Warface: Clutch - Hitechabla


Friends!

A new build has been installed on the RU PTS. It is full of brand-new content now: a new season, 4 updated maps, Ranked Matches 3.0 and a lot of other novelties. Check out the overview and share your thoughts about the upcoming content!

https://www.youtube.com/watch?v=ySsGFOdHkGo

Join our Social Media and don’t forget to leave your feedback:

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Jun 14, 2022
[Tongue kissing Specialization] My girlfriend's here for a visit. - FussaGames[JP]
Language selection screen added
microphone icon added (to communicate)
Excitement bar added
BugFix
REQUISITION VR - v.korolenko
Thanks for playing the demo!

We need your feedback so much! Every opinion helps us to make changes and improvements to the game.

If you had a chance to play, fill out this form, please!
https://forms.gle/MU4cfDnFHLVthezG7

We appreciate your help!
Garden In! - PiLLoW
Finally!

I'm sure you all were curious of trying out the demo for Garden In! and now you can!

Don't miss out on this opportunity, who knows when the next demo will come out...

Be sure to share with us on the community hub, twitter and discord what are you doing inside your garden!

We are all very curious to know and see!

Download and play the demo of the game, available 13/06 - 21 /06.



-
Join the Dramatic Iceberg community!
Hop in the Discord: https://discord.gg/invites/dsWaWNnyPe
Find us on Twitter: @DramaticIceberg
Follow us on Instagram: https://www.instagram.com/dramaticiceberg/
We Who Are About To Die - JordyL
Hello everyone!

I'll be streaming during Steam Next Fest showcasing the full game, including an introduction and tutorial, Q&A and mid and late game gameplay (hopefully!)

Jordy
Sid Classic - Singta Inc.
Hello. This is Sid Classic Team.
Let me introduce the upcoming Events of Sid.


1.Season
■ Period: 6/17 ~ 6/30 (UTC)

■ The following Season Exceptionals can be encountered during Lessons and Explorations.

Location : Lessons



<R+ Salamander>
Max Lv - HP : 12604 / AK : 17847
- Skill : (164/214/264/289/314)% of ATK
* Trigger % : 35%
* Illustrator : sansa
 

Location : Explorations



<R+ Undine>
Max Lv - HP : 14325 / AK : 16354
- Skill : 35% less damage from an enemy for (1/3/5/6/7) turns
* Trigger % : 48%
* Illustrator : Leeyuna

※ R+ Salamander and R+ Undine will have x3 Attack Multiplier for the following period.

-6/17 ~ 7/7(UTC)


2.Daily Summon




<SR Sailor Lua>
 
Max Lv - HP : 27217 / AK : 13795
- Skill : (173/217/261/283/305)% of HP recovery
* Trigger % : 36%
* Illustrator : sila



※ SR Sailor Lua will have 2x HP between 2022.6.10 ~ 2022.7.14(UTC)



<June 17 : SR Shaka>
Max Lv - HP : 11745 / AK : 28890
- Skill : (180/260/340/380/420)% of ATK
* Trigger % : 34%
* Illustrator : UNAGIPANG
 
 


<June 18 : SR Hoan Kiem>
Max Lv - HP : 15031 / AK : 25747
- Skill : (155/255/355/380/405)% of ATK and more damage inversely proportional to remaining HP
* Trigger % : 35%
* Illustrator : yomie


 
 
<June 19 : SR Angra Mainyu>
Max Lv - HP : 12736 / AK : 27666
- Skill : (147/237/327/372/417)% of ATK
* Trigger % : 42%
* Illustrator : yomie
 

 
<June 20 : R+ Valkyrie>
Max Lv - HP : 10475 / AK : 16045
- Skill : (150/180/210/217/225)% of ATK
* Trigger % : 33%
* Illustrator : sila

 
 
<June 21 : R+ Capris>
Max Lv - HP : 13356 / AK : 12544
- Skill : (300/340/380/390/400)% of ATK to a Flame type enemy
* Trigger % : 43%
* Illustrator : Iro
 

 
<June 22 : R+ Charlotte>
Max Lv - HP : 11289 / AK : 15591
- Skill : (200/240/280/290/300)% of ATK
* Trigger % : 24%
* Illustrator : sila
 

 
<June 23 : R+ Ares>
Max Lv - HP : 10100 / AK : 16140
- Skill : (220/260/300/310/320)% of ATK to a Electric type enemy
* Trigger % : 50%
* Illustrator : sila


※ SR Sidians Acquired from Daily Summon will have x4 Attack Multiplier for two weeks from the day of summons.
※ R+ Sidians Acquired from Daily Summon will have x3 Attack Multiplier for two weeks from the day of summons.
※ For Skills, this is the order that the effect percentage is shown: (Lv.1/ Lv. 2/ Lv. 3/ Lv. 4/ Lv. 5)

※ From July 8 (UTC), Daily Summon will be discontinued.
※ Sidians that were obtained from Daily Summon can be obtained from the Forest of Confession in the future.




Thank you.
Jun 14, 2022
Monuments Flipper: Prologue - Games Incubator_Team
List of changelogs:
- Improved stone block weight and catching
- Fixed progress bar
- Added ability to pick items from under the table
- Loading bug fixed
- Added M manu icons visible all the time as well as ALT icon to enter AR
- Added the ability to change the size of the cursor

Now, by opening the wheel menu, we can click on the task we want in the right corner of the screen and the game will show us with the help of the indicator where this task is located on the location. By clicking on the green areas with the name of the main task, for example: Check area, we can close the task guidelines list or open it, which organizes the list of sentences.
Jun 14, 2022
Builder Simulator - LMG_Lula
Hello Builders!

