Thank you for reporting your issues with Persona 4 Arena Ultimax.
Our team has addressed additional issues and has rolled the fixes into the beta branch. This is an opt-in beta, so if you would like to opt in, please do the following:
From Persona 4 Arena Ultimax in your Steam library, right click and go to Properties. Navigate to the BETAS tab and enter the beta access code:
p4auopenbeta2
From the drop down menu, select “open_beta_2”.
Issues addressed in this beta:
Increased game stability to address an issue where certain graphic card drivers would cause the game to crash on the character select screen.
Adjusted overall game volume from user feedback.
Fixed an issue where the game crashes when playing on full screen with multiple monitors. Now if the monitor the game is being displayed on is removed during play or after the application is closed, it will not cause the game to crash.
Fixed an issue where certain sound effects would overlap each other to create unintended sounds.
Fixed an issue so that keyboard button configurations will not return to default every time the application is opened.
Added an option in the System Options where the player can toggle whether the game pauses or not when not in focus.
Added an option in the System Options where the player can toggle whether the game mutes or not when not in focus.
Added a volume control bar for the Movie scenes in Sound & Language Options.
UPDATE 4/11/22 We have updated the beta to address the following issues:
Fixed an issue where if the game is set to not not mute when not in focus, the game's BGM will stop after a scene shift.
Fixed an issue where the game would not display centered depending on monitor resolution.
If you are not experiencing any major issues, we recommend not opting into the beta branch.
Please post issues in this thread regarding this beta so that we can further identify technical issues. We appreciate your feedback and information you provided us.
Easy Quiz - This One Is Free - Octillion Entertainment
A year after the game's official release, we are putting out a free DLC for the game. It will be free for owners of Easy Quiz. Of course it will have 100 achievements.
Guess what? Our adorable rice cooking robot is back! If you haven’t had the chance to unlock Odango yet, you might want to get on that. She’s unlike any other girl in the Crush Crush world. Or the actual world!
Come on, you know you want to date a rice cooker. Not only will you have an infinite supply of delicious rice, you’ll also be inundated with fun rice facts! Plus, you’re going to love Odango’s sleek, modern design. It'll make your kitchen look super cool, we promise.
So log on daily and collect your tokens during the Limited Time Event, and enjoy getting to know Odango!
Get your throwing stars ready. Here’s another taste of Blanc and Yumi!
Neptunia™ x SENRAN KAGURA: Ninja Wars is an Action RPG/Hack n' Slash where personified game consoles and shinobi are locked in a battle for ninja supremacy – until a new threat comes along.
Joining forces, they’ll blast through enemy hordes, craft powerful weapons, gain new ninja partners, and meditate on giant peaches(?) to harness the power of the Ninja Arts. Will it be enough to take out their common enemy?
Added a water blast ability using the spacebar/left click or R1/R2 (RB/RT), this attack destroys the enemies who were previously invincible, ELE is back with a vengeance!! It's time to RAMPAGE.
When items/augments get updated, balanced, shape-changes, etc, if they no longer fit in your inventory where they were, they will spawn on the ground next to you
Bug Fixes:
Tons of Trader bug fixes and feedback improvements.
Fixed the cross-character loading bug where under certain circumstances the game would apply a previous character’s inventory to a new character.
Fixed Targeted Ability’s DamageAura and HealAura bug
Fixed audio fade bug when jumping through portal
Fixed augments not applying to abilities (Meditative and Exhaustive on Summon, and others)
Improvements:
Adjusted Player and Enemy pathing AI to favor the player more. The player should more easily move through enemies and reach destinations now. This is an iterative process to find the exact right move “feeling” so please let me know your thoughts as things change.
Small tutorial tips added for various aspects that some players have been struggling with. More on the way.
Tightened up Summon AI movement a bit to help stop them being pushed around by enemies.