Imagine Earth - Jens
April 22 marks this year’s World Earth Day – and we want it not to be the last. With issues such as pollution, overpopulation, rapid climate change, conflicts, and lack of sustainability, the Earth’s future may look grim, as this selection of post-apocalyptic games will remind you.

But it’s not all doom and gloom! The Blue Planet is a beautiful place with an astounding variety of life worth preserving. Grab a discount and cheer up with games featuring the richness of fauna and flora, inspiring us all to save more than a virtual world!

For all these reasons we did not want this to be just another sale. If you buy Imagine Earth in the following days we will plant ten trees for every unit sold!



If you'd like to have an even greater impact get yourself the Green Planet Bundle – it contains the full game + official soundtrack. The soundtrack sales go to Eden Reforestation Project. Until february 2022 we where already able to plant 34.520 Trees with your help!

Tabletopia - markh110


An aging and battle-weary Zorro can no longer adequately defend the people from oppression so he must now find a worthy successor. Prove yourself to him by showing your heroism and proficiency in battle by defeating the scoundrels and villains that are persecuting your fellow citizens. After the final battle, it will be clear who deserves to wear the mantle and become the next Zorro! Will it be you?


Gather equipment in The Zorro Dice Game by defeating heroic feats in Yahtzee/King of Tokyo-style dice rolling, either alone or with another player helping. Collect sets of heroic feats to earn more dice that only you can use, but that will also trigger a scoundrel or a villain. Once the villain emerges, whoever defeats them will win the game and become the next Zorro!



The Stunts & Allies expansion to The Zorro Dice Game gives each player an Ally, who will level up throughout the game, providing your hero with special abilities and a subtle catch-up mechanic. If your Ally reaches its max level, you will unlock your own, personal Ally Die as well. But each Ally has a weakness that you have to mitigate as you fight Scoundrels and Villains, which increases the difficulty of the game overall.



Stunt Tokens were added as well, which offer additional opportunities for mid-turn tactics, like switching Heroic Feats or re-rolling dice.



Lastly, it will add more Equipment, Scoundrels, and Villains to the base game as well for additional replayability and more combos to try in your overall strategy.




Apr 21, 2022
Atmocity - Dispersing Minds
Hello!

I've updated the game to add in some additions and tweaks, primarily in regards to ideology, but also some changes in the trade panel (hopefully cuts down on in game time spent managing trades) as well as a fix to merging roads and grass tiles.

0.8 -> 0.81
- Ideology buildings are now properly sorted when performing calculations.
- Ideology buildings now convert into culture buildings when switching ideology that doesn't support them.
- Added and tweaked values for each ideology building.
- Updated sounds for some ideology buildings.
- Made minor adjustment to pollution tolerance related to population size.
- Adjusted decoration pollution effects.
- Added instruction for how to unlock long term contract trade in trade menu.
- Expanded trade triggers so that trade can be set up to start once there is more/less than amount resources in storage. Trigger for price now active while price is less/more than set value.
- Long term trade items can now be paused and resumed, instead of having to be removed and then remade.
- Fixed bug where merging meshes (for example roads or grass) would sometimes fail and produce missing segments. Fixing this has also improved performance, as it was due to a rendering issue.
Apr 21, 2022
Atmocity - Dispersing Minds
Hello!

I've updated the game to add in some additions and tweaks, primarily in regards to ideology, but also some changes in the trade panel (hopefully cuts down on in game time spent managing trades) as well as a fix to merging roads and grass tiles.

0.8 -> 0.81
- Ideology buildings are now properly sorted when performing calculations.
- Ideology buildings now convert into culture buildings when switching ideology that doesn't support them.
- Added and tweaked values for each ideology building.
- Updated sounds for some ideology buildings.
- Made minor adjustment to pollution tolerance related to population size.
- Adjusted decoration pollution effects.
- Added instruction for how to unlock long term contract trade in trade menu.
- Expanded trade triggers so that trade can be set up to start once there is more/less than amount resources in storage. Trigger for price now active while price is less/more than set value.
- Long term trade items can now be paused and resumed, instead of having to be removed and then remade.
- Fixed bug where merging meshes (for example roads or grass) would sometimes fail and produce missing segments. Fixing this has also improved performance, as it was due to a rendering issue.
I'm Not Jelly - Dianacht

We wanted to share some exciting news: Thanks to the support of our community, I'm Not Jelly made it to the Top 3 of the Audience Choice Award at Rogue Jam! ːsteamhappyː


The other nominees are Mysplaced and Cold Fortune.

