Earth's Shadow - WRF Studios
Watch developer play Earth's Shadow... a sci-fi looter shooter action game.
cyberpunkdreams - Fomentador
May brought our Anniversary event, new updates, and more! Check it out below:



First of all, thank you to everyone who joined in and played during cpd’s anniversary. The event spanned an entire week and saw plenty of players, both old and new, jumping into the game. We’re happy to have engaged so many of you with the flow of business and action that’s always moving through the streets of Cinci. If you missed it this time, don’t worry, there’s always next year!

And what exactly may have you missed? Although many players claimed for another chance to grab the Sinzil Crimson X, the spotlight goes to the brand items exclusive to this year’s anniversary: the Azokiwear Zone One, another phone with extra functionalities; and the Square-edged machete, a unique weapon with a powerful fear effect.



And of course, there’s The traitor you choose, a short story that opens a lot of future possibilities for your character. Depending, of course, on your choices. If you played at any time during the event, don’t worry, this story was already unlocked and will be available for you even now that the event is done. If you didn’t, keep an eye here or on our discord and we’ll let you know when the next event – and next exclusive story – are coming.



But May wasn’t marked only by the anniversary event: we kept updating the game and revamping old systems, as usual. Our last update, Access Continued, completely reworked how access codes function within cpd. Now codes can be found in several places, be it in our discord, through exploring the game with your character, or some other way.

With a new rule for not sharing codes and the new system allowing for codes to be applied to specific characters in specific circumstances, we hope to provide a more personalised and meaningful experience throughout different playthroughs.



This update also featured more than changes to access codes. Several changes were made to sorting goods and the clothing system, as well as to some cards. We also added ZingZing eye drops. And, as ever, plenty of tweaks, typos and bug fixes, and new art were added to the game. Keep the reports coming, we sure appreciate it. You can always check the full changelogs in our discord server or here on Steam.

Thank you for the interest in what’s going on with us and the game. If you want to talk about it, be sure to join us at our discord server, the hub of our community. And keep an eye on our twitter page for any news. Until next time!
30XX - batterystaplegames
Hello! 30XX Patch 0.38 is ready to roll, and it's got a mountain of new Entropy Conditions and new Memory Index rewards for pushing your skills to the limit via the Entropy Cluster.

It also introduces a few new Prototypes and fixes some long-standing bugs.

NOTE: Patch 0.38 fixes the age-old "eventually some textures load as black boxes" bug. To accomplish this, we've retired the 32-bit build of 30XX in favor of a 64-bit only build (which almost every game under the sun already uses!). According to Steam's most recent hardware survey, 0.17% of players on Steam may not have 64-bit operating systems - if this is you, reach out to me at chris AT batterystaplegames DOT com and we'll sort something out. This note should mean nothing to the overwhelming majority of players, but I'm mentioning it since it's a substantial technical under-the-hood change.

Thanks for playing!

--

GAME CHANGES & FIXES:
  • Added a new control feature we're calling "Autocombo", unlocked alongside Autocharge.
    • While active, Autocombo causes Nina to fire three times in rapid succession, instead of just once. Pressing the button again during her combo will queue up two additional shots, so the player can fire rapidly without having to mash the button hard.
    • Autocombo causes Ace to complete a full combo with his currently equipped weapon (3 attacks for the Saber, Lucavi, and Grandmaster, 2 for Tonbokiri and 1 for Lara). In Lucavi's case, Autocombo works just like Nina's.
    • Autocombo's designed to make the game require less mashing to input attacks. It can be turned off independently of Autocharge in the Pause menu.
    • Activating a Power will cancel the currently active combo. (An exception to this is triggering one of Nina's Echo effects.)
    • This change also limits Nina's fire rate to roughly 11 shots a second. Changes to Nina's number-of-shots on screen are likely coming next patch.
  • Added a whole bunch of new Entropy Conditions, bringing the total to 15.
  • Added a new metacurrency, awarded for your first-time completion at a given Entropy Level (starting at 0, with your first no-entropy game completion). We'll leave out exactly what this currency does for spoiler reasons, but you can spend it at the Memory Index. More info:
    • You'll receive this reward for your first completion at a given Entropy Level, and you can only earn one reward per run. So if your best run so far is Entropy 2, you'll need to play on Entropy 3 or higher to receive another reward - and no matter how high you go, your next success after that will require Entropy 4+, and so on.
    • Pilgrimage does not contribute to Entropy Level (since it doesn't really make the game harder, and we don't want players to feel like they have to pick it because it's "easy" while pushing Entropy).
    • Zealot's Wrath is likely overtuned - we have plans to convert HP to a more continuous measure the same way we did with NRG a few patches ago, and when we do, we'll likely tone it down a bit.
    • The reward received scales up the higher you push Entropy (up to a cap).
  • Added 3 new Prototypes. Added icons for 0.37's small mountain of new Prototypes, too.
  • Fixed a long-standing bug where long gameplay sessions could eventually lead to black-boxed textures (usually level tilesets and Ace's spritesheet failing to load). This is still theoretically possible, but should only happen on very memory-constrained systems (instead of all systems, given enough time).
  • Fixed a bug where Gauntlets could repeat minibosses, resulting in multiple Resonant Armor pieces of the same type.
  • Slightly adjusted Tonbokiri hitbox to properly hit certain low-standing targets.
  • 30XX now runs in a 64-bit executable, which should lead to better overall stability when the game's been running for a long time.
  • Fixed an issue causing Clockzone's Waterfall Platforms to occasionally take their time spawning when first entering a room.
  • Fixed an issue causing Glory Zone conditions to sometimes desync in online co-op.
  • Fixed an issue causing Dally to sometimes fail to show up at game start in online co-op.
  • Suck effects no longer affect Capital Punishment's fists.
  • NRG costs in the Pause screen now round up in cases where Power Efficiency result in fractional costs. (A Power that costs 5.5 NRG will display as "6" in the Pause screen, but it'll still accurately take 5.5 from the player.)
  • Fixed a buggy interaction where having Blue Streak and either Gears of Industry or Market Fluctuations would make you more or less invulnerable, until the game crashes because you spawn a million nuts at once.
  • Fixed a potential cause of the Rolly-Miniboss-Attacking-Weirdly issue.
  • Wincing Clover's damage taken now ignores the invulnerability you normally have after defeating a boss. (No more infinite free rerolls on the Nutstack.)
  • Fixed a sound issue with Reboot attacking.
  • Fixed Crystal Wave and Jagged Bolt not properly disrespecting power/support ordering.
  • Fixed a placement/collision issue with Burning Temple's Bridge tiles.
Jun 15, 2022
CULTIC - Jasozz
Another patch for CULTIC has been released!

