Onigiri - k_saito
[5/23 Notice]
Maintenance has ended as of May 23rd at 15:00 JST.



This is the Onigiri Service Team,

We will be conducting maintenance on May 23rd at 14:00 JST.
This maintenance is expected to finish at 15:00 JST.

This maintenance will only be for a server reset.
During this period users will not be able to log into Onigiri.
Please make sure to log out before maintenance begins.

We apologize for the inconvenience and ask for your kind understanding.
Tayutama 2-you're the only one- - HIKARI FIELD
《魔卡魅恋!》现已在 HIKARI FIELD STORE 推出! 首促入手仅需52元!拥有《游魂2》与《零之编年史》仅需48元!拥有《游魂2》 +《零之编年史》+《雪境迷途遇仙踪》+《在世界与世界的正中央》更只需42元!首促入手可获高达2.8倍积分!进行评价与发表感评更可再入手80积分!此外,本作也支持免单券和买二赠一活动,也支持大量额外内容!

常见QA:

Q:如何攻略本作品?
A:由于本作主打游戏性和「冒险」性,并且有大量收集要素,因此游玩起来有一定难度。除了想要自行挑战的用户外,我们推荐所有其他用户参考我们提供的攻略来辅助游玩,会在一定程度上降低挫折感。请从商店页面相关按钮访问攻略

Q:如何切换简繁版本?
A:启动游戏后,在游戏主界面左下方可以看到语言切换按钮。通过该按钮可以在简体中文版与繁体中文版之间进行切换。注意:切换版本时游戏程序会自动进行重启。

Q:如何想要获得本游戏的额外内容该怎么办?
A:请通过右侧按钮访问Lump of Sugar(方糖社)的官方Twitter获取。

Q:为什么游戏安装后启动出错?
A:请确保将HIKARI FIELD CLIENT的游戏安装目录设定在纯英语字符的路径中。您可以在『软件设置』的『安装设置』中进行安装目录的变更。

我们强烈推荐游玩本作之前,请先游玩本作的番外篇《魔卡魅恋!零之编年史》。 《魔卡魅恋!零之编年史》剧情独立于《魔卡魅恋!》的本篇故事之外,只有当《魔卡魅恋!》本篇中进行到最终True路线的时候,玩家才会在故事的收束中体验到方糖社所事先埋设下的障眼法。《魔卡魅恋!零之编年史》现可免费通过HIKARI FIELD STORE获得。

《魔卡魅恋!》是日本美少女人气品牌Lump of Sugar(方糖社)在巅峰期集中了大量资源并凝聚了制作人创意结晶所推出的卡牌恋爱冒险游戏。由知名画师捆枝莉子担当原画与人设,并由遥空、桃山依音等当红声优担当女主角配音。 颇具特色的卡牌收集与任务挑战系统搭配上佳水准的剧本,塑造了方糖社史上最为『好玩』的作品。本作曾荣获萌系游戏大赏的人物设计金奖。

May 20, 2022
Infinity Coloring Pixel - Mermaid
Add 4 pictures to Animal.
Add 4 pictures to Food.
Add 1 picture to Nature.
Add 1 picture to Vehicle.
May 20, 2022
Blood of Titans - Флавий Окулюс


Blitz Tournament is a new game mode, in which players can fight each other in real time and earn valuable resources.
Blitz Tournament is an experimental mode. Please report all bugs to the game administrators.
The Blitz Tournament icon is located on the right bottom panel, near the Battle Pass icon.



Click the icon to open a window and choose the type of participation:

For gold



For Tickets

You need Challenger’s Tickets to take part in Blitz Tournaments. Players can buy them in the Blitz Tournament mode by clicking the “+” icon to the right of the ticket counter or by purchasing a special set for crystals. Besides, you can earn Challenger’s Tickets in a Blitz Tournament as well.
Depending on the type of participation, the rewards for prize-winning places will differ. It is more profitable to join Blitz Tournaments using Challenger’s Tickets, because you can get much more rewards.



