A Kenshi…speedrun? Yes. Yes indeed. And an Easter one…an EGG HUNT! WITH PRIZES! SIGNED SHIRTS! YES. YES. YES.
Entry dates: 14th April – midnight 8th May
Find three different types of egg. Sell them.
The ten fastest runs at the end of 8th May win an exclusive competition winner-only Beak Thing shirt signed by Chris and Nat.
RULES
Eggs must be in nests: you can’t just go into a shop and buy the eggs
Game options must be set at default values. Prove it by showing us the options screen at the start of your run
Rock bottom start
No save scumming/no reloads
You must prove you have turned off all your mods and are running the game entirely vanilla - show us you’ve done this by verifying the game in Steam (right click the game in Steam, click “properties”, “local files” and “verify integrity of game files”).
Choose ‘Rock Bottom’ start
You can add as many squad members as you like
All squad members must stay together at all times. Don’t let a few run off to the four corners of the world
No hiring mercs (folks you can hire by days)
Your first game character does not need to survive until the end
Three eggs means three different eggs from different species. Not three eggs collected from three different locations by one species
You can’t just buy eggs from shops
The challenge ends when you sell all three eggs at a shop
Clarifications - 19th April, 2022:
The game speed can be set to whatever you want, but be aware that this is a speedrun based on IRL time
Start your timer when the character lands in the desert - character creator screen time doesn’t count
Once your timer has started, in-game load times do count towards your time. Entries from streaming services such as Geforce NOW (which may improve your in-game load times) will be accepted, so long as all the standard rules are followed
As stated in Terms and Conditions - Entering multiple times is fine, but only one prize will be issued per winner. If someone has multiple places in the top 10, the next entries up will each receive one prize each until we reach a total of 10 winners with a prize each
If you wish to do multiple runs in one stream after verifying files and options just once, feel free to do so without having to go through the verification/options-showing process for each run. Please ensure that you add a timestamp for the start of the run that you’d like to be considered
Feel free to dismiss any character from your squad
Exploits are allowed, but no shift+F12ing
Rock bottom start (yeah one more time, why not?)
Clarifications - 26th April, 2022:
Dear Kenshi Easter Egg Speedrunners: Thank you so much for your submissions. We've had A LOT! The response has been incredible. Obviously a Kenshi speedrun is a bit of an odd idea considering the game’s quirks, but here we are. Sorry about that bridge, we know it does some bad things. What's incredible is that you lot embraced the challenges and ran with them, and are still continuing to do so. And what results! We had no idea this could be done so quickly.
Anyways: We've had some feedback on the rules, as you might expect, and we are listening. On the most part, there haven't been any issues, and everyone's been amazing and followed our directions to a T, which we know is quite the faff. We didn't ever want to give massive advantages to those with faster computers but we had to draw the line somewhere. Having said that, upon re-examining our leaderboard, we are going to go ahead and say:
Change the graphics options to whatever you want them to be. In fact: you can change anything in the options screen other than the stuff in the gameplay slider. All other previous rules still apply though: You still must show us the mod tab in the in-game options and the launcher. You must still go through the verification process. It has to be vanilla Kenshi.
We're sorry if that means you would previously have done some runs a little differently, but if we were to enforce the rule that the graphics options must be set to default values, then we'd have to wipe out 50+ runs, and that would be awful.
How to participate
You’re welcome to stream the video live, or record and upload at a later date, but the entries do need to be publicly accessible
No editing!
Please add timestamps in your video description for:
When you pick up your egg one, two and three
When you sell your eggs
No timestamps = not completed
Once you have completed your speedrun, please submit the link to your video here -http://lofigames.com/eggman.
Leaderboard
The leaderboard for the contest can be found at http://lofigames.com/egg. This is a manually updated leaderboard, so please bear with us while we check submissions. We’ll try to update it by the end of each working day (GMT).
Terms and Conditions By entering this competition you are agreeing to share your contact details with Lo-Fi Games. Our full competition-specific privacy policy can be found at http://lofigames.com/eggpolicy.
Privacy Policy By entering this competition you are agreeing to the Lo-Fi Games Competition Terms and Conditions, which can be found at http://lofigames.com/eggterms.
Features: 1. Added props to Teleport Feather 2. New props Return Feather 3. New Exorcism Torch 4. New item Fox Fairy Tail 5. Display the state diagram of the props in use at the top of the screen
We’ve missed you so much, you have no idea! It’s time for some good old sexy news pile, isn’t it? Let’s go!
First of all, it’s a SALE TIME! All of our games are up for grabs with a decent 20% discount, don’t miss your chance to give your friend the horniest easter egg in their life.
