ΔV: Rings of Saturn - Koder
  • Sick and injured mechanics will not fix your ships.
  • Miners passing you on the very rim of the rings will now be less likely to mine around you and will try to find their own mining spot.
  • Miners will now recognize deployed claim beacons and should not challenge you when there is a claim in plain sight.
  • Incoming communication displayed on the Eagle Prospector HUD installed on AT-K225 will now be displayed correctly.
  • Flying with fly-by-wire capable autopilot, but with the onboard computer turned off or the FBW capability disabled, will now count towards the “Driving Stick” achievement.
  • Attached steering wheels and similar devices will not scroll the game menus when you pick keyboard+mouse as a control scheme.
  • You could enter the OMS menu while the astrogation cutscene was in progress, which resulted in a slowly-fading black screen covering your menus.
  • When you started a habitat trade while a notification was displayed on the screen, you would get multiple trade notifications in a row.
  • Grinder of the Eagle Prospector will now sound right when you have it open in the OMS menu and during adrenaline surges.
  • Adjusted physical shape of the AT-K225 collider, making its docking bays larger and less likely to be damaged by containers moving inside them during rapid manoeuvres.
Bonus Content
Tales From The Rings free DLC expanded with:
  • AT-K225 3d model.
  • AT-K225 skin template.
Forza Horizon 5 - T10ManteoMax


We're constantly working to improve the experience in Forza Horizon 5. Below you will find a summary of items fixed or improved upon in this update.

Version Number:

  • Steam: 1.474.341.0
  • Xbox One: 2.474.760.0
  • Xbox Series: 3.474.760.0
  • PC: 3.474.760.1


General

  • Added new localization languages
  • Added Subtitles for Danish, Greek, Dutch, Norwegian, Swedish, Finnish, European Portuguese
  • Added Voice Over for European Spanish, Italian, Korean
  • Added new Forza EV Rivals event
  • Added Horizon Story Co-op
  • Added TAA option when playing on PC
  • Various stability and performance improvements
  • Fixed issue where hood and bumper cam was too dark during dusk and night time of days
  • Added new Accolades in Online (Horizon Open), Stories (Drift Club), and Evolving World (New Cars)
  • In Series 9, the Accolade “It Just Works” now unlocks as intended once players have completed the Car Mastery skill tree on the 1963 Volkswagen Beetle. Players who already fulfilled this requirement prior to this update will need to select and drive the car to successfully unlock the Accolade.
  • All players will now see their Creative Hub rank increase as intended.
  • Added a Vinyl Material slider to the Livery Editor which adjusts the material type (from matte to gloss) of all decals applied to the vehicle.

Exploits

  • Fixed exploit when using Photo Mode
  • Fixed exploit with gifted cars

Festival Playlist

  • Fixed issue where players could lose Daily Challenge progress

Online

  • Fixed rare issue where players matchmaking for Co-op Seasonal Championship can result in a player entering the wrong event
  • Fixed issue which could end up in wrong car class in an online race
  • Fixed issue which could cause Horizon Arcade events to not spawn
  • Fixed issue where players in a convoy could end up not seeing all other members of the convoy

Cars

  • Added a duplicate car filter to Car Select screen filters
  • Added Freeroam convertible functionality to Ferrari California T and McLaren 650 S Spider
  • Updated Volvo's logo
  • Fixed idle RPM on the 93 Nissan 240SX SE
  • Removed Forza Aero Splitter from the Maserati MC12
  • Fixed 97 Lamborghini Diablo engine audio when at high RPM
  • Fixed issue with Audi RS4 Avant and 2011 RS5 interior cockpit dash
  • Fixed misaligned backfires on the Mercedes C63 AMG when using the Liberty Walk body kit

EventLab

  • Added Car Horns from Series 6 and 7 to EventLab
  • Added Orbit Cam option
  • Added stepped rotation
  • Added new camera speed options
  • Fixed an issue where players entering EventLab events with a full convoy could get disconnected
  • Fixed an issue where the stadium floor wouldn't load when starting an event nearby
  • Fixed an issue where props could remain in Freeroam
  • Fixed Rule Importing only showing events with Custom Routes
  • Fixed an issue with one of the flood lights which would appear invisible when placed
Squish - redshoepaul


With Squish releasing June 28th, the team at Grave Rave Games got together and are now broadcasting their intense matches for your enjoyment! Sit back and relax, get to know the team, and what made Squish what it is today in this amazing non-stop gooey party game!

Wishlist Squish below while you wait for it to drop.
https://store.steampowered.com/app/1631830/Squish/


Turbo Golf Racing - hugecalf
What's up racers?

A huge thank you to everyone who took part in the Beta 2 online playtest during Steam Next Fest. We have now taken the online matchmaking down to work on making some improvements ahead of the 4 August release date. HOWEVER! We have some very good news to share. Due to popular demand, we will keep the offline portion of the beta running for another 2 weeks.

