We have some compelling news from game progress development to share with You! In the last devlog we guided You around the hotel, where you had a chance to see a few rooms that you can find in the game. But there's some residents to fill your hotel!
As a player you will be able to take after pets, some of them are tiny, others much bigger and in today’s devlog you will meet your future residents! Let’s check what kind of guests you will have at your hotel.
Each of them will have their own needs that you will need to take care of during their stay at your pet hotel. So, today you will meet 🐠 Casey, 🐢 Shamus, 🐰 Matilda, 🐶 Brandy and 😺 Gracie.
So let’s meet new friends!
Firstly, we have an honour to introduce species of fish, like 🐠 Casey, you will take care of in the aquarium! Casey loves a clean aquarium, so keep it clean at all times.
Secondly, please meet 🐢 Shamus, a little gorgeous turtle, which lives in a tremendous pen. It is such a sweet animal, isn’t it? Look at Shamus, it tries to run the fastest it can to share some love with you! Let's feed it with insects to make it happy!
The third little sweet pet is 🐰 Matilda, a bunny loves when You feed it with carrots. It will take a special place in your heart, when You look after it. Do not dare to feed her with bread and sweets, because it can cause a stomachache!
The fourth animal You can take care of is a dog. Therefore 🐶 Brandy, such a sweet boy, can proudly represent its species as a little cute pug dog! It loves running in favour of the ball you have already thrown up. You have to think about placing your sweets, that cute puppy will make them disappear!
Who’s lurking about the toy? Yes, it’s 😺 Gracie’s mischievous little kitty! Just waiting to make a quick jump to catch those interesting feathers. This kitten, just like everyone else, loves to play hunting. The best way to keep Gracie happy is to play as often as possible!
Remember, no matter what a pet will come under your wings - you will have to learn about its habits, give it an incredible amount of tenderness, interest and understanding so that it will return to its owners as after a holiday.
That’s all for today, we hope You will have joy looking after these cute pets. We will soon come back with new information from the production of the game.
Remember, that we have done a lot of work in making Pets Hotel playable as soon as possible, but there’s the same amount of work in front of us. If You have any suggestions or questions, join our Discord by clicking the link below to be a part of our society! 👇
Changes: - Added a note in the "Office" level to explain symbols ingame in case the player does not know them. - Added a note in the Host menu that "Steam Invites" are not implemented and clients must use the in-game menu to join servers.
Fixes: Adjusted the spawn point in the "Office" level slightly to prevent clients from spawning in weird places on very rare cases.
These new ships have found their places alongside the first branch of French cruisers. The main feature of the new ships is their large-caliber guns (relative to the ship type) mounted on their bows. They reload slowly, but this is compensated for by the Main Battery Reload Booster consumable.
Cruisers are capable of achieving high speeds with the help of the improved "French-specific" Engine Boost consumable. The ships' armor does a great job in protecting their citadels against medium-caliber AP shells, but the new cruisers are quite vulnerable against HE and SAP shells. Medium and long ranges are optimal for engagements, but with the help of their 139 mm secondary battery guns with improved accuracy, the new ships can also show their worth in close-range encounters.
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Early Access
VIII Cherbourg is available as a reward for completing combat missions.
IX Brest can be obtained via random bundles available for Doubloons.
X Marseille can be obtained for Doubloons after acquiring all the sequential bundles for French Tokens.
Players will have access to special combat missions. Completing them will bring a new temporary resource—French Tokens. You can spend French Tokens on sequential bundles with the Liberation permanent camouflage for VIII Cherbourg, IX Brest, and X Marseille, as well as other valuable in-game items. You can obtain as many as 1,200 Tokens for free. This will be enough to obtain the permanent camouflage for VIII Cherbourg.
850 Tokens for completing special combat missions
150 Tokens in free daily bundles
200 for Community Tokens
You can also find French Tokens in random bundles available for Doubloons. In these bundles, you'll also find new French Premium cruiser VII Toulon. Later on, she'll be available in Premium Shop and Armory bundles. When Update 0.11.6 hits the servers, any remaining French Tokens on player accounts will be converted into Credits at the rate of 1:9,000.
The Port of Marseille has been updated.
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When Update 0.11.6 goes live, the French cruisers will become available for all players to research.
fixed: - damping bug when spawn item play mode - [spawn component] unable to spawn duplicated objects - [camera component] shaking bug - [animation component] pivot position bug in editor (if toggle 'ignore physics') - don't drop item to world when alt+tab - terrain save bug - [who am i] key not reset when delete component - [grab component] armor type - [camera component] follow bug when activate both main camera and 2nd camera - rocket punch explode when spawn - 'transform human in inventory' dies, they turn orange and black - [particle component] crash bug (when spawning complex creations)
changed: - [text component] text change size, position - [counter component] activate when press key / output separation - [detector] detect ground
added: - [counter component] you can create score, number of bullets, clock, password unlock and etc. - [counter component] reload cooltime - copy body parts (you can customize your own creatures)
============================= Hank by NokUD =======================================