Apr 28, 2022
Dino Nest - Raptor Claw Games


The full release is finally here and we begin a new journey! This update is truly massive, and some of the features in it have been in the works for months. We hope you will enjoy the game as much as we enjoy making it.



We have now been working on Dino Nest for over 2 years and it shaped up to be a game that we are really proud of. To create this new kind of special survival management game has been a complex and sometimes very challenging creative process. Thank you for staying with us through this year of development, your feedback and amazing suggestions has helped us to get this game to where it is today.

Leaving Early Access is a big step forward for Dino Nest to be shown to a wider audience and it will help us to improve the game even more. Our plan going forward is to keep expanding with more features and content. There is huge potential for new unique gameplay that have not been touched yet that we strongly feel will fit the game perfectly. We are incredibly excited about the future!

Among other things, steam achievements will be added to the game in a future update (total of 46). But first we must make sure that the game is stable and well balanced with this huge rework of the difficulty challenge modes.

We recommend you to start a new game to fully enjoy the whole experience!

Here are the patch notes(v1.24.153):
  • NEW* Major Herbivore Codex Update (Achatina, Microdocodon, Archicebus, Dodo, Pachycephalosaurus, Lystrosaurus, Carbonemys, Triceratops, Gallimimus, Woolly Rhinoceros, Paraceratherium, Brontosaurus)
  • NEW* Major Carnivore Codex Update (Titanomyrma, Compsognathus, Oviraptor, Pulmonoscorpius, Dilophosaurus, Hyaenodon, Sabertooth, Terrorbird, Dimetrodon, Carnotaurus, Baryonyx, Sarcosuchus, Allosaurus, Spinosaurus, Tyrannosaurus)
  • NEW* Discovering Elder Apex creatures is now part of exploration
  • NEW* Elder Apex three state system (hidden,revealed and dead)
  • NEW* Savage (Elder Apex) is now in the game
  • NEW* Brutallus (Elder Apex) is now in the game
  • NEW* Combat Loadscreen
  • NEW* Victory text when an elder apex is defeated
  • NEW* Velociraptor added a walk in animation when entering combat
  • NEW* Giganotosaurus added a walk in animation when entering combat
  • NEW* Difficulty Menu UI in Pack Creation section (page 4)
  • NEW* Difficulty "Brutal" challenge
  • NEW* Difficulty "Nightmare" challenge
  • NEW* Rare mutation chance bonus changes depending on what difficulty the player is on (reward for playing with a higher level of difficulty)
  • NEW* Rare mutation chance Easy (0% bonus)
  • NEW* Rare mutation chance Normal (5% bonus)
  • NEW* Rare mutation chance Hard (15% bonus)
  • NEW* Rare mutation chance Brutal (30% bonus)
  • NEW* Rare mutation chance Nightmare (50% bonus)
  • NEW* Predators Path world campaign
  • NEW* Main Path quest objectives
  • NEW* Bonus Path quest objectives
  • NEW* Bonus Path discovery system
  • NEW* Creation background texture for all species
  • NEW* All codex discoveries are now highlighted

  • FIXED* Incorrect health and damage on creatures when fighting each other and not the player
  • FIXED* All Elder Apex creatures sometimes showed up at unintented locations
  • FIXED* visual attack effect
  • FIXED* Correct size Phantom (Elder Apex)
  • FiXED* Incorrect Difficulty change alternative in Complete Journey UI
  • FIXED* Incorrect values in Pack Creation section
  • FIXED* Incorrect value reset on next button in Pack Creation section (page 3)
  • FIXED* Alpha menu showing incorrect rare mutation chance
  • FIXED* All jungle creatures now trigger blood effect when killed in combat
  • FIXED* Visual UI profile errors (Ancient Elder Apex)
  • FIXED* Giganotosaurus footsteps animation in home area map
  • FIXED* Sound errors when hunting
  • FIXED* pack correct raptor/giga pack position when invading other nests in local map
  • FIXED* incorrect profile textures raptor/giga
  • FIXED* visual error alpha fight
  • FIXED* combat correct text and sound when attacked by area attack (medium/large creatures)
  • FIXED* large creatures no longer rotate when hit
  • FIXED* combat dinosaurs names and hp/speed bar no longer rotate when hit
  • FIXED* discovery bonus path incorrect elder apex and texts
  • FIXED* incorrect size gain raptor/giga (could grow over the set limit by feeding on the hunt)
  • FIXED* main path campaign showed incorrect amount on exploration
  • FIXED* unexplored predators and prey is now hidden on huntmap until discovered
  • FIXED* codex notifier not working correctly
  • FIXED* nest level notifier not working correctly