For a Blitz Tournament to take place, you need 6 players in one room. Each player builds a deck to use in the Blitz Tournament and waits for other players to join the room. Matchmaking is based on the strength of tournament decks. Once the deck for the Blitz Tournament is built, the selected cards can’t be used in other game modes or strengthened with amulets. You also can’t improve their level or rank.



The new game mode restricts the use of cards of a certain color or type. These restrictions change every 24 hours. Blitz Tournaments allow bonuses from elemental crystals, but you can’t use defense or attack buildings. Element days and creature days are not supported in this mode.



The waiting time limit is 5 minutes. If there aren’t enough players after 5 minutes, the participants get back the resources they have spent to join a Blitz Tournament.



The battle mode in a Blitz Tournament is slightly different from other battle modes.

The player chooses a card to attack, and at this moment the attacking card is opened for the opponent to assess the situation, choose a defense card, and use spells. Each player has 25 seconds to make the decision.



Every Blitz Tournament consists of 5 stages. Each stage lasts for a limited period of time. One stage means a battle with one opponent. During 5 stages, every player will have 5 battles with other players.

Please note:

If anyone leaves the game mode before a Blitz Tournament is over, such a player will automatically lose. If they leave the game mode by mistake or for any other reason, they have time to return to the Blitz Tournament, but only if it isn’t over yet.



When all 5 stages are over, the players see the winners’ rating and the reward that corresponds to their places.


Coins of valor are special points that can be scored in the Blitz Tournament game mode. They can be used to open chests with special rewards.



Rewards

In the Blitz Tournament game mode there are 5 chests:

Constancy Chest = 500 coins of valor

The most affordable chest that contains standard resources.

Strong Chest = 1000 coins of valor

Chest of Life = 1000 coins of valor

These chests contain rare cards: Amazon, Sea Cavalry, White Lion, Miracle Sphinx, Phoenix, Blade Maiden, Insectum, Bogey.

Chest of the Era = 5000 coins of valor

Shiny Chest = 5000 coins of valor

These chests contain epic cards: Grimlock Mechatorque, Yarven the Spellthief, Hilda the Crystalist, Torgrim the Bonebreaker, Unfric the Digger, Avaris the Warrior, Vytianka.



Merchant of Phenistoria - aur-lien
Hello Merchant!
I'm Proksima and I'm going to tell you about an essential point of the game: the guilds

As explained in the first dev diaries, the heroes are THE main mechanic of the game.
They are the ones who will directly advance the game's story by fighting monsters and completing quests. But since the world is full of danger, the heroes have decided to gather in small communities: the guilds.



Different guilds


Of course, they will join these guilds according to their affinities: morals, ethics, class, traits....
The heroes help the development of their guilds by bringing them loot from their quests, money and experience. The guilds will then gain in influence and will become an entity in their own right in the game, so much so that one that is too powerful can become a handicap for you if its intentions are not in line with your ideology.

You will then have to take into account the guilds in your actions and try (or not?) to slow down their progression. For example, a good way is to assassinate one of its members to reduce the stability of the guild, but other more subtle actions can be performed ;)



You ask one guild to go and steal from another...

When a guild has enough experience, it will level up and choose unique skills. Add to this the fact that it will be able to take on more members, if a guild starts buying up the shops and harvesting locations in the city it can become truly unstoppable! But since you are a merchant with a pure heart and a charitable soul, your only wish is to fight monsters and build up the kingdom of Phoenistoria. A guild that is too powerful shouldn't bother you... should it?


As a player, you can also create a mercenary guild by recruiting heroes. You will be able to ask your mercenaries to perform specific actions to help you in your quest.




When a guild gains a level, it unlocks a skill according to its alignment


If you choose the leadership path, your mercenary guild can even compete with the bigger ones. But you can also skip this step altogether and concentrate on your trade.

It's up to you!
Space Mechanic Simulator: Prologue - Atomic Jelly
Hello Space Mechanics!


