TFM: The First Men - Gathering Tree
Offsprings of the first men welcome back to another #FeatureFriday!



This week we continued the preparations for the upcoming Steam Playtest. You can find the full changelog down below;



Changelog
  • Several new changes to shepherding activities, Ranch construction, and related decisions.
  • Several design updates on The Vault campaign.
  • New construction for Motherhood characters: Nursery.
  • Characters with Motherhood can now perform a worktime activity to generate Unity in Nursery.
  • New Perks for Motherhood and Guard: Inspirational, Pampering, Graceful, Teaching, Doting, Resourceful, Safeguard, Heedful, Attentive, Potential Aspiring Adventurer, Intimidating.
  • New head and chest items for both exploration and settlement purposes: Seeker's Hat, Hood of Nature, Hat of the Critic, Headgear of Nobility, Oracle's Cowl, Oceanbreeze, Seeker's Vest, Robe of Nature, Tunic of the Critic, Noble's Raiment, Oracle's Dress, Oceanwave.
  • Improvements and balancing on the Frost Giant boss fight mechanics.
  • New perks and 5 new inventory consumables for the Purifier passion: Curer, Virtue Granter, Enlightened, Unifier, Soul-Cleanser, Mender, Ancestral.
  • Updated the stockpile user interface. Fixed issues that cause the character names in this panel hard to click. And fixed an issue that hides tier-stars for the items.
  • Added new icons for notifications.
  • Added new icons for several consumables.
  • Added several new AoE skills.
  • Adjusted assignment icons, activity names, and tooltips.
  • New Trait Triggers: CombatAllyReceivesTrait, CombatAllyReceivesSpecificTrait, CombatEnemyReceivesTrait, CombatEnemyReceivesSpecificTrait.
  • Several new DevMode additions to improve internal test attempts.
  • Several localization-related updates.
  • Refactored interaction point management.
  • Refactored character paths, and added a serializer.
  • Several fixes and adjustments for notifications.
  • Fixed an issue that is related to the energy degeneration and fatal traits logic.
  • Fixed an issue that occurs during spearfishing activity.
  • Fixed an issue that occurs during dismantle assignment.
  • Fixed a stat calculation fraction bug.
  • Fixed an issue that occurs on map object cooldowns.
  • Fixed issues that are related to party movements and party leader movements.
  • Fixed an issue that occurs while a character is retracing from combat.
If you want to participate in the Steam Playtest, you can join TFM's Discord and follow the instructions.

Wishing you all a great weekend, see you next Friday!
SCUM - Beda
Hot summer means hot hotfix. Yeah I know that joke is bad just read the notes.




  • Fixed the bug where custom zone settings menu showed double options.
  • Fixed the bug where you could not holster item on slot 1 when you already had an item holstered on slot 2.
  • Potential fix for trader available funds sometimes showing incorrectly.
  • Fixed the bug where keycards tooltip did not show expiration time and which killbox they activate.
  • Fixed the bug where custom zone settings did not map to the correct damage types.
  • Fixed the bug where character tattoos sometimes disappeared.
  • Fixed the bug where you would not get a parachute on respawn in SP.
  • Fixed the bug where disabling player count based prices would disable trading completly.
  • Fixed an issue where you couldnt place sensors on existing doors.


  • Vehicle parking custom zone setting is now "block" by default in outposts.
  • Extended the range for remote door keys.
  • Medical items/Rags tooltips now show a level of dirtiness influencing the contamination/infection.

For people that lost their tattoos and private part size, you can set it correctly again by using #SetTattoo and #SetPrivatePartsSize commands.
Cossacks 3 - [GSC]Super_PropheT
For all the cossacks eager to feel themselves on Steam just like at Sich!

Diving into strategic conquest and group with buddies at epic battles of Cossacks 3 is what can help you to relieve at these rough times. And there are some additional bonuses available at Cossacks 3 Points Shop: Animated Profile Background, Profile Avatar, Avatar Frame, and Mini Profile that will highlight your freedom-loving spirit.

The sale of our studio’s games will go on up to the 6th of June. Great gratitude to the people who help GSC Game World at these times: by purchasing our games, you are supporting S.T.A.L.K.E.R. 2: Heart of Chornobyl development.

{LINK REMOVED}

PixageFX Studio - tdlsoftware


NEW FEATURE ADDED : TEMPLATES WINDOW
You can apply one of the ready-made templates to your project when creating a new project or by clicking the 'Apply template' button in the Effects window.