Secondly, the BONUS ART UPDATE is ready for your fast downloads, some of you have already noticed the new achievement,so what can I say? The fastest hands of the Wild City you guys are! Go on and enjoy some new pictures of your beloved characters, will ya?
Thirdly, this summer will bring you a set of MINI-STORIES, our characters need a good vacation, right? Don’t miss out on the opportunity to feel the hot summer heat with them!
And last but not least, Furry Shades Of Gay 3 is going to land on your PCs this autumn! Isn’t it cool, right? Another chance to meet your beloved characters and get to know new ones, more sexy and fun stories, as always, full of love and desire!
Well, that’s all for now! Don’t forget to join us in our social media, also consider supporting us on Patreon, lots of exclusive stuff out there!
Single-player or co-op, horror or cute, romantic or funny, roguelike or mystery -- we have something for everyone! Starting from this very moment, the whole Kitfox catalogue is on sale to celebrate the company's founding, a whole nine years ago.
We'll also be streaming schedule with our developers and special community guests, from today and going all week! Our plan is to stream most days at 2pm Eastern time, either here on Steam or on Twitch, with this schedule:
So come with all your questions and pick up a few cool indies for your library!
Another Award (wow!)
We are incredibly honoured to receive the Social Impact Award at Game Developer's Choice Awards. As a studio, it is extremely important that we are effecting change in a positive way so if you connected with our sword-smooching game then we've accomplished our goal and more! You can watch Tanya's acceptance speech here
We will have more Boyfriend Dungeon DLC news soon so stay tuned and enjoy the Kitfox Festival!
Welcome back to another chapter in this rundown of features that might tear your lovely nation apart! Last week we discussed Revolutions, which is where politically engaged members of your society rise up to change your country in favor of a certain Law. Today we will discuss another type of Civil War: Cultural Secessions, which is where Pops in your nation of a certain culture demand their right to self-determination and carve out their own country from yours. These types of Civil Wars have some similarity in mechanics but ultimately serve two very different purposes.
Just like revolutions can be seen as a failure to balance the economic and political needs of different classes against each other, secessions can be seen as a failure to see to the needs of Pops of certain cultures within your borders. Often this can come about as the result of aggressive expansion or systematic oppression of Pops of certain cultures (or indeed, the religions commonly associated with those cultures). Just like revolutions there are several paths to go down in order to deal with the problems secessionists might cause.
Back in the Migration dev diary we briefly mentioned a mechanic called Turmoil. Turmoil is the effect of having too many Radicals in your country, and has effects both on the state level and on entire cultures worldwide. To understand cultural secessions we have to understand Turmoil a bit better first.
Turmoil measures social friction and conflicts between Pops. This can include crime, violence, angry protests, and more. When a substantial part of a state’s total population are made up of Radicals, Turmoil is created and negative effects start to be applied: there’s a certain amount of Tax Waste, modeling all the different costs of the types of unrest Turmoil represents; and the state’s migration attraction decreases substantially, because nobody wants to move to an area where trouble is brewing.
Louisiana appears to be going through some difficulties. Could that be a slave revolt brewing?
As you might recall from the Political Movements dev diary, Radicals can originate from a number of sources, including drops in material wealth, being below the minimum expected Standard of Living, or supporting a movement that’s not being listened to. But one additional major cause of radicalism tends to be Discrimination - particular discrimination of literate Pops.
Which begs the question, if discrimination creates radicals, and radicals lead to turmoil, and turmoil hurts your economy - why would any country discriminate against parts of their population in the first place?
First, discrimination is governed by Laws, and most countries start out with Laws that would cause certain cultures or religions to be discriminated against - even if such Pops aren’t even present in the country at game starts. You don’t pick and choose which cultures or religions to discriminate against, it’s all based on your Laws and how similar other cultures and religions are to your country’s primary culture(s) and religion. These Laws are supported by Interest Groups, so while you can try to put an end to your discriminatory practices by changing your Citizenship and Church & State Laws, certain groups might not be pleased with you if you do.
Second, discriminated Pops get paid less than their non-discriminated peers. This in turn makes ownership shareholders - and potentially all non-discriminated Pops in states where discriminated Pops live - richer, as they get a larger piece of the productivity pie. Therefore, putting an end to discrimination would hurt their personal finances, which causes them to Radicalize - and they have more Political Strength to hurt you with than the discriminated Pops do.
Third, discriminated Pops have considerably less Political Strength than their peers. If you’re worried about potential uprisings, getting rid of discriminatory practices could certainly help you in the long-term, but in the short-term it will empower the formerly discriminated to make stronger demands. It might be tempting to retain the status quo unless you’re prepared to take the fight with both the conservative elements of your society and the newly equal citizens who might want to see a few changes.
