Mar 31, 2022
Spacefolk City - Alex (Moon Mode)
Patch #5 is here and contains bug fixes, and multiple save slot functionality!

๐Ÿ’ก New Features
  • Multiple Saves! ๐Ÿ’พ๐Ÿ’พ๐Ÿ’พ Chris has gotten multiple saves working in Spacefolk City! You'll now be able to store multiple cities for each scenario! ๐Ÿ˜ฎ Perfect for all the super productive builders out there! ๐Ÿ‘
๐Ÿ‘พ Bug Fixes
  • Fixes to some house and facility doors not being accessible.
  • Fixes to new themed fences not registering as decorations.
  • Fixed ladders that are thrown away not getting saved.
  • Banana slides (& red slides) can now be used in all sizes!
  • We now pause the sleep timer when folk go into facilities.
  • Fixed a bug with buildings getting sucked into the bin ๐Ÿšฏ
  • Fixed a bug with items remaining when the bin is closed too quickly.
  • Lowered volume of happy sound - was annoying in large cities.
  • Fixed hatch โ€œNot Availableโ€ sign rotation.
  • Folk will inform you if there is no power at a building you try to have them construct.
Again, thank you ๐Ÿ™ to all our players who report in these bugs. It's really helpful for us as we work to improve the game! Join us on our discord too if you'd like to chime in!
Links are here: ๐Ÿ‘‰ https://linktr.ee/MoonModeGames

Therรฉse, Chris and Alex @ Moon Mode
Mar 31, 2022
theHunter Classic - awhelan


Dear Hunters,

It has come to my attention that some --redacted-- have escaped from --redacted-- and managed to make it to our Evergreen Hunting Reserve. While this situation is --redactedโ€“, we encourage you to remain calm. Specialists from --redacted-- are gearing up as I type to help us bring things back to normal. Of course, they are unable to give me an exact timeline as to when the problem will be cleared up but they assure me that by EOD Monday, April the 4th, the situation will be resolved.

Apparently, it all started with --redacted-- and since the person in question --redacted-- naturally it follows that --redacted-- and that's how it was. I hope all our loyal hunters can understand that --redacted-- was a freak accident, unlikely to occur a first time, let alone a second. All means will be undertaken to ensure we don't have a repeat of --redacted--.

Fortunately, this recent incursion is only on 3 reserves: Logger's Point, Bushrangers Run, and Whiterime Ridge. We have elected not to close the reserves, but use all caution when hunting in these areas. They're loud, you should hear them coming. The other animals don't seem to be much bothered by them, so your hunting will be largely unaffected. Like any wild creature though, they can and may attack you, but they don't seem very aggressive. Doc's been getting in their faces all morning and they haven't eaten him yet.

By reading this message, you agree not to sue, spread rumors about the EHRCA and its employess, or attempt to sell these, er, interesting creatures on the black market.

Be careful out there, Hunters.

-General Major Petersen, acting EHRCA President
Community Announcements - GM CHII


์•ˆ๋…•ํ•˜์„ธ์š”. ์†Œ์šธ์›Œ์ปค์ž…๋‹ˆ๋‹ค.

โ€‹4์›” 1์ผ ๋งŒ์šฐ์ ˆ์„ ๋งž์•„ ์›Œ์ปค๋‹˜๋“ค์„ ์œ„ํ•œ ํŠน๋ณ„ ์ ‘์† ์ด๋ฒคํŠธ๋ฅผ ์ค€๋น„ ํ•˜์˜€์Šต๋‹ˆ๋‹ค.
์ž์„ธํ•œ ๋‚ด์šฉ์€ ์•„๋ž˜์—์„œ ์ฐธ๊ณ  ๋ถ€ํƒ๋“œ๋ฆฝ๋‹ˆ๋‹ค.

โ—† ๋งŒ์šฐ์ ˆ ๋งž์ด ํŠน๋ณ„ ์ ‘์† ์ด๋ฒคํŠธ ์•ˆ๋‚ด โ—†

โ€‹# ์ด๋ฒคํŠธ ๊ธฐ๊ฐ„ : 4/1 (๊ธˆ) ~ 4/3 (์ผ)

โ€‹# ์ด๋ฒคํŠธ ๋‚ด์šฉ : ์ด๋ฒคํŠธ ๊ธฐ๊ฐ„ ๋™์•ˆ 00:00 ~ 23:59 ์ ‘์† ์‹œ
์•„๋ฃจ์•„/์š”๋ฅดํ•˜์นด/์†Œํ”ผ๋‚˜ ์ธํ˜•ํƒˆ ์ฝ”์ŠคํŠฌ ํŒจํ‚ค์ง€ ์ง€๊ธ‰

โ€‹# ์ด๋ฒคํŠธ ์ƒํ’ˆ :


[์ฐฉ์šฉ ์Šคํฌ๋ฆฐ์ƒท]


โ€ป ์ด๋ฒคํŠธ ๋ณด์ƒ์€ H.E.M.S ๊ณ„์ • ์šฐํŽธํ•จ์œผ๋กœ ์ง€๊ธ‰๋ฉ๋‹ˆ๋‹ค.

