Apr 16, 2022
Intravenous - sрy
Hey folks!

This patch fixes a crash and adds Korean localization provided by a community member.
If you have a Korean friend who wanted to try Intravenous but doesn't speak English very well - now would be a good time to let them know!

Version 1.3.37:
- added korean localization (big thanks to 'Ricemaster' on the game's Discord channel!)
- fixed a crash when trying to delete a symbol in a pure number savefile name

Don't forget to report any issues you encounter in this thread!

You can also join the official Discord server!

Thanks for reading, hope you're enjoying the game!

P.S. that's a cool version number, isn't it?
Apr 16, 2022
Arcane Waters - burlin_gauna
removed warning logs for enemy spawn

#5818 - emotes seem to play well only locally

The Undisputables : Online Multiplayer Shooter - NINJA-X
Hello everyone

-As the game is cross platform multiplayer, you can now play from Steam against players from other platforms in the same match, check our official website for more info.

Apr 16, 2022
Mr Meal - Gangowski
New features:
New Town activities
  • The second rats challenge in the third district.
  • The misterious vent in ducts is finally available to be opened after 3rd mission.
  • You can now enter the Gym in the second district.
  • You can also enter some other houses ;)
New outfits to collect
Now you can find and wear 19 outfits.
New soundtracks
Three new music tracks added to the game!
Improvements to Polish translation
The map is already translated into Polish! Bugs with translated dialogues not shown were removed.
And more
  • Better accessibility - new tutorial and actual mission assignment displayed on pause screen.
  • Some stability improvements.
  • Improvements to boss graphics.
  • Enhanced locations: excavations, Agency and severs.
  • New storyline in the 2nd chapter - Mr Meal's robot taking player to prison cutscene.
  • Enhanced camera on some dialogues.
  • New warning about current progress deletion when starting a new game.
Fixes:
  • Bugs fixed on hospital cutscene and "big boom" cutscene.
  • Bugs with vents outlining fixed.
  • Bugs with cutting mashine saving fixed.
And more!
Apr 16, 2022
NotiVR - Matterworks Interactive
Happy Easter!

Welcome to the first Devlog for PhoneLink VR and we've got quite a lot to show you! First things first, I'd like to address the lack of updates and communication from us. We're an indie team of just 2 people and so we sadly can't spend all our time working on PhoneLink VR and other Matterworks projects.

Now that's not to say we've not been doing anything! We've released a number of updates to our Android app and have been working on the next major update for our desktop client.

Android
Since we launched back in November 2021 we've released 6 updates to our Android app. Most of our effort has been around improving the Android app experience. Here's some of the highlights

Quick settings tile
One complaint we had about the user experience is that having to open the PhoneLink VR app whenever you want to connect was a bit annoying. So we've added a quick setting tile that you can use to connect to your PC without having to open the app.



Reworked background service
Another major annoyance we've fixed is making sure PhoneLink VR stays open in the background. We initially set up the app to disconnect from your PC when you close the app, making it super easy to manage when you're connected. However we found that this resulted in an issue where your phone would sometimes kill the app and disconnect you to improve battery life.

We've adjusted how the app works in the background to make sure it stays connected for longer. While working on this improvement, we also updated the background notification to make is super easy to see the status and disconnect from your PC.



As well as a few small but important tweaks
  • Rebuilt our QR code scanner, some users on slower devices were having issues with this
  • Fixed duplication notifications occasionally being sent
  • Improved how we show network errors
  • Squashed a lot of bugs

Desktop

One area where there hasn't been a lot of visible work is our desktop app. Obviously this is an extremely important of PhoneLink VR and somewhere where we really want to improve the experience. A few months ago we made the tough decision to redesign the app from scratch. One of the main pieces of feedback we received was about the overall design of the app so that's one area we've really focused on with this new version.

Redesigned desktop app



This is a screenshot from our latest dev build of PhoneLink VR, the final product may not look exactly like this. The main improvement is a switch to a Material Design style for the desktop app, this now means that both the Android and desktop app will look visually similar. The new UI will also be brought over to the VR overlay, however we're not quite ready to show that off yet.

The new version of PhoneLink VR also brings some important technical changes for future updates. For example, we've switched to a new OpenGL based renderer rather than using Qt. This means we can add new VR overlays much easier than before. We're not ready to announce any new features yet but we're laying the groundwork for what's to come.

As mentioned this is still a work in progress, so if there's anything you'd like us to add or change please let us know we've love to hear it!

XSOverlay

Another big improvement you can see is the addition of XSOverlay notification support. By checking the XSOverlay box, PhoneLink VR will switch to using much nicer XS notification system rather than SteamVR's. If you're a heavy XSOverlay user this feature's for you!

Improved streamer mode

We're also taking the time to improve the streamer mode we shipped earlier last year. This mode is great for streamers who use the VR mirror instead of capturing games directly. We're currently experimenting with a wrist mounted overlay that shows your notification count instead of popping up notifications every time.

If you're a VR streamer and have any suggestions for improvements to this mode, please get in touch!

Desktop Beta

We don't have a release date for the new redesign just yet, however with such a huge update we plan to release it in stages. First with a closed alpha test which we plan to launch soon (if you're a PhoneLink VR power user and want access, please get in touch!), then we'll launch an open beta followed by the public release.

Make sure you're following PhoneLink VR on Steam and keep your eyes on our community page. We'll be posting more devlogs as we work on this update!

See you soon!
Vectronom - artefranceweb
Waves of color, original electronic soundtrack and levels changing with the music. That’s what Vectronom, our rhythm-based puzzle game coproduced with Ludopium, is all about. Clear your mind and get in tune with the music to master the game!



If you’re feeling crafty, Vectronom has even been expanded with a level editor! Design your own personal levels or create extra hard challenges for others to overcome!

🎶🎚️🕹️

Vectronom is now 60% off
Apr 16, 2022
Countryball: Europe 1890 - Shnary
- Fixed several bugs
- Small optimization improvements
Apr 16, 2022
Raptor Territory - rothir
- removed old options from ingame-pause
- added new map "Blizzard"
Monster Girls and the Mysterious Adventure 2 - Nekotokage
The following items have been updated. (Machine translation)

  • Fixed to hide the UI when using the "Knowledge Staff".
  • Fixed a bug that shifted the camera when shaking.
  • Fixed behavior when fire damage hits items.
  • Added "Exchange" when selecting items in the pouch.
  • Added "Name" when selecting unidentified items in the pouch.
  • Added "Details" on items in storage.
  • Improved the sorting of items in the storage.
  • Added monologue of monsters.
SOTANO - Mystery Escape Room Adventure - M9 GAMES


Sotano the escape room adventure is now available on macOS for the first time.



Now escape room puzzle fans can enjoy the adventure on the Mac.



The release includes all the latest fixes and is launched along side the Windows updated version which includes lots of fixes and improvements!

...