Welcome to the next Space Mechanic Simulator Developer Insights from the last weeks are here.
The last few weeks have been busy programming map events, changing a bit in the story and polishing some older maps with some shine and sparkles.



We are working very hard on the prologue - we want to include as many mechanics as possible to allow you to experience the game. On top of that, there is another batch of fixes and changes to the main menu.



Furthermore, we’d like to thank everyone once more for supporting us and sharing your feedback on our forums, social networks. Remember that all the videos, screenshots shown above are from a WIP build, they don’t reflect the final version of the game.

Once again, we strongly encourage you to sign up for our upcoming Playtests and help us create the best Space Mechanic Simulator. Sign-ups are still open.

SIGN UP FOR PLAYTESTS
https://store.steampowered.com/app/1634280/Space_Mechanic_Simulator_Prologue/

As always, we encourage you to actively comment and share your ideas with us. Remember that all the screenshots shown above are from a WIP build, they don’t reflect the final version of the game.

JOIN OUR DISCORD


That is it for today.
See you next time!
Space Mechanic Simulator - Atomic Jelly
Hello Space Mechanics!


Welcome to the next Space Mechanic Simulator Developer Insights from the last weeks are here.
The last few weeks have been busy programming map events, changing a bit in the story and polishing some older maps with some shine and sparkles.



We are working very hard on the prologue - we want to include as many mechanics as possible to allow you to experience the game. On top of that, there is another batch of fixes and changes to the main menu.



Furthermore, we’d like to thank everyone once more for supporting us and sharing your feedback on our forums, social networks. Remember that all the videos, screenshots shown above are from a WIP build, they don’t reflect the final version of the game.

Once again, we strongly encourage you to sign up for our upcoming Playtests and help us create the best Space Mechanic Simulator. Sign-ups are still open.

SIGN UP FOR PLAYTESTS
https://store.steampowered.com/app/1634280/Space_Mechanic_Simulator_Prologue/

As always, we encourage you to actively comment and share your ideas with us. Remember that all the screenshots shown above are from a WIP build, they don’t reflect the final version of the game.

JOIN OUR DISCORD


That is it for today.
See you next time!
Truck Mechanic: Dangerous Paths - Prologue - Atomic Jelly
Hello Truck Mechanics!

New Truck Mechanic: Dangerous Paths development diary #63 is here. Prologue is coming! And with it a bunch of fixes that we managed to implement after Playtests.



As you may already know the official release of the FREE prologue is set for June 2, 2022. That's why we focused 120% on it.

The selection wheel has changed, we have simplified the mechanism for selecting repair tables to a minimum. - the player has to take less steps to set up this table of choosing. We hope that it will work better than the previous one.



Apart from that, there were a lot of improvements on the mission map, we added more various plants, rocks, and other elements. We have also tweaked the map - it contains more information about the terrain.



Another change has occurred in the interaction system, from now on you only need to approach the section and click LMB to start interacting - no selection wheel needed.

ADD TO WISHLIST
https://store.steampowered.com/app/1635550/Truck_Mechanic_Dangerous_Paths__Prologue/

As always, we encourage you to actively comment and share your ideas with us. Remember that all the screenshots shown above are from a WIP build, they don’t reflect the final version of the game.

JOIN OUR DISCORD


Thank you
Atomic Jelly
Truck Mechanic: Dangerous Paths - Atomic Jelly
Hello Truck Mechanics!

New Truck Mechanic: Dangerous Paths development diary #63 is here. Prologue is coming! And with it a bunch of fixes that we managed to implement after Playtests.



As you may already know the official release of the FREE prologue is set for June 2, 2022. That's why we focused 120% on it.

The selection wheel has changed, we have simplified the mechanism for selecting repair tables to a minimum. - the player has to take less steps to set up this table of choosing. We hope that it will work better than the previous one.



Apart from that, there were a lot of improvements on the mission map, we added more various plants, rocks, and other elements. We have also tweaked the map - it contains more information about the terrain.



