The EBF Collection will cost $8 and include EBF1, EBF2, Bullet Heaven, Adventure Story, Brawl Royale, Mecha Dress Up, The Kitten Game, Cat Cafe, and a bunch of prototype games and artwork, and 150 Steam achievements!
All of the games have been updated with quality-of-life features, such as volume controls, new difficulty options, and other cool stuff. Adventure Story has a bunch of new levels, Bullet Heaven has new playable characters, and Epic Battle Fantasy 2 has new unlockable upgrades!
On top of all that, the 65-track soundtrack is included as a free DLC download!
The EBF Collection will cost $8 and include EBF1, EBF2, Bullet Heaven, Adventure Story, Brawl Royale, Mecha Dress Up, The Kitten Game, Cat Cafe, and a bunch of prototype games and artwork, and 150 Steam achievements!
All of the games have been updated with quality-of-life features, such as volume controls, new difficulty options, and other cool stuff. Adventure Story has a bunch of new levels, Bullet Heaven has new playable characters, and Epic Battle Fantasy 2 has new unlockable upgrades!
On top of all that, the 65-track soundtrack is included as a free DLC download!
We've got another major update coming to you guys! OLD SAVES WILL NOT WORK- we've revamped a bunch of how the game flow operates and this requires fresh saves. This update has got a little bit of everything in it- but we're particularly proud of a scene featuring Alexia and some magical "endowment" so this one's the Magebound update!
NEW EVENTS - One new Cla-Min NPC arc event (her act I finale, including one sex scene, with a repeatable variant) - One new Alexia fertility treatment event (including one new sex scene) - Three new ruler events (including four new sex scenes) - One new abbey resource event (including one new sex scene) - One new Andras NTR path event (including one new sex scene) - One new Liurial NPC arc event (including one new sex scene) - One new X'zaratl room event (including one new sex scene) - Two new NTR themed breeding pit job events (including one new sex scene) - Two new chaos incursion events (including one new sex scene - more on these next release) - Two new Goblin Recruitment arc events
REWORKED CONTENT - The remainder of the intro has been reworked to bring it in line with the past improved content (includes two reworked sex scenes) - The Rowan x Alexia x Liurial threesome event has been completely rewritten to add a great deal of variant text depending on a number of different game states, and make it easier to achieve if the threesome if Rowan and Alexia have been acting accordingly (including one reworked sex scene) - Cla-Min's Repeatable Titfuck event has been expanded and adjusted, to bring it in line with Cla-Min's NPC arc changes - Cla-Min's sword bribe event has been reworked entirely, and is now repeatable. Sex with Cla-Bow now has its own separate event - The forge event featuring Liurial has been reworked to bring it in line with her NPC arc changes - Two repeatable maid events now include malicious gossip about Rowan's activities, if the player has NTR enabled but has yet to pledge Alexia to either of the twins. Should Alexia give them faith, her score with Rowan will start to deteriorate, to the point where NTR entry events can trigger - The remainder of the intro has been reworked, including improvements to the first Rowan x Alexia sex scene, and a rewrite of the village elder's death event
ART - 34 new CGs (with 85 variants) - 12 Helayna CGs have been reworked to better suit the game's aesthetic - 3 new animations - 4 reworked backgrounds and 5 variant backgrounds - 5 CGs reworked to better suit the game's aesthetic
QoL - Alexia's job menu now appears on week 22, not 23, as intended - Added Alexia corruption gains to two twins related events that did not award any - Fixed an issue where Heylana's acclimation event could trigger too early - Changed Nasim's sprite to his correct hooded sprite in his abbey event - Fixed an issue where failing to gain access to Ulcro did not unlock the axe at Cla-Min's shop - Fixed an issue where the player could not request Cla-Min to provide a distraction during Delane's escape - Changed the event for Raeve infiltration to trigger immediately to fix issues with it clashing with other events - Added skillchecks to a number of Shaya investigation events - Adjusted the priority of a number of early events to fix issues with events not triggering in the correct week
Potentially fixed a bug where the match result screen wouldn't show at the end of the game, along with Stats/MMR not changing. Please let me know if you are still experiencing the issue.
Its been a hot minute but to make up for it the Year of the Cow Event is back for the rest of the month along with many fixes and changes to Kart! We cannot thank you enough for finding all these bugs and helping us to make this game the best racer it can, with added lewds along the way!
Below is listed the changes and fixes. Stay tuned as next update will be a heckin cool one! Direct incoming! ========================================================================= Fixed Claire's ending in gallery Changed MaidSiku panties name Fixed typo in image 230 Fixed tags in image 50 Fixed tags in Tik Tik's ending Setup Evil Bunny voice clips in ovipoll position 2022 event Fixed tags in image 215 Checked if Ava's unlock was somewhere else apart from the last reward of the event. Can't find it anywhere else. Changed Chevron Bike name in menu Changed Chevron Bike name in unlock Changed Chevron Bike in museum Fixed image 232 unlock index Checked image 232 in shop, it's correctly setup. It's most likely it wouldn't be bought because it had a wrong index in the gallery Made track icon in preview bigger in hentai xxxpress track Moved ramp at start of Sexy Beach Resort Tested fallthrough bug in Metal Madness, couldn't replicate. Floor works correctly. Fixed image 68 name in shop Tested fallthrough bugs in Stars Reach Castle track, can't replicate, floor works correctly through the whole track. (Perhaps a faulty build?) Added extra fall areas in Leisure Sleeze Alley track Made dev build Updated patch notes Updated version number And here's the update patchnotes: v1.45 General changes Renamed Probike to Chevron Bike Added extra fall areas in Leisure Sleeze Alley track Visual tweaks Made track icon in preview bigger in The Hentai XXXpress track Fixes Fixed tags of Gallery image 50 Fixed tags in Gallery image 215 Fixed typo in Gallery image 230 Fixed image 232 unlock index Fixed image 68 name in shop Fixed Claire's ending in gallery Fixed tags in Tik Tik's ending Fixed MaidSiku panties name Setup Evil Bunny voice clips in ovipoll position 2022 event Moved ramp at start of Sexy Beach Resort
We are really excited by the way the launch has gone. Really great seeing so many players enjoying themselves in our cabin.
