Get ready for new adventures: the Shores of Taishi DLC is coming on May 19th!
For a taste of what’s to come, check out the trailer:
The Shores of Taishi DLC features a brand new island type (the Celestial Shores) with new tile types, items, locations, enemies, recruitable characters and more. Once the DLC is activated it will expand possibilities across the entire game, both in Campaign Mode and Director Mode. The DLC is tied into the Taishi Academy Explorer Club, and comes with some new club unlocks as well.
This is our second DLC after the Highlands of Avalon DLC that came out last November. We have one more DLC planned for later in the year, we'll tell you more about it during the summer...
If you'd like to be notified once the Shores of Taishi DLC is available, please wishlist it and Steam will send you an email as soon as it's live:
An update patch was released today, which addresses the following two issues:
• Under certain conditions on PC, the cursor on the Character Making screen would not work, or the Looks candidates would not display properly. • Under certain conditions on PC, some Battle screens did not display correctly, or the game would hang when the battle ended.
Our sincerest apologies for any inconvenience this may have caused. We hope you continue to enjoy playing DEMON GAZE EXTRA.
We are back from holidays! The metadata has been enhanced this time, as well as some hint mechanisms. Getting right to the point, let's take a look at the content:
[Version 0.9.25.12201] Features:
The [Metaverse] in the metadata can now realize into other five super matrix matrix.
New construction hint: When pre-built mining machines, the number of minerals covered and the estimated mining speed will be displayed.
Added anomaly detection and hints for "previous exit" savedata. If a crush occurs, this hint can help you find the most recent and relevant autosave.
Changes:
Reduced the size of the model and collision of the Piler. Now you can build Pilers closer to each other.
Bugfix:
Fixed a Splitter bug that the filter settings were not correctly reset after deleting an exit conveyor with filter settings.
Fixed a bug in Logistics Station that it would force the delivery of other demanded items when the Logistic Drone mission were changed due to the supply and demand settings, regardless of whether the item was currently fully stocked or not.
Fixed a bug in the Milkyway where the power generation amount of Dyson Sphere may be displayed incorrectly after a second refresh.
Thank you for your continuing support! You can send your feedback in Discord and Google Form! See you next time!
Dear detective, Our game has been updated at 5/13 18:00 (UTC/GMT: +0:00) .Compensation for this update: Soul Coin *10000,Props Chests*5,Innate Trick Chests*5,Double Intimacy Card*3,Double EXP Card*3,Double Soul Coin Card*3 【Function optimization】 1.New Detective - Summer joins SSIB. 2. Newly launched Leaper welfare package 3. Labor is glorious! May event online
【New in the fitting room】 1. Summer - Ink and Wash Series Clothing
【Balance adjustment】 1. When Domen's skill 2 hits the Human, the Human will display a hit prompt. 2. Reduced the perspective range of Dracula's bat, increased the skill cooldown of skill 1, and increased the flight speed of skill 3. 3. Now Dracula's skill 1 will have a cast front swing before teleporting, shortening the cast front swing of Dracula's skill 2 and skill 3. 4. Mermaid's bubbles can now be knocked off by the talisman. After the Human trapped by the bubbles is released, it will not be trapped again within 5 seconds. 5. Reduced Succubi's basic movement speed, skill 2 will not gain soul value when hitting the Human. 6. Increased the acceleration effect of Devil after hitting with skill 1, and reduced the cooldown and duration of skill 1. 7. Reduced the cooldown time of Zombie's ultimate skills and the deceleration effect on Human 8. Reduced the casting time of Imitator transformation 9. Reduced the casting time of Specter's skill 1 10. Improve the deceleration effect of Specter's ultimate skills on Human 11. Improve the basic attributes of Shopkeeper and reduce the cooldown of skills 12. Decreased the cooldown of Wind and improved the skill attribute 13. Increased the HP of Sword's Great Sword 14. Increased the cooling time of Talismaner and reduced the duration 15. Increased the right-click attack range of Master 16. Now Angel will restore her own HP when using the main star 17. Reduced the cooldown of Soldier's skills
【BUG fix】 1. Fix the problem that Yang Qilang will pass through obstacles when using skills 2.Fixed the problem that the broken jade skin "New Year's Wish" displayed in the exchange mall does not match the deducted amount
Just a quick post to let people know I'm running a fan art competition for Lunar's Chosen! All you have to do is create a piece of fan art for Lunar's Chosen and submit it on Discord for a chance to win either a £20 Amazon or Steam gift card!