Another change has occurred in the interaction system, from now on you only need to approach the section and click LMB to start interacting - no selection wheel needed.

ADD TO WISHLIST
https://store.steampowered.com/app/1635550/Truck_Mechanic_Dangerous_Paths__Prologue/

As always, we encourage you to actively comment and share your ideas with us. Remember that all the screenshots shown above are from a WIP build, they don’t reflect the final version of the game.

JOIN OUR DISCORD


Thank you
Atomic Jelly

觅长生 - CS233
【重要】本次更新内容仅在测试版本更新,会有较多的bug,将在版本稳定后同步到steam默认版本(稳定版本)。
如果想体验测试版内容,需要加入测试,具体加入方式在公告最后。
——————————————————————————————————————————
更新:
1. 全新的老爷爷
老爷爷功能全新升级,并且拥有了独立的UI。
在新的UI中,我们增加了一个新的功能——线索。
在这个功能中,我们集中了所有与锈渍铁剑、老爷爷的身份以及当年的御剑门之谜有关的线索。你在游戏的里程中会获得各种各样的情报,并解锁相应线索,最终知晓真相。
我们还调整优化了老爷爷请教的功能。
现在能否请教完全和老爷爷的记忆恢复程度挂钩,当解锁与老爷爷记忆相关的线索时,便会增加记忆恢复度,当记忆恢复到一定程度时就会解锁相应的神通或者功法。(理论上应该不会像以前一样卡御剑飞行了)

2. 新的NPC交互对话
与老爷爷的线索功能相对应的,我们在与NPC对话的内容中加入了打听当年御剑门之事和宁州古迹情报的内容。
相应的对话内容会随着剧情中关键线索的获得而解锁。

3. 新的神通功法
新的神通功法都投放在老爷爷的请教中,同时在白帝楼出售的九转功法也被调整到了老爷爷的请教功能中。
通明剑:地阶上神通,1同1同,自身受到6/12/18/30/48点真实伤害,获得【剑心】*3/4/5/7/12。回合结束时,移除所有【剑心】。
通明剑诀:天阶下中庸类功法,回合开始时,获得【剑心】*3/4/7/12/24,【剑气】*1/2/5/8/12
【剑心】:释放剑系技能时,额外获得【剑气】*1,【驭剑】*1。每次触发后移除一层。

4. 神秘铁剑效果调整
由原来的伤害增加调整为吸收对手的灵气。
同时调整了诛仙四剑的效果和设定描述。

5. 前期剧情调整
调整了与倪府管家的对话内容。
调整了封山之谜任务中的部分内容。
调整了白帝楼系列任务的对话内容。
降低了天魔眼中恢复神秘铁剑需要击杀魔物的数量需求。
调整了灿字玉牌任务中的部分内容。
调整了失踪的散修任务中的部分内容。
移除了白帝楼引魔出洞任务。
调整了倪家天蝉灵叶剧情,降低了这个剧情的重要程度(不再作为主线的一部分)。
调整了宁州古迹后和魏无极的对话内容。
调整了重返御剑门中对白帝的描述。
重置了图南海漩涡剧情后初遇白帝的剧情。
调整了重返天魔眼中的文案。

6. 新的剧情和任务
大地图重要奇遇:追杀
金丹期在大地图上触发。

传音符任务:求援
金丹期通过传音符触发。

在宁州古迹中新增了两个奇遇,分别可以获得化神秘术【意守法】和天阶功法【奇门遁甲录】。
向NPC打听宁州古迹的机缘时,可以得到相关的情报。

7. 新的打听
在门派向执事打听最近发生的事情时,可以获得更多门派内的消息了。

8. 新的书籍
阅读这些书籍可以解锁对应草药的药性。

9. 新的宗门任务
添加了新的告示牌任务:炼器大会,宗门弟子到炼气中期后可以在宗门广场告示牌领取。

10. 人物立绘重置
我们又又又调整了人物立绘的画风。
在这次更新中以统一的画风标准调整了所有的原有人物立绘素材。
接下来就可以继续开展补充更多捏脸素材的工作了。
如果对新的立绘有什么想吐槽的,或者对将来的新立绘有什么要求的,可以到贴吧发帖。

