It's been awhile since we’ve had a Heck of the Week, thank you for recording your mind-blowing hecks and sharing them with us! We’ve been keeping track though, so read on and check out the winners of the previous weeks. Let’s see what you’ve all been upto!
An incredible stroke of luck follows Memo222; definitely worthy of some hekkin’ applause!
When it seems that everything is lost... Wait! Was it just luck or actually an elaborate plan all along!? Thanks for the video, fastbanana!
Let’s be supportive of lukelcc, as the bouncy rocket played a dirty trick. *Sympathetic hugs*
Get rid of enemies with just one shot and survive. That’s a really mind-blowing heck. Bravo, Ozmos!
Despite Grease’s skills, the enemy was quicker this time. But it was a valiant hekkin’ effort!
That’s all for today!
We’d like to thank each and every one of our community members who continue to share their Heck of the Week clips with us. Keep it up, and we hope to see your mind-blowing hecks in the next selection!
Adjusted the last result station to indicate that you need to not only finish under par, but you have to save all the Nummels too
Cleaned up a couple pain points with the "Watch that first step!" level. There were too many ways for Nummels to die in annoying ways. I made it so that Nummels can't accidentally fall off the left side of the start point, and you no longer have to worry about Nummels falling into the water near the secret exit. That water is there so the player has a way to respawn themselves if they get stuck down there.
The best place to get the latest information directly from the community and devs is on Discord! Join us and provide your input, and learn about what's next! Join us on Discord!
Patch Highlights
Armory:
The Armory has had some small improvements, and is currently being revamped. It isn't finished yet, but the construction crews have cleared out for the weekend. Let us know what you think of the changes over on discord!
Este:
An updated version of Este has been given Team Deathmatch, which is still work in progress, and we've been getting tons of great feedback on the map. Keep the comments coming!
General Patch Notes
Bugfixes
- Spectators will no longer get controllers of different colors, and will always have a left and right controller - The artifact will respawn back in bounds when thrown out of bounds. (most of the time, if you find spots where it doesn't, please notify us on discord) - The scanner will no longer block bullets and explosion damage - Guns will no longer stay highlighted after death - The line showing where you were shot from on death has been added back in - A lot of crashes have been fixed and removed, Thank you to all those who send in crash reports.
Minor Changes
- Hand grip poses for many objects have been updated - Some more props have been added to Miru, to both playable and non playable areas - Bots have had some changes and are closer to being working again - The single fire for the Vector has been removed, bringing it in line with all other weapons that only have two firing modes.
Map Changes
- New lighting passes on all maps. - More Performance Optimizations - Khidi and Suna have received collision improvements. - Lightbulb can be holstered.
Known Issues
- Gun sights and mags sometimes visible on players chest when they shouldn't be - Ammo counter doesn't immediately change sides when switching hand dominance (Must respawn or reload) - Switching Magazine Grip Mode doesn't immediately change when switching (Must respawn or reload) - Flashbang has infinite range - Teammate highlights are sometimes wrong on initial map loading - After an extended time players can get immune to flashbangs - Putting in the incorrect server password gives a "Network Error" - Joining a server gives wrong loadout on first spawn - Scanner gets duplicated when another player grabs it off of another player
It's the final weekend to sign up for your Destiny Pre-Registration Package! Sign up before Monday, June 13 at 10:59 AM PDT (7:59 PM CEST, 3:59 AM Jun 14 AEST) to be able to claim this huge set of items, including the Magician of the Sacred Forest outfit, Lil Symphony pets, Angelic Alphabet Damage Skin, and more, and make sure your friends in MapleStory claim their packages while they still can. And don't forget to join us on Wednesday, June 15 when the Destiny: Remastered update finally arrives!
Destiny Pre-Registration Package
Registration Duration:
PDT (UTC -7): Wednesday, June 1, 2022 11:00 AM - Monday, June 13, 2022 10:59 AM
CEST (UTC +2): Wednesday, June 1, 2022 8:00 PM - Monday, June 13, 2022 7:59 PM
AEST (UTC +10): Thursday, June 2, 2022 4:00 AM - Tuesday, June 14, 2022 3:59 AM
Click on the "Get Gifts" button to pre-register for your Destiny Pre-Registration Package!
