Milk inside a bag of milk inside a bag of milk - Nikita Kryukov
Traduzione a cura di Matteo Boccardi
May 27, 2022
Andalia - worsas
As announced in the last patch, I haven't had as much time to work on Andalia in the recent weeks, which is why it's taken a bit longer for this new patch to get ready and wrapped up.

Nevertheless here are a number of gameplay improvements, largely based on feedback by other people who've played the game and found various minor things that could be improved upon.

And these are the new features:


Targetformation - Rotation:
Now it's possible to rotate the target formation of selected units. This is achieved by keeping the right mouse button pressed while hovering over the target area.

The positioning of units in the rectangle formation has also been slightly improved: The last row in the formation is now centered.




Construction - Enqueueing:
If you keep shift pressed while placing a new building, the building menu is now kept open and you can continue placing further buildings without retracting your workers from their current construction.

Moreover, when builders have completed constructing a building, they will search for further buildings to be constructed in a larger radius than before. Both of these things together now allow you to conveniently enqueue several constructions.




Wallplacement - Improvements:
The placement of new walls has been improved to allow players to position wall pieces in proximity of the map border. Previously this has been very difficult if not impossible.




Minimap - Marks:
Now it's possible to put marks on the mini map to inform your allies about points of relevance.

While the flag serves only to mark general locations of interest (only relevant for multiplayer games), the crossing swords can be used to let your allied AI players prioritize a certain enemy player when launching their next offensive. The AI player might even launch an offensive on the marked player right away, if it has got at least 2/3 of the combat strength it would otherwise need to start an offensive.

AI players who start an (self-initialized) offensive will also put an attack mark on the player it wants to attack.




Unittype - Symbols:
All unit icons have gotten a symbol in their upper left corner to help players recognizing the role and function of the unit more easily.




Bug fixes:

  • The Golem Repair - ability of the mountain dwarves is functional again.
  • The white screen overlay of the Ingame Menu is back after getting broken in a recent update.
Cloud Escape - baumxyz


Little explosive boxes, enemies with hidden mechanics and more! This devlog is filled with enemy content and all relevant tech stuff behind it. So be prepared for this very special devlog!


The old map didn't allow for the concept of enemies due to its design. With Tower Mode, entirely new areas have emerged that allow the placement of enemies. In today's devlog, I talk about all the enemies that will exist in the tower. In fact, I think this is where most of the work has gone in.

Have fun with this very special devlog episode!

- Andy
觅长生 - CS233
【重要】本次更新内容仅在测试版本更新,会有较多的bug,将在版本稳定后同步到steam默认版本(稳定版本)。
如果想体验测试版内容,需要加入测试,具体加入方式在公告最后。
——————————————————————————————————————————
更新:
1. 人物素材调整
这波对女修的脸型,嘴巴,鼻子,眉毛和眼影进行了调整。
修改了一些现有素材的同时还添加了一些新的素材。
这次调整除了继续优化之外还希望能够增加女修脸部素材的多样性,降低人物千篇一律的感觉。
这次我们也会继续在贴吧发帖收集意见,欢迎大家来吐槽。

2. 门派大比后续剧情
在第30年的门派大比的决赛中会出现一些特殊NPC。
我们在大比结束后为这些NPC增加了一小段互动。


优化:
1. 将倪家修士的天阶功法九转替换为了白帝剑诀。(旧存档的NPC需要提升境界才会完成替换)
2. 现在在进行门派告示牌中炼器大会任务的过程中会获得器道的悟道经验。
3. 优化了人物在战场中的显示效果,减少了锯齿。


Bug修复:
1. 修复了存档读档可能会导致部分任务相关的传音符无法收到的bug
2. 修复了九转灵蛇丹不能补充满血量的bug
3. 修复了阴魂岛魂体形象缺失的bug


今日碎碎念:
最近的疫情逐渐平稳,感觉终于能见到黎明前的曙光了。
最主要的是伙食逐渐恢复正常,甚至能点到KFC了!感动!泪目!热烈鼓掌!
——————————————————————————————————————————
一. 测试版本的开放方式:
 