NEW WORKFLOW EFFECT ADDED : NOTEPAD
A new widget you can use to take notes.
Crimson Tactics: The Rise of The White Banner - Black March Studios
There are 3 types of Character Units in Crimson Tactics:
Unique Character Units
These units are significant characters in the game’s narrative, and the political thriller that is Crimson Tactics revolves around them.

Arlys Frink
The protagonist of Crimson Tactics, Arlys is an able fighter and his actions will decide the fate of Wendalle. He can prove himself to be a capable leader or fail to save his own soul even, depending on what the player chooses.


Blazh Solberg
Blazh’s life has been always affected by the turmoil eating away at his nation. It had finally forced him to take up his Bow and assist Arlys in his journey - becoming an ally and close friend.


Duke Beorn Rolfe
Duke Beorn Rolfe comes from a line of royalty. An extremist and highly intelligent man, he usurps the throne of Wendalle from King Edrich Alwyn by allying with The Holy Empire of Asalia. He's a vicious, highly-skilled, two-handed Knight who can control Dark Magic - and can cut down squads of enemies without breaking a sweat.


King Edrich Alwyn
King Edrich is the former ruler of Wendalle. He maintained peace throughout the kingdom using diplomacy and peaceful means. Unfortunately, his peaceful methods made him complacent and drew the ire of disruptive forces. He is slayed by Duke Beorn Rolfe, who had single-handedly sieged Castle White Pyre. His death throws the entire kingdom into turmoil and leads to an era of suspicion, duplicity, and betrayal.


Semi Unique Character Units
Semi-Unique Characters are the supportive characters who help move the plot along and who may or may not serve as pawns in the larger political turmoil of Wendalle.

Sir Unwin Braddock
The Commander of the Knights under Duke Arsenio, Sir Unwin is a cruel and rough man who is defined by his corruption, greediness, and blind loyalty to the ruler of Swozalta, Duke Arsenio. His skill set as a fighter is great, only surpassed by his vanity as a commanding officer.


Rheda Solberg
A kind-hearted, fiercely loyal ranger, Rheda is the agile and tenacious sister of Blazh. Her beauty is compounded by her resolve and her determination to see problems through. She loves her brother dearly and will do everything she can to protect him.


Durwin The Deranged
A powerful, if unhinged, warrior, Durwin got his nickname ‘The Deranged’ after he slew a party of men for spilling a drink on him at a pub. He’s bloodthirsty and merciless and respects nothing more than coin. He lives his life wanting nothing more than ale to drink, fights to pick, and skulls to crush.


Matilde Messer
Matilde is a strong rebel of the White Banner. She’s a loyal to the cause and will do what must be done in order for their purposes to be fulfilled. She serves as a right-hand woman to the leader of the cause.


Generic Character Units
The common units who can be either friend or foe. These units are commonly found across Wendalle and serve as units most commonly seen in battles.

Knights
Frontline Defensive Melee Units. Playstyle centers around being a tank in the frontline and soaking up damage while also dealing some medium damage.


Warriors
Frontline Offensive Melee unit. Playstyle centers around dealing medium damage in the frontline. Unit is very versatile in the type of damage it can deal.


Rangers
Ranged units specializing in Kiting and Mobility. Playstyle centers around dealing damage from a distance and maintaining distance from the frontline.


Rogues
Agility-based units specializing in critical hits. Playstyle centers around moving quickly and dealing critical damage.
Conqueror's Blade - Kaeden
As Year Three rolls around, we want to explore the vast and rich history of Conqueror’s Blade, from the golden rivers of Longting to the desert barrens of the Borderlands. Inspiration was found in real-world history, from the Viking era to Ancient China, and beyond, with some artistic licence taken along the way. Booming Tech and MY.GAMES have crafted a unique, immersive world to battle in and explore.


 
Through four incredible seasons, we've seen huge changes to Conqueror's Blade, and our Community Team is no exception. Below are a few highlights from a fantastic year of streams hosted by our Community Managers.
 


If you’re new to the game or just need a refresher, here’s a recap of the last eleven seasons of Conqueror’s Blade to celebrate Year Three and prepare you for future adventures!

Season I: Seize the Crown
Kicking off proceedings with a chivalric theme, Season I invited players to forge their legend in a land where soldiers could rise from nothing to be crowned kings, only to lose everything in an instant to a new power. The symphony of war called out and invited new challengers to fight for control of this land and eternal glory, a simple premise that set the stage for a bright future.