When the Destiny: Remastered update goes live on Wednesday, June 15, log into MapleStory to claim the below package of packages from the Gift Drop!
Packages can be claimed only once per Nexon Account.
Packages must be claimed before 4:59 PM PDT (11:59 PM UTC) on Tuesday, June 28.
Package Rewards
Destiny Pre-Registration Pet Box:
Always contains:
Lil Symphony Pet Package, which contains the following items:
Lil Deneb Pet Coupon: Awards a 90-day Lil Deneb Pet. Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Lil Bootis Pet Coupon: Awards a 90-day Lil Bootis Pet. Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Lil Alphard Pet Coupon: Awards a 90-day Lil Alphard Pet. Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Can also contain one of the following:
Concentrated Premium Water of Life: Can be consumed to revive a pet that has turned into a doll due to their duration expiring for 270 days. Does not work on Miracle Pets. Coupon has a 7-day duration and can be traded within the same world, resulting item will not expire until used and cannot be traded.
Heroes of Maple Pet Bundle 1, which contains:
Lil Phantom Pet Coupon: Awards a 90-day Lil Phantom Pet. Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Lil Aran Pet Coupon: Awards a 90-day Lil Aran Pet. Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Lil Evan Pet Coupon: Awards a 90-day Lil Evan Pet. Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Heroes of Maple Pet Bundle 2, which contains:
Lil Luminous Pet Coupon: Awards a 90-day Lil Luminous Pet. Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Lil Mercedes Pet Coupon: Awards a 90-day Lil Mercedes Pet. Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Lil Shade Pet Coupon: Awards a 90-day Lil Shade Pet. Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Triple Lil Commander Pets Full Package, which contains:
Jr. Orchid Pet Coupon: Awards a 90-day Jr. Orchid Pet. Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Jr. Hilla Pet Coupon: Awards a 90-day Jr. Hilla Pet. Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Jr. Von Leon Pet Coupon: Awards a 90-day Jr. Von Leon Pet. Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Triple Lucid Pets Full Package, which contains:
Ebony Lucid Pet Coupon: Awards a 90-day Ebony Lucid Pet. Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Powder Lucid Pet Coupon: Awards a 90-day Powder Lucid Pet. Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Rose Lucid Pet Coupon: Awards a 90-day Rose Lucid Pet. Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Petite Luna 3rd Pet Box, which contains:
Your choice of one of the following pets: 90-day Dust, 90-day Dawn, or 90-day Petite Luna.
The resulting Pet has an increased pick-up range thanks to an improved Meso Magnet skill.
Coupon can be traded within the same world, resulting pet cannot. Duration can be extended with Water of Life items.
Main package must be used before 4:59 PM PDT (11:59 PM UTC) on Tuesday, June 28. Resulting boxes and packages have no duration unless otherwise noted.
Destiny Pre-Registration Beauty Box:
Always contains:
Magician of the Sacred Forest Set, which contains the following items:
Expansive Knowledge Hat Cover
Magical Robe Overall Cover
Magical Dress Overall Cover
Blessing of the Sacred Forest Cape Cover
Product of Knowledge Universal Weapon Cover
Magician of the Sacred Forest Label Ring
Magician of the Sacred Forest Chat Ring
All items in this package, including the Magical Robe and Magical Dress, can be equipped by both genders.
Package can be traded within the same world, resulting items cannot be traded.
All resulting items are Permanent.
Can also contain one of the following:
Mystery Color Change Coupon, which contains:
Mystery Colorblend Eye Color Coupon: 7-day duration, can be traded within the same world. Changes your character's eye color to a mix of two random colors.
Mystery Mix Dye Coupon: 7-day duration, can be traded within the same world. Changes your character's hair color to a mix of two random colors.
Coupon has a 7-day duration, can be traded within the same world.
Custom Colorblend Eye Color Coupon: Will not expire until consumed, can be traded within the same world. Changes your character's eye color to a mix of two colors of your choice.
Custom Mix Dye Coupon: Will not expire until consumed, can be traded within the same world. Changes your character's hair color to a mix of two colors of your choice.
Soft Lavender Skin Coupon: Will not expire until consumed, can be traded within the same world.
