Gunborg: Dark Matters - ricpau.animator
- Music on High Ground now looping correctly
- Fixed rare crash that could happen after pausing when wall sliding
- The Crusher cannot be shot from the side
- Info-bots are easier to get on first few levels
- Better AI on Survival 3
Hauma - A Detective Noir Story - DerBre
Seven days, hundreds of games and our very own demo!





Play the Hauma demo in the upcoming Steam Next Fest, starting June 13th, 7 PM CEST!

We would love to get your feedback on the game in our Discord
Topo Mix Game - Erbe Software
Enjoy new official physical editions of Journey to the Center of the Earth - Extended Version and Topo Mix Game.

Link to the campaign
Cooking Simulator - Bajer


Hi Chefs!👨‍🍳

From June 9 - 22, we invite you to check out our sale and the delightful things we have
done for you!


This time we took care of the Pizza DLC. Let me start by saying that the changes involve container drawers, custom menus and more…

We have developed the changes you have been waiting for and talked about on our Discord and in Steam discussions. We have also prepared an important new update and bugfixes. Changelog below:


Features:


- Added custom menu - With a custom menu, YOU can decide what pizzas you want to include in the menu. Every day a promoted product is picked randomly. Check it out for yourself, you'll love it!
- Revamped GN Container Drawer - Did you run out of space for your ingredients? This problem will no longer exist! From now on you can change the sets of drawers for the ingredients so that everything is sorted and ready to go! The drawer has not changed its place, but we have expanded it with new features that give you lots of new space!
- Extended Pizza Pro app with new pizza recipes tab - Do you like basil? Check out which pizzas it is used in! In the new tab of Pizza Pro app, you can browse and filter the list of pizza recipes that you have already unlocked. You can preview the required dough and sauce of each of those pizzas as well as check what ingredients are required as toppings, to make it easier for you to prepare and plan ahead! Additionally, if you are using Custom Menu, you can preview which recipes are currently on the menu.
- Additionally, in Sandbox Mode you can order any of those pizzas in any size you want!
- Changed basket model with a more optimal one - We have changed the basket model to eliminate many bugs related to it. The new basket works better and is nicer!
- Recipes have been tweaked

Bugfixes:

[PIZZA] 🍕

- Fixed tutorial error which prevented tutorial certificate from spawning
- Improved sauces graphics - we added more detail to the sauces in the bemars and applied to pizzas
- Corrected chinese translation
- Fixed bugs blocking completion of some quests and achievements
- Fixed few optimization issues
- … And many other, both major and minor bugfixes

[SHELTER] ☢️

- Shelter campaign can be continued after story end - After finishing the story you can continue to supply camps with your dishes.

We hope you enjoy the changes that have been made. We invite you to check it out and have fun.

Happy Cooking! 👨‍🍳



Call of Duty® - COD_CM
An oil rig in the Gulf of Mexico is carrying cargo that could spark a global conflict: a weapon poised to strike.

Task Force 141 found intel that shows missiles hidden on board an offshore platform. Shipped out to sea, a team of Soap, Ghost, and Mexican Special Forces Operator Alejandro, a new ally and seasoned veteran, battle heavy weather conditions long before they face their enemy.

Introducing Operation Dark Water, a Campaign mission in Call of Duty: Modern Warfare II developed by Infinity Ward.

https://www.youtube.com/watch?v=ISc1orDBziY

This first look is a quick dip into the deep sea, which is the game’s single-player experience. It was first revealed at the Summer Games Fest, hosted by Geoff Keighley, where Call of Duty® General Manager Johanna Faries and Infinity Ward’s Narrative Director Jeff Negus set the stage for the mission’s worldwide debut.

The Breakdown

Somewhere within the Gulf of Mexico, three fireteams are on speedboats en route to an oil rig.

At the back of one vessel, PMC Commander Graves of the Shadow Company relays information from headquarters over to Soap and Alejandro.

The mission? Task Force 141 and Shadow Company need to board the platform, clear out hostile forces, and disarm the missile…if their intel is good and if the missile even exists.

Following the orders to “get to work” from a trustworthy leader back at headquarters, the squadron rappel up the rig and start clearing out its bottom office and catwalks. Playing as Soap, we start walking behind Graves before cutting into an office and quickly clearing out its security.

