We are live once again with the demo of Super Bullet Break as part of Steam Next Fest! 🥳
Join us as we battle our way through Monochrome Tactics, the first of 7 iconic game maps, and collect some of Super Bullet Break's adorably unique Bullets!
Fancy trying the demo for yourself? What are you waiting for?! Play the entire first level and should you get stuck, why not try looking up some handy tips and tricks in our Super Bullet Break guide!
We cannot believe how many of you joined the last PlateUp! playtest - it was brilliant following your progress and hearing about your experiences on the Discord (https://discord.plateupgame.com/).
We're really happy to welcome you all back - along with a load of new people who have applied. So please enjoy unrestricted access to PlateUp! once again this weekend June 17th through June 19th. It will be ending at 12 BST, 14 EET, 7 EDT, 4 PDT on the 20th so be sure you do not miss out!
This may be the first time playing for a lot of people so if you have any questions, suggestions, feedback or even looking for a multiplayer session head over to our discord and people will be there to help. (Thanks mods!)
If you haven't signed up already you haven't missed out, simply request access during the weekend event to gain instant access.
We're happy to confirm that any progress you make in the playtest will carry over to the full release - details of which will be announced soon.
Thanks again for all the support - really looking forward to your questions and comments over on the Discord.
We cannot believe how many of you joined the last PlateUp! playtest - it was brilliant following your progress and hearing about your experiences on the Discord (https://discord.plateupgame.com/).
We're really happy to welcome you all back - along with a load of new people who have applied. So please enjoy unrestricted access to PlateUp! once again this weekend June 17th through June 19th. It will be ending at 12 BST, 14 EET, 7 EDT, 4 PDT on the 20th so be sure you do not miss out!
This may be the first time playing for a lot of people so if you have any questions, suggestions, feedback or even looking for a multiplayer session head over to our discord and people will be there to help. (Thanks mods!)
If you haven't signed up already you haven't missed out, simply request access during the weekend event to gain instant access.
We're happy to confirm that any progress you make in the playtest will carry over to the full release - details of which will be announced soon.
Thanks again for all the support - really looking forward to your questions and comments over on the Discord.
Buildings, streets, farms, or workshops may be very important, however it is the citizens who are really essential for your reigns and breathe life into your Polis. After all, they carry out numerous tasks, trade, erect new structures, cultivate the land, and fight in your name. Your subjects will have no problem with serving a wise, good ruler... but this situation can quickly reverse if they are not satisfied.
...and talk to the community and developers about the game!
A happy citizen is a good citizen
This rule should guide you throughout your whole adventure with Builders of Greece. Suffice it to say that a bad attitude towards your subjects can prove disastrous and lead to your end... sounds terrible, doesn't it? 😰 This is why taking care of your citizens' happiness and needs are so important! Today we are going to tell you how can you win their love and hearts, so that you can go down in history as a great and generous ruler! 👑
Food, services... and?
When your granaries run out of food, know that you are in trouble. It should come as no surprise that famine is very bad for the morale of your citizens! The first thing you should take care of is to make sure that their stomachs are never empty. Free access to fresh water is equally important. Place a few Water Pumps in the streets of your city to quench the thirst of its inhabitants. 💧 Meeting these basic needs may not make your subjects completely happy, but it is essential to further improving their level of satisfaction.
Another important thing is to look after their other, more complex demands - you have to remember to grant them access to more luxurious goods such as lamps or furniture. Various types of service buildings may also prove to be useful here - your subjects will surely appreciate the possibility to go to the Inn, have some fun at the Stadium, or pay a visit to a nearby Healer's house.
The latter can be of great importance, because the inhabitants of your Polis will be happier if you take care of the proper level of hygiene and overall health of your city. It's hard to blame them - the specter of an impending plague can spoil even the best of moods. In addition, their level of satisfaction is influenced by taxes and war... but this is a topic for a completely different article 😉
What can you gain, what can you lose
Okay, now that we've told you how to keep your people happy, we need to think about the consequences of their happiness or misery. Let's start with the positives! Satisfied residents can significantly increase their productivity, thanks to which they can fulfill their duties much faster. But that's not all - inhabitants of the surrounding territories will soon find out how well is your city doing and may decide to settle in it! Needles to say, it is very important for the further development of your Polis! Moreover, happy residents with satisfied needs will climb up the social ladder and improve their households.
On the other hand, dissatisfied or even enraged subjects can turn out to be very troublesome! Not only will they slow down their work, sabotage productivity, and spread the word that your city is not worth living in, but they will also (at some point, when their anger reaches its zenith) start setting buildings on fire! 🔥 Such a situation can lead to many unpleasant events - breaking the supply chain, abandoning houses, reduced profits from trading, or even hunger.
As you can see, citizens' happiness is an extremely important element of the game. Efficient rulers cannot overlook their subjects' moods, so always keep an eye on their satisfaction level! Luckily, now you know how to deal with them all!
In a world where humans have vanished, PYTHON, an intelligent crawler program is accidentally awoken and meets Fei, a program of a girl, who does not have the Last Command. The two programs embark on a journey to find their own mission, and uncover the secrets of their program world...