Apr 23, 2022
PolyCore Defense - Tork
NEW
+ New map: Dungeon (3 paths)
+ New map: Happyland (3 paths)
+ New map: Interstellar (3 paths)
+ New map: OMEGA (4 paths, last map)
+ Acing all maps will now unlock the cheat console
+ Added tip to the tutorial that fast forward speed is changeable in the settings

All planned content for version 1.0 is now in the game. What remains are bug fixing, tweaks, balancing, etc.

FIXES
- Fixed an issue causing hasty enemy trails to look wonky
- Fixed an issue causing enemies to fall over during Time Freeze ability
- Fixed an issue regarding saving and perks
- Fixed an issue causing the eyes on Nightmare map to not move
- Fixed typo in "preparing for wave..." text
- Minor localization fixes
- Minor changes to map select menu

CHANGES
~ Buffed Ion Cannon beam width
~ An indicator will now show if you can afford new perks in the main menu
~ Minor optimizations

Wizardry Squared - DemoniKins
StellarDakota will be broadcasting game-play of Wizardry Squared. Be there or be.... Should be a good time come by and watch!

Check out StellarDakota on their channel!
https://www.youtube.com/c/StellarDakota



This event showcases the culmination of several recent updates and patches to the game adding features like dungeons and loot that can be equipped, and many graphical and performance improvements to the game.





Apr 23, 2022
My Garage - Viking
Map extension
First phase of new map, can be enabled in Esc menu. Currently added about 30 times more land, roads and airfield. There will be added towns, houses and many more things.

Multiplayer update
You can use your own car in multiplayer now
Now it works on main map.
Only thing that is all players see is other player loaded cars so this mode works for racing and casual driving only.(also car colors are set from "car current color" because loading colors over network takes too long)

Tools update
Wrench, screwdriver and spark plug tool now have directions - in order to prevent accidental unbolting of unwanted parts.

Junkyard update
Now you can use your tools in junkyard in order to unbolt parts from junkyard cars and buy them.

Pawn shop update
Pawn shop now pays for all parts that are attached together (it was paying only for one before)

Other things
Added Bart convertible roof
Car handling improvements
Apr 23, 2022
Turbo Overkill - wadaholic
A little bigger than last nights hotfix, still lots to do!

  • Fixed audio on button in Battle Alley not being connected to the master mixer
  • Fixed the train audio not being connected to the master mixer...... FINALLY
  • Added ability to choose between normal and raw mouse input
  • (Further testing required): May have fixed bug where player aims up and left constantly for some setups
  • Removed ability to cheese Leapers in Open Season police station encounter
  • Fixed bug where wall-running sound would not stop when using the Spider augment
  • Fixed building visual glitch on Battle Alley near the wall-running boots
  • Temp fix for soft locking areas, when you reload checkpoint from the menu, it will reload the level too. Proper fix coming.
Apr 23, 2022
SAOMI - Naoka Games
Face many traps and enemies using different mechanics such as:
  • Run.
  • To jump.
  • Double jump.
  • Dash on Air.
  • trampolines.
  • Etc.
Help Saomi find the rarest Diamond in the land.
Saomi will be released on May 2nd at 12 noon. Come and meet our most challenging game!

Apr 23, 2022
Price of Power - ThePandaman
Hello everyone - happy Saturday! Chapter 10, the final chapter of Act 2, is now out! As promised, there is a single (but quite long) lewd scene with Maria, the first romance path choice, and two new achievements. This is the longest chapter I've ever made, both in terms of writing (over 17k words) and renders (almost 400, not including animation frames). You can expect an extremely satisfying end to this Act, but you'll have to play to see what I mean!

Changelog:
  • One lewd scene
  • Two new Steam achievements
  • Major romance path choice
  • Lots of main plot and romance progression
  • Various grammar and spelling fixes

Thank you for supporting and playing - I'm positive you'll enjoy this release (pun intended)!
Gatewalkers - A2Softworks
Dear Gatewalkers!

Today we will tell you more about a character that you meet in Gatewalkers - the librarian, Ursulina Tragar.

There is no older and wiser person in the Guild than Ursulina. Her knowledge is widely used. You can find her in a library - she basically lives there.



The Guildmaster often goes to her for advice on many matters. Ursulina also teaches general knowledge to young adepts. She loves the Guild and the library and takes care of precious books. Despite the general respect that every member of the Guild has for Ursulina, many Gatewalkers think she is a weirdo because of her beliefs. Ursulina thinks that many notes and materials prove that the cataclysm will come soon and destroy everything. She says that the world is dying cyclically to cleanse itself of the plague that fills it with the essence. Such a filled world is saturated with energy and is slowly being destroyed. The perpetrators of the plague die with the world, and the disease-free world blooms again and creates life. Ursulina believes that we should let the world die, not try to save it with an essence that can forever destroy it.




