🎯 [Item] A new Xinthu Battleship with six turret slots has been added. 🎯 [Misc] Fighter Hangar size requirements are now rounded off to the nearest 25 meters. 🎯 [Misc] If a turret with short engagement distance (e.g., a Flamer turret) is equipped with a custom weapon, its engagement distance is increased. 🎯 [Bug fix] Fixed an issue that caused a few key warp gates not to work (the player got stuck in a loading screen upon usage) if some events previously had occurred during the game session. 🎯 [Bug fix] Removed an empty event from act 3. 🎯 [Bug fix] Fixed an issue when using station platforms from a large ship that could cause a soft-lock. 🎯 [Bug fix] The Axiom skill "War Carapace" [3:1] is now correctly applied after % bonus Hull skills have been applied (such as the Axiom skill "Focused repairs" [4:2]). 🎯 [Bug fix] Fixed an issue related to artificially high rarity item drops. 🎯 [Bug fix] Fixed a race condition in the random number generation subsystem. 🎯 [Bug fix] Fixed an issue regarding network synchronization of player conditions during COOP play.
-Improved tutorial -Improved/fixed import button for brushes, blueprints, splatmaps and heightmaps -Improved database page system -Added some anti-cheat measures -Fixed cars getting damaged upon spawn -Fixed not being able to set track surface type where road loops -Fixed permanent blurry screen when opening track load window in track editor -Fixed Lap invalidated -text staying on screen when car is reset -Various fixes & improvements