  • TWEAKS* Slight attackspeed buff to Axia (Ant Queen)
  • TWEAKS* Slight increase in exploration speed while hunting
  • TWEAKS* Difficulty "Easy" Meat gain reduced
  • TWEAKS* Difficulty "Hard" Jungle Creatures health and damage reduced
  • TWEAKS* Difficulty "Hard" Meat gain increased

  • CHANGE* Discover and Huntzone menus
  • CHANGE* Complete Journey cutscene and animations improved
  • CHANGE* Complete Journey UI improved and change depending on your difficulty
  • CHANGE* Save files now shows better visual feedback on what difficulty it is set as
  • CHANGE* Prey density is now controlled by difficulty setting
  • CHANGE* Jungle threat is now controlled by difficulty setting
  • CHANGE* Triceratops now also got area attack (tier 1)
  • CHANGE* Gallimimus now also got area attack (tier 1)
  • CHANGE* Woolly Rhinoceros now also got area attack (tier 1)
  • CHANGE* Paraceratherium now also got area attack (tier 2)
  • CHANGE* Updated Main menu tutorial
  • CHANGE* Alpha menu tooltip updates Velociraptor
  • CHANGE* Alpha menu tooltip updates Giganotosaurus
  • CHANGE* Explore home area map Velociraptor
  • CHANGE* Explore home area map Giganotosaurus

  • Numerous of other minor balance changes
  • Numerous minor bug/grammar/graphics fixes
  • Savefiles from previous version are compatible

https://store.steampowered.com/app/1373930/Dino_Nest/

Thanks for your support!
Tonikk Tycoon - RawSkillz1810
Very Minor Bug Fixes
Open World Fog Changes
Slightly Altered Color Pallet In Open World
Apr 28, 2022
Skinwalker Hunt - Gua
Version 0.590 is now live.

Changelog:
  • Radiation resistance skill will not longer pop-up in skill selection window, cause it should be only acquired by finding radiation resistance pack in Chernobyl Forest map.
  • Fixed issue that cause for meat from bear trap to sometimes fall trough the ground.
  • I've moved whole project to new localization tech. Players should not notice any difference, but it will make my life as a developer a bit easier.
  • Other small changes and improvements.
Samurai Bringer - Taku | PLAYISM
Hey all you Susanoos out there, thanks so much for playing Samurai Bringer!

We’ve been pursuing all of the positive comments and requests/suggestions for improvement very carefully.
It's going to take a little more time, but we're also working on adding a key configuration feature and fixing various bugs. Our team is working hard to make the game even more fun as quickly as possible!
The following is a list of issues that are currently being addressed, as well as fixes and improvements that will be implemented in the next update. More detailed information will be provided at the time of the actual update.
  • Implementation of key configuration feature
  • Addition of ability to fix map orientation
  • Fixed a bug that was impeding progress when freezing after defeating the Yuki-onna, or when battling a Great Demon
  • Fixed a bug that prevented progress when resurrected during the Yamata-no-Orochi battle
  • Various other bug fixes
Also, we are still investigating the crash issue and the save data loss issue. We apologize for any inconvenience this has caused.
We're looking forward to all of your reviews, feedback, and bug reports!



Now then, there was a bit of a pause, but we are very pleased to announce the continuation of this Samurai Bringer news.

