Thanks to everyone who's wishlisted the game so far, we hope you enjoy. John and I have worked hard to get this to release and we're proud of what we've made.
The second DLC milestone was achievet and today we released it.
It contains a Map editor + Scenario Editor + 1 custom scenario made by us for skirmish. You can now build your own maps, play them and share them with your friends.
In adition to this if you make maps that meet the campaign requirements you can notify us and we can add them in the main poll map from the story mode.
WARNING We also added Steamworks support to it and since we have low amount of testers please be pacience if you encounter bugs, just let us know how to reproduce them and we will fix, dont worry.
SUPPORT For aditional questions you can post on the Steam community or talk with us on our Discord
FUTURE Right now we are very close of reaching the third DLC milestone but we do not know exactly when this will happen, it is up to you player. But rest assure, we still provide solid support on the game and community.
"Where we walk, the Imperium ends." – Princeps of the Dies Irae
The Traitor Legios join the battle tomorrow, ready to face their Loyalist counterparts. Check out the trailer, and read all about the corrupted Engines of War in the latest blog post.
Still haven't sated your thirst for knowledge? Join your favourite content creators and take a first look at the new cards joining the game tomorrow by watching the Traitor Legios reveal playlist.
1) Added a few gaps in the Farmland fences 2) Added Priest Guild sanctuary spell 3) Added some lights around Keltrath Farmland 4) Fixed orc bandits spawning on tent roofs 5) Fixed Battlefield settler animations
Hello People of the world, We are now able to ship the incoming Graphics Update of D.E.V Bloodline to you, adding core features aswell.
Added:
- Graphics up to 8k Material Resolution
- Added a new Enemy to encounter
- Increased the Realism
- Added Sky and Clouds (Later revision will contain changing weather states)
- Changed up Rain and Storm System
- Added Save/Load System
- New Main Manu Music
Reworked:
- Reworked Core Assets
- Reworked Window and Door System
- Reworked the Cabinets
- Reworked the Browser / Computer Model
- Reworked Player Model and Camera System
- Reworked Door Model
- Partly Reworked Main Manu (will be changed it later Revision completly)
Changed:
- Increased the Difficulty
- Shadow and Lightning
Fixed:
- A Bug which made you able to Stand up while still being in the Browser Interface
- A Bug which made you able to get otuside of the house
- A Bug which allowed you to be Jumpscared instantaneously
- A Bug regarding the Fuse Box, making the Player not able to interacct with it
- A Bug regarding the Cabinets, making the Player able to leave the House
- A Bug making you able to Run arround the Main Menu Area
- A bug making Beta testers able to enter certain Maps that werent meant to be public
- A bug making the Game glitchy and unplayable
- A bug which hinders the Music in Main Menu to play
- A bug making the Monster unable to kill you
- A bug destroying the procedural Generator
- A bug destroying floor tiles and making the Player able to fly into the Abyss
Known Bugs:
- Entering the Door Camera can cause the Player Model to apear. Leaving the Door Camera will fix it temporary!
- Opening the Cabinets can be very tricky, we preventively deactivated the Fuse System beacause of that
- Using the Fuse Box dosent require a fuse, as statet in the Text above
Regarding the Beta:
Beta testing will only be continued until 01.07.2022 ETF / 8:00PM MESZ, after that the Game will become unplayable unitl Pre-Release or further testing has been approved!
This is only the beginning; we're planning on rolling out Bounty in three major phases:
1) The Gauntlet (June 16th, 2022)
The initial Early Access version! Presents 15 unique challenges that will introduce you to Bounty and its world.
2) Carnage With Friends (August 16th, 2022)
The quarantine protocol is lifted, the world expands, and other scavengers flood in! You'll be able to see and interact with other players in The Gauntlet.
Trade, party up, and compete with other players in a set of unique challenges called excursions that will pit two teams of scavengers against each other for the ultimate challenge.
Queue up to fight other scavengers 1v1 in the arena for loot, credits, and a spot on the leaderboard.
Additionally, more sectors of the city will unlock over time. These sectors will add new opportunities for exploration, scavenging, and combat.
3) The Turning (December 16th, 2022)
The world continues to expand! Party up with friends or other scavengers to play through an expanded storyline that takes you to the far reaches of Bounty's world.
Thank you so much for being a part of this journey!
Any feedback can be directed to the Steam Community forums, or to the Bounty Official Discord!