โ€‹์›Œ์ปค๋‹˜๋“ค ๋ชจ๋‘ ์žŠ์ง€๋ง๊ณ  ์†Œ์šธ์›Œ์ปค์— ์ ‘์†ํ•˜์…”์„œ
๊ท€์—ฌ์šด ์ธํ˜•ํƒˆ ์ฝ”์ŠคํŠฌ์„ ๊ผญ ๋ฐ›์•„ ๊ฐ€์„ธ์š”!

โ€‹๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค.
Arcane Waters Playtest - burlin_gauna
Chat filter edits.

Fixed issue where planting indicators didnt show up on guild maps.

fixed voyage leader icon bug

Tree cutter, adjustments

Fix bug on character can be deleted even inputting the wrong confirmation input.

> Change how the button is being toggled. Remove the if statement because current implementation will not toggle the interactable settings to false after turning it to true once input is satisfied.

Fix bug on character can be deleted even inputing the wrong confirmation input.

> Change how the button is being toggled. Remove the if statement because current implementation will not toggle the interactable settings to false after turning it to true once input is satisfied.

Adding 2 frames on the existing wave animation

#5686 - [Auto bug] Chat input is blocked

Disabled auto bug creation

#5608 - Highlighting text in the chat input panel isnt really visible on a Mac

Changed highlight color to yellow

#5448 - Add support for Steam crossover promotion reward

Pulling changes from /main

adding 2 frames to the existing wave animation

Pulling changes from the /main branch

Update initial value of friend list UI changing it to 0 instead of 100

Change the tutorial panel order in Canvas - GUI . move the tutorial on the bottom part to avoid showing on top of other popup screens

Update initial value of friend list UI changing it to 0 instead of 100

Update initial value of friend list UI changing it to 0 instead of 100

Change the tutorial panel order in Canvas - GUI . move the tutorial on the bottom part to avoid showing on top of other popup screens

Change the tutorial panel order in Canvas - GUI . move the tutorial on the bottom part to avoid showing on top of other popup screens

#5386 - Implement lat/lon coordinates ( Extended range of geo coords, tweaked display strings for geo coords ) /

Introduced support for extra info in ChatInfo

#5679 - could we tag someone in waves? /wave @name?

Fixed issue where players wouldnt be sent back to the starting town when loading back into pvp maps.

Implemented new stair tiles

Fixed a niche issue causing crop plots to not reappear after harvesting.

Fixed issue where players creating a guild didnt have their permissions value set.

A pair of entities can now only have one harpoon joining them.

fixed generic action trigger assets / removed old logs / setup player ship to clear powersups on world maps

fixed bug causing kicked user to have their icon shown while kicker no longer has guild icon / added context menu panel logs when attempting to invite user to guild

updated window prefabs to switch sprites based on biome

fixed my network manager scene reference for long window cover net object

reference update for unity scene

updated next and previous page for visit panel friend list if friend count exceeds page count

updated guild rank to allow kicking of anyone if rank is 0 (owner of the guild)

bot ship biome based spawning is now integrated, updated conditions so that enemy xml data does not conflict with similar ship variants

fixed generic action trigger scaling of fade out/in / added new gui canvas that will display voyage trigger button

minor tweak for action trigger scale

#5638 - Create flag icon for Waypoints

Imported updated farm map icons

Imported guild map icons.

#5676 - Need to make waypoints more obviously clickable in chat

- Added EntityLagMonitor.

- Added Util function to get collision layermask.

- Added admin command to enable / disable lag monitor.

fixed broken sprite sheets / added condition for battler to wait for action to end before triggering death animation

waterfall secret

updated wisp sprite sheets to prevent death anim loop

updated enemy script to prevent redundant anim trigger

Made crops into regular items

Added tree cutter FMOD event

#5374 - Any chance characters can sit on the ground?

Added sound effect for PvP Shop purchases

removed old deprecated scripts related to blueprint prefixes / updated blueprint script, added new support for ingredients

GunsBox VR - ElRodan
Hello Everyone!

New patch is already available. The release notes and issues fixed in this update are as shown below.