It's been a whole week since the game's release! We assume some of you Susanoos have already defeated the Yamata-no-orochi. Congratulations!
For those of you just starting out, enjoy! Also, sorry for the spoiler-y news!

There are so many ingame achievements that we're sure there are very few Susanoos out there who have unlocked them all.



If you look at this, you will see "Quick Rescue" at the bottom. (You can also find this in the Steam Achievements.)
The ultimate goal here is to pull off the rescue within three days - or 72 hours - of ingame time.
If you achieve this, you will not only defeat Yamata-no-Orochi, but also...?
Be sure to give it a try!

However, it's pretty hard to try to rush and take down some of the more difficult enemies really quickly when you're having a hard enough time just taking them down normally! We'll provide a few tips for those of you who feel this may be a bit too hardcore.
There is almost no time to leisurely collect equipment from Brave Generals, but it can help a lot if you can get some of the useful passive skills we've described in the news previously, so one strategy is to avoid rushing into boss yokai fights immediately after starting, but to instead rush to defeat the samurai on the battlefield.
Another (slight) difference would be to register a strategic set of skills using Secret Scrolls in order to save time in setting up your combat techniques. Although Secret Scrolls are expensive at 500 coins each, we'd recommend stocking up on them as it's easy to save up money if Susanoo is able to defeat the boss yokai.

Boss yokai generally attack with the "evil" attribute. Since the evil attribute cuts down SP, some of you Susanoos may have a hard time due to running out of stamina quickly, especially when you want to attack continuously.
If this happens, try equipping armaments with passive skills that are resistant to the evil attribute.
Even if you don't have evil resistance, it'll be much easier if you have resistance to ice, fire, or other attribute attacks.
Also, each boss yokai has a weakness to one attribute or another. By simply swapping attributes, the damage you can dole out can change drastically!

If your attack fails to reach their weakness, you need to either jump, or attack with a different, upward-hitting move.
In the former case, try incorporating four Jumps into your combat techniques in order to avoid falling back down during a jump attack.
For the latter, try various combinations and incorporate techniques such as Samidare into techniques with large upward-hitting attacks in order to increase both the number of hits and damage.

And lastly, just keep trying and trying again! You got this!


Today’s Tips For Those of You Whom These May Still Benefit:
  • The camera can be rotated left and right. You can also look downward from above by pressing the buttons simultaneously (you can also return to the previous view by pressing the buttons simultaneously). The rotation direction can also be changed in the options, too!
  • In Options, you can choose to enter advancing/retreating Light Vortex automatically or manually (by pressing LT)!
  • If you're like, "I can't see the treasure chests or enemies hidden by trees and buildings!", try rotating the camera or turning on transparency in the Options menu to be able see their outlines!
As you can see, the Options/various configurations can prove super handy, so make sure you check them out!
Apr 28, 2022
Pathfinder: Wrath of the Righteous - Enhanced Edition - galagraphia
Friends!

The update 1.3.2c is here! And the achievements unlock again now!

If you experience any issues after the patch, please try to verify the integrity of game files. And if you use mods, don’t forget to update them.

Known issue: In Areelu’s Lab, the projectors malfunction right now, but Suture will try to fix them in the next update.

Beware of possible plot spoilers!

Quests

  • Camellia's romance event in chapter 5 still triggered, even if you didn't choose her during the jealousy scene – fixed;
  • Demon's mythic quest could fail in chapter 5 when it wasn't supposed to – fixed;
  • Improved the dialogue with the undead Staunton in chapter 5. He will no longer get confused about Minagho's fate, and the dialogue cues for Angel and Lich won't be available for other mythic paths anymore;
  • In some cases, during the jealousy scene in chapter 5, characters wouldn't react to the player's choice – fixed;
  • In the Catacombs book event, Frada got less loot from the cavern than Langrat - fixed;
  • Sometimes, after her quest, Morevet got confused, whether Zerieks was alive or dead. We gave her some meds for her memory;
  • Wenduag's romance dialogue branch in chapter 5 was available, even you locked yourself out of her romance – fixed;
  • Ziforian fought against the player and didn't say his line in the dialogue, when he was on the player's side – fixed.