Push to talk is now back after we had to turn it off as it was not working properly. Should be much more stable now. If you should have any issues with it, be sure to let us know!
Fixed issues where players would be able to move while stuck in a beartrap after a vote
Fixed issue where the result of a vote would not work if a dead person was not yet announced
Bots now are better at surviving
Removed number of players in lobby selection. It isn't working as intended, so we will put it back up once it is showing the actual people that are in a game.
Wolves now change target, depending on who is closest. We had a lot of fun while testing out this improvement. Did not expect Wolves.
As always, we really appreciate your suggestions, feedback and reports on errors.
Today we have a surprise update with some new features, various changes and a bunch of bug fixes, just before the launch of the Shores of Taishi DLC, which is coming this Thursday! Make sure to wishlist it if you haven't done so already:
A new Photo Mode can be activated by pressing F2 at any time — show us your best shots!
Expeditions will now sometimes grant a Terra Incognita Bonus with extra Fame and Tickets, if they are of an Island Type that you haven't explored much on the current campaign. Look out for the fame ribbon icon to see which Island Type will grant you the bonus.
You can now see your full travel path after finishing an expedition (like in Curious Expedition 1!)
You can now select your Main Menu background scene in the options, with extra scenes available for each DLC you own
Changes
You can now change the outcome of dice challenges by adding items after rolling the dice! (Also the dice go boom now)
Improved Ferry station destination UI - when selecting your destination you now get a button on the map at each location, and buttons to cycle through the options
The Bad Dice Item Loss effect will now cause slightly more valuable items to be lost
The item selection in the Ship Shop has been rebalanced, so that you should always find at least one useful item for your playstyle on every expedition.
Campsite changes:
Campsite items are now more frequently available from the ship shop or from the trader! (Don't say we never gave you anything.)
Campsite item are now cheaper! (Wow, this almost seems too good to be true...)
A Campsite location can no longer be packed up again, and is therefore "used up" once you place it somewhere. (Oh no! Should have known it was a devil's bargain!)
Villages don't expend an unlimited amount of warrior zones anymore, but will instead become forsaken eventually
You now get XP for entering a portal to a corrupted world - harder worlds will give more XP
Each point surveyed during a "Trials and Triangulations" expedition will now give sanity
Mists in the Highlands now prevent other zones from entering them
Character statuses that are important for your travel decisions are now generally also shown on the map screen instead of just the camp screen
Expeditions start with a random moon phase
The pointing Stone Statue location now points in the general direction of the next Stone Statue on the map
The Director Modifier "Bad Dice" now gives a special notification when a bad effect is applied
Added more sound effects and rebalanced some ambience sound volumes
Made several tweaks to path finding to improve quality of path chosen
Hunt Master will now refuse to kill quest enemies for you
When starting an Endless Mode game, your tickets are no longer removed from the Campaign/Director Mode run you just finished
Fixes
Fixed shallow lake did not always removing tar status accordingly
Fixed shrine collapse sound sometimes being too quiet
Fixed text for Magnetic Rock not matching what it does
Fixed broken flee mechanic in night rest events with raptor parents
Fixed unusable lemon juice notifiers
Fixed issue where horse hide was not distributed
Fixed issue with irrelevant action button in frozen cave
Fixed various character positioning issues
Fixed various minor text issues
Fixed outlines on some characters being too wide
Fixed pacifist village asking Suave characters to drop their undroppable weapons
Fixed shrine collapse sound sometimes being too silent
Fixed weapon stash could sometimes be removed from map
Fixed some missing narrator text issues in various events
Fixed Malin still being on screen in Act 2 after she is supposed to be gone through the Portal
Fixed some issues with Buried Treasure not being properly removed after being dug
Fixed missing action in Crystal Mines when at -10 standing
Now you can alter the game in many more ways in Custom Runs! In the Custom Runs menu there's now a "Modifiers" panel, check it out!
Significant balance changes to two towers, Fulminator and Vortex, both aimed to make them always strictly better when upgraded to levels 2 and 3. These changes are considered as buffs.
Many bugs in the Known Bugs list have been fixed! Check them out below.
Balance changes
Towers
Fulminator
Now it's always convenient to level up Fulminators. At level 3 they scale harder than ever, practically outright winning the game!
Range: (170, 180, 190) -> (170, 170, 170)
Fire rate: (0.3, 0.32, 0.34) -> (0.3, 0.9, 2.7)
Damage: (70, 210, 630) -> (80, 80, 80)
Vortex
By having a constant firerate across all levels, the shooting pattern is now constant and the tower is more predictable.
Fire rate: (1.4, 2.1, 3.6) -> (2, 2, 2)
Stun duration: (0.5, 1, 1,75) -> (0.33, 1.2, 4)
Bug Fixes
#13: Vortex spawned by random effect fires before first round
#28: If you win a battle with game speed = 0, the next battle will have the stray bullets remain on the screen
#29: The spell mana UI gets weird with more than 10 max spell mana
#30: Hijacker does not take triple damage from All for One
#31: The damage log after a wave doesn't work properly with the toggle that makes it auto appear off