Greetings dear Comrades of the Soviet Republic! How wonderful it is that we can enjoy air-conditioning in our cars and public transport as the rising temperatures outside make the travel less and less comfortable. It did not use to be so convenient back in time in vehicles made by soviets, but the republics in our game can exist long enough to get the latest technology or at least enjoy improvements compared to the earliest days of the game. The previous content update brought you some game changing mechanics but this upcoming one will be more about improvements and broadly desired additions as there are some similarities in infrastructure we use for underground, that allow us to bring some solutions into other areas too.
Try your luck in the Lucky Draw event, every day you get x1 free attempt to spin the wheel, and the spent gold coins are awarded to you in the form of points, which can also be used in this event.
In Bear Raid you’ll put on your power suit, pajamas, or prison jumper, and start buying, selling, and shorting stocks. Like every successful trader, your goal is to try and make the most money you can.
Players will buy, sell, and short stocks in the stock market during the action phase of the game. Forecast cards with clever news headlines will be used to determine how each stock is affected.
Through the use of dice that you can manipulate and clever play, you'll influence the market, hopefully bending the stock prices to your advantage.
List of changes: Almost all game code has been rewritten Temporarily removed the ability to save multiple files Significantly reduced the number of bugs Complete rebalance of everything Added new worker classes Worker skill system reworked Slightly redesigned project creation system
Added challenge mode. Allows you to quickly earn ancient coins. Added monospace font for the cost of global upgrades. Added option to automatically buy local upgrades.
Hi we are Magoojabee Studio we open the game today ! I am very excited and nervous Because I didn't know what our little mistake was for a long time. Nevertheless, I would like to thank those who have added us to the wish list.
SpaceMolmae is our first steam game. In fact, it came out on Android first, but the evaluation was not good. Over time we cared about the balance and replaced the music and Sprite
before Player ship
This was our first prototype, and it even came out of the mobile in this way but.. yeah, No one was playing. :'(
Recently ship
more better right? and we add 3 more enermy! Anyway, it's a very short game, but we worked really hard because we're not Game developers. so, I made a lot of mistakes, but thank you for waiting I'll do my best! Thank you see you soon next News.
CHANGE: A Homeless Survival Experience - Delve Interactive
Hello again! As promised here's a new patch, complete with more night events and a bunch of other improvements.
Still got a few more things to come in yet another patch, stay tuned!
- Danny
Changes and new stuff
(LC) Added a “Defaults” button to customiser, so you can easily reset everything
Over 20 new night events have been added!
Balancing
When competing for day labour, you can’t just accept the new values if someone bargains for their own work, you have to change your bid.
Pedestrians walk slightly slower. While this makes it easier to not beg accidentally, it does reduce crowd volume a tiny bit.
Bug fixes and improvements
Improved clock icon timer timing in popups
Fixed getting stuck at water fountain with the pristine perk (YEEEEEEEEEESSSSS!)
Fixed various issues with welfare appointments
Fixed main character not doing their end day speech
Fixed title of talking ui being too big when talking to certain characters
Fixed certain characters having options to take you to the park when they shouldn’t
Directions shown for buildings now stays on screen longer, like when using the phone map or asking someone
Fixed some cases or events where a random perk could be awarded and this could possibly be a dlc perk when you don’t own the dlc, which would break quite a few things…
Fixed various issues with challenges and unlocks in the character customiser
Fixed the welfare office mentioning your hygiene is too low, when it’s actually your crime level being too high that’s stopping you getting in
Fixed issues with popups causing a hang if they occur right at the end of the day
Fixed winter happiness decays effects occurring in certain new buildings
Fixed multiple versions of the same story character type showing up in one day (like seeing two veteran characters in the same day)
Fixed certain hygiene effects not restoring as much hygiene as they should when you had increased your max hygiene
Fixed the 3rd shop item bugging out
Fixed more issues with the parent and child pedestrian
Fixed some new item icons being too small compared to the rest