Dear survivors We’re excited to announce that the experimental build of update 1.18 is now live on Steam. We’ve got a lot of new tools to discuss this time around, changes, and fixes. Head on over to our forums for the official change notes: Change Notes
First off, there are plenty of new explosives to be found and made. There’s the Claymore, a directional mine found in high-tier military areas which can be detonated remotely. Next we have a powerful plastic explosive that can be found in industrial areas and combined with a new remote detonation unit, which is meant to be detonated from a safe distance. Finally, all you crafty survivors out there can also create an improvised explosive device from a protector case. This device accepts a variety of explosives found in the game and can be activated with a remote detonation unit, alarm clock or kitchen timer.
Speaking of explosive things, we’ve also added a grenade launcher. We chose to go with the legendary M79 – a single-shot grenade launcher – because we feel this one fits our gameplay the best (unlike the underslung grenade launchers for existing assault rifles, which we deem too powerful). We experienced a few challenges in terms of aiming, so please let us know how the current setup works for you. The M79 also comes with a variety of 40mm grenades, which can be found in different places across the world. There are other firearm additions as well, but we’ll leave it up to you to discover what they are.
Since many of these newly created items are considered very powerful combat and base raiding tools, they will be difficult to acquire under the balanced economy we intend to provide. To allow for easier access during this experimental period, we’ve adjusted the spawning of these tools so they appear more frequently and in lower-tier areas.
We hope you’re going to have fun with all these new tools, and we look forward to bumping into you during our regular Friday playtests!. If you have any feedback or encounter a bug, please report it to our feedback tracker.
On June 11th, as part of the Future Games Show: Summer Showcase, we will be revealing the Early Access release date for Turbo Golf Racing. But that's not all, there will be another exciting surprises in store for you.
Leading up to the event, we will be hosting countdowns across our social channels. During the FGS: Summer Showcase we will be hosting a watch party on our Discord server. Be sure to join us to stay in the loop.
In Sourwood, save could be made possible while fighting the flying witch, which would softlock the game. In The Forest Path, the water-monster arms could break out from the water. They now have a max allowed distance from origin.
The first 4 missions for the CSTO campaign are now available, as well as multiplayer in a very early test mode.
How multiplayer works:
On the game servers, bots play instead of absent players.
When a player connects, he replaces one of the bots.
If a player leaves the game, he will be immediately replaced by a bot.
If the connection with a player is interrupted by accident, then after 2 minutes, the player's units will be temporarily controlled by a substitute bot. And after 5 minutes the player will be finally replaced by the bot.
In the next round, the faction rotates.
Bots have specific nicknames of 2 words.
What's missing in multiplayer at the moment:
chat or other communication system;
accounting for points, victories and defeats;
ability to change sides;
ability to create your own server.
For balance, when completing the first 4 missions of the CSTO campaign, 36 points for upgrades will be temporary available.
What are other news:
Skirmish mode can now be played as any faction.
We have added machine translation in 9 languages. Later we will make a more correct translation.
Do you love puzzle games? Do you dabble every once in a while? Are you a puzzle novice curious to know if the genre is for you? Cerebral Puzzle Showcase was created to help you find your next favorite puzzle game!
Obduction is for sale at 70% off as a part of the Cerebral Puzzle Showcase.
A character event featuring Orion has just begun! Complete objectives to unlock her and help the community with global objectives to earn exclusive rewards!
Alongside this event, a crafting event will be active! Complete levels and collect ingredients to craft rewards!
The character event ends on May 26th. The crafting event ends on May 31st. The crafting period ends on June 1st.