Tunguska: The Visitation - Enhanced Edition - Rotorist
- Added ravens flying around different places. You can shoot them down, which is pretty tricky - you have to aim and shoot while they fly straight towards you or you'll miss. The killed raven yields raven meat, which you can grill.

- Added grills over certain campfires. You can click on the grill to bring up a menu to cook.

- There are three recipes you can use for now. You will find them from a "guide to the zone" sold by Sidor.

- Extended cooking will be available in the DLC. You'll be able to grow vegetables, collect mushrooms, hunt for meat, and use the grill, oven, or cauldron to cook up all sorts of dishes!

Jun 2, 2022
별에게 소원을 (When you wish upon a star) - officialpinkjuice
기존 버전에 작은 버그들이 발견되어 패치하였습니다.
Disinfection - EvilTurtle
Turns out Steam has issues with installing OpenAL, which made the game unable to start, without any error message.

We've implemented a custom installation for Steam now, which should have fixed this issue, so you might have to re-install the game for it to work.

Please let us know if you still run into this issue.
Jun 2, 2022
IT Simulator - armedturret
Changes:
-Fixed some issues with authentication
-Patched several main menu soft-locks requiring a reboot
-Made things more stable overall
Roboholic - hellen_kopf
We are excited to present the reveal trailer for Roboholic, a roguelite FPS with wacky physics and even wackier abilities. Head over to YouTube to watch it!



Don’t believe the pretty picture and download the first demo while it lasts. It’s our first game and we are happy to be backed by HeroCraft PC on this journey.

Wishlist the game, follow the updates, and join HeroCraft PC’s growing Discord community for quick news and good fun.
Jun 2, 2022
Insect Swarm - Parallel Portal
· 针对智能武器进行了优化,减少了无人机搭配智能武器的掉帧问题
· 小虫的基础击杀奖励从1颗血晶碎片提高到3颗
· 移动速度加成从每级提升1%调整到0.3%,同时也降低了血虫的移速成长速度
· 提高了主武器机炮的基础伤害
· 当风险等级低于11时,基地附近不会再刷出虫潮
· 修复了游戏暂停后可以起跳的Bug
· 提高了血虫死亡时的音效音量
· 提高了虫潮出现提示的亮度,使其更容易被注意到
· 修改基地大门的贴图,使其更容易与墙壁区分
· 降低了场景光亮度,并略微调整画面色彩,缓解视觉疲劳问题
· 帧数限制从原来的144帧调整到60帧
Jun 2, 2022
GOC Royale - GOC
Stack fight action : fix tiers card
Stack fight hex destroyed : destroy effect not properly sized fixed
Translation fix
Meet with "Orc Rogue" was not working properly when you were paying to get a new character in your team. Fixed.
In Arena Mode, you can now test your team properly even if you've not joined a league.
Home Sweet Home : Survive - Home Sweet Home










Unity of Command II - tomislav.uzelac
Are you ready to fight on islands, in the snow, on the beaches, and in the desert in our most varied DLC so far? And how good is your British accent lately, sharp as ever? Jolly good, then...

Desert Rats, the new DLC for Unity of Command II, will be out on the 14th of July. Keeping a stiff upper lip in the face of inflation, we are sticking to the usual $9.99/€8.19 price point. Enjoy!

https://store.steampowered.com/app/1884780/Unity_of_Command_II__Desert_Rats/
This DLC promises "see-saw action in the sweltering heat of the Desert in operations such as Compass and Crusader", and "dogged fighting in the mountains of Eritrea and the Blitz through Somalia and into Ethiopia". Here is what all of that means in terms of scenarios:



If this has you feeling like a Firebrand Crusader picking up his Battlaxe... and there are weeks to go before the Pugilism can start: please consider channeling your energy into an enthusiastic Steam review. It really helps! Double that if you have 100+ hours in the game ːsteammockingː

You can also go play the new standalone "Operation Seydlitz", now live in the Testing Branch:
https://steamcommunity.com/app/809230/discussions/0/3415430580681485952/

Cheers! ːsteamhappyː
Vagrus - The Riven Realms - Lares Hill


Hey everyone,

As usual, we’ve been working on fixing issues and adding new features as well as improvements. The most significant additions include our new name generator, along with the custom journal and chart notes features. As for improvements, besides smaller optimizations across various parts of the game, we have made the Companion Combat AI significantly faster while the initial loading time has been shortened as well.

Now let's jump into the patch details!

Important Note: Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our Discord server.

--------------------------------------------------
Patch 1.1.15 - Codename: Notas Et Effectus

New/Updated Content
  • Four new random events
New/Updated Features :shiny:
  • You can add custom notes to your Journal
  • You can add a maximum of five custom notes to each point of interest on the Chart
  • Vagrus creation random name generator has been added (with lore-friendly names)

Gameplay Improvements :gift:
  • Additional Codex tagging has been added to existing entries
  • Companion Combat performance has been improved
  • The Black Rot condition has been fixed - it now affects crew and companions
User Interface Improvements :pencil:
  • The Character UI has new parchment frames
  • Enchanted/Impervious color changed from purple to turquoise
  • Some character portraits have been adjusted to better fit their frames
  • Scrollbar corrections on the UI so that it is more streamlined

Bug Fixes :bug:
  • Enemy portraits on an opened Character sheet during combat now face the intended direction
  • Companion Combat action-related crashes fixed (Nedir's Famulus and Assassin's Battle Narcotics Skills were the culprits)
  • Skornar's Defender Perk bonus is now granted on the same turn when someone is moving next to him
  • The maximum available Codex entries are now properly shown in each game type
  • Fixed a Camp UI-related soft lock (there might be more!)
  • Fixed the Deputy tutorial related soft-lock if Morwen is severely wounded
  • Frame misalignment is fixed in Companion Combat
  • Combat Traits have been reworked, so upgrading more levels at once is now possible if other requirements are met
  • Initiative order icons now only appear after the fight has begun
  • A Burrow Skill related bug has been fixed
  • Fixed the bug causing the frame of the Companion who got placed the last to disappear on the combat field
  • A proficiency point exploit has been fixed
  • A vagrus creation exploit has been fixed
  • Crew change is now visible on the Camp UI on the first day
  • Several tooltips that lacked color coding are now fixed
  • The hotkey for Empower and Inspiration are now fixed (they are no longer inverted)
  • Item and Gear lists, as well as the Passenger scroll bar disappearing, are now fixed
  • Waiting multiple days in Events now works properly

Coming Up Next
  • Map movement and Scouting changes
  • Knowledge Ambition (a Codex-related victory path) and related quests

Known Issues:
  • Escort Task-related anomalies
  • Crew combat chance percentages are sometimes shown in reverse

Stay tuned and conquer the wasteland!
- The Lost Pilgrims Team
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