Blushing Lavender Skin Coupon: Will not expire until consumed, can be traded within the same world.
Dark Miro Hair Coupon (M): Will not expire until consumed, can be traded within the same world.
Half Chickpea Hair Coupon (F): Will not expire until consumed, can be traded within the same world.
Bling Mysterie Hair Coupon (F): Will not expire until consumed, can be traded within the same world.
Bangin' Boyband Hair Coupon (M): Will not expire until consumed, can be traded within the same world.
VIP Royal Hair + Face Coupon, which contains:
VIP Royal Hair Coupon: 30-day duration, cannot be traded.
VIP Royal Face Coupon: 30-day duration, cannot be traded.
Coupon has a 7-day duration, can be traded within the same world.
VIP Royal Styles will be updated with the June 15 Update, you can view the upcoming styles here.
Main package must be used before 4:59 PM PDT (11:59 PM UTC) on Tuesday, June 28. Resulting boxes and packages have no duration unless otherwise noted.
Destiny Pre-Registration Rare Item Box:
Always contains:
Angelic Alphabet Damage Skin Coupon: Coupon has 7-day duration, can be trade within the same world. Resulting damage skin is Permanent.
Melody Coin x1 Coupon (100): Coupon has 7-day duration, can be trade within the same world. Resulting coins will last throughout the duration of the associated event.
Can also contain one of the following:
Experience Nodestone: Will not expire until consumed, can be traded within the same world.
Lucidroid: Permanent, cannot be traded once equipped.
Unique Potential Scroll 100%: Will not expire until consumed, can be traded within the same world.
Legendary Dominator Pendant Coupon: Will not expire until consumed, can be traded within the same world. Resulting item is permanent and cannot be traded.
Legendary Papulatus Mark Coupon: Will not expire until consumed, can be traded within the same world. Resulting item is permanent and cannot be traded.
Magnificent Darknell Soul: Will not expire until consumed, can be traded within the same world.
Magnificent Verus Hilla Soul: Will not expire until consumed, can be traded within the same world.
100% 20-Star Enhancement (Lv. 160): Will not expire until consumed, can be traded within the same world.
Double Legendary Arcane Umbra Weapon Box:
7-day duration, cannot be traded. Use to select an Arcane Umbra weapon of your choice.
Resulting weapon will have two lines of Legendary Potentials.
On Bera, Scania, Aurora, Elysium, and Luna worlds, will also have two lines of Bonus Potentials.
Main package must be used before 4:59 PM PDT (11:59 PM UTC) on Tuesday, June 28. Resulting boxes and packages have no duration unless otherwise noted.
Destiny Pre-Registration Money Box:
Always contains:
2,000 Maple Reward Points: Coupon has 7-day duration, cannot be traded.
Can also contain one of the following:
3,000 Maple Point Coupon: Coupon has 7-day duration, cannot be traded.
Gaga Coin (3): Permanent duration, cannot be traded. When all coins are used they will grant a total of 300,000,000 mesos.
30,000 Maple Point Coupon: Coupon has 7-day duration, cannot be traded.
Gaga Coin (5): Permanent duration, cannot be traded. When all coins are used they will grant a total of 500,000,000 mesos.
50,000 Maple Point Coupon: Coupon has 7-day duration, cannot be traded.
Inkwell Coin (5): Coupon has 7-day duration, cannot be traded. When all coins are used they will grant a total of 1,000,000,000 mesos.
100,000 Maple Point Coupon: Coupon has 7-day duration, cannot be traded.
Inkwell Coin (25): Coupon has 7-day duration, cannot be traded. When all coins are used they will grant a total of 5,000,000,000 mesos.
500,000 Maple Point Coupon: Coupon has 7-day duration, cannot be traded.
Inkwell Coin (50): Coupon has 7-day duration, cannot be traded. When all coins are used they will grant a total of 10,000,000,000 mesos.
1,000,000 Maple Point Coupon: Coupon has 7-day duration, cannot be traded.
Main package must be used before 4:59 PM PDT (11:59 PM UTC) on Tuesday, June 28. Resulting boxes and packages have no duration unless otherwise noted.
