ICARUS - Lil Shammgod
Week Nineteen's update brings our most feared boss yet - the Scorpion Boss. We’ve also made substantial updates to our armor system, so your armor’s durability deteriorates as it takes damage and wear. To cap it off, we have another bonus mission on behalf of Sinotai which unlocks two unique Scorpion items, so jump in and get to work prospectors.



Scorpion Boss Mission

Sadly, your previous work in eliminating the escaped experiments was not as effective as originally thought. The scorpion infestation has spread even further and a new highly aggressive mutation has emerged, terrorising prospectors deployed to the region. Sinotai wants you to back down there to finish the job and eliminate this new threat:

LOOSE ENDS: Extermination

// OPERATOR: Sinotai

// BIOME: Desert

// BACKGROUND: Sinotai's previous experiment was not completely erased. Traces of bio-research still persist on the surface.

// MISSION: Locate the remaining creatures and eliminate them.

// TERMS: Flat fee. All safety and survival concerns are the responsibility of the Contractor.



Armor Durability

The updates to the Armor Durability System provide more authentic deterioration for your armor pieces as you wear them. Damage taken from attacking foes, environmental impacts and extended use will now damage your equipped armor pieces. Once they break, you’ll need to repair them and replace parts to maintain the benefit and buffs they provide.

Armor repair is now available on the bench or deployable where you crafted the armor. It costs a portion of the initial construction cost. Keeping an eye on the state of your armor will become important, as their stats and bonuses will become void when they’re destroyed.



Extra Mission

Sinotai are looking for prospectors to complete another quick mission for them. Extracting more resources from the surface for their “standard” planetary research, and they expect that it will be similar to prior expeditions you have undertaken. In return for your silence regarding their other experiments, you’ll be rewarded with new recipes from their labs. Keep in mind that risks are often unexpected, and Sinotai can offer no guarantee of safe passage home. Your mission briefing is as follows:

CARAPACE: Research

//OPERATOR: Sinotai

// BIOME: Desert

// BACKGROUND: Operator is increasing their planetary research using all available technology

// MISSION: Contractors are required to fill and activate a sample analyzer in order to research new recipes derived from native resources.

// TERMS: Contractors will be provided with a functioning envirosuit. They will be otherwise unassisted.



Scorpion Items Reward

Once you’ve completed CARAPACE: Research you’ll be able to craft two new unique scorpion items, the Scorpion Trap and Scorpion Hedgehog.

The Scorpion Trap is a unique defense and hunting system, catching aggressive foes such as bears in its pincer grip and immobilizing them for a period of time. This can be highly valuable for your defense when you’re actively working on other tasks, but also for catching prey before they disappear from sight.

The Scorpion Hedgehog is a welcome upgrade to the Wooden Hedgehog, providing more damage and a handy poison infliction. The Scorpion Hedgehog is a valuable deterrent that can give you the split-second notice to respond to an incoming threat.

Detailed Change Log:
  • Added new mission - CARAPACE: Research
  • Added new mission - LOOSE ENDS: Extermination
  • Added Scorpion Pincer Trap, a new deployable made on the Crafting Bench using the Pincers obtained from a Scorpion corpse. Once deployed, the trap can be interacted with to activate it and it will be ready to snap shut on anything (creatures or humans) that triggers it, and they will be immobilized for a few seconds.
  • Added Scorpion Hedgehog, an updated version of the basic Wood Hedgehog defensive deployable, now with Scorpion Stingers attached for additional poison damage. Unlike the much safer Wood Hedgehog (which has been moved to the Crafting Bench), the Scorpion Hedgehog will also damage humans, so, handle with care. To make a Scorpion Hedgehog, you’ll need a Wood Hedgehog and combine it with a Scorpion Tail obtained from a Scorpion corpse.
  • Armor now takes damage when players resist damage
  • When armor breaks it is removed from the player model and the stats are no longer applied.
  • Armor is now repairable.
  • Added Coal and Aluminum ore types to Deep Mining system and Scanners.
  • Fixed issue with some Deep Ore Deposit textures in some caves.
  • Auto-crafting devices (e.g. campfires, furnaces) now prioritize recipes based on the position of items in the devices inventory. This means you can now position the items you want to be processed first in order.
  • Updated textures on pills medical items variants for a more refined look.
  • Updated the material shader for the tonics bottles and updated the liquid textures within the bottles.
  • Fixed an issue where there was a delay with the storm effects appearing for Clients.
  • Reduced the resolution of some larger gradient textures in UI to save memory.
  • Updated the mission Stockpile Dropship to use a new mesh which fixes some minor collision issues and also allows for highlighting when looked at.
  • Fixed some minor dialog errors in subtitles.
  • Updated the mesh and textures for the Cooling Bandage to improve look.
  • Updated the mesh and textures for the Heat Bandage to improve look.
  • Updated broken item icon overlay.
  • Fixed issue causing visual distortion on decals on Envirosuit, which would occur in first person.
  • Phase one of mountain and cliff optimization and visual improvements.
Apr 13, 2022
Vincemus - Air Combat - r4z13l
Patch 0.9.8c

Changes:

Removed entry code on debugger
Added an error notification on debugger
Moved Debugger button to bottom right

Lowered train Locomotive health from 4000 to 2000
Lowered train tank carriage health from 2000 to 1000
Lowered train AA and carriage health from 1000 to 500

