PogoChamp - ilikeshiny
Ghost Racing
A new era of competition has arrived! You can now "race" against any record from the leaderboard. Compete against your friend's scores directly, and learn how to eek out those last few milliseconds to get the top spot!

Changelog
  • UX: Revamp the leaderboard UI to be more clear: Now featuring a specific "Watch Replay" button, and the new "Race Ghost" option.
  • BUG FIX: Many many many bug fixes related to Ghost Racing.
  • BUG FIX: Fix name tags displaying improperly in 2D levels.
  • BUG FIX: Fix various bugs related to power ups in very old replays.
  • BUG FIX: Ball power up had shadows in replays even when you lost it.
  • UX: Change several buttons in Replay Mode to be more sensible. Hide/Show Attempt is now "H", Speed adjustment is "1"/"2".
  • BUG FIX: Auto save indicator now properly animates when the game is paused.
  • UX: Add a "Near my score" setting to the leaderboard if you're not interested in being the very best, but still want to know how you stack up.
  • UX: Made it easier to see where your entry is on the leaderboard.
Arcane Waters - Mildbeast-Ted
Get a quick taste of the Arcane Waters demo with Martin!
He'll take you on one of the expeditions that you can play through with friends, check out what you can do in town and finish it off with an exciting PvP battle.

Tune in Friday June 17th, 2022 at 5pm ET/2pm PT.

https://store.steampowered.com/app/1266340/Arcane_Waters/
Dark Future: Blood Red States - AurochJem
As part of the Warhammer Skulls Festival you can get the game and DLC for a massive 70% off!

Dark Future: Blood Red States is our reboot of the cult Games Workshop 1988 game of car combat. Right now you can get the game for 70% off - but also you can get the Developer Archive DLC for 50% off too - which has a folder full of normally developer-only builds and videos that gives you an unprecedented glimpse into the making of a video game, and also has PDFs of the original 1988 game rules/setting, the expansion rules of White Line Fever and the Golgotha Run PDF!

Make sure to check out Warhammer Skulls Festival main page for loads of exciting announcements and discounts on great Games Workshop titles



An alternative America. In another 2025.

Here, the government is non-existent and society, struggling against pollution, stagnation, catastrophic climate change and gang warfare, is at the point of collapse. You are a highway warrior for hire, taking on contracts to keep the few laws that exist, in check. In the game you battle against roving gangs to control the dangerous roads and earn a living in these dangerous times. Tool up your vehicle with a range of weapons and upgrades in this game of both action and strategy that features a unique time-dilating command mode to help you make tactical decisions as metal crashes metal.

Check out our stream of the game for Digital Tabletop Fest to get an insight into the making of:


Want to know more about Dark Future and the game we made? Here’s a few links that will warp your reality;

- We wrote a big article about the ‘car combat’ genre in films, books - and our course - games.

- We also did a whole bunch of podcast episodes about the game around release in 2016;
- 40K Theories pondered the question of the setting of Dark Future
Mython Island - Visionstead Studio


Hello Visionstead Studio here. I want to start off by saying thank you to everyone who has supported Mython Island recently. It means a lot to me! Today I've updated the game to version 1.1 which brings some small changes and fixes. You can find more below, thank you for playing!





I've added in a UI element when playing Island Adventure mode that will display the hotkeys necessary for opening the main menu. I've received messages from players unable to determine the main menu hotkey so this should solve any issues.

In addition to the UI I've reduced certain post processing settings slightly more for a moderate performance boost and fixed issues regarding the way various objects were being displayed in the Island Adventure mode.

Skills learned by certain Mython have been adjusted in addition to adjusting status development values for certain Mython.

If you have any other suggestions for the game please feel free to reach out.


Please look out for future updates from Visionstead Studio. If you wish to be part of the community I have a Discord server setup below. Feel free to stop by with any questions or just to say hi!


Come join the community!


Otherwise for future updates please follow Twitter.