The weather is getting hotter and hotter. Because the RPGmaker next door is not on sale yet. So update this game to be more diligent~
In order to warm up the summer promotion, a -10% discount will be offered this time to directly connect with the summer promotion, that is, a one month discount.
Thank you for your continued support for the 《Halluici-Sabbat of Koishi》 and 《Touihou Koi-Mystery》, and strive to achieve the sales of the set cards /Steam badges this summer.[
Thank you in advance for your support~
此外,一如既往的贺图~ 依然是个人的约稿~ In addition, as always~ Still a personal request~ 感谢画师カンパ画的泳装秦心 Swimsuit Kokoro by カンパ
Summer is very hot. Do you feel a little cool when you look at the illustration of the Kokoro-chan on the seaside?
It would be great if this artistic conception could be conveyed to your hearts
之前爱发电的投票结果已经公布啦~ 新添加的BOSS是秦心哟~ 甚至连BOSS的动作都已经决定好了~ The vote announced that the new boss is Kokoro 也感谢大家一如既往地支持我们 我们的爱发电地址是:爱发电 游戏的攻略书也已经在筹备中了,下半年应该就能开始制作,然后发到各位支持过我们的玩家手中了(当然也会有电子版DLC) The introduction book of the game is already under preparation. It should be produced in the second half of the year, and then sent to the players who have supported us~ (of course, there will also be an electronic version of DLC)
For some, especially with newer players, a lot wasn't explained, and there were some issues with teaching how to play.
With this newer update I have added some UI contextual elements to better understand how the game is played! Or, at least that is the hope with the newer changes.
There still isn't a verbose tutorial, as I am trying to avoid that- especially with the growing non-English speaking players and streamers that have started popping up. And another goal is to cater to the idea of experimentation and just trying things out. Seeing players in videos sound surprised or have that moment of realization is always wonderful to hear, and I really want to keep some of that surprise and mystery there!
But, even with this new update, I will still try and add more to improve teaching players how to play. Currently, I am working on a somewhat different approach on top of these new updates, and hopefully they help a lot more.
But it takes a while to code and draw this stuff, as well as test it, so the newer tutorials may not come for a little while! Maybe another week or something.
With that said!
if you want to share feedback, find bugs, or have thoughts on the game, you can: - Message me on the Steam Community Forums for the game, - Message me on the Itch.io Community Forums for the game. - or:
I look forward to seeing more people join the community and share their thoughts! I am still improving the game on top of the base I have, with the game currently being in a finished and beatable state! But I enjoy working on it and solving the issues with UX, so why not improve the game more?!
Game director Hernan "Volrath" Olave and Programmer Felipe Molina come together for the live stream on Jun 13th 2PM PDT to showcase gameplay, talk about new features and Q&A with Chat.
In the demo, you will be able to play 3 of the 10 levels from the Dojo map, use both Katana and Wakizashi Swords, playtest physics and mechanics. The demo is available during Next Game Fest till Jun 20th.
https://store.steampowered.com/app/1877780/Shibainu__VR_Katana_Simulator/ ShibaInu is a virtual reality (VR) Katana simulator. This game mainly focuses on proper Katana handling, physics interactions and cutting mechanics. Precise and controlled cuts are performed on Tatamis (traditional Japanese floor mat) rolled into a cylindrical shape.
Today's update adds medals, fixes a wide range of bugs in official campaigns and the UI, and adds a few goodies for mappers.
Medals
You can equip a medal from your Steam inventory and it will appear in lobbies (not in demos or singleplayer) next to your promotion and level.
There are three medals currently available to start: a medal for participating in Heroes of the Interstellar Armed Forces (awarded at the end of a season), an upgraded version of the medal for placing in the top 100, and a medal you can earn by completing the Ready for Duty achievement in Team Fortress 2.
We've granted medals for Heroes of the Interstellar Armed Forces Season 1 to about three quarters of the participants. We can't add items to your inventory if you haven't played for over a month, but we will retry weekly for up to a year. If you're missing a medal from longer than a year ago and you've played the game recently, contact support@reactivedrop.com.
Campaigns
Jacob's Rest: Landing Bay: Disallow director on spawners that spawn aliens from air or metal floor.