The contest will be broadcasted by IGN starting April 18. Our episode will air on May 19.
We will keep you posted about this process.
Thank you for your support!
OUTRIDERS - SE Toby


It’s been a short few months since we rolled out our free New Horizon update, which added some new content, implemented a lot of player feedback and generally made Outriders more of the game you asked for. That being said, there are always more things that could be added and improved upon, and Outriders Worldslayer is here to do just that.


Outriders Worldslayer is designed to be the supreme version of Outriders and has been developed with both new players and veterans in mind. While Worldslayer content does pick up after the events of Outriders, any player can start with Worldslayer content even before playing the Outriders content. Worldslayer will allow players to carry over their existing characters, or create an entirely new Level 30 character with direct access to Worldslayer content. It’s a great time to bring friends on board who might have missed Outriders the first time around as you will all start Worldslayer on equal footing. And don’t worry - thanks to the timeline, you can go back and play Outriders content even if you start with Worldslayer.

If you’ve watched our Worldslayer reveal Spotlight or perhaps even tuned in for our full reveal Broadcast, you’ll likely already have caught glimpses of some of the new things coming to Worldslayer. As is tradition we of course want to provide a bit more detail on all those things right here in the community - let’s take a look!
https://store.steampowered.com/app/1785250/OUTRIDERS_WORLDSLAYER_UPGRADE/
INDEX
  • New Campaign, New Enemies, New Environments
  • New Gear
  • New PAX Class Trees
  • New Ascension System
  • Introducing the Apocalypse System + Third Mod Slot
  • New Endgame

New Campaign, New Enemies, New Environments
  • Outriders Worldslayer introduces a brand new, standalone story campaign that you can jump into even if you haven’t played the original story.
  • The new campaign will focus on the Outrider facing up against Ereshkigal (phonetically: “EH-RESH-KE-GAL”), the commander of a new human faction called the Insurgents against the backdrop of Enoch’s climate undergoing cataclysmic changes.
    • Ereshkigal may well be considered “The First Altered”.
  • Throughout Worldslayer you will of course also be travelling to new locations. You can see footage from the Glacier’s Edge and Driftwater environments in press coverage this week. Both are environments from relatively early on in the campaign.
  • Worldslayer will introduce new enemy variants as well as some entirely new adversaries and bosses. You may have spotted some of them in our Spotlight already and we do plan on showcasing more of them in future via our social channels.

New Gear
  • Outriders Worldslayer will of course introduce a host of new gear, both in terms of weaponry and armour.
  • Each class will be getting dedicated new 5-piece Legendary Armour Sets.
  • Worldslayer does also introduce a few new 3-piece Legendary Armour Sets, which will be universally equipable by all classes. These will have their own set bonuses as well.
  • Note: Some of the previous Legendary Armour Sets and Mods will also be reworked as part of the Worldslayer launch! We’ll talk more about these at or shortly before launch.
  • Each new Legendary Gear piece introduced in Worldslayer also comes with a new Mod.
  • We’re planning to show off some of the special Gear you can obtain in Worldslayer on our social channels between now and launch - make sure to follow us there if you’re interested!