在steam库中右键觅长生,打开属性,选择测试选项卡,在请选择您想要参与的测试内选择testbranch - 测试版,不用输入代码,关闭后更新即可。
 
二. 测试版本与正式版本的存档位置和存档续用
 
正式版本存档位置:C:Users/*用户名*/AppData/LocalLow/yusuiInc/觅长生
测试版本存档位置:C:Users/*用户名*/AppData/LocalLow/yusuiInc/觅长生test
也可以用这串神秘代码定位到存档位置
%appdata%/../LocalLow/yusuiInc
把上面这串地址放到文件夹地址栏回车就是存档了
  
三. 测试版本须知
在测试版本中,你可能会遇到强度突变、花式bug或存档崩溃,请坐和放宽。

遇到问题的解决方案
1. 加入觅长生QQ频道在问题反馈子频道发言

2. 加群找管理:
官方QQ群:
觅长生-升仙台(官方一群):908385158 (已满)
觅长生-斗法台(官方二群):759875274
觅长生-东石谷(官方三群):1045590922
觅长生-逸风城(官方四群):927196001
觅长生-武陵城(官方五群):787138498(已满)
觅长生-天星城(官方六群):603856248(已满)
觅长生-云汐城(官方七群):1014043596
觅长生-广陵城(官方八群):421258215
觅长生-天机阁(官方⑨群):305194193(已满)
觅长生-南崖城(官方十群):328818782
觅长生-蓬沙岛(官方11群):600912624
觅长生-碎星岛(官方12群):303640436
觅长生-千流岛(官方13群):765812024
觅长生-北宁海(官方14群):781156534
觅长生-雷鸣海(官方15群):563248770
觅长生-化龙海(官方16群):922759583
觅长生-图南海(官方17群):427140375
觅长生-玄冥海(官方18群):740232691
觅长生-幽冥海(官方19群):481516430(已满)
觅长生-吞云海(官方20群):244562996(已满)
觅长生-南宁海(官方21群):775894308
觅长生-西宁海(官方22群):777505112(已满)
觅长生-竹山宗(官方23群):648480808(已满)
觅长生-离火门(官方24群):215492416(已满)
觅长生-化尘教(官方25群):558183896(已满)
觅长生-方壶山(官方26群):901745394(已满)
觅长生-沃焦山(官方27群):712692344(已满)
觅长生-连石山(官方28群):272808762(已满)
觅长生-风雷谷(官方29群):897065199
觅长生-正阳山(官方30群):561687161

3. 到论坛发帖:
3DM论坛觅长生专版
百度贴吧觅长生吧
May 27, 2022
Coldage - Nikola V
2022-05-27 - Fourth content release for early access

We are releasing a new chapter with this weekly update, a trip back to the sewers, this time it's not about finding a way through for the heroes, but a way through for all of Repentance.
You will find the beginnings of short stories in certain chapters, I will leave it to you to figure out which.

Unfortunately this release will reset your saved progress :(

Expect to see more chapters released next Friday.

NEW

  • "Elle's rituals", quotes on the menu screen talking about our kickstarter backers in a cool way
  • Chapter six: Route through the Sewers
  • Angry Wraith event in Chapter: Will to Power



CHANGE

  • Replaced the cutscene preceding chapter two, it is really nice :)
  • Background music now reacts to low hope
  • Comic book page layout now adapts to number of facets
  • Adapted the chapter overview so that it now only shows nine chapters

BUGFIX

  • Negative offense on character facets is no longer possible
  • Some events did not have sound effects or ambience
  • Facet stats only apply when event response allows it, but introduced in the last release
  • When a response was clicked the game would sometimes not allow facets time to return
Out There: Oceans of Time - Extermin'8
It's finally here! Out There: Oceans of Time has launched and you can commence your journey in T-Minus 3...2...1…



We thank everyone for their patience and support on getting Out There: Oceans of Time, out there! This has been a long journey but we couldn't have done it without you and we are excited to see you get involved in our communities on Twitter, Discord and Steam!

If the standard edition isn't enough, allow us to present the CELESTIAL EDITION - which comes with two exclusive skins (the Celestial Suit for Commander Nyx, and the Celestial Livery for your Vanguard ship), an exclusive Wallpaper Pack, AND the original soundtrack by Siddhartha Barnhoorn award-winning composer (also available on iTunes, Bandcamp and Spotify)

UPDATE

We are aware the title screen currently says "beta" but the current version is not beta but the full game. It is something we will remove in our next patch. Thank you for your patience!