Thanks to your precious feedback, we are coming today with a patch changing some things you’ve reported!

We fixed over 50 other minor issues thanks to the player.log files you’ve sent to us. Thank you once again for your help and commitment to fixing the game!



What else is patch 1.0e containing?

  • Added Imperial units (yards, inches) - just click checkbox in settings!
  • Improved navigation after deleting a save file in the save panel
  • Ability to set scaffolding on paths
  • Animation of the Bill Derr’s jaw when speaking
  • Fix loading the saved amount of money after loading the save file in contracts;
  • Fix improving windows sill rotation input
  • Added tool wheel opening to rebind options
  • Additional highlight when a player's project is approved by the planner and is ready to build – the “CONFIRM” button is glowing now – planner
  • Added position reset for PhotoMode camera
  • E-mail address for sending bug reports
  • Added highlighting of last remaining (small) roof tiles to help with visibility - roof
  • Fix for blocker after adding concrete partition walls to the plan
  • Fix for saves to partition walls
  • Fixes in the destruction of partition walls
  • Fixed crosshair on Cobblestone item
  • Corrected bug in the operation of the mortar mini-game after loading a save file
  • Fixed achievement Open Tablet 100 times
  • Fix for the looping sound of the plaster gun when hiding the tool during use
  • Added an interior plaster highlight if you start levelling before all plaster pieces are completed (visibility) – plastering
  • Changed middle of the crosshair – now it has the edges of the wheel in the middle even as it moves to either side
  • Improvement and fixes on Plaster Gun
  • Fixed issue where the game was freezing while dismantling scaffolding
  • Fixed issue where destroying plasterboard and concrete partition walls blocked the construction progress
  • Minor Translations fixes
  • Added “god ray”, which makes the sun behave much more naturally by passing light through objects such as trees



Download the patch and have fun!

Best regards,
Builder Simulator Team




https://store.steampowered.com/app/1120320/Builder_Simulator/
SANABI - SANABI_Mufin
Hello everyone,

We are here to inform you that SANABI will be having a beta test for game content creators before the upcoming EA release!

This beta test will be held from the 17th of June to 20th of June.

We are confident that the chapters and bosses that are newly added for this release will definitely satisfy our players.

This beta allows you to experience the elite monster and get a sneak peek of Chapter 3.

Please fill in the form below if you are interested in participating in this test!

Applications accepted : until 17th of June
Creator Best Test Period : 17 June ~ 20 June
Where to apply : https://forms.gle/rvmEvU8eAVib66mz5

There is no limit or restrictions for creating contents during the beta, so feel free to apply for the Creator Beta Test and enjoy SANABI.

Once again, thank you so much for your continuous support and valuable feedback.
We’re so grateful to have you all in our journey of SANABI and will try our best to deliver a fantastic experience to you.

WONDER POTION
MewnBase - cairn4

New Features
  • Mining Rig: New base module that uses a lot of power, but will continually harvest ore and other resources automatically.
  • Brought back Refined Scrap. Recycler now deconstructs items as well as converting Refined Scrap into Metal.
  • Garden Patch and Greenhouse now sparkle/animate when they're finished growing instead of [!] icon.
  • Load-Game menu overhaul: In details view, the most recent save is always first, even if it's an auto-save. Hovering over older save revisions will also show you the screenshot for where you were.
  • You can now right-click on the Map to place a waypoint marker that appears on the HUD radar.
  • Radioactive rocks now glow in the dark.
  • Added a button to deconstruct a rocket at a local launchpad, and you can also now deconstruct rockets at remote launchpads in the Destinations list.
  • Seed Bar crafting recipe now requires just 2x normal Seeds instead of also needing Root Seeds.
  • Popup animation polish.
  • Made Launchpad placement more forgiving, and fixed issue where it could be built on top of other tiles/resources.
  • Right-click to consume certain items from a storage containers without having to move it to your inventory first.
  • Different item-pickup notification text while driving Dozer.
  • Added Finnish translation, plus general localization updates.
  • Game now uses libGDX 1.11.0.
Bug Fixes
  • Fire Geysers no longer show up as "Tile" on the map.
  • Fixed issue where player couldn't attack creatures if standing too close to them.
  • Hid the saves folder button on the Load Game screen for systems that don't support it.
  • Fixed a mistake where Indoor Workbench was consuming base water.
  • Fixed issue where the [!] icon would remain over a Powered Water Collector tile after it was deconstructed.
  • Fixed how Lightning damage is calculated. Made the warning glows larger to better reflect their damage radius.
  • Fixed a mistake with the rate at which Water Collectors make water.
  • Fixed the initial state of the day/night clock icon after loading a game.
  • Fixed issue where the Rocket could be flown without being fueled.
  • Fixed issue where Solar Panels would blink the "no-power" icon on them.
  • Added a null-check for footprints to prevent a crash.
  • Fixed a crash when reducing tool durability.
  • itch.io Windows version should now auto-install the VC++ 2010 Redistributable when you install the game via the Itch desktop app.
  • Fixed issue when Mining Rig is under-powered and would glitch on and off quickly
  • Fixed issue where Mining Rig wouldn't save its mining progress.
  • Fixed issue Auto-Crafter job UI text issue.
Known Issues
  • Erratic vehicle physics when v-sync is turned off.
  • Player's harvest animation sometimes won't play.
  • Windows: Playing fullscreen and using alt-tab will prevent the in-game console (F1) from working.

Thanks to everyone that has helped report bugs, either by sending me crashlogs or posting them on the Discord server!
...