Areas

  • A commoner in the Catacombs stopped yelling their lines while running away from centipedes – fixed;
  • After the cutscene in the temple, Langrat returned to his place without animation – fixed;
  • Enemies could attack during the cutscene with Langrat in the temple – fixed;
  • Fixed camera movements inside the Hellknights Outpost;
  • Fixed navigation errors in Drezen;
  • Fixed one more reason why Yozz could disappear from Drezen if you told him to wait. If he already disappeared, you need to leave Drezen and come back again, and Yozz will return;
  • Fixed the disappearance of characters' models in Sevalros's Lair;
  • In the Catacombs below the theater, if you managed to sneak past the spider, an invisible wall could block your access to loot – fixed;
  • In the Catacombs, a failed mobility check didn't deal damage – fixed;
  • In Inevitable Excess, a non-functional trap was removed from Iz;
  • It's possible now to set the oil in the Catacombs on fire by using Alchemist's bomb ability;
  • One home guard in the Rich Quarter didn't follow the party – fixed;
  • Optimized Neathholm area;
  • The texts of plays in the theater were mixed up – fixed.

Classes & Mechanics

  • Eye of the Swarm now works correctly on the clones of the Swarm That Walks;
  • Fixed the error with auto-leveling after retraining (the character's stats would be too high);
  • Fixed merging of the mythic spellbook and a spellbook of a spontaneous caster;
  • Metamagic (Bolster Spell) now only hits the enemies;
  • Arsinoe now sells Alchemist's Kits VI and Scroll Scriber's Kits IX;
  • Zero State spell dispelled abilities that were never meant to be dispelled. Resolution: Toggle abilities and Arueshalae's Desna's Aegis buff can't be dispelled now.

Visual

  • Fixed the position of hanged corpses;
  • Sometimes, when you put on and removed an item in the inventory, it would not display on the character's doll properly – fixed.

Misс

  • Achievements were not working – fixed;
  • Fixed the issue of infinite loading of a save with a monk under polymorph effect;
  • On the global map, the dashed line crossed the junction points above them instead of below – fixed.
Buccaneers! - Armada
Fellow swashbucklers,

We're delighted to announce that Buccaneers! is now officially verified on Steam Deck! 🥳

This means the game runs great out of the box with no graphics tweaks required, and all the controls work as expected. We've made sure the game supports aiming with the touchpad and gyro controls as well, so you have more options to play how you want.

If any of you have a Steam Deck or are planning to get one, we'd love to hear about your experiences with the game!

Enjoy swashbuckling on the go, me hearteys! 🏴‍☠️
Apr 28, 2022
Nyaaaanvy - RRR
The number of active users is displayed in Online Mode.
Connection" is displayed during communication such as room search.
Communication with different versions is no longer possible.
Lighting has been lightened.
GPU load will be improved.
The name input is now displayed first in "Customize".
The room creation when a room is not found in Quick Match has been temporarily stopped due to a bug.
We have eased the restrictions on matching by ping.
Although it will be easier to be matched, please understand that due to the distance, you may be matched with a lagging partner.

If the number in the upper right corner of the title is 0.1.1, please re-launch Steam and update.
Ever Seen A Cat? - dev
In the coming month Ever Seen A Cat? 2 will be available on Steam.

Don't miss the launch sale!

https://store.steampowered.com/app/1972710/Ever_Seen_A_Cat_2/
Brewmaster: Beer Brewing Simulator - AurochLadell

Hi Brewers Club!
Welcome to the April issue of the Brewers club with your latest update on Brewmaster🍻
Make sure you are subscribed to our Brewers Club Newsletter to get these updates direct to your inbox.



🍻 What have we been brewing up in development this month? 🍻

A warm welcome to all the new people reading their first Brewmaster monthly update – we know there’s a lot more of you after our inclusion in this year’s Simfest, and we’re really happy you’re here! 

