Welcome to the 28th edition of our biweekly newsletter! In this briefing, we'll be primarily focusing on content made by our wonderful and passionate modding community, as well as a few sneak peeks at what our team is working on behind the scenes.
Community Spotlight -- Mods of the Month
Since Ready or Not entered Early Access, we've been lucky enough to see tons of mods from our community that add content to the game and offer unique experiences for players. We love our modding community and will continue to support it and expand support for it throughout development of Ready or Not. Today, we'll be sharing three mods in particular that caught our eye this month.
Based on concept art released for Ready or Not, this mod provides high quality character skins that bring an old school, classic look to your SWAT team. Lovers of the 90s and early 2000s aesthetic rejoice, we've found just the mod for you.
Above: A timeless look for door kickers everywhere.
2.) 'Super-A Club' on Nexus Mods, by matthew9324, TayW, and mal0.
The neon lights, vibrant decorations, and numerous private rooms of the Super-A Club make for an exciting environment to move through and clear. This is an incredibly colorful map that radiates personality and clearly had a lot of love put into it.
Above: The club's entrance. Blinding lights are ignorant of the chaos brewing within.
Breaking News provides a new map for Ready or Not constructed of entirely unique assets laid out with care and precision. Alternating between claustrophobic close-quarters combat and open office spaces, your journey through this independent media office will require careful attention and a steady hand.
Above: Advancing through Breaking News.
Fast Food Update Preview -- Under the Hood
We're happy to share some updates from our level design team on one of Ready or Not's test levels, 'Fast Food'. Still in its very early stages, we've seen a lot of progress on expanding and texturing the level to get it up to our standards.
Above: The familiar fast food place is starting to look a bit more alive.
Above: The back is coming together as well.
Above: The competition across the way.
Conclusion
This concludes our 28th biweekly briefing, focusing on community-made content and some sneak previews of how Fast Food is starting to come together. Please tune in next time for even more development news, and keep an eye out on our social media!
If you'd like to help us test new content on the Supporter exclusive experimental branch, provide us with your game feedback, and keep up with all the activity and playtesting events occurring within the Ready or Not Alpha, you can become a Supporter at http://www.voidinteractive.net or at our Steam store page.
Synth Riders invites players to come and explore a world “Underground” with the Lindsey Stirling Music Pack. This pack captures Lindsey’s expressive and energetic playing style as you ride the rails and soar with her violin in five tracks spanning her career.
A multi-talented musician, songwriter and dancer, Lindsey Stirling blends her trademark violin with a multitude of musical styles. This pack highlights her diversity and versatility: whether playing alongside the powerhouse vocals of Lzzy Hale in “Shatter Me”, exploring her Celtic musical influences in “First Light”, in collaboration with Raja Kumari on the Bollywood-inspired “Mirage” and even in the Synthwave-inspired “Shadows”, Lindsey’s violin is your guide.
As an artist with a strong sense of visual style, the Synth Riders Experience for “Underground” is heavily inspired by the striking imagery of Lindsey’s own video for the song, while continuing to explore themes of confinement and freedom, key inspiration for the song itself. This Synth Riders Experience is very much a playable video clip, with its hand crafted visuals matched perfectly to the music creating a truly unique, immersive way to experience music.
In a first for Kluge Interactive, the Synth Riders team collaborated with Lindsey Stirling on location to create this amazing trailer, featuring an electrifying performance from her.
“As I played the Synth Riders version of Underground for the first time, I was so excited and surprised to see that the visuals were very inspired by my music video. The game is an absolute blast and I couldn’t help but have the cheesiest grin on my face the entire time I was playing. Also, as a bonus I got my cardio in by playing the advanced level. I think my fans will love it!” Lindsey Stirling
The Lindsey Stirling Music Pack features 5 paid DLC songs:
Underground + Experience
Shatter Me (feat. Lzzy Hale)
First Light
Mirage (feat. Raja Kumari)
Shadows
Tracks can be purchased individually for $1.99, or together as a bundle for $7.99 with a 20% discount:
Release Notes for version 2.3.17.a.9 - Lindsey Stirling Music Pack Update
Twitch Integration - Settings > Interface > Twitch - Connect button fixed. - Changes to the follower-based permission checks to account for the new Twitch API pagination methods. This feature is limited to streamers with <5k followers. - Non-existent songs will be removed from the Queue and Queue History.
Bug-fixes and Improvements - Fixed an issue preventing Force Mode scores from sending intensity data to the leaderboards.
Hello! I have made the following updates to this issue. ・Placed text materials in the stage. ・Adjusted the conversation with some of the mannequins. ・Translated some of the points that were pointed out to me.
If you like, you can talk with the mannequins. You may learn something about the situation in the company.
We are extremely happy to have our official store page for "Dive Hard Dave" launched on Steam! Please Wishlist us and keep an eye on all development updates here.
Watch our Gameplay trailer. Love to hear your thoughts and your expectation from the game
Single-player or co-op, horror or cute, romantic or funny, roguelike or mystery -- we have something for everyone! Starting from this very moment, the whole Kitfox catalogue is on sale to celebrate the company's founding, a whole nine years ago.
We'll also be streaming schedule with our developers and special community guests, from today and going all week! Our plan is to stream most days at 2pm Eastern time, either here on Steam or on Twitch, with this schedule:
So come with all your questions and pick up a few cool indies for your library!