Disinfection - EvilTurtle
Bugfixes:
  • - Fixed crash when entering Tutorial
  • - Fixed crash when leaving Tutorial
Basault VR - Stalagmite VR
- Fixed issues with sfx and projectiles being spawned after enemy's death
Call of Duty® - COD_CM
The new era for Call of Duty begins on October 28, 2022, with the launch of Call of Duty: Modern Warfare II.

This next game in the Call of Duty®: Modern Warfare® series can be prepurchased via Steam.

The Call of Duty: Modern Warfare II Vault Edition: Celebrate the Legacy, Welcome the New Era



Available directly on Steam, the Vault Edition is the highest-tier version of Modern Warfare II and has an MSRP of $99.99 or your regional equivalent.

In addition to the full game and Open Beta Early Access(1), which all preorder versions will receive, the Vault Edition contains the following:

Red Team 141


  • Get the job done…and look menacing while doing it.
  • Preorder the Vault Edition, and on Day One, get four classic Multiplayer Operators: Ghost, Farah, Price, and Soap.
  • Each Operator comes equipped with a custom-made masked outfit themed around the legendary mercenary, Ghost.
  • Red Team Operator Skins are available to use during the Open Beta
FJX Cinder Weapon Vault(2)


  • Preorder the Vault Edition, and get the right tools for the toughest missions.
  • The FJX Cinder Weapon Vault will be available to use during the Open Beta
  • Stay tuned for details on the FJX Cinder Weapon Vault and the new Gunsmith closer to Modern Warfare II’s launch.
More After Launch: Battle Pass (good for one season) and 50 Tier Skips(3)


  • Vault Edition holders will receive one Season of the Battle Pass and 50 Tier Skips (or its equivalent) at Modern Warfare II launch.
  • Start to unlock the full offering of content, such as Weapon Blueprints, Operator Skins, and more — and get a serious head start.
  • Players who purchase the Vault Edition after Season One can apply the free Battle Pass and Tier Skips to the current season.
Ghost Legacy Pack — A Dozen Skins for the Iconic Operator, 10 Tactical Weapon Blueprints(4)


  • Dive into the sequel’s predecessor and play the current Warzone with one of Modern Warfare II’s greatest heroes.
  • Vault Edition owners get 20+ free items for Modern Warfare® (2019) and Call of Duty®:Warzone™, immediately unlocked upon prepurchase.(5)
  • Get a dozen Ghost Operator Skins: Jawbone, Last Breath, Mandible, Ghosted, Reckoner, Dark Vision, Classic Ghost, and more.
  • Equip 10 Assault Rifle Weapon Blueprints like the Oscar Mike, K2, The Wages of Sin, and Kingly Splendor.
In-Game Store Bonus: 10 Hours Double XP Tokens, 10 Hours Double Weapon XP Tokens at Launch


  • Purchase the Vault Edition through the Call of Duty: Warzone, Call of Duty®: Vanguard, Call of Duty®: Black Ops Cold War, or Modern Warfare In-Game Store to hit the ground running on Day One.
  • Get 10 Hours of Double XP Tokens and 10 Hours of Double Weapon XP Tokens for use in Modern Warfare II.
  • Race to Prestige and level up your favorite weapons — they can be used in the new Call of Duty: Warzone 2.0 once it launches later this year.
Standard PC Edition Also Includes [[REDACTED]] Rewards, Ability to Upgrade



All platforms also have a digital version that includes the base game, early access to the Open Beta(1) and Campaign and other instant rewards for an MSRP of $69.99 or your regional equivalent.

On Steam, the digital version is the Standard edition and is the only other version of Modern Warfare II outside of the Vault Edition for this platform. All PC versions can be purchased through Steam(6).

Campaign Early Access


  • All digital preorders get up to one week early access to the full Modern Warfare II Campaign*.
  • Featuring missions in Europe, Asia, and the Americas, the Campaign offers incredible action sequences like offshore sieges with underwater combat, explosive assaults from 30,000 feet above enemy strongholds, and more.
  • Campaign early access begins October 20. Access the full game on October 28.
*ONE WEEK BASED ON ESTIMATED ACCESS; ACTUAL PLAY TIME SUBJECT TO POSSIBLE OUTAGES AND APPLICABLE TIME ZONE DIFFERENCES.

