When the remote colony of Dunest is in danger of eradication, three heroes answer the call...
There may be enemies behind every corner, and utmost peril at every turn, but together you can overcome any obstacle...
...As long as you can survive each other.
The wait is almost over! This game's sequel, Carnage in Space: Crucible is finally coming to Steam Early Access later this year!
Rejoin Nightmare as his ongoing mission to fight evil takes an unexpected turn, and he is joined by unexpected - and perhaps unwanted - allies! Like it or not, he's going to need all the help he can get as the frantic combat you've come to expect gets kicked up a few notches and death is always one mistake away.
There's no room to grow complacent - difficult choices lie ahead, and any one of the heroes could be the key to victory - or your doom.
Modified the Act 4 Elite fight to never allow 3 attack intents to roll simultaneously after the first turn. In any subsequent turns, if two enemies decide to attack, the third will not.
Fixed an issue with Hermit's Malice when used as single-target in a multi-monster encounter.
Fixed Hermit Boss in Colosseum not behaving correctly
Fixed Champ Crownarang not having a highlight logic
Fixed a rare crash with Snecko
Fixed Hexaghost Rain of Embers+ only applying 1 weak, not X weak
Fixed Champ Rope-a-Dope text still saying it drew 2 cards
Fixed some Champ cards bypassing Power Armor's Vigor limit
1. Fixed a few Cody skill unlock issues and simplified unlock requirements of a few skills. In short – things “work gooder” with Cody’s skill system. 2. Fixed some bugs on the poisoned vine. But sorry, it’s still poison. Don’t eat it. 3. Fixed an issue where some symptoms were not correctly cured after using the correct medicines. (Don’t use WebMD in the zombie apocalypse.) 4. Fixed an issue where you could miss an attack on enemies that are lying on the ground. Beat those undead all you want, now! 5. Polished the animations for Anling attacking with her bare hands. She’s no Rocky Balboa, but her form should be much better now. 6. Fixed an issue where the map UI would stack.
Changed the specifications of the technique as a whole Temperament specifications changed overall Changed the specifications for dressing up Changed the specifications of playback rate and some state changes Changed overdrive specifications Change translation system Fixed some UI Change some fonts Fixed some standing pictures Adjusted the status of some children Strengthen some productions Changed the name and description of some tools Fixed some bugs Many other minor corrections
Changelog: - Fixed the issue with certain characters' skills and equipment not carrying over upon starting New Game+. - Fixed some incorrect equipment stats. - Fixed the issue with players not being able to fast travel to Chilling Tundra Gateway from Chilling Tundra Campfire.