But since discrimination occurs on a cultural basis (and if not cultural then often religious, which often maps back to a certain cultures anyway), this means that even if Pops of a certain culture represents a small proportion of the population in your country, the proportion of Pops within that culture that are Radical could be very large indeed. So in addition to measuring Turmoil on the state level, we also measure it on a culture level, and on a culture-in-country level.
The Maghrebi culture might not have very high Turmoil overall because most of them live in Tunis and Morocco where they aren’t discriminated against, but within France the Turmoil among Maghrebi Pops could reach higher levels.
As we know from the Migration diary, if a whole culture has high Turmoil, this can result in the emergence of Mass Migration targets - states across the globe that temporarily gain the ability for Pops of those cultures to mass migrate there. This is the “peaceful” resolution to Discrimination - eventually, Pops who suffer systematic discrimination and see no improvement to their material conditions to compensate will simply pack up and move to someplace where they’re accepted.
But if Pops in a country suffer high Turmoil and live on one of their Cultural Homelands, they may instead start a Secession Movement. This could be the case for the Maghrebi population of Algiers, for example: they’re not only being oppressed, but they’re being oppressed on land they feel is theirs by right, and the obvious solution is to kick the French out of there. However, an Algerian that moves to Nice after their homeland was colonized and introduced to the French market will not try to start a secession movement for a Maghrebian sovereign state in southern France.
A Secession Movement functions a lot like a Revolutionary movement. It will gradually escalate in intensity until it reaches a threshold, after which point one or several states will break off from the country to form their own, then launch a Diplomatic Play. Much like Revolutionary and Political movements, you can deal with these by trying to fix the underlying issues - whether the discrimination or the lack of material comforts - or by suppressing the troublemakers using decrees or the Home Affairs institution. If you can get the situation back under control you can dodge the secession for this time, but the movement might of course return if conditions worsen.
You can also deal with it more permanently by simply ceding the land to secessionists. In this case you would release a nation, including all Homelands of that culture in your possession. One benefit of this approach is that you can release the nation as a Subject, permitting you to still meddle in their affairs and exploit their economy even while you grant them at least some degree of self-determination. With no Homelands now left in your possession, the secessionist movement will vanish immediately.
Another option when releasing a nation is to play as them, which immediately puts you in charge of that country instead!
But if you do not do any of these things, the secession will take place. This launches a Diplomatic Play where the country seceded from automatically gains the “Crush the Uprising” war goal, which if enforced will return the seceded states to their possession. The secessionists on the other hand only need to defend themselves! Unlike with Revolutions, a secession can (sort of by definition) result in a white peace where the seceding country is simply left to exist.
Just like in Revolutionary Plays, other countries with Interests or certain Pacts are able to intervene on behalf of either country. Most importantly, if the culture seceding is already a Primary Culture in another country - for Maghrebi, that would be Tunis - that country is automatically invited to join the Play on the defender’s side. Should they succeed to beat France, the seceding states would then become part of Tunis.
In addition, as soon as such a Secession Play has commenced, there is a chance that secessionist movements for this culture will break out in other countries, even if they don’t meet the Turmoil threshold! The classic example for this is Poland. Polish Pops live on Homelands across Prussia, Austria, and Russia. If any one of these countries mistreat the Poles to the point where they break away and form Poland, Polish pan-nationalist movements might break out in the other two countries as well. This potentially means having to fight all three countries for their independence!
Will the three Great Powers unite in crushing the Polish nationalist movement? Or perhaps one will graciously give up their parcel of land to Poland and start bankrolling them instead, hoping to weaken their rivals and maybe gain a new puppet state in the process?
Cultural Secession and Turmoil is a pretty classic take on anti-blobbing mechanics - if you aggressively expand too quickly your new subjects will get angry, will become more of a liability than an asset to you, and may even try to take their land back. But with Victoria’s thematic focus on nation-states and pan-nationalism, these interact with the core mechanics of Pops, Cultures, Homelands, Radicals, Turmoil, and Diplomatic Plays to give you more tools to influence the situation than just pacing your conquests. Perhaps you will be a benevolent imperialist conqueror, who abhors Discrimination and Incorporates every new state to extend the benefit of your Institutions to them, convincing the newly conquered that they’re better off under your rule? Or perhaps you will exploit their natural resources but release them as a Subject nation integrated into your market as soon as they get rowdy? Or you build good relations with a neighboring power who's also oppressing this population so you have a natural ally in case you need to put down a rebellion together? Or you stay in your own lane while putting Interests all around you, so you can get involved in these conflicts when they happen to others in order to create buffer states aligned with you?
