Campaign, so here’s ACT II.
Battle rages on with the next 4 missions of our immersive character-driven camapaign. Tensions escalate and the stakes rise as our factions complete to fulfill their ideologies amongst all the turmoil of new locations and story beats. Continue to immerse yourself in the expansive world and lore of the Crossfire: Legion universe.


If intense micro-management isn’t your thing, we have a new macro-management game mode for you. Battlelines allows for 1v1, 2v2 and 3v3 matches with a focus on your army composition rather than the micromanaging of units. This is a macro-focused game mode where you place your units in formation within the designated area and watch them spawn in waves that fight automatically towards the other team's HQ.


Like to keep your eye on the prize? We’ve a new Payload map for you called “Badlands”
You fight to secure each payload amongst the thick foliage and tricky terrain of the jungle. There are numerous lanes of narrow attack that allow you to focus your forces and set ambushes.


We have answered the calls for allowing hotkey remapping so you can more efficiently command. This feature will still grow and its options will become more detailed in future.


  • Leaving the game will result in an automatic loss and a win for your opponent.
  • Presets configurations now are saving properly.
  • Ghost core will no longer prevent building construction on the same spot it was destroyed.
  • Workers can't deny building HQs anymore as they spawn with more life. Construction time remains unchanged.
  • Games should now end properly when Surrender/Abandon options are used.
  • Turrets building now follows the same placement rules as in Payload mode.


  • Mineral patches are now depleting after 15000 resources collected.
  • Workers now are carrying 7 minerals down from 10, and 5 gas down from 6.
  • The Cavalier and Scepter units now have the stealth detection ability.
  • Ghost Core has been revamped : If the core is under attack, the healing is deactivated. The initial cooldown of Ghost Core is 4 minutes.
  • Ghost Nation now has a global cooldown.


On top of all that, we’ve improved general performance and stability. So if you’ve had trouble playing the game in the past, please try it again and let us know how you get on.


We have our 1st ESL champions! Congratulation and enjoy your prize money and gifts:

Europe winner: FTWCheese
Americas winner: LaFaf
Asia winner: Fuyue

An overview of the results can be found here: https://play.eslgaming.com/crossfire-legion


We also have a Fan Kit available with artwork, unit cards, logos and all your content creators need here: https://static.kochmedia.com/yac_sites/crossfire/cfl_fankit.zip

And for Streamers there is all the tools you need here:
https://landingpages.deepsilver.com/crossfirelegion/cfl_influencer_pack.7z
Phew that was a lot! We keep pressing forward and can’t wait to see you on the battlefield as we work towards our next monthly update. GLHF.
- Your Crossfire: Legion team




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