Your feedback has been extremely valuable to us, and it will continue to guide our decisions. If you would like to share bugs or feedback from Beta 2 with us, you can do so via Discord or our feedback form: Beta Feedback Form
TGR Discord

Over 37,000 people took part in the Beta 2 during the last 10 days, and over 11 million oversized golf ball collisions took place. This makes us very excited for the release.

If you enjoyed the beta, please consider Wishlisting us!

Team Hugecalf
Jun 21, 2022
Empyrion - Galactic Survival - Taelyn
#What is #Empyrion Galactic Survival all about?
Our new #gameplay #trailer for the summer 2022 release has the answers!

Don't forget: Get the game 50% off right now at #Steam! #indiegame #indiedev #TrailerTuesday




Jun 21, 2022
Dread Delusion - Lazarus


Patch Notes

Miscellaneous:
  • Added more cardinal signs to the world to help player navigation
  • Altered tree and flora prefabs to allow for better AI navigation
Bug Fixes:
  • Fixed issue where the mine by the main city yielded 3 tacks of ore instead of 1
  • Fixed issue where player could fall through the inactive lift outside hollow city. Also fixed an issue where the lifts’ clipping meshes were being visualized as ugly brown things.
  • Fixed issue where pressure lates for axe traps pressed from far away
  • Fixed object placements in one of the main dungeons in the Endless zone
  • Recolored and fixed opacity on the “NESW” letters on cardinal signs so that they are more legible against the background. The new blue color palette matches the Apostatic Union better too.
  • Fixed missing collider on the fences on the sides of the inter-island drawbridges
  • Fixed issue where the LOD trigger area around the castle was too small, causing a jitterseed pickup to deactivate and become inaccessible when approached
  • Fixed an issue where the braziers in the Queen of Silver’s chamber had no colliders
  • Added smoke trail visual effect to braziers
  • Fixed missing collision model on open flesh door
  • Fixed issue where the water in a small lake near the bridge to the endless realm was clipping through the adjacent cliff
  • Fixed z-fighting issue on the terrain near the path to the duke’s castle
  • Fixed an issue where certain chests were not leveled on the ground
  • Fixed fencing around the pub area and leading into the city. Previously the fencing clipped through the bridge, and had some messy gaps & texture placement
  • Fixed geometry of the city’s sewer so it no longer clips through the wall just above the river



And as always, please post any issues you come across or feedback you may have in the Discussion Forums.
Jun 21, 2022
New World: Aeternum - timmyopa
Greetings, Adventurers!

New World Update 1.5.4 downtime will begin at 11:00PM PT (6:00AM UTC) on June 21 and includes general fixes to items, loot, and more.

GENERAL FIXES
  • Fixed an issue that caused the Refreshing Divine Embrace perk to not work because the cooldown timer activated at the same frame the effect was triggered.
  • Removed the Winter Wanderer's cloak to match its initial release appearance.
  • The Reflected Mayhem earring will no longer break after one death. Its durability loss on death is now the same as other earrings.
  • Fixed an issue that caused enemies to drop empty loot bags at Highpass Cavern during The Way the Cookie Crumbles quest.
  • Fixed an issue that caused items to not be given to the player when canceling sell orders if their inventory was over the weight capacity.
  • Fixed an issue that caused players to lose respawn points if the respawn points were unavailable upon login.
  • Fixed an issue that caused AI loot bags to only show visuals indicating common loot was dropped.
  • Fixed an issue that prevented players from using the Herbalist Camp Skin.
  • Fixed an issue that caused the "Exit Match" message to appear in game modes other than PvP Arenas.
  • Fixed client UI slowdown related to multiple fishing trade skill rank level-ups in the same play session.
  • Fixed an issue that prevented players from making progress in the Grasping at Shadows Void Gauntlet weapon quest when they reset it. Players that were stuck can now advance properly.
Thanks for your support! We'll see you in Aeternum.
Dream Engines: Nomad Cities - Suncrash
Citizens,

It's been a while since our last update. Thank your for your patience and I promise it won't be much longer, just a couple more days so we can finish testing and some last minute tweaks. While you wait, I'm happy to offer you a few other cool building games at a discount in a new City Builder steam bundle that we're taking part in. We've teamed up with some awesome fellow indies so you can get all these games together at a discount.

This is a "Complete the set" bundle, which means that you only pay for the games that you don't already own, and you'll get a 15% discount on top of any discounts the specific games have (Dream Engines is 15% off right now, so you'll get 28% off Dream Engines when buying through this bundle).

https://store.steampowered.com/bundle/26646/City_Builder_Bundle/

I hope you enjoy these games, and stay tuned for our next major update in a few days!



