A non-maintenance store download patch has been applied to the iOS version of MIR4 after the completion of the iOS review, to adapt the non-applied patches that were excluded from the Update Maintenance conducted on May 3rd (Tue).
[Patch Details] - Fixed the issue of getting kicked out to the title page while proceeding with the 'The Lost Tome' mystery. - Fixed the translation issue of 'Celestial Lord Kang Shirim' mystery which showed Clue 6 with a language different from the set language.
※ Dragonians who are using iOS need to update their game version through the store after ending the game perfectly.
We will always do our best to provide a stable gaming environment.
v0.5.11 -Setup a small random offset to the NPC coconut bomb throw position to add more variety in their accuracy when throwing at the player -Adjusted green golem throw speed to be more reasonable -Adjusted Adventuring exp for enemies so they better match their difficulty level -Setup unlocking to provide a little bit of exploration exp -Setup NPC names in the health bars -Fixed animation bug where it would enter sliding mode when interacting with a trigger volume sometimes -Fix cases of the "two handed gun anim" playing while running around sometimes. We cant repro it easily so maybe we missed a specific case. -Updates to splash vfx for swimming and running through water -Fixed pirate campground firepit smoke not going away when the firpit is removed -Setup dynamic wetness in player/npc shader so they look a bit wet after swimming in water
Due to an error on Steam’s backend, you may no longer have Rain World: Downpour wishlisted.
We are still hard at work on Downpour, however in the last couple of days we had some issues with under-the-hood stuff on Steam. For those curious, it stated that some people had Rain World: Downpour in their library. This didn’t give anyone early access to Downpour, there currently isn't a build up on Steam. We have been working with Valve and have fixed the issue.
V1.0.1 bugfixes: -The Random Gift ring is now properly equip-able. -The Optimizer talent tooltip now shows the correct Prowess bonus. -Macro automation mode now properly checks for your queue to be empty before queuing your selected macro, instead of queueing in between casts. -Fixed an issue causing the Deep Mind buff to not apply properly, resulting in an empty tooltip. -Temporarily disabled item tooltip caching as it was causing tooltips to sometimes display incorrect data... This will have a performance cost when displaying lots of item tooltips in a short timespan, but the tooltips should now always be correct. This is a temporary countermeasure until I can figure out exactly what was going wrong.