Europe Mission 4 Armed Flak train health reduced from 6000 to 4000
Europe Mission 4 Armed Flak train armour reduced from 20 to 0

Change Europe Mission 4 so you only need to destroy the locomotive to continue
Increased Corpse lifetime from 2 minutes and 10 seconds to 5 minutes and 10 seconds
Increased Corpse collider lifetime from 2 minutes to 5 minutes

Increased all FW200 Yaw rate from .125 to 1
Increased all FW200 Banking rate from .1 to .2

Fixes:

Europe Mission 1 - a white bar would appear on the camera, it has been removed

Removed the ability to use timescale when in loading screen, this is due to a bug where it will crash the game as it try to spawn in the game controller to edit timescale when there is no game yet

Europe Mission 4 - Fixed first train duplicate carriages markers

Fixed Debugger spamming debug logs.
Action Taimanin - gangguget
Thank you for playing Action Taimanin.

There was a server error issue on April 14th, 2022, 05:00 (UTC) that lasted for approximately 30 minutes due to a spike in active users, causing problems for users in logging in in several regions.

We have identified the cause of the error and have resolved this issue.

We apologize for the inconvenience.
MELTY BLOOD: TYPE LUMINA - takahiro.tobita
Added playable characters "Powered Ciel" and "Mario".
Added stages "Battle at the Threshold" and "Actions in the Lower World".
Greatly reduced processing load during battles.
Made the stages easier to view during battles.
Stages and BGM can now be selected independently during battles.
Added a random filter function when selecting Random Stages.
Added a setting where you can give yourself priority for Network Mode battle stages in options.
Added an option to change Round Announcements randomly and a random filter function.
Made it possible to more finely adjust the volume of BGM and SFX.
The BGM can now be changed in different modes, such as Mission Mode and Tutorial Mode.
Added new color variations for all characters.
Adjustments have been made to all character parameters.
Adjustments have been made to some battle systems.
Other minor fixes.
Apr 13, 2022
Community Announcements - jig
- mostly server-related changes this patch
- engine upgraded to ue5 release
- completed ambient+foley mechanics from last patch
- added base settings for audio
- fixed a bug causing the game to hang after shutdown
- fixed certain locomotion states not replicating
- minor adjustments to world composition
Apr 13, 2022
Nienix: Cosmic Warfare - Fenix
Version 0.55509193
🎯 [Bug fix] Continuum Transmuter recipes that re-rolled item properties failed to keep any manually set weapons for ship turrets. This has now been fixed.
RPG in a Box - Ol' Smaug
Hi everyone! After much thought, consideration of recent feedback, and a serious examination of its current state, I've decided that it's time to finally start transitioning RPG in a Box out of Early Access. Upon leaving Early Access and becoming v1.0, the price of RPG in a Box will be increasing slightly to account for the many new features that have been added since its initial release. This does not change anything in regards to the future development plans of RPG in a Box. I still have many, many things in store for it after moving out of Early Access, as my full vision is far from complete! Keep an eye out over the coming days for more details on the timing of everything and what to expect. Thank you so much, I greatly appreciate everyone's support during this time! ❤️

Apr 13, 2022
パトルの軍事博物館3 超絶無敵究極兵器 - mutofp
某Sさんの作っている兵器追加MODがアップデートされました。



更新内容
抜け落ちていた兵器画像の修正
兵器追加
さらなる高難易度追加
実績追加



MODファイルダウンロード先
https://www.dropbox.com/sh/hn5a3yur44tbrie/AABpAiSuCoUOK6BVIjEIVJxXa?dl=0



適用方法

パトルの軍事博物館3のcontentsフォルダの中に、pmm3modフォルダを解凍した中身をすべて放り込んで上書き保存すればMOD適用となります。

バグ報告や要望はすべて、某Sさんにお伝え下さい。MODファイルと一緒に連絡先が書いたメモ帳が入っています。
※MOD製作者はゲーム作者とは別のため、ここに返信しても当人の目に入りません。

Bless Unleashed - renjun

Greetings Adventurers!

The server maintenance is over. Thank you for your patience.

[ Details ]


Update content

1. Server routine maintenance

2. Lumena Mall update items
New Costume: Red Flame Overlord clothes, hats

3. Weekend buff events:
Event time: April 15th 20:00--April 17th 23:55 (CST)
• When hunting monsters, experience will be increased by 80%
• When completing missions, skill experience will be increased by 80%
• When hunting monsters, golds will be increased by 80%


Thank you for your understanding and support, if there is any problem in the game, please feel free to contact us.

Regards
Bless Unleashed VALOFE Team
Pixel Game Maker MV - Gotcha Gotcha Games
To all Pixel Game Maker MV Users,

The following DLC:
"Pixel Game Maker MV - STAR CAPTOR - Isometric Shooter Sample Project",
"Pixel Game Maker MV - Cardgame Sample" ,
"Pixel Game Maker MV - Tower Defense Game",
"Pixel Game Maker MV - Falling Blocks Puzzle Sample",
have now been updated and can now be opened normally.

We are deeply sorry for the inconvenience and disappointment this has caused users.
We really appreciated your patience on this matter.

Release Notes

DLC
  • Fixed a bug that could prevent opening sample projects.
...