Final Judgement Bundle


  • All digital preorders get immediate access to the Final Judgement Bundle for use in Vanguard and Call of Duty: Warzone.
  • Equip the Legendary “Deathknell” Operator Skin and the Legendary “Bloodthirsty” Weapon Blueprint.
  • Spell doom for your foes with the “Death’s Judgement” Calling Card, “Underworldly” Emblem, “Devil’s Head” Reticle, and the “Nightstalk” Sticker.
Khaled Al-Asad Operator Bundle


  • All digital preorders get access to the Khaled Al-Asad Operator Bundle for use in Vanguard and Call of Duty: Warzone once it becomes available in the In-Game Store.
  • A key antagonist throughout the Modern Warfare series, Al-Asad is the second of “The Four Horsemen,” outranked only by Vladimir Makarov.
  • Earn additional rewards through Al-Asad’s 20-level Operator XP progression path in Call of Duty: Vanguard and Call of Duty: Warzone, including three Operator Quips, additional Skins, XP bonuses, and more.
All Pre-Purchases Get Early Access to Open Beta*



  • All Modern Warfare II preorders, digital and physical, will include early access to the game’s Beta.
  • Get an advanced look into the game’s Multiplayer mode, including maps, modes, weapons, and other features.
  • The Beta will be hosted over two playable weekends (see image, above), free across all supported platforms.
  • Note that physical preorder customers should have received a code for Beta access at point of sale.
  • Note that digital preorder customers do not require a “Beta Code” and will automatically access the forthcoming Early Access and Open Beta.
Additional Intel to Come — Preorders Available Now



Ensure you have the latest official information about Call of Duty: Modern Warfare II by checking the Call of Duty Blog in the coming days leading up to Call of Duty: Next®, and the game’s launch.

In addition, be sure to visit the Infinity Ward Blog for news and updates directly from the lead developer of Modern Warfare II and the new Warzone 2.0 experience.

Preorders at participating retailers are available now, or at https://www.callofduty.com/.

https://store.steampowered.com/app/1938090/Call_of_Duty_Modern_Warfare_II/
Stay frosty.

(1) Actual platform availability and launch date(s) of MP Beta subject to change. See www.callofduty.com/beta for more details. Minimum Open Beta duration is 2 days. Limited time only, while Early Access Beta Codes last, at participating retailers. Online multiplayer subscription may be required.

(2) Weapon Vault design limited to Weapon Vault contents at launch.

(3) Battle Pass and Tier Skips, or equivalent versions, will be accessible in Modern Warfare II once the Season 1 Battle Pass, or equivalent system, is made available in-game. Battle Pass redemption applies to one season of Modern Warfare II Battle Pass, or equivalent system, only.

(4) Call of Duty®: Modern Warfare® / Call of Duty®: Warzone™ required to redeem Ghost Legacy Pack. Sold/downloaded separately. Must be redeemed by October 28, 2023.

(5) All prepurchase customers are eligible to receive Ghost Legacy Pack rewards at a later date. However, Modern Warfare® (2019) and Call of Duty®: Warzone™ are not available on Steam. For more details, please visit the Call of Duty® FAQ.

(6) A mobile phone number must be linked to your Steam Account to play Modern Warfare® II.

© 2019-2022 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY, CALL OF DUTY: BLACK OPS, CALL OF DUTY VANGUARD, CALL OF DUTY WARZONE, MODERN WARFARE, and WARZONE are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners.

For more information, please visit http://www.callofduty.com and http://www.youtube.com/callofduty, and follow @Activision and @CallofDuty on Twitter, Instagram, and Facebook.

Call of Duty® - COD_CM
The sequel to the record-setting Call of Duty®: Modern Warfare® is almost here. Call of Duty®: Modern Warfare® II will kick off a new era for the franchise when it releases worldwide on Friday, October 28.