As we ascend the stairwell in stacked position with Graves, Alejandro, and another Shadow Company operator, Ghost radios in that he’s in the ship with Shadow Company Fireteam 3. Moving into the drill shack, we get the confirmation: the missile is on the platform.

Chaos erupts from here: after breaching the shack, one Operator goes down and the entire platform is on high alert. A flare shoots into the sky as we pick up some tactical equipment and move down to the main deck, where we mount a container on the ship.

Eliminating everyone on board, Soap and Graves found the missile container on a helipad…except it is missing the controls.

Graves, radioing back to another high-level officer back at headquarters with intel that the controls are on a ship leaving the platform, gets a stern reply:

“You have your orders, son — stop that launch.”

Rappelling back down to the boat driver, we begin pursuit, which ends with a crash landing onto its main deck that leaves the whole squad bloodied but able to come to their senses. As we get to our feet, we realize this ship is taking on rough waters; anything that isn’t bolted down, or human is sliding around the ship.

This is just one example of how Campaign missions will be more dynamic and lifelike, something that the original Call of Duty®: Modern Warfare® began to innovate on compared to previous games. Not only will players have to contend with enemy forces, but they may also have to deal with the elements, such as going underwater to stealth around enemy territory.

We stay above sea level for this mission, but barely. Shifting across the boat while avoiding enemy fire and being crushed by several tons of metal, we reach the waterlogged cargo hold where a rush of water takes down a soldier before we deal the finishing shots.

As we get up to the bridge entrance, we prepare to breach the cabin with Graves…

And the rest is what you experience in October.

Additional Intel to Come — Preorders Available Now

Ensure you have the latest official information about Modern Warfare II by checking the Call of Duty Blog in the coming weeks leading up to launch.

Preorders at participating retailers are available now, or at http://CallofDuty.com. Get details on preorder editions, including Open Beta Access* and the Vault Edition, here.

https://store.steampowered.com/app/1938090/Call_of_Duty_Modern_Warfare_II/
Stay frosty.

*Actual platform availability and launch date(s) of MP Beta subject to change. See http://www.callofduty.com/beta for more details. Minimum Open Beta duration is 2 days. Limited time only, while Early Access Beta Codes last, at participating retailers. Online multiplayer subscription may be required.

For more information, please visit http://www.callofduty.com and http://www.youtube.com/callofduty, and follow @Activision and @CallofDuty on Twitter, Instagram, and Facebook.

© 2019-2022 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY, and MODERN WARFARE are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the property of their respective owners.
Universe Sandbox - bshapiroalbert


Update 31
Explore constellations from different cultures and watch as they change over thousands of years as stars move across the sky. Stars also look more realistic and planet and star glows depend on the same physical properties.

[h4]Constellations[/h4]
We’ve added constellations! There are currently constellation sets for 10 cultures.
Find them under: Home > Open > Constellations
Learn more about constellations in our new guides: Home > Guides > Constellations


[h4]Realistic Stellar Edges[/h4]
Stars now show limb darkening, an observed phenomenon where the edges appear dimmer than the center.

Before

After

[h4]Dynamic Object Glows[/h4]
The size of an object’s glow now corresponds to how bright the object is, in addition to its temperature and how far away it is, with brighter objects getting larger glows.

Before

After

[h4]More Highlights[/h4]
  • Glows from stars and planets of the same radius and temperature are now the same size

    Before

    After

  • Random Rock Particles and Dust Clouds can now be added directly from the Add panel


  • The dynamic habitable zone now displays a notification indicating the object it is showing the habitable zone for


  • Many user interface improvements: added two-column menus, fading scrollbars, and unit changes persisting in an object’s properties panel


  • The Gravity button now only turns the gravity between objects on or off. You can turn the gravity holding objects together on or off in the Advanced Simulation setting.


  • The Guide panel has been reorganized. Check it out under: Home > Guides
This update includes 4+ additions and 25+ fixes and improvements.

Check out the full list of What's New in Update 31

Please report any issues on our Steam forum, on Discord, or in-game via Home > Send Feedback.
Aliens: Dark Descent - Hecate
We're absolutely thrilled to reveal our world premiere trailer for Aliens: Dark Descent, a new single player squad-based action game from Focus Entertainment and Tindalos Interactive, in collaboration with 20th Century Studios! ✨

Dive into an original Alien story where you will lead a squad of marines in real-time combat against the deadliest creature mankind has ever faced!