That’s all for me for a little while! Next week Ofaloaf will give us a peek at how we handle a very special butterfly of a civil war that’s not really a revolution, not really a cultural secession, but that includes elements from both: the American Civil War.
We're grateful for the support you've shown to our OVERKILL Partner Program since we announced this back in 2020. We have worked closely with our first batch of Partners, figuring out what works and what doesn't, and how we can best continue to work well with each other into the future. We still have ways to go, but we have made enough progress to where we are comfortable expanding the program and inviting more Partners to work with us.
Meet our new OVERKILL Partners
PippaStealth Pippa, French passionate Heister since 2013, making contents on YouTube and helping French Community learn about PAYDAY tips, story and more ! Need Numbers? 18000 Heists, 5000 Hours, 425 Infamies, hundreds of videos... My main goal is to provide up-to-date tutorials for any player looking for any mission on YouTube, and do my best to Keep the large and talented French community enjoying PAYDAY in the future !
Pippa, Braqueur français passioné depuis 2013, vidéaste sur Youtube aidant la communauté française à tout savoir sur PAYDAY au niveau astuces, histoire et plus encore ! Besoin de chiffres? 18000 braquages, 5000 heures de jeu, Infamy 425, des centaines de vidéos... Mon but principal est de tenir ma chaîne avec des tutoriels toujours d'actualité pour n'importe quel joueur cherchant n'importe quelle mission sur Youtube, et faire de mon mieux pour conserver une large communauté française active et talentueuse qui profite de PAYDAY dans le futur !
ZohanNine Hi, I'm Zohan, a Spanish youtuber/streamer who has created PAYDAY 2 content since 2017. I started out loving stealth heists and little by little I discovered that assault is an incredibly fun option to play with my community. Being an Overkill partner means a professional triumph for me, I am very happy to be one. Thank you for the opportunity.
Hola soy Zohan youtuber/streamer español creador de contenido de PAYDAY 2 desde 2017. Empecé amando los heist en sigilo y poco a poco descubrí que el asalto es una opción increíblemente divertida para jugar con mi comunidad. Ser partner de Overkill significa un triunfo profesional para mí, estoy muy contento de serlo. Gracias por la oportunidad.
Riki7119 Hello Heisters! My name is Riki. If you find a Dragan with a chicken mask, maybe that’s me! I am the official Japanese local translator for PAYDAY2, mainly streaming in twitch speed running and heisting. I hope to spread my love towards the game to all the Japanese heisters!
Unknown Knight Known as the achievements YouTuber, and is secretly a huge Payday 2 nerd. I aspire to create content full-time; crafting video game strategies and tackling intense game challenges. Pop by on YouTube or Twitch to say hi! Twitch: https://www.twitch.tv/uknightgaming YouTube: https://youtube.com/user/marvos
Can I apply to the program too?
As of now, we're still not ready to accept open applications for OVERKILL Partners. However, we do try to keep up to speed on who you're all talking about up there for future considerations, so keep those recommendations flowing. We're so excited to have our new Partners onboard. Make sure to go follow them to see what they get up to, and keep those helmets flying!
We’re incredibly excited to announce Ravenous Devils will launch on Steam, Nintendo Switch, PlayStation 4 & 5, and Xbox One & Series X|S, at the end of month, April 29th to be exact!
At Bad Vices Games, we’ve been preparing for the launch of our psycho-horror cooking simulator for a good while now, so we can’t wait to see what all of you will make of our horrifically delicious tale.
Will the stitchings unravel, and taste-buds turn sour, when the public begins to suspect the deadly duo may be up to no good?
We would like to invite you to wishlist our game if you haven’t already, and remind you to keep an eye out on this page, as we’re set to share all the links for your preferred platform shortly.
If you haven’t, we would also love to invite you to be part of our Discord communities.
Come chat with us, and connect to all of our other social channels via our linktree here: https://linktr.ee/badvicesgames We look forward to welcoming you as part of the Bad Vices Bunch!
Meet our Publishers, Troglobytes Games, keep up to date with all of their releases (including ours!) through their linktree too, here it is: https://linktr.ee/troglobytes
We want to personally thank everyone who has supported us this far, those who have stuck by us throughout the years, and others who are new here! You are the ones who continue to drive us into making bigger and better games. The electric atmosphere at the studio right now goes to show the levels of eagerness we feel to work hard and produce a title worthy of your enjoyment, and we can’t wait for you to experience it come April 29th!
Thank you again for all the support and we hope to speak to you very soon,
Soaked by the pouring rain, chilled by the cold and without any contract, four suspicious mercenaries are waiting. Soon, it will be their turn. Soon...