She is a quiet person who doesn’t get involved with other people’s businesses. She is only close with Victor Hemming, and Arvin Gabnis - the Swordmaster of the Guild. However, for some reason, she is mean towards Loulou Dupont, the huntress, and light armor master. No one knows what happened between them, but Ursulina is not keen on talking about that. Theodor Seed, the prophet, also makes her angry. Well, maybe he just has another opinion about the cataclysm?



We hope you liked to find out a bit more about our characters! Soon we will share with you information about others. If you like to share your thoughts about anything, please don’t hesitate and join our Discord server here:


(click on the banner above)


You can also follow us on social media!

Facebook: https://www.facebook.com/GatewalkersGame
Instagram: https://www.instagram.com/GatewalkersGame
Twitter: https://twitter.com/GatewalkersGame/
TikTok: https://www.tiktok.com/@gatewalkersgame

Super Squidlit - supersquidlit
Hey everyone!

We've just noticed an issue with the Steam Achievement code causing a hard crash every time it activates thanks to your comments. We'll be reviewing this and releasing a fix this weekend as fast as we can.

The game engine we use has changed the code that communicates with the Steam platform. We'll be going through and altering all our code that handles this communication in order to fix the issue.

Please bear with us while we deal with this. We're terribly sorry for any and all inconveniences this causes you!

Have a squishy weekend,
~Sam and Alex Barrett
Noble Fates - xobermon
Calendar Bug Fix bug causing the first day of a year to reported as 0 instead of 1st Content Update 9 - Bandit Props! (thanks Satoru and Davision!) Standing Decorations Weapon Rack Thin Spikes Spikes Hanging Pelts Cage Wall Decorations Sacks Skull Bandit Art Tabletop Decorations Card Game Furniture Ramshackle Table Stool Lighting Standing Skull Candle Colored Candle Skull Candle Skull Lamp Bandits Bandits will now decorate their base Room Detection Weapon Rack and Weapon Holder count as storage Prop Changes Pluralized Research Entry names Improved Sorting of all Decoration categories Wooden Stairs Lowered Value Stone Stairs Health Up, Difficulty Up Curved Stone Stairs Health Up, Value Up, Difficulty Up Wall Target Pushed Back 2 levels Dice Game Pushed Back 1 level Small Wooden Table Pushed Back 1 level Large Wooden Table Pushed Back 1 level Wooden Stool Pushed Back 1 level Wooden Chair Pushed Back 1 level Wooden Throne Pushed Back 1 level Renamed Candle to Candle Holder Names Removed Abbo from the Human Name pool
Apr 23, 2022
Wizardry Squared - DemoniKins
Delve deep into the dungeons!


Added procedural dungeons to the game.
Each dungeon contains puzzles to unlock doors and significantly more gold than the level.
Enemies now drop hot/cold blocks used to unlock dungeon doors.
Enemies in dungeons can be much stronger.
Higher level dungeons may have difficult puzzles that require expensive spells.
Laid ground work for future equipment system.


Major Graphics Updates
2d Lights added for effect.
New Spell Effects
Post processing Effects
Remodeled the Camp
Attributes in Character Menu
Spells List in Character Menu
Main menu updates


New Spells and Upgraded Spells
Fixed spell descriptions to make them more understandable in the character menu.
Added Explosive, Push, pull, seek, telekenetic, and other spells to the game.
Added Quick Spells slots on the 1-4 and D-pad for instant preparation of spells.
Improved spell feedback on objects - they now display icons.



Enemies
Bosses can now utilize bombs/grenades
Bosses can now repel.
Bosses can spawn enemies.
Adjusted hit points.
Blocks now can take significantly more damage.


Bugs performance
Numerous performance improvements
Fixed stuck-directional movement bug.
Improved stick-aiming by making it more responsive.
Cursor now moved if not being used.
Tutorial adjusted to make it simpler.

Find and equip powerful gear!



Added Loot System
Equippable items drop from Big Dungeon Chests
  • Wands
  • Belts
  • Pouches
  • Books

Items increase statistics based on their rarity and randomness.
Rarity increases as world seed increases.
The numbers of items from chests increase with world seed.

Major UI Updates
You can now assign spells to MetaSpells inside the Character Menu
You can now equip/unequip items in the Character Menu


Updated Main UI to show
World seed (orbs)
Better level information
Purple squares


Miscellaneous Fixes and QOL Features
Fixed some UI issues while running on lower resolutions.
Store UI Updates
Added Dungeon Introduction to the Tutorial
Spells assigned to Meta-spells now save between play sessions.
Arrow Spells now toggle on/off with repeated casts like all other spells.
Adjusted Hall of Instruction Scenery to not interfere with map.
Increase dungeon torch sensing radius for hot and cold blocks.
Alphabetized the spell list a bit.
Adjusted Inimicus behavior
World Indicator is Now a Ball-Counter under the Score UI.
Added verbage to world seed collection event to indicate the settings menu.
...