Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed an exploit related to clearing the in-game text chat
  • Fixed an exploit where players could use sv_cheats on secure servers
  • Fixed an exploit where players could teleport back to their own spawn by changing loadout/class while touching the other team's No Entry gate
  • Fixed an exploit with the Huntsman in which a player could change loadout to negate the speed debuff when charged
  • Fixed an exploit with the Ap-Sap where players could spam noises
  • Fixed an exploit where dispensers could heal through glass on some maps
  • Fixed an exploit where a Spy could disguise and create an invisible bullet blocking shield at their feet
  • Fixed laggy animations on Halloween bosses, skeletons, ghosts and other ghoul-like beings
  • Fixed the Spy using incorrect disguise weapons when disguising as Soldier, Pyro, Heavy or Engineer with no member of the same class on the opposing team
  • Fixed projectiles sometimes colliding with teammates too early/late
  • Fixed being able to change names during a matchmaking game
  • Fixed some HUD images being blurry when using low texture settings
  • Fixed the Spy's feigned deaths with the Dead Ringer not showing up in the matchmaking quick team status bar
  • Fixed %killername% and other placeholder names sometimes showing up on the kill cam and stats screen
  • Re-enabled ability for servers to send disconnect reasons to clients
    • Added ConVar net_disconnect_reason to use the disconnect reason sent from the client
  • Removed Headgear option from the Mann Co. Catalog dropdown list
  • Updated vote system
    • Both teams can have a kick vote running at the same time
    • Can have a global vote running at the same time as a kick vote
    • Fixed sometimes not being able to vote on maps at the end of the round
  • Updated the El Fiestibrero to fix a problem with the model
  • Updated/Added some tournament medals
  • Updated the localization files
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated Taunt: Shooter's Stakeout to fix LOD bugs
  • Updated class portraits with nomip/nolod flags
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed particle effects regression when players are killed
  • Updated/Added some tournament medals
  • Updated the localization files
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Security and stability improvements
  • Fixed a client crash related to previewing market items
  • Fixed Strange cosmetic items not counting buildings_destroyed for buildings destroyed by a sapper
  • Fixed looping particle effects being orphaned when players are killed or force-respawned
  • Fixed Taunt: Shooter's Stakeout using one of the Engineer's voice lines
  • Updated Smissmas Swirls, Amethyst Winds, and Golden Gusts Unusual effects
    • Fixed visibility issues in bright environments
    • Reduced delay before the swirls start in order to accommodate short taunts
  • Updated Sparkling Spruce, Glittering Juniper, and Prismatic Pine Unusual effects
    • Raised the default height of the effect in order to prevent clipping issues
  • Updated the Sparkling Lights Unusual effect
    • Fixed visibility issues in bright environments
  • Updated Condescending Embrace Unusual effect
    • Fixed the effect not moving when taunting
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed disguised/cloaked spies being able to block player destruction captures
  • Updated Minty Cypress, Pristine Pine, and Sparkly Spruce Unusual taunt effects to improve visibility in bright areas
  • Updated pl_breadspace
    • Fixed being able to place buildings in the forward BLU spawn room
  • Updated pl_wutville_event
    • Fixed a few static_prop models being used to stand on high up in the map
  • Updated cp_altitude
    • Fixed tree models in the 3D skybox using the wrong skin
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed not being able to preview Community Market items in-game
  • Updated the localization files
  • Updated cp_altitude
    • Increased capture time on A
    • Increased BLU respawn time on A
    • Increased RED respawn time on B
    • Increased delay before BLU’s first forward spawn activates after A is captured
    • Fixed RED having access to a spectator camera on A after the point was captured
    • Fixed case where BLU could enter RED’s forward spawn after B was captured
    • Fixed a missing respawn visualizer in BLU's first spawn
    • Fixed a texture issue on C cable car tower
    • Updated menu photos
    • Visual adjustments
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed movement bug related to the Cow Mangler 5000
  • Fixed Taunt: The Hot Wheeler sounds not always playing
  • Updated Winter Spirit, Festive Spirit, and Magical Spirit Unusual taunt effects with performance improvements
  • Updated pl_breadspace
    • Fixed an bug where BLU could teleport into RED spawn
    • Fixed an animation error within the final arena
    • Fixed some displacements seams
    • Deleted some light effects no longer in use in the final area
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed Your Eternal Reward ragdolls not fading
  • Fixed Wrap Assassin projectiles colliding with invisible map entities
  • Fixed ConTracker counting kills twice
  • Fixed Halloween: Exorcism spell not being triggered by feign deaths
  • Updated schema drop_type for hats shipped in the last few updates
  • Updated Spark of Smissmas Unusual effect
    • Fixed some slight coloring issues
    • Adjusted lifetime values
  • Updated The Giftcrafter and Beanie The All-Gnawing to fix material/model issues
  • Updated the Steam Workshop dialog to support skipping several pages at once
    • ConVar tf_steam_workshop_page_skip controls the number of pages to skip. Default is 10.
    • Supports wrapping around the beginning and end of the list
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated ctf_doublecross_snowy
    • Fixed missing texture
    • Fixed a few minor visual issues
  • Updated pl_breadspace
    • Fixed some clipping around cliffs and BLU base
    • Fixed a bug where players could get stuck behind a wall of computers near the final point
    • Fixed location by BLU spawn where you can build under cliff
    • Fixed an issue with sound in the final sequence
    • Fixed decals
    • Fixed missing Breadcrab animations
    • Added updated drill model
    • Added normal maps for the rock cliffs
    • Added missing decals and logos
    • Added bread chunks that fly when Big Mama explodes
    • Optimized areas to reduce lag
    • Updated backpack and matchmaking images
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated the Smissmas Tree Unusual effect to improve performance
  • Updated El Fiestibrero to fix clipping issues
  • Updated The Giftcrafter to fix a problem with the materials
  • Updated the Unusual Cap to fix the rotation of the unusual attachment
  • Updated the Ominous Offering to add the counts_as_assister attribute
  • Updated The Argyle Ace with community Jarate fix from Andrés S. (rabscootle)
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated pl_coal_event
    • Added a second route into C
    • Detail fixes
    • Optimization
  • Updated pl_chilly
    • Fixed few models not being solid
    • Fixed few gift model collisions
    • Fixed few spots where players were able to stand on in thin air
    • Fixed hand truck from blocking players at the indoor area
    • Fixed rare case of the payload cart not exploding when round ends at the pit
    • Fixed being able to stand on the tip of the end rocket
    • Fixed enemy being able to shoot at BLU 1st base spawn basement
    • Minor visual fixes
    • Improved clipping
  • Updated ctf_doublecross_snowy
    • Fixed a number of visual issues
    • Fixed a number of clipping issues
    • Added nobuild triggers to spawn doors
    • Major reforestation initiative funded
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated the Festive Frames to add missing styles that don't hide the hat
  • Fixed backpack image for the Winter 2021 Cosmetic Key
  • Renamed Smissmas Swirl Unusual effect to Spiraling Lights
  • Updated Polar Forecast, Spiraling Lights, and Twisting Lights Unusual effects
  • Updated the Train of Thought
    • Fixed model issues
    • Added Genteel Smoke effect
  • Updated cp_altitude
    • Fixed a clipping exploit that allowed players to build out of bounds
    • Fixed a clipping exploit that allowed players to stand above BLU's first spawn
    • Fixed a rendering priority issue with a respawn visualizer in BLU's first spawn
  • Updated pl_coal_event
    • Fixed a clipping issue with a window
    • Fixed a displacement
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