- Visionstead Studio
Breakwaters: Crystal Tides - Soaring Pixels Games
v0.5.21
-Quick system bug fix a user was seen
Godspell Defender - Silver Dollar Games
Increased the rate you generate bombs by 20%
(Note: update is large because we updated our development environment)
Jun 1, 2022
Maneuver Warfare - mjonasz
The patch:
-fixes the small font on some signs
-replaces the gothic font
-adds a "click" sound when buttons are pressed
Interstellar Space: Genesis - Adam Solo
Hello everyone!

It's been a week since we released the Evolving Empires expansion and the free 1.4 update. In the meantime, we released version 1.4.1. We hope you are enjoying the new expansion and the new free update with all the new features and improvements.

In the meantime, we've been listening to your feedback, so here's a patch that fixes some issues found since the release and also makes some changes to the new 'Minor Civilizations' feature of the Evolving Empires expansion.

We received a lot of great feedback on the new expansion, and more concretely on the new 'Minor Civilizations' feature, which helped us understand that some tweaks and balance changes were in order to improve it to its full potential. We became aware some people reported not finding enough minor civs, or when they did these sometimes appeared a bit too late in the game. We also became aware the unintentional destruction of minor civs with blind colonization (not having full scan over a system) was an issue for some people. We acknowledged the situation was not ideal, so 1.4.2 Beta addresses that.

Please note that 1.4.2 Beta is an optional update, and only available on Steam's unstable branch for the time being. If you want to help test it alongside us you have to manually opt in to get access. In your Steam library, right click on Interstellar Space: Genesis -> Properties -> Betas tab -> Select the "unstable - Unstable Beta Branch for Testing" branch. The game will update and you'll be able to start playing with the new additions and improvements.

We will be monitoring your reports for bugs and generalized feedback in the next few days. Please report them in our Steam forums, official forums, on our Discord server, or if you prefer just send an email to contact@praxis-games.com (or contact form here) with a save and the Player and Player-prev log files you can find in this folder: C:\Users\<your_username>\AppData\LocalLow\Praxis Games\ISG

Compatibility note: Saves from previous versions are not compatible with 1.4.2 Beta. So, you will need to start new games to enjoy this new update.

That's it for now. Hope you enjoy the new beta update. Let us know if you find any issues. Thanks everyone for reading and for the support!

The Dev Team
Praxis Games

\UPDATE #1 (June 2, 2022): Fixed a bug that would cause a blocking issue with remote exploration when playing with the Palacean affinity when a monster offspring would join the empire on a system (Natural Allies evolution perk) without a fleet being present. This was only an issue to Evolving Empires owners.

\UPDATE #2 (June 2, 2022): Fixed an issue that was causing some lag in the planetary view for 4K resolutions, especially noticeable on the Terran terrain, but also others. The images of buildings, planet specials and ships displayed on tooltips was increased a bit. Note: This update may be a bit big in terms of download size. That's mostly due to the images size settings.