New PAX Class Trees
  • Outriders Worldslayer introduces a new class tree: The PAX tree.
  • The PAX tree is a separate class tree from the existing three branches you’re familiar with and it requires it’s own PAX points to activate nodes within it.
  • PAX points are acquired at certain points in Worldslayer that are based on general progress rather than a specific level grind.
  • The PAX tree itself is comprised of 2 branches for each class, though similar to the main skill tree, these are interlinked.
  • Each node in the PAX tree is equivalent to the major nodes in the original class trees, so every choice you make in the PAX tree will be impactful to the performance of your Outrider.
  • Just like the main skill tree, the PAX tree can be freely respec'd.
  • The idea behind the PAX tree is to allow players to either specialise further into a specific direction or to better enable hybrid builds.
  • The branches of each PAX tree are called:
    • Pyromancer
      • Gunblazer
      • Pyromaniac
    • Technomancer
      • Desolator
      • Overseer
    • Devastator
      • Wrecker
      • Tectonic Shifter
    • Trickster
      • Spectre
      • Exploiter
  • The PAX tree will unlock at level 30 after you start playing the Worldslayer campaign.

New Ascension System
  • Outriders Worldslayer introduces a new longterm progression system called Ascension.
  • The idea of Ascension is to give your continued play an ongoing “next level” to work towards alongside regular play.
  • Continued Ascension by itself does not unlock or gate better gear or content. It is purely designed to make you stronger.
  • The Ascension system is currently balanced so that it would take you hundred+ hours to fully complete it.
  • Leveling up Ascension is done by collecting exp from killing enemies. It is only available from Character Level 30 onwards and with Worldslayer installed.
  • XP earned after Level 30 will go towards Ascension Levels which in turn provide you with Ascension Points.
  • You will be able to invest your Ascension Points into any of the four Ascension categories: Brutality, Endurance, Prowess or Anomaly.
  • Each of these categories have five options in which to invest.
    • For example, you could invest your points to reduce your cooldowns, increase your life or resistances or output more damage.
  • Each option in each category can have up to 10 Ascension Points invested into it.
  • You can reach level 200 Ascension in Worldslayer, for a total of 200 Ascension Points. At 200 Ascension Points, you will have completely filled out each option in each category.
  • You can mix and match where you invest your points and you can always freely respec your Ascension Point distribution.
  • Like the newly introduced PAX Tree, Ascension is intended to allow players to either supercharge a specific build or to better create a hybrid build that works across multiple playstyles.

Introducing the Apocalypse System + Third Mod Slot
  • As a reminder, the Tiers systems in Outriders allow each player to fine-tune the difficulty of the game to their own needs. Higher Tiers mean higher difficulty but also improved rewards and the ability to equip higher level gear.
  • Outriders Worldslayer introduces a new Apocalypse system that heavily impacts your Max Gear Equip level, the Difficulty Tiers system and, most importantly, Loot.
  • Challenge Tiers are being replaced by Apocalypse Tiers.
    • This change will affect all versions of Outriders, even if you do not have Worldslayer installed.
  • Apocalypse Tiers will determine not just the difficulty and reward scaling of Expeditions but also of all Worldslayer content (campaign and endgame).
  • Apocalypse Tiers will go up to level 40 and will act as a natural extension of World Tiers which do still remain in place for the original Outriders campaign. The original Outriders campaign can, however, be played using Apocalypse Tiers instead, should you have Worldslayer installed.
    • The max Apocalypse Tier you can unlock by completing Expeditions content in the base game (without Worldslayer installed) is 15.
    • With Worldslayer installed, you can still play Expeditions to continue unlocking higher Apocalypse Tiers above Tier 15.
    • At Apocalypse Tier 15, your Max Gear Equip Level will still be Level 50, as it currently is.
    • At Apocalypse Tier 40, your Max Gear Equip Level will be Level 75, which is the new level cap.
  • When playing above a certain Apocalypse Tier, there will be a chance for Apocalypse Gear to drop.
    • Apocalypse Gear pieces are special variants of Epic and Legendary Gear pieces in the game.
    • Apocalypse Gear pieces have three mod slots.
    • Apocalypse Gear can currently only be obtained through drops, it cannot be crafted.
    • You can identify Apocalypse Gear by a special icon when hovering over it.

