-Added a separate animation for Spunks when they're too close to the player to turn around that changes a bit before they're able to turn again -Adjusted mouth spawn position of 3rd boss (will hopefully fix rare issue of Wave requirement becoming desynced) -Fixed Vulls occasionally getting stuck "floating" on the edges of tiles
The first three regions of Igrerea consisting of "The Starting Plains", "Low-Level Forest", and "The Mountains" have been sculpted and are being populated with trees and resources. Other regions will be added and revealed as progress moves along. Many more updates to come and you can learn more in our discord https://discord.gg/Gfw3yTTHV2
Thank you to everyone who wishlisted the game, each one of you hold a deep place in our hearts and am glad you want to stick with us through this adventure!
HAH.. Whoops. Made the game even harder for 15 days. Thanks to Kagerou @ our discord for reporting this and as well as started assisting with map projects & has already started with extensions of our "Blast Pit" chapter. Things are picking up pace.
Here are some random screenshots of included map (Hard_1a4b)