Witness and experience what made Task Force 141 become the iconic and legendary squad that it is as the action picks up following the harrowing and breathtaking action from Call of Duty: Modern Warfare (2019).



Developer Infinity Ward has left no stone unturned to create a new heart-pounding experience for players.

Task Force 141’s next global Campaign. Immersive, world-class Multiplayer. An evolved Special Ops experience. All carefully crafted with gameplay and technical innovations that will introduce fans to the new era of Call of Duty.



A New Era for Call of Duty

Call of Duty is taking a generational leap forward, ushering in a new era — and it all begins with Modern Warfare® II, which leads the most ambitious rollout ever across the franchise. This state-of-the-art experience is set to reshape the famed series and appeal to Call of Duty players everywhere.

  • Modern Warfare II, the sequel to Call of Duty: Modern Warfare (2019) releases October 28.
  • The all-new Call of Duty®: Warzone™ 2.0 comes out later this year.
  • An all-new mobile experience that will bring Call of Duty: Warzone to players on the go, is in development.
  • One unified engine across the franchise beginning with Modern Warfare II and Warzone 2.0.
  • RICOCHET Anti-Cheat™ will release on day one of Modern Warfare II and the new Warzone.
  • Call of Duty is coming back to Steam on PC starting with Modern Warfare II.
  • And there’s more to come…
https://www.youtube.com/watch?v=r72GP1PIZa0

Campaign and Special Ops

Task Force 141 faces its greatest threat yet — a newly aligned menace with deep, yet unknown, connections.

Familiar heroes return and new allies are formed in a globe-trotting operation, including missions in Europe, Asia, and the Americas.



This Campaign is set to be an incredible experience on numerous levels: offshore sieges with underwater combat, all-out explosive assaults from 30,000 feet above enemy strongholds, and high-stakes, low-profile stealth missions in both plain sight and under the cover of darkness.

Deploying alongside you are iconic squadmates: Team leader Captain John Price; seasoned sergeant Kyle “Gaz” Garrick; the lone wolf himself, fan-favorite Simon “Ghost” Riley; fearless Sergeant John “Soap” MacTavish; as well as the newest team member, Colonel Alejandro Vargas, an incorruptible Tier 1 Operator and member of the Mexican Special Forces.



After the Campaign, players can join with up with their duo for evolved Special Ops. This tactical co-op mode advances your team-building skills, and also sets the scene for the near-endless hours of gameplay available in the world-class Multiplayer.



Multiplayer: Next-Generation Innovations

Those who preorder and drop into Call of Duty: Modern Warfare II Multiplayer at launch will be among the first to try out and level up the multiple base weapons, explore a wide range of maps and modes, meet an international cast of Operators, and more.

With new ways to play and numerous gameplay innovations, including a revamped Gunsmith that offers more customization than ever before, Modern Warfare II will hit the ground running on day one, ready to welcome newcomers and fierce competitors alike.

The first to the fight will also be well-prepared for an incredible post-release calendar, set to include a massive amount of free post-launch content drops featuring new maps, modes, and blockbuster special events that can’t be missed.



Modern Warfare II — Technically Speaking

Starting with Modern Warfare II, the new title features the new, next-generation engine that first debuted with Modern Warfare (2019).

Modern Warfare II will be the most advanced Call of Duty in history, with a truly immersive experience with stunningly realistic sound, lighting, and graphics.



Modern Warfare II features a physically based material system allowing for state-of-the-art photogrammetry, a new hybrid tile-based streaming system, a new PBR decal rendering system, world volumetric lighting, 4K HDR, as well as a new GPU geometry pipeline. All of this is in service of a massive cinematic Campaign.

The game also features a new advanced AI system. Enemies and friendlies alike across Campaign and Special Ops act tactically using combat and cover maneuvering techniques that would be second nature to a Tier 1 Operator.