About Out There: Oceans of Time

As the successor to the award-winning Out There, Oceans of Time blends roguelike, resource management and interactive fiction for a space survival epic where death is one wrong decision away. As Commander Nyx, you’ll explore a vast galaxy that is different every time you play, as you search for the Archon; a cosmic villain set on dominating the civilisations of the galaxy.

“Out There: Oceans Of Time might be the next great space RPG.”
Gfinity

“Overall, the visuals took an overhaul, almost on par with an AAA game.”
Turn-based Lovers

“I think it’s a real gem that’s worth keeping an eye on. Mi-Clos is clearly passionate about the sci-fi genre, and it shows in Oceans Of Time‘s gorgeous universe.”
NME


https://store.steampowered.com/app/1145290/Out_There_Oceans_of_Time/

With love from Mi-Clos and Modern Wolf.

Launch into the action below

🚀 Following Out There: Oceans of Time on Twitter
🚀 Join the community on Discord
🚀 Subscribe to our newsletter
🚀 Wishlist: Steam page
Out There: Ω Edition - Extermin'8
It's finally here! Out There: Oceans of Time has launched and you can commence your journey in T-Minus 3...2...1…



We thank everyone for their patience and support on getting Out There: Oceans of Time, out there! This has been a long journey but we couldn't have done it without you and we are excited to see you get involved in our communities on Twitter, Discord and Steam!

If the standard edition isn't enough, allow us to present the CELESTIAL EDITION - which comes with two exclusive skins (the Celestial Suit for Commander Nyx, and the Celestial Livery for your Vanguard ship), an exclusive Wallpaper Pack, AND the original soundtrack by Siddhartha Barnhoorn award-winning composer (also available on iTunes, Bandcamp and Spotify)

UPDATE

We are aware the title screen currently says "beta" but the current version is not beta but the full game. It is something we will remove in our next patch. Thank you for your patience!

About Out There: Oceans of Time

As the successor to the award-winning Out There, Oceans of Time blends roguelike, resource management and interactive fiction for a space survival epic where death is one wrong decision away. As Commander Nyx, you’ll explore a vast galaxy that is different every time you play, as you search for the Archon; a cosmic villain set on dominating the civilisations of the galaxy.

“Out There: Oceans Of Time might be the next great space RPG.”
Gfinity

“Overall, the visuals took an overhaul, almost on par with an AAA game.”
Turn-based Lovers

“I think it’s a real gem that’s worth keeping an eye on. Mi-Clos is clearly passionate about the sci-fi genre, and it shows in Oceans Of Time‘s gorgeous universe.”
NME


https://store.steampowered.com/app/1145290/Out_There_Oceans_of_Time/

With love from Mi-Clos and Modern Wolf.

Launch into the action below

🚀 Following Out There: Oceans of Time on Twitter
🚀 Join the community on Discord
🚀 Subscribe to our newsletter
🚀 Wishlist: Steam page
Void And Meddler - Extermin'8
It's finally here! Out There: Oceans of Time has launched and you can commence your journey in T-Minus 3...2...1…



We thank everyone for their patience and support on getting Out There: Oceans of Time, out there! This has been a long journey but we couldn't have done it without you and we are excited to see you get involved in our communities on Twitter, Discord and Steam!

If the standard edition isn't enough, allow us to present the CELESTIAL EDITION - which comes with two exclusive skins (the Celestial Suit for Commander Nyx, and the Celestial Livery for your Vanguard ship), an exclusive Wallpaper Pack, AND the original soundtrack by Siddhartha Barnhoorn award-winning composer (also available on iTunes, Bandcamp and Spotify)

UPDATE

We are aware the title screen currently says "beta" but the current version is not beta but the full game. It is something we will remove in our next patch. Thank you for your patience!

About Out There: Oceans of Time

As the successor to the award-winning Out There, Oceans of Time blends roguelike, resource management and interactive fiction for a space survival epic where death is one wrong decision away. As Commander Nyx, you’ll explore a vast galaxy that is different every time you play, as you search for the Archon; a cosmic villain set on dominating the civilisations of the galaxy.