Version 1.4.2 Beta

GAMEPLAY
  • New 'Detected' state for 'Minor Civilizations' allows minors to be revealed with 'Basic' scan level (e.g. normal ship visit or basic remote exploration level), where before 'Full' scan was required to reveal the minor. This new state doesn't reveal the minors' type nor allows access to its relationship bonuses. For that, 'Full' scan is still required. In the 'Detect' state, you only know a minor is there (intelligent life signals detected) but you do not know who they are nor what bonuses they may provide. This resolves the unintentional destruction of minor civs with blind colonization issue, and will allow for more minors to be revealed early, although with no detailed information yet. [Evolving Empires expansion]
BALANCE
  • The game offers a bit more minor civilizations at the start now. The minor civs slider tooltip now states that 5 to 12% of star systems will contain a minor, depending on the minors abundance set (none, few, average, many). [Evolving Empires expansion]
  • The Cerixx race now has the '+1 BC per POP' racial modifier bonus. This race needed this money bonus to be more inline with its strengths as a race and to stay competitive. [Natural Law expansion]
  • The Cerixx race now has the 'Easily Seen' special ability. They are small, but they ride big mechs after all :) This compensates the added money of the item above and it makes sense for them to be more spied on, due to their love for shiny new tech and somewhat careless behavior. They do have the 'Investigation' unique ability though, which catches spies currently undertaking espionage, so it's a gamble for who decides to spy on them. [Natural Law expansion]
  • The Cerixx affinity's evolution perk 'Technophiles', which allows buying techs with cash, now only requires 0.75 BC for each remaining RP a tech requires to be researched, where before the conversion was 1 BC to 1 RP. This balance change was also done to make them more competitive and to ease the buying of techs with money, which is a lot of fun by the way. [Evolving Empires expansion]
UI / GRAPHICS
  • Cerixx ships' Frigate A and Cruiser A now have a bigger engine trail effect to make these ships easier to tell which part is the front and the back. [Natural Law expansion]
  • The images of buildings, planet specials and ships displayed on tooltips were increased a bit. [Hotfix]
BUG FIXES
  • Fixed a bug that would cause duplicate leaders to appear and accept working for different empires, which could lead to additional issues when influencing those leaders when a "copy" of the leader already present in the influencing empire. This was caused when all leaders were dismissed when the Kaek empire chose their 'Hub and Spoke' evolution perk, which was accounting for all leaders the Kaek knew about, and not just the ones that were actually working for them at that time. [Evolving Empires expansion]
  • Fixed a bug that was causing upgradeable buildings (e.g. Airspace Support Facility, Marine Garrison) to not automatically upgrade upon conquering a colony. Now these upgrade to the newest available technology.
  • Fixed a bug that would cause the Cerixx's 'Containment' unique ability to become permanently in effect, and blocking fleets in a system forever, after the Cerixx were vanquished, as the containment field would never be lifted after that point. Now it is lifted when the Cerixx empire is eliminated from the game. [Natural Law expansion]
  • Fixed a bug that was allowing all empires to receive the benefit of the 'Neutronium Armor Coating' tech (bonus to armor) with available sources of the 'Neutronium' strategic resource, even without having researched the tech.
  • Fixed a bug that would cause the 'Delicate Delicacies' event action notification to disappear upon resetting or reordering the tech queue.
  • Fixed an issue that was not allowing for new scanner technology to take effect immediately when bought with money using the Cerixx affinity 'Technophiles' evolution. [Evolving Empires expansion]
  • Fixed an issue that was not allowing the access state of known 'Minor Civilizations' to update upon picking the 'Empire Patrols' evolution perk of the Cerixx affinity evolution. Now minors' access state (e.g. exclusive access), updates immediate and not just in the next turn. [Evolving Empires expansion]
    Fixed a bug that would cause a blocking issue with remote exploration when playing with the Palacean affinity when a monster offspring would join the empire on a system (Natural Allies evolution perk) without a fleet being present. (Evolving Empires expansion) [Hotfix]
  • Fixed an issue that was causing some lag in the planetary view for 4K resolutions, especially noticeable on the Terran terrain, but also others. [Hotfix]
Warhammer 40,000: Mechanicus - Kasedo Games
Greetings Magi!

The Omnissiah has blessed us all once more as Warhammer 40,000: Mechanicus pays tribute in the annual Warhammer Skulls Festival!

Warhammer 40,000: Mechanicus, is now also fully verified for Steam Deck, making the battle for Silva Tenebris more portable than ever.

To celebrate, the game will be taking part in the Warhammer Skulls Festival running from 1st-8th June. You’ll be able to purchase the critically acclaimed turn-based tactical game (which is now also fully localised in Japanese) with our biggest ever discount to date at 80% off on Steam!