Warzone in the Next Generation for Call of Duty and Additional Content

October 28 marks a new beginning for Call of Duty, starting with the release of Modern Warfare II. Soon after, a wholly new Warzone will launch as an extension of the Modern Warfare II universe. With it comes new technology, new features, and new gameplay that work seamlessly together. Throughout, we have taken a wide range of community feedback to heart. In order to fully deliver this state-of-the-art experience, Warzone 2.0 will feature new Modern Warfare II content and systems with brand-new progression and inventories. Today’s Warzone will continue as a separate experience that will include a continuation of player progression and inventories within that Warzone experience. We can’t wait to share more details soon.

Development on the all-new, dynamic Warzone 2.0 experience is also being led by Infinity Ward, along with Raven Software. The new, free-to-play battle royale Warzone also features the same technology powering Modern Warfare II, so both titles leverage the Call of Duty engine that first debuted with Modern Warfare (2019), providing the most seamless and advanced Call of Duty experiences ever.

In addition, expect more intel on a new sandbox mode and the brand-new playspace as we get closer to launch.



Additional Intel to Come — Preorders Available Now

Ensure you have the latest official information about Modern Warfare II by checking the Call of Duty Blog in the coming weeks leading up to launch.

In addition, be sure to visit the Infinity Ward website for more news and updates directly from the studio. Call of Duty: Modern Warfare II and Call of Duty: Warzone 2.0 are published by Activision. Development for both games is led by Infinity Ward with additional development support provided (in alphabetical order) by Activision Central Design, Activision QA, Activision Shanghai, Beenox, Demonware, High Moon Studios, Raven Software, Sledgehammer Games, Toys for Bob, and Treyarch.



Starting October 28, Call of Duty: Modern Warfare II is scheduled for release on Steam. Call of Duty: Warzone 2.0 is scheduled for release later this year on the same platforms.

Preorders at participating retailers and digital storefronts are available now, or at http://CallofDuty.com. Get details on preorder editions, including Open Beta Access* and the Vault Edition, by reading the pre-order blog.

https://store.steampowered.com/app/1938090/Call_of_Duty_Modern_Warfare_II/
Stay frosty.

*Actual platform availability and launch date(s) of MP Beta subject to change. See http://www.callofduty.com/beta for more details. Minimum Open Beta duration is 2 days. Limited time only, while Early Access Beta Codes last, at participating retailers. Online multiplayer subscription may be required.

A mobile phone number must be linked to your Steam Account to play Modern Warfare® II.

All images contained within this story are taken from the Modern Warfare II Campaign.

© 2019-2022 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY, MODERN WARFARE, CALL OF DUTY WARZONE, and WARZONE are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners.

For more information, please visit http://www.callofduty.com and http://www.youtube.com/callofduty, and follow @Activision and @CallofDuty on Twitter, Instagram, and Facebook.

Jun 8, 2022
Evertried - Lunic Games
The new bug report seems to be working wonderfully, and thanks to all of you we are able to find some pesky issues and take care of them as soon as we can. With that said, you can expect a battery of hot fixes as we tackle the reports sent by all of you.

Please keep them coming! <3

Fixes
  • Fixed an issue where skill masteries were reverting to lv 1 when a custom floor is restarted

  • Fixed an issue that caused skills to trigger their mastery evolution animation sequence every time they were cast during custom floors.

  • Added a work around to prevent players from interacting with buttons while they are still not showing, which caused some issues with dialog interactions before.

  • Fixed an issue with Light Feet trying to store its effect while the effect was null.

  • Improved detection for the Shock modifier, so it does not trigger if enemies that could not receive stun or damage by any reason.

Thanks for the continuous support!
STRIDE - Profile Name
The multiplayer session starts exactly one hour after this update. The servers will go live at 7:00 pm UTC / 3:00 pm ET / 12:00 noon ET.

It seems that the playtest tool on Steam conflicts with our DRM protection, so playing the multiplayer will require a few extra steps.

If you haven't played STRIDE on Steam before:

You need to get a beta key for the game and activate it on Steam. Please, visit https://joyway-keys.electricminds.art/, take a key and follow the further instructions there.

You can start downloading and installing the game right now. Launch the beta branch of STRIDE called 'playtest'. If you can see the 'Multiplayer' button in the main menu - you're running the correct version of the game.