“Out There: Oceans Of Time might be the next great space RPG.”
Gfinity

“Overall, the visuals took an overhaul, almost on par with an AAA game.”
Turn-based Lovers

“I think it’s a real gem that’s worth keeping an eye on. Mi-Clos is clearly passionate about the sci-fi genre, and it shows in Oceans Of Time‘s gorgeous universe.”
NME


https://store.steampowered.com/app/1145290/Out_There_Oceans_of_Time/

With love from Mi-Clos and Modern Wolf.

Launch into the action below

🚀 Following Out There: Oceans of Time on Twitter
🚀 Join the community on Discord
🚀 Subscribe to our newsletter
🚀 Wishlist: Steam page
Sigma Theory: Global Cold War - Extermin'8
It's finally here! Out There: Oceans of Time has launched and you can commence your journey in T-Minus 3...2...1…



We thank everyone for their patience and support on getting Out There: Oceans of Time, out there! This has been a long journey but we couldn't have done it without you and we are excited to see you get involved in our communities on Twitter, Discord and Steam!

If the standard edition isn't enough, allow us to present the CELESTIAL EDITION - which comes with two exclusive skins (the Celestial Suit for Commander Nyx, and the Celestial Livery for your Vanguard ship), an exclusive Wallpaper Pack, AND the original soundtrack by Siddhartha Barnhoorn award-winning composer (also available on iTunes, Bandcamp and Spotify)

UPDATE

We are aware the title screen currently says "beta" but the current version is not beta but the full game. It is something we will remove in our next patch. Thank you for your patience!

About Out There: Oceans of Time

As the successor to the award-winning Out There, Oceans of Time blends roguelike, resource management and interactive fiction for a space survival epic where death is one wrong decision away. As Commander Nyx, you’ll explore a vast galaxy that is different every time you play, as you search for the Archon; a cosmic villain set on dominating the civilisations of the galaxy.

“Out There: Oceans Of Time might be the next great space RPG.”
Gfinity

“Overall, the visuals took an overhaul, almost on par with an AAA game.”
Turn-based Lovers

“I think it’s a real gem that’s worth keeping an eye on. Mi-Clos is clearly passionate about the sci-fi genre, and it shows in Oceans Of Time‘s gorgeous universe.”
NME


https://store.steampowered.com/app/1145290/Out_There_Oceans_of_Time/

With love from Mi-Clos and Modern Wolf.

Launch into the action below

🚀 Following Out There: Oceans of Time on Twitter
🚀 Join the community on Discord
🚀 Subscribe to our newsletter
🚀 Wishlist: Steam page
May 27, 2022
Soldat 2 - MM
Crazy amount of new stuff added in just two weeks :).
Mostly related to team communication and better battlefield situation awareness.

New announcer voice added

Announcer has a new voice + much more announcements including:
  • flag cap/returned/lost
  • minutes remaining
  • kills/caps left
  • triple/quad/... kills
and more!

The announcer is now a very useful feature, because he informs you about what is happening with the flags etc. But of course, it can be turned off in the settings.

Team chat added

Press [T] and then [TAB] to switch between team/all channels.
(also can be triggered with ^ eg. "^ffc low!")



New screen border icons

Added a new player icon, flag carrier icon and dead player icon.
Also the farther the flag or player is the larger the icon is, so you can determine the distance.



Radio voice commands added

Press [G] + key shortcuts. The command will show for your team only - in chat, on top of your gostek + will be voiced with sound by a very famous Vietnam veteran :)



The default keys and radio messages can be customized in the game settings.

Here is a useful cheat sheet of the default layout.
(It's best to memorize it!)



New outlines + team colored outlines

I was skeptical at first but team outlines work great! Most importantly they remove restrictions for player colors (except other team color). I think this brings more character to the gosteks!



Also flag has a glow when safe in base.
Grenade has an outline and team color in addition to the team colored bullets.