11. 新的龙宫场景


优化:
1. 在剧情中提升悟性时,现在会弹出提示框正常提示了。


Bug修复:
1. 修复了NPC的经历中会有1950年天机大比名次的bug
2. 修复了读档后会导致神游领悟异常的bug
3. 修复了门派俸禄错误的bug
4. 修复了部分NPC境界突破后感兴趣的物品没有变化的bug
5. 修复了星河剑派水剑流NPC阵道没有融会贯通的bug
6. 修复了化尘教NPC在筑基时有天阶阵法的bug
7. 修复了离火门部分NPC阵道领悟与神通不匹配的bug
8. 修复了万象缠身诀需要木道融会贯通的bug
9. 修复了浪方大圣剧情中自动存档后读档会导致异常触发浪方大圣后续事件的bug
10. 修复了炎萧化神后重返天魔眼剧情异常中断的bug
11. 修复了大五行擒仙手会将回血也计算在内的bug
12. 修复了一些对话中的错别字


本周碎碎念:
这周更新公告字数好像挺多的,碎碎念就不用了罢(溜
——————————————————————————————————————————
一. 测试版本的开放方式:
 
在steam库中右键觅长生,打开属性,选择测试选项卡,在请选择您想要参与的测试内选择testbranch - 测试版,不用输入代码,关闭后更新即可。
 
二. 测试版本与正式版本的存档位置和存档续用
 
正式版本存档位置:C:Users/*用户名*/AppData/LocalLow/yusuiInc/觅长生
测试版本存档位置:C:Users/*用户名*/AppData/LocalLow/yusuiInc/觅长生test
也可以用这串神秘代码定位到存档位置
%appdata%/../LocalLow/yusuiInc
把上面这串地址放到文件夹地址栏回车就是存档了
  
三. 测试版本须知
在测试版本中,你可能会遇到强度突变、花式bug或存档崩溃,请坐和放宽。

遇到问题的解决方案
1. 加入觅长生QQ频道在问题反馈子频道发言

2. 加群找管理:
官方QQ群:
觅长生-升仙台(官方一群):908385158 (已满)
觅长生-斗法台(官方二群):759875274
觅长生-东石谷(官方三群):1045590922
觅长生-逸风城(官方四群):927196001
觅长生-武陵城(官方五群):787138498(已满)
觅长生-天星城(官方六群):603856248(已满)
觅长生-云汐城(官方七群):1014043596
觅长生-广陵城(官方八群):421258215
觅长生-天机阁(官方⑨群):305194193(已满)
觅长生-南崖城(官方十群):328818782
觅长生-蓬沙岛(官方11群):600912624
觅长生-碎星岛(官方12群):303640436
觅长生-千流岛(官方13群):765812024
觅长生-北宁海(官方14群):781156534
觅长生-雷鸣海(官方15群):563248770
觅长生-化龙海(官方16群):922759583
觅长生-图南海(官方17群):427140375
觅长生-玄冥海(官方18群):740232691
觅长生-幽冥海(官方19群):481516430(已满)
觅长生-吞云海(官方20群):244562996(已满)
觅长生-南宁海(官方21群):775894308
觅长生-西宁海(官方22群):777505112(已满)
觅长生-竹山宗(官方23群):648480808(已满)
觅长生-离火门(官方24群):215492416(已满)
觅长生-化尘教(官方25群):558183896(已满)
觅长生-方壶山(官方26群):901745394(已满)
觅长生-沃焦山(官方27群):712692344(已满)
觅长生-连石山(官方28群):272808762(已满)
觅长生-风雷谷(官方29群):897065199
觅长生-正阳山(官方30群):561687161

3. 到论坛发帖:
3DM论坛觅长生专版
百度贴吧觅长生吧

...