Get a first look at the Aliens: Dark Descent experience awaiting you on Moon Lethe with this unnerving World Premiere Reveal Trailer, as we follow a squad of Colonial Marines during a recon mission:

https://youtu.be/3W_fIqBj3gc

A new and original Alien story

Explore the horrors and wonders of the Alien universe like never before, immersing yourself in a brand new Alien storyline that introduces a new threat and a cast of new marines to the iconic horror franchise. Uncover planet Lethe’s sinister secret, battle against an onslaught of iconic Xenomorph creatures and put an end to this new menace.

Real-time, squad-based tactical combat

Recruit, gear up and customize your squad of Marines with an extensive arsenal of weapons, armor, and special abilities while exploring, as enemies will adapt their tactics to your actions to hunt you down. When ready, embark on high stakes missions in treacherous territory, all the while gathering resources to fix up the stranded Otago spacecraft and researching tech upgrades for your crew.

You will command a squad as one unit thanks to intuitive controls, allowing their Marines to automatically prioritize and execute complex actions in real-time, based on their respective skill sets and the environment around them. Navigate levels strategically, making sure to leverage the persistent and reactive environments to your advantage by sealing off checkpoints, unlocking shortcuts, or creating safe zones.

Be cautious and monitor each marines’ vitals – for any who falls in combat, death is permanent.

Anticipate, think fast, and act faster to outwit the lethal creatures from the deeper hive. Will you make it out alive?



“We are honored to partner with 20th Century Studio and Disney to work on a new project from this emblematic franchise, and to team up with our excellent partners at Tindalos Interactive. Their expertise, talent and passion for the license will make Aliens: Dark Descent an iconic new chapter in the Alien series.”
- John Bert, Managing Director at Focus Entertainment.

“The entire team at Tindalos is dedicated to delivering a gaming experience faithful to the spirit of the Alien franchise, and adding its own, never-seen-before elements to this iconic universe. The gameplay we have developed is unique, inspired from our favorite tactical and CRPG games and packaged in nerve-wracking, real-time action. Translating from film to our game the sheer terror caused by the deadliest species known to man was quite a challenge, but I'm confident most of you will end up in strung-out shape - as Hicks himself would say."
- Romain Clavier, CEO & Creative Director at Tindalos Interactive

“We’re excited to continue expanding upon the beloved Alien franchise with a deeper single-player story experience thanks to the bright minds from our friends at Focus and Tindalos. Fans of the franchise should be excited to jump into a new genre experience and a new tactically thrilling gameplay offering unlike any of our previous Alien game titles”.
- Luigi Priore, vice president at Disney, Pixar & 20th Games

For more information, visit the Focus Entertainment website!
Jun 9, 2022
Still be a Human - Zalupa enjoyer
Fixed multiple bugs with resolution
Warframe - Markus
https://store.steampowered.com/app/2000380/Warframe__Tennocon_2022_Digital_Pack/

Outfit your Warframe and Operator with exclusive gear to celebrate TennoCon 2022! The TennoCon Digital Pack includes the TennoCon 2022 Operator and Drifter Suit Bundle, Warframe Armor Bundle, discounted Platinum, a Display to decorate your Orbiter or Dormizone and much more!

You’ll also gain access to Baro’s entire inventory during his TennoCon 2022 Relay.

Trade your Ducats for everything Baro has to offer from July 16, 2022 at 11 a.m. ET to July 23, 2022 at 11 a.m. ET!

Get your Digital Pack today!
The Lonely Helmet - Lyeuhm
Thank you to everyone that has bought the game in the last 24 hours, I really appreciate it. Especially to those that have reached out and provided feedback, please see below change notes for v1,0.2 for both macOS and Windows.

Change Notes

Corrections
- Readjusted some stars on Level 18
- Readjusted some stars on Level 17
- Readjusted text on Level 09 for Interaction Button

Enhancements
- Updated Level 16 to give hint to where the pressure block is
- Updated Level 18 to give hint that there is a door you need to open with a pressure block
- Increased size of the hit boxes for rolling enemies
- Increased size of the hot box for Stars to make them a little less annoying to grab

Fixes
- Fixed Falling Blocks not falling on Level 17
- Fixed Enemy that was invincible on Level 17

Known Issues
- The main menu when loading into the game for MacOS runs at very low FPS, after loading a level it is fine. Working on fix benched for v1.0.3.
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