New map by proto

A great original map with emphasis on team-play has been added:


CHANGELOG

0.8.24a - 0.8.31a
(changes from all the test versions up to this version)
[expand type=details]
[27.05.2022] 0.8.31a
ranked match window show region + queue size (instead of gamemode)
smaller distant screen icons
auto emotes hide on weapons menu
fixed side menu breaking lobbu
optimizations
smaller flag pick/cap radius
fixed voting issue if player left mid-vote
update ctf_limbo
updated patrons list

[26.05.2022] 0.8.30t
fixed infinite spas
new player screen icon
added player dead screen icon
new flag carrier icon
radio icon shown on player when radio talking
added glow on flag in base
movement: airforce 8->7
flag throw force: 15->14
ragdolls remain as long as player is dead
can radio/emote when dead
radio/emotes don't show on muted player
added switch chat channel key help text
announcer: fixed overlaps
announcer: fixed loops
announcer: fixed too frequent same messages
fixed radio messages overlaps
fixed enourmous medkit in deathmatch
fixed important sounds missing sometimes
team outline on top of black outline
fixed no respawn and no colors issue

[25.05.2022] 0.8.29t
added ctf_limbo (by proto)
team outlines always on + lifted color restrictions (except other team color)
grenade: slower throw + cook time increased 2.5s->3.5s
added team colored grenades with outlines
thicker grenade and knife trail
added more detail on flag texture
movement: airforce 6->8
weapon is ready fire after reloading
screen icons size based on distance reversed
new flag carrier screen icon
menu: added button for external stats (stats.soldat2.com)
fixed announcer/radio volumes

[24.05.2022] 0.8.28t
added better outlines for everything
added TeamOutlines game setting
dead player has no outline
dead player has even more desaturated colors
grenade has larger outline
only free flag shows on screen border icon
flag carrier added as screen border icon (placeholder icon)
player screen icon changes to radio if radio command playing
announcer volume down if radio command
separated voice volume into announcer and radio volume
announcer voice quiets down during radio command
less priority for lead/left announcments

[20.05.2022] 0.8.27t
new radio command voice
added HUD direction arrow when match starts
fixed flag cant be picked or capped issue
fixed HUD direction arrow when ReverseFlags modifier on
fixed announcer saying flag lost too close to base
added announcer/radio voices volume to sound settings
removed double kill announcer
fixed announcer saying teams tied in Domination
fixed clicking on radio button double send command

[19.05.2022] 0.8.26t
added flag lost announcer sound
announcer: "has the flag" instead of "captured the flag"
game sounds are quieter when announcer speaks
added ShowDirectionArrows HUD settings
HUD: direction arrows won't show with HUDLevel lesser than 3
HUD: HUDLevel 0,1 hides ammo/health
fixed grenade throw animation cancelled when hit
chat: added Tab key for switching to team chat (instead of Y key)
chat: input is transparent
chat: added team/all chat indicator
chat: fixed carret position when no text typed
fixed coutndown sounds sync
added radio commands, radio keys and emoticon keys to settings
bots change path faster if too hard
fixed bots sometimes irrational jumping

[18.05.2022] 0.8.25t
added team chat (Y key)
added radio commands (G key)
player names in chat are team colored
if game window out of focus chat/away icon appears on player
emoticons menu can be used by tapping V instead of holding
fixed player moving while holding emotes key
gostek doesn't stop movement when side menu open
key pressed side menu doesn't disappear when weapons show
added ctf_guardian to ranked map pool
screen icons scale with distance
added Announcer on/off to sound settings
added CountdownPeeps on/off to sound settings
added different end countdown peep sound
fixed peep sounds sync with clock
new announcer voice
added time remaining announcer sounds
added team leads/tie announcer sounds
added win/tie announcer sounds
added flags left announcer sound
added flag cap/return/taken anouncer sounds
added double/triple/...kill announcer sounds
added taken/lost lead announcer sounds
added shorter sounds when flag grabbed/returned outside base
"flag captured" notification renamed to "team scores"
"won" renamed to "wins"
fixed "returned by" log message
fixed Deathmatch showing win when tied for win
fixed very large medkits
[/expand]

WHAT'S NEXT?

Still some bugs in ranked and with nade/rocket sync. I have to tackle those.
Other than that some big additions are coming, but I have to think about what comes first and I'll announce then.

3...2...1... FIGHT! :)
MM
...