Rocket League® - Psyonix Ted


Blog: http://www.rocketleague.com/news/esports-team-goal-explosions-arrive-in-the-esports-shop-tomorrow/
HAVE A BLAST!
With the RLCS Spring Major just around the corner, it’s time to lock in your favorites. Will North America clutch their second Major, or can another region rise to victory? Well, no matter who wins you’ll be celebrating in style with the final Esports Shop update of the RLCS 2021-22 Season

19 teams are getting major in-game-merch upgrades with the introduction of RLCS 2021-22 Goal Explosions! Each team’s Goal Explosion can be purchased in the Esports Shop Tab for 500 Esports Tokens. (Videos of each Goal Explosion can be viewed on the blog linked above!)

RLCS 2021-22 GOAL EXPLOSIONS

Europe
  • Dignitas 
  • Endpoint 
  • Evil Geniuses
  • Karmine Corp
  • Misfits Gaming  
  • SMPR Esports 
  • Team BDS 
  • Team Vitality
North America
  • Complexity
  • Envy 
  • FaZe Clan
  • G2 Esports
  • Ghost Gaming
  • NRG
  • Spacestation Gaming 
  • Version1 
Oceania
  • Ground Zero Gaming
  • Renegades
South America
  • FURIA



RLCS SPRING MAJOR
The RLCS Spring Major is the final Major of the RLCS 2021-22 season before the Rocket League World Championship, taking place from June 29 - July 3. We especially look forward to seeing fans in person for the final two days of the event at the Copper Box Arena in London, England! Make sure to tune in on Twitch or YouTube for all the Spring Major action! 

For more information on the RLCS Spring Major, as well as which teams have qualified, check out our RLCS Spring Major Primer HERE.
Warstride Challenges - mzulftna
Hello everyone!

We’re adding plenty of new content with today’s update, bringing a new chapter with its batch of original levels and two new gears: the Grappling Hook and the Rocket Launcher! Check out the fresh new content from this update in the trailer!



New challenges await you

This new update starts unveiling Chapter 3, which the community has been awaiting, bringing 24 new and more open levels, as well as new bonus levels. You’ll find several challenges in two different difficulty modes—normal and hard—and bonus levels to unlock thanks to feats and discoveries.

Fire your weapon through The Forge, a hellish new environment. Spill demon blood all over its wide rooms, and face ever more ferocious enemies, ever difficult goals! Be even faster than before, choose the right weapons and reach the finish line within the time limit.



New weapons and new explosive ability

On top of other recent updates, which already introduced new challenges, a new ability, new content for the Level Editor and various improvements, this update brings the Grappling Hook and the Rocket Launcher! Use your hook on platforms to increase your speed and taste the power of an all-new weapon to blast all enemies standing on your way. Finally, thanks to the implementation of an aim-assist, you may now kill your opponents in style using an impressive 360 noscope of the highest standard!



Warstride Challenges is available in Early Access on Steam, join in today to enjoy the newest update, and blast hordes of demons frenetically. To celebrate the release of the new update, enjoy a 50% time limited discount on Steam!

PATCH NOTES

GAME

Additions
  • 24 New Levels, introducing the Forge
  • 6 New Bonus Levels
  • New Weapon: Rocket Launcher
  • New Movement : Rocket Jump
  • New Power: Grappling Hook
  • New Enemies:
    • Explosive Recon
    • Crazy Recon
    • Hyperion Heavy Buster
Improvements

  • Gamepad option added to Calibration.
  • Additional controller support.
  • ‘Disable Weapons Muzzle’ added to Video options.
  • Removed the man.
Bug Fixes
  • Better behavior when creating a profile offline.
  • Fixed an issue where the mouse cursor could disappear on the Calibration screen.
  • Fixed some collision issues in BFL-2 Very Hard.
  • Fixed some collision issues in Ruins-16 Very Hard.
  • Fixed incorrect flow when exiting to menu after playing a community level.
  • Fixed an issue where the Stomp power did not appear in a level’s loadout.
  • Jucati Scrick will always remain in turret mode in game even if we disable the setting
Accessibility
  • Added Gameplay Assists
    • Aim Assist
    • Increased Bronze Time
    • More Slow Motion
    • Automatic 360
    • No Reload
  • Level times achieved with assists enabled are tracked on a separate leaderboard.

LEVEL EDITOR

Additions
  • Added the Railgun to the Weapon Options
  • Added the Rocket Launcher to the Weapon Options.
Improvements
  • Turret mode is no longer enabled by default for the Scrik’o’ra.
Bug Fixes
  • Fixed the ammunition settings for the Carabine.
  • Fixed a bug where the Carabine appeared in already published levels.
  • Fixed various focus issues when changing menus.
  • 10 Carbine bullets are added in all the community levels created on a previous version
  • The magazins and bullets values for the Carbine always come back to 2
...