Paralives - Alex
We thought we’d share a few of the live mode animations we made for our Paras so far.

Learn more about these animations in this now public Patreon post: https://www.patreon.com/posts/62427841



The music is by our in-house composer, Andrei Castanon.
My Time at Sandrock - MoeeeZ
Howdy builder,

The first-day hotfix patch is just released, please update your game to get the better experience. We've tried to fix and adjust something for you to run your game smoother, we'll have more hotfix patches after. Let's check details below:

Fixed:
  • Fixed the blurry arts due to TAA, temporarily removed thermal distortion
  • Fixed some controller support
  • Fixed incorrect position of Logan posters
  • Fixed the issue of incorrect interaction of the Salvage Contract order
  • Fixed an issue that could cause the UI to fail to open
  • Fixed incorrect behaviors of Grace and the camera issue in the quest of Once More Into the Breach
  • Fixed the First Day quest can't progress correctly
  • Fixed the movement issue of the Yakmel, Captain, Banjo, and some other NPCs.
  • Fixed the incorrect position of interaction with the murals in the Church in some old savegames
  • Fixed the border issue of tutorials' window
  • Fixed the wrong actions of the gathering
  • Fixed an issue where the buttons on the Knowledge UI may cause errors
  • Fixed the problem of switching between Chinese and English posters in newspapers
  • Fixed the issue that donated items don't have correct descriptions
  • Fixed the Mi-an's speed in the quest of Welcome to Sandrock
  • Fixed some frozen audios
  • Fixed the lights issue of the Cityhall
  • Fixed some collision issues in The Breach
  • Fixed some missing railings below the Church
  • Fixed the missing mirrors in Pablo's barbershop
  • Fixed the issue of the missing model in the quest of Operation: Flowergate
  • Fixed collision issue in Doctor. Qi's home
  • Fixed the setting issue of swinging the weapon

Added:
  • Added the guide marker on the 11th floor of the mining dungeon

Adjusted & Optimized:
  • Adjusted the production list so that secondary material can show off
  • Adjusted some scripts to avoid mismatching of NPC's mouth
  • Adjusted the table where Ri-an and Dan-bi eat at the Blue Moon Saloon to avoid story conflicts
  • Changed the text display of resetting furniture's colors
  • Optimized the pathfinding and its data
  • Reduced instances of NPCs saying goodbye

Thanks for all your support, if you have any bug reports, here are places you can report to us:
Report a Problem Steam subforum
Email qa@pathea.net
Join our Discord

Colonize Prologue - Rembrosoft
Hello fellow Colonizer!

We are excited to share our years of effort with you, it's a start of a new journey and creating a community so we can build and improve this game together.

Even if it is released, it's not finished, we are aware of this one. So we are begging you to be patient with all the bugs you will encounter. Colonize Prologue is our intro to PC game development, STEAM, and overall creating a community.

Rembrosoft is mainly two guys, two brothers, we cannot compete with big studios and we are aware of that, but trying to make this experience the best as possible.

So what now? Please write us all bugs/suggestions or ideas on our Discord Server - https://discord.com/invite/uUEbeKjBNJ

That's all guys! Hope you will have fun!
The Longest Road on Earth - fee-ona
Last week one of the games in our Raw Fury family just won the A.MAZE 2022 Festival award for worldbuilding and immersive storytelling - that game is NORCO!



We thought you'd want to know since NORCO and The Longest Road on Earth have a lot in common - they both feature a driving and moody soundtrack with deep narrative you can sink into and one that sinks into you and stays with you for a long time.

Check out what people are saying about NORCO here 👇


Thanks for your support during The Longest Road on Earth and we hope you'll enjoy NORCO! - Raw Fury Team
Gaslamp Cases 3: Ancient Secrets - HH Games
Rec Room - lucian
This is a very special, and timely update of Rec Room for a big update to our room loading mechanics. This should be a completely under the hood, boring change hopefully. But the long term gains are more reliable loads, and less corrupted room instances.

BUT, for a brief window of time Steam will be on a Rec Room island, and not able to play with friends on other platforms! We promise it will be brief (just a few hours), and is not normal! But due to the nature of the change we need to slow roll this one. Steam gets to go first and be pioneers in this new world!

Please see here for convenient links to controls, tutorials, comfort options, etc.:
https://recroom.com/community

We love to hear your feedback, so please don't hesitate to let us know what you think.
KINGDOM of the DEAD - pinkmoka
Gatekeepers, it’s time to survive.



A new UPDATE for KINGDOM of the DEAD is now available for download, which includes a new mode, achievements, and additional improvements.

Here’s the changelog:

  • New Endless mode has been implemented. Survive against as many enemies as you can!
  • Added Endless mode map.
  • Added 33 new unlockable achievements.
  • Controller support is now available.
  • Added several animation improvements.
  • Several minor bugs were fixed.
We hope you will jump back into the darkness of KINGDOM of the DEAD to show us your skills and records!

See you in the abyss.

- Camilla from HOOK
Huntress: The cursed Village - HH Games
Marvel's Guardians of the Galaxy - Eidos-Montréal
Thank you for playing Marvel's Guardians of the Galaxy!

We have just released a small patch which fixes an issue with Chinese, Korean and Arabic subtitles that would sometimes not be entirely shown.

If you experience any issue following this update, please contact the Square Enix Support Center.
Catherine Ragnor and the Legend of the Flying Dutchman - HH Games
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