Animal Crusaders - Penguin Sempai
Fixed low frame rate in lightning tower map
May 3, 2022
Class Escape - OneMac
-Minor improvements and optimizations.
Hana no No ni Saku Utakata no - HIKARI FIELD
《五色浮影绽放于花之海洋》现已支持STEAM集换卡牌!系统将会按已进行的游戏时间自动批量掉卡,请从配图欣赏本次的游戏背景!
Police Response VR : Disturbance - POLICE RESPONSE VR
Good morning Officers.

Just a small update with some minor fixes from the recent videos along with some optimization.

Yours to enjoy below.



https://youtube.com/shorts/tlag-lYXvWg?feature=share


Dome Keeper - René - Bippinbits
Hello there!

Keeping it short this time. Tonight i'll do a Stream here on Steam, playing the current Demo, showing and explaining what changed and why. I'm happy to go into any questions you might have, and take your suggestions and feedback.
The Demo will be ready for you to play in June, and also be part of the Steam Next Fest.

Start is 19:00 UTC, here on Steam, for about an hour.
FIFA 22 - Electronic Arts
Celebrate the best XI players with a maximum of one performance-based Special Item in the FUT 22 season as of April 6, as voted by you from a star-studded shortlist of 100 players. The FIFA 22 Ultimate Team Community Team of the Season has arrived.
RuneScape ® - Jagex Azanna
Anachronia gets a skilling update this week, and Vic the Trader is back in Burthorpe! Plus, we’ve got Kickstarter dates for the RuneScape boardgame – and that all-important box art reveal...



This update brings new training methods for a couple of under-served skills. Firemaking and Fletching, it’s your time to shine!

The action takes place down on Anachronia Farm, where Prehistoric Potterington is embarking on a new project to rustle up high-yield fertiliser. She’s making use of the area’s stinkiest (and most distressingly abundant) resource: huge dollops of fragrant dinosaur doo-doo!

Hold your nose to hit the new training stations and you could score some fantastic fletching components and lots of lovely XP. Plus, you’ll have the chance to create best-in-slot T95 arrows and imbue them in one of four ways, making awesome Elder God Arrows with specific combat effects. It’s the perfect preparation for the upcoming T95 Bow, arriving with the fifth Elder God boss this summer!

To get started, visit Prehistoric Potterington and ask her about zygomites to begin this update's tutorial. You’ll need the following:
  • At least 82 Fletching or Firemaking (95 is required to engage with all of the content).
  • Completion of Elder God Wars: Extinction
Anachronia is a members-only area, so make sure your subscription is up to date!
For all the poo-ey details, check the blog: https://rs.game/mayskilling



Vic The Trader is back in Burthorpe for two weeks from May 3rd! Trade your Bonus XP for XP lamps, skilling outfits and other goodies.

It's an easy way to stock up on essentials, so be sure to visit Vic before he leaves Burthorpe on May 16th!



Excited for the upcoming RuneScape boardgame from our partners at Steamforged? Well get your diaries out, because they’ve just announced that it's coming to Kickstarter on May 31st!

Steamforged’s Kickstarter will only be live for 10 days, so be sure to follow the campaign or you might miss out…

And if that's not enough, Steamforged are also revealing another mini! Last week we got a first look at the knight and the wizard, plus the mighty Elvarg herself. Today, we say hello to the skiller! Check 'em out:



Want to find out more? Head to our announcement blog here for more info, or check out the weekly blogs from Steamforged as they build up to the Kickstarter.

Want to back the game on Kickstarter? Follow the campaign here so you're ready for launch.



As a reminder, on May 4, 2022, subscription prices will be changing for new members and those who’ve been unsubscribed for more than 14 days.

If you're a member and don't lapse out for more than 14 days, you're eligible to keep your current rate of Membership. Make sure you subscribe before May 4th to secure access to all of our members' content at current prices.

Prices for RuneScape Shop Items and Services will also be changing. Bonds can still be used to enjoy all paid elements in our games purely through playtime.

You can find further information about these upcoming changes here.
If you have any questions, please visit our FAQ.



Wednesday May 4th | 17:00 Game Time | Let's Play: New Firemaking and Fletching Skilling
Join our J-Mods as they muck around with dino doo-doo and discuss the latest update!
See you on Twitch[/i]!



General
  • A graphics option has been added to show a default player model in crowded areas. This will improve performance in highly populated areas. The ultra setting always shows all player models as normal.
  • You are no longer able to craft more Vulnerability Bombs after dropping any of the required items during crafting process.
    • Runes are deducted correctly when the Rune Pouch is in the quiver slot.
    • Runes are deducted correctly when using the Wicked Pouch.
  • Added the option to teleport to the surface entrance of Senntisten on the Pontifex Shadow Ring, allowing faster access to the quest instance.
  • Fixed an issue where leaving Senntisten would show the 'You abandon the siege engine' message.
  • Fixed an issue causing Vincendithas' chat head to shrink after choosing the additional rewards dialogue option.
  • Sir Owen's armaments at The Glacor Front are no longer beset by a terrible affliction.
  • You can no longer teleport out of the Rise of the Six boss fight with Malevolent Energy in your Backpack.
  • Fixed an issue that could cause blocked progress in the sixth cavern of the Myths of the White Lands quest.
  • Fixed an issue causing the Firebox to use more protean logs than intended during the Swan Song quest.
  • Fixed a missing conversation option with Zaida which is required for the 'Clued-up' achievement.
Mobile
  • 'Charge bar' interface does not close at random while it is open.
  • Fixed an issue causing dead taps in the area where the mini map was hidden.
  • Fixed an issue with the Right Action Buttons setting when toggled on that would cause some interfaces to not update in real time or to overlap with 'child' windows.