This one primarily targets the save/load system, with a major optimization that SHOULD hopefully reduce load times for quicksave/loading.

Changelog

  • A major optimization to the navigation system should speed up load times
  • New Video Option : Crosshair Scaling
  • New Option to opt-out of leaderboard submissions
  • Menu options adjusted so the checkbox is clickable
Stream Animals: Free For All - Prime
Ready, set, GO!!

The Survival Season has started!

Follow us on Twitter or join us on Discord to stay updated!

- Smash Bolt Games
Beneath Oresa - LizMac
It's the Steam Next Fest and there are so many fantastic games showcasing demos! We are happy to announce that Beneath Oresa is one of them!

Check out our new Boss Trailer that was featured on IGN's Summer of Gaming Expo!



Be sure to play the demo, wishlist the game, and join the community over at our Discord.

Happy Next Fest!!!

Jun 15, 2022
Death Damnation : Zombies, Ghosts and Vampires ! - Polonium Studio
  • Update Goku grave
  • Add lantern and axe when starting free ride mode
  • Remove holes in the village
Jun 15, 2022
Grimhunt - MrBoscheinen - Wishlist Grimhunt


Hello again hunters, I would like to inform you that a new region is now open for research, the Arcae Desert.
With little vegetation and many open areas it can be a real challenge to locate the creature, I strongly recommend the use of compass!

Update:
Added new Map, Desert.
Added tutorial page.
Ancient Forest renamed to Luzan Forest
Improved bait system.
New bestiary interface showing creature likes and dislikes.
Graphical enhancement.
Improved performance.







My Jigsaw Adventures - Forgotten Destiny - Cold Coffee Studio
Dear players,



Today, June 15th 2022, Delight Games & Cold Coffee Studio are proud to announce the release of DnD Adventure: Wizard's Choice.

WC is our first gamebook series and the adaptation for PC, Mac & Linux of the well crafted and well polished mobile game Wizard's Choice (Choices Game).

Rated 4.7/5 on Android & iOS with more than 27.400 reviews and 500k+ downloads just for the standalone version!

As usual, we focused on deep, interesting and interactive stories that's wh this new version contains the complete series in 6 volumes.
It also includes a complete rework of the interface, new comfort features, new music & ambiant and Steam features like Cloud saving and Achievements.

https://store.steampowered.com/app/1547410/DnD_Adventure_Wizards_Choice/

> We are waiting for your feedback about this new game and how we can improve it in the Steam Discussions tab.
Enjoy!

My Jigsaw Adventures - The Source of Power - Cold Coffee Studio
Dear players,



Today, June 15th 2022, Delight Games & Cold Coffee Studio are proud to announce the release of DnD Adventure: Wizard's Choice.

WC is our first gamebook series and the adaptation for PC, Mac & Linux of the well crafted and well polished mobile game Wizard's Choice (Choices Game).

Rated 4.7/5 on Android & iOS with more than 27.400 reviews and 500k+ downloads just for the standalone version!

As usual, we focused on deep, interesting and interactive stories that's wh this new version contains the complete series in 6 volumes.
It also includes a complete rework of the interface, new comfort features, new music & ambiant and Steam features like Cloud saving and Achievements.

https://store.steampowered.com/app/1547410/DnD_Adventure_Wizards_Choice/

> We are waiting for your feedback about this new game and how we can improve it in the Steam Discussions tab.
Enjoy!

...