New Endgame
  • While Apocalypse Tiers do cross over into Expeditions content, Outriders Worldslayer will actually be introducing it’s own, dedicated Endgame. An Endgame that Worldslayer has actually been specifically designed around.
  • The campaign in Worldslayer will take you to the ancient city of Tarya Gratar (Phonetically: Tar-ya Gra-Ta), the cradle of the PAX civilisation, where the Trial of Tarya Gratar awaits.
  • Don’t worry though: The Trial of Tarya Gratar does not contain any timed elements.
  • That’s about all the information we’re ready to share regarding the Endgame at this moment in time. Our next Broadcast will be focusing specifically on the Trial of Tarya Gratar, so you’ll know exactly what to expect.
https://store.steampowered.com/app/1785250/OUTRIDERS_WORLDSLAYER_UPGRADE/
Battlecruisers - Big Z


Mecha Weka, New Zealand's 2nd-best flightless bird-themed game studio, has released an update to Battlecruisers! We decided to address balance and bugs, as well as release a little bit of tasty new content at the same time. The icing on the cake is that we've managed to explain what we've done here in our patch notes, which is important to our dear players.

New Content
  • Added story stage interstitial screens, at the start of each stage.
  • Added video display settings for PC.

Tweaks & bugs
  • Informator behavior changed to on-hover instead of on-click.
  • Increased or improved sizes of some text objects.
  • Options screen text centered for 4:3 aspect ratios.
  • Spacebar now toggles pause/play.
  • Fixed issues with shipwrecks facing the wrong way.
  • Removed no-longer-accurate loading screen hints.
  • Fixed issue where too many aircraft dying at the same time caused SFX distortion.
  • Decreased time required to demolish a structure.
  • Adjusted credits in various non-English languages.
  • Video display settings are now accessible in the Options menu.
  • Alt-tabbing or multitasking in Windows no longer forces the game to pause.
  • Hovering over buildable buttons on the selector now shows their stats in the informator.
  • Only available buildables can be selected now.
  • Added link to our official Discord.

Balance adjustments
  • Mortar range increased.
  • Something happened to the MLRS.
  • SamSite rate of fire reduced.
  • AttackRIB fires 8 shots per burst cycle, rather than 12.
  • Buildings are immune to damage when under shield protection.
  • Shields now only delay their recharge when depleted, rather than anytime they take damage.
  • Shield recharge has been lowered to compensate.
  • Increased fire rate of front-facing cannons of Destroyer and Frigate.

To get involved with how Battlecruisers develops, or request a new weapon, please join our happy community of Battlecruiser Captains on Discord.
Kid Hallow - Hamumu


The Sci-Fi Pack is coming to Kid Hallow! It will be a free update with 20some new tiles/monsters/etc, 3 new costumes, new backgrounds and music, and some special features.

HOLOGRAMS, SNOWMEN, & PENGUINS



The Sci-Fi Pack is almost here! This is our second to last video (oh, I'm so glad...). Behold the snowman's apocalypse beam, and the flaming penguin of doom! Also a really cool hologram. And hey, is that a new Snowman song? Well, not super new - it's music from Dr. Lunatic.

I've also been hard at work on Candy Quest (very hard - 143 levels are done so far!), and have nearly finished. I only have the Dumb Pack Power Pill levels left to do, plus the Vampire, and then any extra Challenge Levels I want to squeeze in before release. We are really finally getting close to this massive undertaking being complete. I'm glad I made Candy Quest for many reasons, but a big one is that it made me really test out the new features and abilities in real level designs, which led to an endless stream of tweaks and bug fixes before the features went live. Every day I make another few changes that would've been a nightmare if people had already made their own levels relying on the original way these features worked.
Apr 21, 2022
MindSweeper - keroro20103
Features:
1. Added prop keys (can open treasure chests)
2. There is a chance that a treasure chest will appear on the map in the story mode. After the treasure chest is opened, it will be removed. The obtained items will not be added to the player's backpack until they pass the level.

BugFix:
1. Correct the translation of the back button on the game menu item page
Apr 21, 2022
PULSAR: Lost Colony - leafygamesdev
Hello everyone,

Version 1.18.6 is now available. This update fixes a reported issue involving the Warp Guardian.

Fixes
  • Fixed an issue that caused invisible projectiles during the Warp Guardian battle

Thanks for your time!

Best,
The Leafy Games Team
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