All details and links to Discord can be found on Patreon here:
Don't worry, you don't need a Patreon account to see the rules or enter the competition, I'm just keeping all the information consolidated to one place.
Version 1.0.5 overhauls the renderer and adds import support for VRM files. This includes inverting the z-axis (i.e. importing in the left handed coordinate system). Most VRM characters are also unshaded, so the renderer now supports unshaded meshes. Order independent rendering is also being implemented (WIP) to properly handle translucent/transparent materials. Export support for these materials/VRM files is currently spotty, we are working on fixing these issues. There are also a lot of under the hood changes in this release such as better textures, faster loading times for longer animations etc, the full change log is as follows:
Added: VRM import, added the extension to the import dialog (thanks to sigepon). Added: Option to load GLTF/GLB/VRM files in the left hand system, check box added in import dialog. Added: Order Independent Transparency to handle transparent meshes, still work in progress. Fixed: PNG textures are saved as PNG, may take longer to load/take more space but are more accurate. Fixed: Transparent textures/materials not appearing properly for GLTF/GLB files. Still needs more work. Added: Mouse cursor size can be adjusted in the GUI settings, saved across reboots. Added: Flat/No shading for loaded meshes, as most VRM characters are unshaded. Fixed: Better loading times for files with longer animations. Needs more optimizations to make it faster. Fixed: In some cases saving the scene to a MUS file changed/transformed meshes. Fixed: IKEffectors/Retarget lines not changing color when being hovered over at some angles. Fixed: Ghosts not showing up properly for skinned meshes. Note: Textures/Materials may not export properly, we'll fix these problems in the upcoming releases. Note: This release overhauls the renderer and may introduce artifacts such as aliasing, blurry lines etc.
BLACKJACK and WAIFUS Hentai Version - Afftar Mudac
Hey guys!
The reason the game was SFW with 18+ DLC - is that i wanted to make it visible for the players who didn't have "Show me adult stuff" checkbox selected in Steam settings, and make more people happy!
But as long as we can see - it has an opposite effect.
It was restricted for me to say anything about an Adult Only DLC. And most of guys just saw the lazy blackjack game with 3 pictures in it and no fun at all. That was too sad for me to see and have no way to tell them how to make this game more fun!
Today i'm setting the Hentai Spirit of the game Free! Now it's ADULT ONLY by default and you don't have to find and install the 18+ DLC anymore!
ALSO:
Survival mode - you can try your skills for real!
Proper rules for the dealer (17 plus thing)
UI design this game desurves!
More girls for you to play is on their way to the game.
The server is reopened. The following updates and fixes have been applied:
Fixed Bugs - Remove Warden's interaction icon at vents - Cannot ping location of the Niwarn's Portals - Warden cannot destroy rituals - Visitors can't complete ritual after the ritual has been destroyed by Warden - Visitors can equip Warden's accessories - A soul remaining in the game while all Visitors are dead - Nymph cannot use her abilities in Whistledown Mansion - If Mewmew is attacked whlie using her skill, she won't be able to move - Fixed errors and screen freezes on character customization - Fixed incorrect display of accessories on characters
Adjust balance Nymph - Reduce Nymph's water ball damage from 24 to 20 - Aqua balls will disappear after visitors using elevators, vents, barrels. Nylcan - Fixed Nylcan's Beast Claw range.
Others - Added description to Nylcan Wolf Sense to give more detail When Visitors interact with items or objects within the scene they leave a scent for 20 sec. When picked up, Nylcan can see the Visitor's trail up to 3 times. Visitors leaves a scent when they interact with objects in the map. Visitor's trail will not be visible to Nylcan when he doesn't use this perk. - Fixed the explanation for the 02 ""The Two Thrilling Characters"" package promotion - Fixed incorrect MVP position in post game statistics - Added more details to the Whistledown mansion's curtains - Improved how skill description for each character is shown - Improved in-game explanation in tutorials
For any bug encounters or other issues please contact our support team at hshssupport@ygg-cg.com with the subject line: [bug][issue] alongside attaching screenshots and description of your issue.