You’ve probably noticed that our page on Steam has had an update, with new screenshots and an updated trailer. As you can see we’ve labelled everything as being “still in development”, but that level of quality you’re seeing in the 3D visuals is very close to what the final game is going to look like. Our art team remains hard at work making more cosmetic objects, as well as making improvements to certain visual effects. 🎨

The design team has been writing the narrative that will guide you from complete novice to confident brewer, writing recipes for you to turn your hand to, and putting the cosmetics system through its paces. ✍🏾

Our wonderful UI/UX artists continue to put in and improve upon the interaction systems, so that making beers and otherwise engaging with all our gameplay systems is intuitive – brewing is a complicated process, but we want to make it feel as natural as possible.  🦺 

Working in partnership with QA, our programmers have been squashing bugs and getting in features. After some minor issues the Label Maker is nearly ready for showtime, and huge chunks of the progression systems are now in too. We’re also nearing the end of adding a feature many of you have asked for, that we weren’t planning on doing but that we’ve managed to squeeze into our development schedule - we think you’re really going to love it... but we’ll have more on that another day 😜 

🎥New Trailer 🎥

Our socials this month keep dropping new content for you, our brewers to feast on.

We brought the chaos that is fridge magnets to the forefront, which way do you prefer it, chaotic or in order? 🧲

The game is still in development but we've made you a brand new trailer to show you what it currently looks like. It makes us feel all warm and toasty inside 🧡



✨Fresh Look✨

While we are at new things, we should mention our fresh looking steam page! We have new images, gifs and of course our new trailer for you to see in all their glory! 

We love refining our content to match our players tastebuds so keep letting us know your thoughts 😊


🔨🎨Simfest🔨🎨

Simfest was a joint Steam & Auroch Digital event where we celebrated simulation games. Find out more about what happened over on our steam announcement here 📣



📚Switch it up 📚
We are so happy that we were featured on Nintendolife for people to see how crafty they can get with Brewmaster on the Switch.  

The ability for more people to recognise the relaxing atmosphere that we are bringing to this game and the ability to play it while chilling on the sofa or in bed, emphasises the cosiness we are wanting.  
Apr 28, 2022
Toribash - sir
Greetings, Toris. King Blingo decided to bless you with the all new "Kingship" set, hooray!

#Discussions_QuoteBlock_Author
Rulers who have forsaken Toris for the betterment of the present.
The advancement of civilization, the inevitable downfall of it, dozens of times over.
All plans were halted indefinitely to prioritize pleasing the royalty.
For far too long these families have plagued the society the rule.

I was forgotten, after being worn by those whose actions were evil.
But heed these words - those who feel it is essential to be called great, royal, or regal.
You shall experience the true meaning behind "Kingship."

You. I must ask you.
...Are you next in line?

Blingo the Crown - 30,000 TC or 5 Shiai Tokens
Blingo is the new king put in charge of an ongoing brutal legacy. You can't hear him, but you know exactly what he wants from that look on his face. He's hungry. He wants blood... or, maybe just ice cream.



Royal Longsword - 35,000 TC or 5 Shiai Tokens
King Blingo commissioned this masterpiece of a longsword but couldn't carry it, so Blingo received a tiny golden version and then the longsword was sold off.



Trofeo's Staff - 50,000 TC or 5 Shiai Tokens
With this essential staff, King Blingo has proven himself to be quite the fearless crown!...wait, is that a candy jewel?



Taiji Dao Blade - 25,000 TC or 5 Shiai Tokens
It's best to have a short-sword in case you cannot yield your longsword, preparing yourself is half the battle.



Throne of King Softrule - 75,000 TC or 8 Shiai Tokens
Every ruler must prepare themselves a chair durable enough to withstand long speeches, endless combat and melted ice cream. Remember not to try to lift it!



The items are now available in Torishop, and to sweeten the deal, it is on a discount for today! So get them while they're new and cheap, the stock won't last forever!
...