GET READY TO PUT YOUR HEAD IN THE LION'S JAWS
Jaws of the Lion takes you through the undercity of Gloomhaven to investigate a series of disappearances. There, you will uncover a sinister threat and offer your kind (and self-interested) assistance. In addition to this new questline, the DLC brings a generous amount of content for you to add to your existing campaign. This includes new monsters, bosses, items, city events and something else I can't quite remember... Ah yes, of course, the new mercenaries! The Valrath Red Guard, the Inox Hatchet, the Human Voidwarden and the Quatryl Demolitionist will join your party to enrich your Gloomhaven experience.
To access The Jaws of the Lion content in multiplayer co-op every player has to own the DLC.
FREQUENTLY ASKED QUESTIONS
Is the DLC going to be a standalone campaign?
No, you are able to integrate the content of the DLC (4 mercenaries, 10 items and 25 new scenarios) with a simple click of a button into an existing Story campaign without having to start over. Alternatively, all new Story campaigns will have all new mercenaries available from the start and the new scenario content available after core mission 2. Note - DLC enabled save games cannot be reverted to non-DLC games. If you play in the Guildmaster mode, once converting the save or starting a new game the 4 mercenaries will be immediately available and the items will be added to various treasure tables.
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How long is the game going to be at launch?
You can expect about 30+ hours to finish the main campaign.
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How many players can play together online?
You will be able to play online up to 4 players, the same as the base game. Once a saved game is converted to be DLC compatible, all players will require the DLC to be able to join. When starting a new campaign you will have the option to activate Jaws of the Lion or play with the base game only.
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Can we expect further updates / DLCs after that?
Although we cannot share anything at this point, we will keep supporting the game after the release of Jaws of the Lion.
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How many languages will be supported on Jaws of the Lion?
All the languages of the base game will be supported.
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On which platforms will Jaws of the Lion be released?
The DLC will be available on Steam and GoG for Windows & MacOS.
JOIN THE GLOOMHAVEN COMMUNITY
we rule
As you venture through the lands of Gloomhaven in the newly released board game campaign, share with us your thoughts, screenshots, gameplay and virtually anything that you please on Twitter. We also post fun content (*meeeeemes*) and share tips & tricks!
You can also join our dedicated Discord server here: discord.gg/gloomhaven to receive help and advice, meet other players and discuss any topic you want! You will be received with tremendous friendliness and warmth!
It's been almost a century since the near total annihilation of mankind.
The once prosperous Tokyo Bay has been reduced to an urban wasteland, earning the nickname Dystokio. The dwindling population do what they can to survive but humanity remains on the brink of extinction by towering death-dealing robots.
SoNS, a deadly faction of zoomorphic machines now relentlessly hunt down the remnants of civilisation. Created by the supercomputer, NOA, SoNS were designed to wipe out the human race to avoid ecological disaster.
If you hope to stand a chance out in the wastes, you'll need a sturdy vehicle of your own.
The wastes are split into two distinct areas. There's the overground, home to some of the largest and most devastating SoNS imaginable, where the dunes stretch as far as the eye can see. And then there's the underground. The dark and dismal depths house some of the more grotesque mutations to have emerged since the Great Annihilation.
Hit the Road!
Vehicles will be your main form of transportation due to how vast and deadly Dystokio is. On the surface you'll have access to your entire arsenal of tanks and weapons, however, so will the enemy!
Exploring the surface can be extremely rewarding, especially when making use of the handy metal detector. Spare parts and debris left behind from past tank battles lay strewn about the sand, ripe for the picking.
Going Underground
The underground has its benefits too but is not for the timid of heart as you won't be able to take your trusted tank down there with you. It's just you against them. However, anyone brave enough to delve deeper will find a whole host of treasures left behind.
At first glance, it may seem that the underground is limited to only a few areas, but in reality, it is home to a whole labyrinth of pathways and unique monsters to face. Don't let your guard down when exploring as you'll be at your most vulnerable without access to your vehicle fleet. There may even be a few Wanted SoNS lurking down there.
Mankind's Best Friend
There are tonnes of areas to explore as you search for survivors and upgrade your vehicles. Thankfully, Iron Base has you covered with the innovative DOG system. Instantly transport between previously discovered areas or head back to base to heal up and reload.
The DOG system includes both surface and underground areas so look out for waypoints marked INTERIOR and EXTERIOR.
When in doubt (or if you get lost), a swift retreat is always an option. After all, you are humanity's last hunter, and a lot is riding on your shoulders!
Prepare to gear up and roll out on June 10th, 2022.