Changelog

Improvements:
  • New accessories & tunings for OPEN GUN 2011
  • Inventory slots - individual setup
  • Inserting/ejecting cartridges individually
  • New IPSC moving targets
  • In-game Music Player
  • New PCC campaign
  • Revolver functionality improved
  • Performance optimization

Fixes:
  • Tutorial hang fixed
  • Weapon workbench stuck fixed
  • GMR-15 and STI cosmetics
  • Error when loading non existing item fixed
  • Downloading stage from workshop fixed
  • Objects after restart stage fixed

WIP:
  • New game mode
  • PCC (AK platform) - SAIGA-9 Yarovit
Mar 31, 2022
IDF-ASD - jared
Achievements created and coded
Mar 31, 2022
Parasite Infection - null0wl
Added a stable subversion that can be switched into in case the fresh release is too buggy. The current one at the time of publication is r1.09.
To switch to a stable version: "Game properties -> Betas -> Select the beta that you would like to opt into -> stable".
CROWZ - CROWZ_CM
We have prepared something that will make you enjoy CROWZ even more.

Earn drops just by watching your favorite Twitch streamer.
Please refer to below information and join CROWZ on Twitch.

โ–  How to participate:
1. Link your Twitch account to CROWZ
2. Watch for a certain period of time a streamer whose Twitch account is linked to CROWZ with Twitch Category being set as CROWZ
- Watch for an hour
- Watch for 2 hours
- Watch for 3 hours

[Go to Twitchdrops]

CROWZ streams can be watched through the below link.

[Watch CROWZ streams]

โ–  Period
- March 31 03:00 ~ April 13 03:00 (GMT+0)

โ–  Rewards
- Twitch Drops Exclusive Patch (Reward for watching 1 hour)
- Twitch Drops Exclusive Hat (Reward for watching 2 hours)
- Twitch Drops Exclusive T-shirt (Reward for watching 3 hours)

Rewards will be sent to the mailboxes after completing a mission and can be received only within 30 days.

โ–  How to receive rewards:
After logging in to the game, please check [Mailbox > Account Mailbox] on the top right.

โ€ป Note
1. Drops will not be given if your Twitch account is not linked to CROWZ or if you watch a streamer whose Twitch category is not set to CROWZ.
2. Rewards are given only once per item.
3. After a mission is completed, there may be a delay of about an hour until the reward is given.
Mar 31, 2022
Margonem - Casidias
Heretic Cult

- MAPS
Refreshed Locations: Cult Antechamber, Dark Chambers, Dreadful Dorms, Mysterious Abode, Cult Dungeon, Halls of Sundering, Hall of a Thousand Candles & Chamber of Blood Rites
New Locations: Confession Hall of the Dying & Corridor of Last Hopes
Removed Location: Hall of a Thousand Riddles
- MONSTERS
New Elite Monsters: Houri Achajeta, Black Widower & Daemonic Guardian
Refreshed appearance of almost all monsters found in the above-mentioned locations
Respawns of Hero Demonis Lord of Void have been adjusted to the new locations
Location of Elite II monsters has been changed
Nightara the Murderous Phantom - respawns of the unique monster from the Daily Hunt have been adjusted to new locations
- ITEMS
Current items from the loot templates for the Elite II monsters were replaced with new ones
Current items from the loot template for the Hero Demonis Lord of Void were replaced with new ones
The places where the teleports move to have been changed
Increased strength and added special attacks to Hero Demonis Lord of Void
Legendary Daemons Summoner's armors replaced with neutral items - you can exchange them for appropriate armor at Harald the Hammerhead in Mygaard
New outfit from Hero Demonis Lord of Void can be obtained - visit Brock the Tailor (Nithal) to exchange fragments for an outfit
- QUESTS
Two new quests has been added:
Order of Balance: Lost Women - Quest available from level 195
Order of Balance: Followers of the Dark Lord - Quest available from level 195, but requires to finish previous quest
To start them talk to new NPC in Nithal - Keeper of Balance


Bugfixes

[Fixed] Various item names, descriptions and statistics
[Fixed] Minor bugs in the dialogues of various NPCs
[Fixed] Missing icons of various NPCs
[Fixed] Minor changes in locations: Moorland & Nithal Outer Town


Other news

Outfit Fragments Exchange - Visit Remee (Nithal) to exchange duplicates - currently only from Demonis, but other will be available soon!

Minimap update - Minimap has been improved and missing locations have been added to its preview


Rotation update

Gold Mask Evo I will drop gloves!


Premium Store

Check out new sale!
TramSim Munich - The Tram Simulator - ViewApp
The E1 DLC is now available for TramSim!

This update allows you to drive the E1 also in Munich (requires the purchase of the E1 DLC). A few bugs were also fixed.

The changelog in detail:

General
  • The E1 can now also be driven in Munich, if the E1 DLC was purchased
Map
  • Bugfix: Switches locked for players could not be switched manually even if the switch was set incorrectly
Vehicle R2.2b
  • The sun blinds were made functional
AI pedestrians
  • Bugfix: people visible in the rearview mirror sunk into the ground
Vehicles ULF A1/B1
  • Bugfix: Some textures were not displayed correctly
  • Bugfix: Clearance and stop request chime were too quiet
Vehicle E2
  • Bugfix: The sun blinds were gone

We hope you enjoy Munich in TramSim and driving the E1!
Your TramSim Team

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