Season II: Wrath of the Nomads
Conquerors soon found themselves at odds with the Sons of the Steppes in Season II. Natives to this land who long endured in the face of insurmountable conditions, these warriors from the great rolling steppes of the north live off the land and keep to themselves. However, they have been known to lend their combat skills to allies, and in doing so, decided the fates of empires throughout their storied history. Players who withstood the wrath of the nomads could earn cosmetics based on their sacred wolves, and even recruit six Sons of the Steppes units to their campaign.

Season III: Soldiers of Fortune
The rise of the nomads saw occupied lands reclaimed, ill-gotten treasures seized, and once-proud noblemen driven into exile. Escaping with what little gold they could carry, the disgraced lords travelled south to Sicania, where they recruited an infamous band of sellswords to exact revenge. With gold-lined pockets and notorious reputations preceding them, these soldiers of fortune wrought havoc with deadly crossbowmen, fearless swordsmen, cutting-edge artillery, and cavalry killers fighting in the name of a legendary mercenary. They even brought the Maul, a new Weapon Class whose hammer of reckoning fell upon the land as if it were an anvil.

Season IV: Blood of the Empire
As noblemen, nomads and sellswords fought tooth and nail for dominion, a new shadow was cast. The ascendant Anadolou Empire (inspired by the mighty Ottoman Empire) marched north under the banner of Sultan Fatih Suleyman IV, a keen tactician who named himself heir to the Conqueror's City and all the lands surrounding it. The Anadolou Empire valued patience, discipline, and more strategic measures to attain victory. Four new units from the Turkey-inspired land of Anadolou joined the battle throughout this epic Seasonal Campaign.

Season V: Legacy of Fire
Season V provided warlords with a link to the past, with the story starting over 100 years ago with a king’s reckless rise to power over the Kingdom of Empyros. The young king mustered an army of knights from across the land called the Symmachean Brotherhood, assembled the kingdom's greatest minds to create weapons of fire and destruction (wielded by two new seasonal units), and travelled to the Anadolou region in search of treasure. A power struggle between the knights reduced the once luscious land to ash, and a fire was stoked in the hearts of the citizens of Anadolou. This fateful attack would eventually lead to the Sultan’s successful conquest.

Season VI: Scourge of Winter
Winter held the North in an icy grip, and a horde of villains known as the Desecrators conquered Ostaria. Acting on the orders of the Scourge of Winter, a mysterious and terrifying figure said to plague the land in legends of old, they sowed terror across the North, driving survivors of their brutal assault south to Ungverija. Here, thanes, freemen, knights and kings alike joined forces in a desperate alliance to deliver Ostaria from evil, defeat the Scourge of Winter, and drive back the Desecrators by winter's end. Season VI was notable for a mid-season boss battle, where players could lock blades with the Scourge of Winter and his dark lieutenants!

Season VII: Wolves of Ragnarok
The war for the North was won and winter’s grip was beginning to thaw. However, amidst the din of blades in bloody battles, something sinister took residence in the forest east of Vajk’s Lake in Ungverija. Strange lights danced in the pines, lupine howls scarred the midnight air, and a rising tally of souls was lost to the shadows of the glade. It was here that the Sons of Fenrir, demented worshippers of an ancient wolf-god, were unleashed. They amassed an army and ravaged the land in the wake of the war against the Scourge of Winter, seeking to enthrone their leader as king by any means necessary. As fear began to take hold, a band of warrior Northmen arrived in Ungverija. Armed with axe, shield, and the thunderous fury of the Allfather, they set out to save the land from destruction…

Season VIII: Dynasty
A new golden age was upon the people of Longting, and the Qian Empire brought prosperity and peace. Crucial moments paved the way for its rise, including the opening of the Golden Road, where anyone could discover this once-secretive region for themselves and share in its opportunities. Warlords sought out the peaceful yet highly-trained order of warrior monks, recruited a garrison of old soldiers who fought to defend Linwu Fortress from invaders for 40 years and met warriors wielding the great bladed 'modao', reputedly able to cut a cavalryman and his horse in two with a single strike.

Season IX: Tyranny
In the shadows of victory… darkness festers. A powerful, terrible man was rumoured to be amassing power in the leaderless vacuum left by the war for the North. The Borderlands fell, and the populace was slaughtered, enslaved, or conscripted into this tyrant's dreadful regime. The monster would not stop until every village and even the legendary Conqueror's City was under his control. But sometimes, evil cannot be cut down by the sword and shield of a lone hero. The people of the Borderlands rallied under one banner and rebelled against tyranny!

