A story about blowing up lakes, getting an archaeologist degree in under 10 seconds and driving electric trains underwater-with terraforming events and DNSAT objective to keep us on the edge of our seat. 15:00, LPT'ed.
9:15 timer + 100 Passenger Flow trains with 5 seconds intervals + limited bridges + potion crafting + every colour available in the Editor = one of the harder levels fit both for warming up and an LPT challenge.
Bankroll construction of a prehistoric cave-for science and possible monetary gains! Nearby pumpkin factory is conveniently in need of some fresh logistic solutions, and we are to source necessary pigments locally as well. 8:20, DNSAT, terraforming.
At last-we have access to the Gaulish potion of strength recipe. Same 8:20 time limit, treacherous terrains to build on, establish connection between Gauls and Romans and hopefully help the parties come to a truce. Make sure not to drench anybody in that cauldron :)
Growing Lunar base is now used as a spaceport for Mars colonization missions-and it needs building supplies, fuel, exploration vehicles and trained personnel. We start with fastest space trains available and have a set of hyperloop shortcuts at the ready.
If you are up for the challenge, level creator suggests working up to it by completing the other levels in the Luna series first:
Feel free to consult the timetable provided in the description section for additional hints on how local railway system works. 255 tiles track limit, 35:00 time limit, no terraforming-not much else can be said without spoiling the actual solution. A true challenge. Best of Lunar luck to you!
Inspired by an older Workshop entry https://steamcommunity.com/sharedfiles/filedetails/?id=1448612068 One side of the valley has exactly what the other half needs, now with terraforming events at 15 and 25 (and we don't mean units of time :) 15:00, no wrong deliveries.
Building upwards is the future-fasten your seat belts and test drive new multistorey asphalt-and-railway track highway lanes. A ban on almost any demolishing job, 16:00 timer, nerves of steel and no margin for error are mentioned in the instruction papers for your locomotive crews. Build away and bring another successful operation for TV2 Logistics' portfolio :)
Build an efficient, fast rail network to ensure free movement of peoples and goods and capable of supporting 44 neighbouring countries at once. DNRT, 22 minutes timer, Passenger Flow and prebuilt railway track bits that steer your construction priorities a bit yet still leave room for variation.
Congratulations on your well-deserved award @Gaztibelza! A €10 Steam gift card will be delivered by our contact ASAP.
Tell us about your TV2 workshop adventures and visit our Discord server for an upcoming LPT challenge. Until next week!
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*Do No Stop Any Trains *Do Not Destroy Any Track Tiles *Do Not Reverse Trains *Do Not Use Pause
6 days since the last build, had a lot of fun working on the Progeny companions you can get at the beginning of REMIX playthrough ːcat3ː
PLANT PRINCESS IS AWAKENING! TREES ARE COMING TO LIFE! HELP!
Size: 347.5 MBs
Additions and Changes:
ːswirliesː Acerola NSFW Animation #1 added ːswirliesː "Progeny get" Cheat Progeny can now also have custom haircuts ːswirliesː REMIX expanded! You can now start with up to 2 Progeny companions, with their own names and costumes! Their race will depend on what happened during the REMIX time lapse.
Fixes:
ːswirliesː Fixed Dog Progeny folded ears sometimes being shown above the face ːswirliesː Fixed typos in Sphinx Pyramid ːswirliesː Fixed buggy Rabbit siege events ːswirliesː Fixed Mouse X Golem animation not unlocking with Cheats ːswirliesː Fixed some Holstaur Progeny animations crashing in Babs Gallery ːswirliesː Fixed Drider Princess removing the webs locking the access to Golem Princess after being killed
Localization updates (especially Danish, Japanese and Chinese)
Improved tutorials
Bug fixes
Until we meet again! And please, don't forget to wishlist and follow our next game, Learning Factory, which takes machine learning and cats to a whole new level (the level of planet Mars, actually):
Retweet the giveaway announcement on Twitter (+1 entry)
Daily bonus for visiting the campaign page and clicking the link (+1 entry per day)
Five scavenger hunt puzzles (+5 entries each for the correct answer)
The maximum amount of entries (excluding daily bonus entries and referrals) you can gain is 30.
Winners will be chosen and contacted by email next week, as we return from our holidays. (Make sure the email you use for the giveaway is valid!)
Puzzles?
Each day over the Easter weekend, from Thursday until Monday, we’ll post a puzzle on one of our social media channels. The type of puzzle and the platform it can be found on is different each day, so stay focused to know where to find the next clue! We will always post the clue of the day along with instructions where to find the next one.
Speaking of which, the first puzzle is found on our Facebook page…
Prizes
We will draw a total of FIVE (5) winners at the end of the campaign!
One lucky winner will walk away with the grand prize:
Company of Crime (Steam)
Company of Crime Official Soundtrack (Steam)
50€ Steam Gift Card
Because one prize is never enough, we will also be giving away:
As you know, you live here in a peaceful valley far off from the hustle and bustle, and most of the time it's quiet out in the great wide open. Too quiet?
We went out and gathered a few animals to add to the background noise. We found quacking ducks, screeching sea eagles, hawks, and crows. Along with mysterious cooing pigeons, they will provide the soundtrack of the world with their tunes from now on.
Some of the fauna, too, will now be able to contribute more than before. Hunters, listen up: You may now decorate your cosy home with hunting trophies! If you're going to bring a big sixteen-pointer, then you should show it off in your living room!
Tell us what you love about the update. Tell us in the comments or drop us a line on our social media channels!
Good hunting!
The Render Cube and Toplitz Productions teams
PS: We will host a chat with the team chat tonight (April 14th, 2022) from 7 pm - midnight CEST.
The Notes:
Five new birds - Pigeon, Duck, Crow, Hawk and White-Tailed Eagle.
Two new colour variants of hens.
Three new wall decorations - Animal Trophies.
Three new items - Animal Skulls. Skulls as possible rare drops to wisent, deer, buck, and moose.
Six new floor decorations - Animal Furs.
Two new maps to buy - birds and fish spots.
Animal spots can now be discovered on the map.
Attic module to the Simple Small House.
New sounds for the Calf.
Reverb and an occlusion system to some sounds.
New graphic effect - Screen Space Global Illumination (SSGI) (This has a high impact on performance).
No damage to one of the Smithy modules.
One of the house modules doesn't cast a shadow.
Market stalls modules must not be damaged by old age.
Destroyed building modules have the wrong textures.