The Heretek DLC, official soundtrack AND upgrade to Omnissiah Edition are also taking part in the event, with a discount of 55% on Steam. All console stores will receive their biggest ever discounts too, with 70% off (30% off in Japan) the Nintendo Switch, Xbox One and PS4™ versions.

Remember to share your screenshots and gameplay with us over on the official Warhammer 40,000: Mechanicus Twitter, Facebook and Discord channels, where you can discuss the Mechanicus faction, chat with game developers and give thanks to the Omnissiah.

Till next time, Ave Omnissiah!
World of Tanks - The Dot
PLEASE NOTE: The content described in this article will be available only on the servers of the following regions: EU, NA, ASIA.

To learn more about the content available on RU servers, please check this article.
Warhammer Skulls Festival is upon us once again, Commanders!

During the following week, fans of the Warhammer franchise around the world have an opportunity to enjoy a variety of gaming content dedicated to the Warhammer worlds and universes provided by a great number of games available on Steam. And of course, World of Tanks is among those games as well!



Warhammer Skulls Festival


The Festival lasts from June 1, 2022, until June 8, 2022. During that time, two exclusive World of Tanks DLCs with Warhammer-themed content will be on sale with discounts of up to 60%. Let’s see what awaits you on our Store page!

1. World of Tanks - Warhammer 40,000 Themed Pack (60% Off) – the fearsome KV-2 (R) returns!

This DLC includes the hard-hitting steel monster KV-2 (R) with a special 3D style “Valhallan Ragnarok”, inspired by one of the toughest regiments of the Imperial Guard from Warhammer 40,000 universe: the brave and tenacious Valhallan Ice Warriors. Rip the enemy tanks to pieces with your powerful shots and prove that nobody should cross their path with the formidable KV-2 (R).

The bundle includes:
  • KV-2 (R) with a 3D style “Valhallan Ragnarok”
  • 100% crew with Brothers in Arms as a zero perk
  • 1 Garage slot
  • The Mordian style set for the BDR G1 B
  • 7 days of WoT Premium Account
  • 30 tokens with x5 XP (can be applied after the battle) for KV-2(R)
https://store.steampowered.com/app/1647970/World_of_Tanks__Warhammer_40000_Themed_Pack/
2. World of Tanks - Warhammer 40,000 Customization Pack (35% Off) – show your devotion to the Emperor with a spectacular 2D style and Decals!

This DLC includes 3 days of Premium account and a bunch of customization elements inspired by Adepta Sororitas from the Warhammer 40,000 universe, also known as the Sisters of Battle. It is an all-female order of fierce warriors who ruthlessly destroy the foes of the Imperium and protect the humanity against heresy and chaos. Decorate your favorite vehicle with this style and decals and show your opponents that they will get no mercy from you and your allies!

The bundle incudes:
  • x1 2D Style “Purifying Flame”
  • x6 Sister Lucia Decal
  • 3 days of WoT Premium account
https://store.steampowered.com/app/2011940/World_of_Tanks__Warhammer_40000_Customization_Pack/
NOTE: These DLCs will be available for purchase only until 17:00 UTC, June 8, 2022.
Head On to the Game for More Content!

You can find even more Warhammer-themed content in the game! Battle Pass Season VIII has brought into World of Tanks the never-ending confrontation between humanity and the most dangerous threats of the dark and grim universe of Warhammer 40,000.



Complete Battle Pass stages and get three exceptional 3D styles for your Tier X vehicles, inspired by three different factions: the Ultramarines, the Death Guard, and the Evil Sunz Orks. Apart from that, you can get unique Commanders from each faction, various 2D styles, customization elements and much more. The Emperor approves!

We are happy to take part in these amazing collaborations and hope that our players who are interested in Warhammer universe will like them no less than we do. Enjoy the special DLCs, complete the Battle Pass, receive lots of thematic content and, of course, MORE DAKKA!

Roll Out!


Warhammer 40,000 © Copyright Games Workshop Limited 2022. GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under license. All rights reserved to their respective owners.
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