Season X: Highlanders
Aelba, a lush green country commonly known as the Highlands, had long been subjected to a brutal military occupation by its southern neighbour, the Kingdom of Loegria. Aelba's own clans had also been fighting a civil war. Their chieftains' endorsement of cattle raids, arson, and blood feuds had thwarted attempts to form a single, unified kingdom. However, as times grew more desperate and the days ever darker, the Highlanders realised that they must put aside their bitter rivalries and fight back against this injustice. The clans were united to push back against the Loegrian armies, and the fight for the freedom of the Highlands began!

Conqueror’s Blade: Paragons
South of the Great Isles lay the kingdom of Pays-de-la-Gloire. This rich and fertile land was home to decadent mining, winemaking, tapestry-weaving, and shipbuilding industries. Fresh from a defeat at the hands of Aelba, however, a desperate Loegria had set its sights on this wealth… But this injustice would not stand. Brave knights and skilled healers rallied to a fearless warrior-seer, Gabrielle-Mäelys, who was determined to make her divine visions of victory a reality. These paragons of virtue stood before their enemy with banners firmly planted, hearts beating defiantly, and horses rared. Pays-de-la-Gloire would not fall.

Stay tuned to watch the world of Conqueror’s Blade evolve and grow, and thank you for three years!
Ikonei Island: An Earthlock Adventure - Nickai
Hey there Castaways,

We’re excited to announce that we are going to be at Guerrilla Collective on June 11th. It’s a massive chance for us to show off all the hard work that has gone into Ikonei Island, and we are thrilled to be featured.



We are going to have a big announcement at Guerrilla Collective! Make sure to tune in on their Twitch or YouTube at 5 PM CEST / 8 AM PST. We have been making lots of progress on Ikonei Island, and we can’t wait to share it all with you.




Don’t forget to wishlist and share our Steam page. As a small studio - we are amazed at how supportive you have been. So as we move closer to Early Access, we hope you keep expressing your excitement and support for Ikonei Island.
Jun 3, 2022
Gunsmith Simulator - Game Hunters Studio


Gunsmiths! This is a moment we’ve all been waiting for so long, both us: we developers and you players!

We're rushing to inform you that in just a few days we're launching free PLAYTESTS of our Gunsmith Simulator game! Remember this date: June 8th, because on this day that you'll start your adventure in the gunsmith workshop!

If you haven't signed up for them yet, nothing's lost! Just go to the Steam page, find a special banner with a green button "Request Accept" and click it.

Also check out our latest trailer on Steam page and let us know how you like it!

Don’t forget to add our game to your wishlist! Then you'll be sure not to miss any important information!

Devs
Warspear Online - oksana.kuzyk


Warriors!

We're glad to announce a special deal: this weekend receive a 50% bonus with every Miracle Coins purchase (except SMS service)!

This bonus will only be active for purchases more than 1000 Miracle coins.

Discount starts: 03/06/2022 16:00 CEST
Discount ends: 06/06/2022 11:00 CEST


Have a nice weekend and good luck!
AIGRIND team.
Jun 3, 2022
King’s Bounty: Legions - maria.abramovich




Brave warriors!

It's Friday and it means that it is time for a new Clan Challenges to begin! When the new wave of battles starts, all clan members group up, combine their efforts and do their best to win more battles than the enemy to guarantee themselves a win in the stage of the Challenges.

As usual, the challenge consists of 3 stages, and you do not bound to start from the first one - you can choose which one is more interesting to you and start with it. Clan Challenges will begin today at 4 p.m. GMT and finish exactly in a week - next Friday, at the same time.

For receiving a necessary amount of victories your clan will receive a nice reward, this time, the prizes are:

🎈Bronze
🥇1st place: 15 Clan Medals, Dominator's Boots, Snake Ring;
🥈2nd place: 10 Clan Medals, 10 Unit Boosters, Snake Ring;
🥉3rd place: 5 Clan Medals, 5 Unit Boosters, Snake Ring.

🎈Silver
🥇1st place: 30 Clan Medals, Sword of the Titan, Snake Ring;
🥈2nd place: 15 Clan Medals, Royal Set, Snake Ring;
🥉3rd place: 10 Clan Medals, Royal Set, Snake Ring.

🎈Gold
🥇1st place: 35 Clan Medals, Shield of the Titan, Snake Ring;
🥈2nd place: 25 Clan Medals, Challenger's Helmet, Snake Ring;
🥉3rd place: 15 Clan Medals, 15 Unit Boosters, Snake Ring.

Good luck, warriors!
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