Community Showcase
An assortment of awesome art from our lovely community!


u/JulianGyllene showing how it must have felt to see a member logging in on a f2p world (colourized 2005)


u/AznAviatrix finally got their Raksha pet - and to celebrate made the most adorable Shadow Colossus we have ever seen!


@Yarebear once again knocks it out of the park with this wonderful illustration of the World Guardian's return post-Extinction!


@Prezleek showing why you don't want to get on the wrong side of a God...


u/1to99Artscape kicks off a little Zamorak showcase with this imposing beauty!


@Legend_Arts crafted a beautiful image of a God deep in thought. Enthralling.


And finally our very own @JagexBlkwitch has created this absolutely blessed/cursed take on 'Venus in a Landscape'!

Pink Skirts Events
Each week the Pink Skirts put on a selection of fun activities that everyone can join. Here are the main events this week:

Corporeal Beast
  • Hosted by: Patrick K & Clackworthy
  • Date/Time: Monday May 2nd, 19:00 Gametime
  • World: 123
  • Location: Corporeal Beast Lair
  • FC: Patrick K
Learner Raids
  • Hosted by: Silence & Boss School
  • Date/Time: Saturday May 7th, 19:00 Gametime
  • World: 36
  • Location: Mazcab
  • FC: Boss School
Town Square Q&A
  • Hosted by: Princess Rae
  • Date/Time: Saturday May 7th, 23:00 Gametime
  • World: 3
  • Location: Varrock West Bank
  • FC: Nexaodmass
If these don't take your fancy, take a look at the full events schedule here. There’s sure to be something you’ll enjoy!



- The RuneScape Team
May 3, 2022
Rough Justice: '84 - JezzaPrime
Join Art Lead Damien, Associate Producer/Game Designer Tom, A.K.A. "Borzorkor" and Lead Jeremiah, A.K.A. "Jezza" as they fumble their way through the janky build, but have a blast all the same.

Quite often when developing, the theoretical design may seem legit, but when it comes down to the nitty-gritty, it could be that said features need to be tweaked or simply cut. At the end of the day, it's an iterative and most importantly, a collaborative process. That's why we've started doing these devs play sessions!

That wasn't always the case with our team, however. Initially, we had a very structured hierarchy which we strictly adhered to. There's something to be said about hunkering down and just "gettin' it done", but this removes ownership of features and is not the ideal method of collaborating. We have so many brilliant and talented people on the team, and it was a major mishap that we didn't take all of their ideas into consideration initially.

Our biggest fear with the thought of having a flat hierarchy was that there'd be simply too many cooks in the kitchen, and the thought of being slogged down by lack of decision, or coming up with a "meh" solution that no one is happy with could be the death blow to a project.

Moving forward we are a lot less structured when it comes down to input. If one of us can't reasonably convince the rest of the team to add a feature or remove it, then hey, it is what it is. We are all trying our best to make something unique and fun for players. Are we there yet? Heck no! BUT, we are most assuredly on the right path. :)




WRAP UP

It goes without saying that Rough Justice: '84 is currently in development and the info as well as the above-showcased videos, images, and GIFs are representations of the current state and are subject to change.

WISHLIST
You can wishlist Rough Justice: '84 and show us some love and by doing so, keep up to date with our development process.
https://store.steampowered.com/app/1291860/Rough_Justice_84/

HIT US UP


Our discord server is alive! You can join the conversation and hang out with other fans on the discord server and talk directly to us regarding your thoughts and ideas about Rough Justice.



May 3, 2022
Zombie Jack - LexGear
Had a little extra time so I decided to tackle some larger features and release a second update this week. My two favourite things about this update are the rumble support for gamepads! Finally, woo! And a much-needed rework to the inventory selection system. Enjoy!

Features
- Zombies bleed with unique zombie blood. Ew.
- Added rumble support for gamepads.
- Redesigned and improved inventory selection and management.

Adjustments
- Game now starts during the day.
Nightmare Puppeteer - imaginationrabbit
What the f?! Maard Laarb?! What is that? Its this


More Maaarb laaarb info here

I reworked the .fbx 3d model import and tested it with models from Daz, iClone, MakeHuman, and Mixamo- other humanoid models should work when you use our RigDefiner script for Unity here

Please let me know of any new bugs you find here on Steam or on our discord

Make everything stranger.
...