Jacob's Rest: Landing Bay: Move some spawners so that spawned aliens aren't stuck in clips.
Jacob's Rest: Landing Bay: Convert some nodes to marine hints, so that onslaught aliens aren't stuck.
Jacob's Rest: Cargo Elevator: Fix visible spawn animations of drones climbing out of concrete floor.
Jacob's Rest: Cargo Elevator: Fix spam in console for missing unborrow activities for parasites and harvesters.
Jacob's Rest: Cargo Elevator: Prevent harvesters appearing from air near marines.
Operation Cleansweep: Storage Facility: Fixed three doors existing in a quantum state where welding one could weld the others as well.
Operation Cleansweep: Storage Facility: Made a decorative door near the end of the mission indestructable.
Research 7: Research 7: Fixed some places where aliens could fall through the floor.
Research 7: Research 7: Fixed some invisible walls when rotating the camera.
Research 7: Illyn Forest: Changed how aliens attack during the generator defense event. Aliens should no longer get stuck in an unkillable attacking state. The generator can now take friendly fire damage.
Research 7: Illyn Forest: Updated lighting and water.
Research 7: Jericho Mines: Removed the mechanic of destroying the door panel which only confuses players and makes them locked with the queen and fail the mission.
Research 7: Jericho Mines: Significantly reduced the chance the queen will be blocked by anything. Including barrels, sentries, aliens.
Research 7: Jericho Mines: Allowed usage of sentries, but they will be destroyed by queen if players try to block her.
Research 7: Jericho Mines: Added backpacks to dead on-map marines bodies.
Research 7: Jericho Mines: Improved visuals for rotated camera.
Research 7: Jericho Mines: Added soundscapes.
Tilarus-5: Communication Center: Fixed some light props hanging in the air.
Translations
Updated Chinese translation.
Updated Italian translation.
Fixed out-of-date compiled closed captions for some languages.
Misc
Disabled the game instructor hints for "toggle equipment orders" and "hold to walk" on controller.
Added some stat tracking for use in a future update.
Fixed some developer messages being written to the console with developer 0.
Fixed minimap rotating independent of view when spectating a bot in first person.
Death cam now temporarily forces the camera to third person if enabled.
Fixed a game freeze when selecting the "find more" option in the mission chooser with the Steam Overlay disabled.
Fixed a crash when looking up a challenge's metadata while partially connected to a server.
rd_dump_workshop_mapping_client and rd_dump_workshop_mapping_server can now be filtered by specifying a filename prefix.
Kills are now tracked per player rather than per marine when updating global stats. This means that if you inhabit multiple marines in a mission, you will get credit for all of your kills on the stats website, and if you switch to a bot marine that had many kills right before the mission ends, those kills will not count towards your stats.
The mission chooser will default to the campaign you selected when switching missions before creating a lobby, and to the deathmatch tab when voting on a map to play after a deathmatch map ends.
Connecting to a server via a lobby now checks server_blacklist.txt.
The dedicated server browser window will no longer get stuck open.
Disabled asw_instant_restart on challenges that use vscript.
Added asw_instant_restart_debug to log the actions taken during an instant restart.
Added convar asw_marine_shadows, which can be disabled to remove shadows from marines and potentially boost frame rate.
Clicking a name on the F9 player list now opens their Steam profile in the overlay.
Added asw_client_chatter_rate (client) and asw_client_chatter_enabled (server) to limit the cl_chatter command. By default, it is limited to 1 voice line per second and the cl_chatter command is allowed.
Added a change mission button in the campaign transition screen.
Added a default player name color for players not controlling a marine, and made player names team-colored in team deathmatch.
Non-campaign missions now save selected marines between retries.
Fixed a bug where watching a recording of yourself accepting a promotion would accept a promotion if you were eligible to promote.
Mapping
Added the "silent" keyvalue to all types of grenades. Setting it to 1 prevents the grenade from producing any sound.
Added the CreateEffects input to boomer and mortarbug explosives. This spawns the sounds (unless "silent" is set) and particle effects that would normally be spawned when an alien creates these explosives.
Added rd_door_melee_damage, asw_welding_scale, and asw_goo_burning_damage convars for use in challenges.