Also, STRIDE has a unique locomotion system, so we strongly recommend that you finish the tutorial first and practice in single-player modes before joining the multiplayer.

If you already own STRIDE on Steam:
1) Select the beta branch of the game. You can do it by right-clicking on the game in your library —> properties —> betas. Branch name - playtest.
2) Download the game. Launch the beta branch of STRIDE, and in the main menu you will see the 'Multiplayer' button. If it's there - you're running the correct version of the game.
3) our servers will go live at 7:00 pm UTC / 3:00 pm ET / 12:00 noon ET and will be up for 2 hours.


We'd be grateful for your feedback, so you can fill out this form after the session.


We hope you will have great fun!



Fractured Veil - samzenpus
Aloha, Thrivers!

We let Wave 2 into FRV back in April and they have been a huge help testing the game and working with us as we build out all the new features we have in store for Wave 3. We have a lot planned for the next round of our Kickstarter backers like talents, server travel, base decorations, and renovations to dungeons and our starting area, the Thorcon Power Plant.

With our next big update coming soon we thought we’d give you a sneak peek at the facelift we’re giving the game’s social hub, the sewer dungeon, and some options for personalizing your base. We can't wait to open the doors to the Thorcon and let you all inside.

Thorcon Power Plant Update

The difference inside the game’s starting area and social hub is night and day.





There are more vendors and shops where players can buy and sell loot inside the main room and plenty of areas to explore throughout the entire building.





Sewer Facelift

One of the best and filthiest places to explore in FRV is the sewers. With all the work we’ve put into beautifying the starting area, we thought we’d add a fresh coat of slime to the sewers too. We’ve tweaked the lighting and materials to make the place glisten in all the wrong places and finished a couple more areas inside for players to discover and loot.









Base Decorations

Base decorations were one of the stretch goals unlocked in our Kickstarter campaign and one of the most requested features from players. We’re working on lots of things to customize your builds like lighting, planters, stoves, furniture, and other decorations. Here’s a look at a fantastic bed we recently designed that has everything a sleepy thriver needs to survive a restless night.







More About Fractured Veil
Jun 8, 2022
SUPERZGUN - koalabstudio
Our discord server is live and ready !

Please consider joining if you want the latest and freshest news available for SUPZERZGUN :)



Click on the gif above to get an invitation (we installed dank memer, no worries)

In the mean time, we are still working hard on features and content for SUPERZGUN

Cheers !

Alex
Tinyfolks - vandermaesengames
Just a small update


  • Added an achievement for beating the game in Hard mode
  • Fixed the folk achievement (for good now I hope ^^')
  • Fixed the steam description of the "finish the game with <6 people" achievement
RutonyChat - rutony
This version is intended for review and is not final. May contain (almost certainly) errors and flaws. Exclusively for testing new functionality.

How to install the test version:
https://vk.com/topic-106628872_36323429?post=13000

============================

► Added theme default-rgg, default theme with soft text stroke and reduced emoji size. Used on the last RGG (Gitman, Nyuk73, Brovy and Bjorn). Minor changes to several themes such as BTTV
► #Vkontakte. Added automatic search for a broadcast for a bot
► #Twitch. Added support for announcements
► #Tanody. Added site support (donations, integration with VK)
► Added save window settings for game mode
► #Trovo. Fixed a bug with duplication of elixirs, fixed a bug with a double notification if there was a gift paid subscription, minor changes in emoticons, minor changes in connection. Fixed output of follower's nickname in notifications. Added sending a message from the program window. Authorization moved to default browser
► #WASD. Added support for BetterWASD emoticons
► Fixed return of focus after selecting a site to send messages
► #DonatePay. Fixed critical bug with invalid token
► Added new data source for WebSocket - Message (https://github.com/rutony/rutonychat-testscripts/wiki/%D0%92%D0%BD%D0%B5%D1%88%D0%BD%D0%B8%D0%B9-%D0%B8%D1%81%D1%82%D0%BE%D1%87%D0%BD%D0%B8%D0%BA-%D0%B4%D0%B0%D0%BD%D0%BD%D1%8B%D1%85)
► Other minor changes
...